How to repeat a step in a loop if an action fails? - python

In the case I am looping into a list, where for value msg_list = 0 it will execute action(0), usr). This action can fail for a determined user, I should choose aother user if it happens, perform all the actions related to the user
How can I do to repeat action[0] if it fails?
for msg in range(len(msg_list)):
# in this case msg = 0
usr = select_random_user()
multiple_actions_for(usr) # This are lots of code lines I don't want to repeat!!
try:
action(msg, usr)
more_actions(usr.related_stuff)
except Exception as e:
go_back_to(msg =0 instead of looping into msg=1) # this is what I want to do
How can I do to get that? Repeat the loop for msg = i instead of passing to msg = i + 1?

Put your code into the endless while-loop with exiting from it if try was successful:
for msg in range(len(msg_list)):
while True:
usr = select_random_user()
multiple_actions_for(usr)
try:
action(msg, usr)
more_actions(usr.related_stuff)
except Exception as e:
continue
else:
break

It really depends. Is it okay to go back to the beginning of the loop? If so, you can call "continue", which stops the current iteration, and restarts the loop. Otherwise, I don't think there's something similar to a goto in Python, no. It's a very structured language.

Try using while loop instead of for loop. The idea is as shown bellow:
bool still_looping = True
msg = 0
while still_looping:
usr = select_random_user()
multiple_actions_for(usr)
try:
action(msg, usr)
more_actions(usr.related_stuff)
if (msg < len (msg_list)):
msg += 1
except Exception as e:
# Do whatever you want here. msg was not incremented
if (msg == len(msg_list))
still_looping = False #verify if this was the last execution

Related

Understanding how a try except logic works within two while loops

I'm having trouble understanding the mechanism of my code. I want to retrieve the realtime price data of a crypto from an exchange and print it every second, while creating a retry mechanism that catches an exception when it occurs.
while True:
try_cnt = 10
while try_cnt > 0:
try:
price = get_current_price(symbol) # function imported from elsewhere
print(price)
time.sleep(1)
try_cnt = 0
break
except Exception as e:
print(e)
try_cnt -= 1
This is how I have it set up but I'm having trouble follow the logic. This is how I see it as of now. After the code has been run:
Price is retrieved
try_cnt is set to 0 and the second while loop is broken
The next second, try_cnt is reset to 10 and price is retrieved
try_cnt is set to 0 again and the second while loop is broken
repeat of this process
Am I understanding this correctly?
EDIT: the reason why I have a while loop outside is that I have other things that are going on at specific times besides the part I mentioned here. The part that I mentioned is supposed to be running all the time every second. For example,
while True:
if now.hour == 0 and now.minute == 0 and now.second == 0:
A = functionA(x,y)
try_cnt = 10
while try_cnt > 0:
try:
price = get_current_price(symbol) # function imported from elsewhere
print(price)
time.sleep(1)
try_cnt = 0
break
except Exception as e:
print(e)
try_cnt -= 1
I think that you are understanding everything just fine, but the code itself is a little silly and redundant. For example, setting try_cnt to 0 and then following that with break is pointless - both lines do the same thing. And unless there is some significance to the variable try_cnt that is not present within the code you posted, its existence seems pretty much useless to me. Here's code that does the exact same thing as the code above, but without the redundancies:
while True:
try:
price = get_current_price(symbol)
print(price)
time.sleep(1)
except Exception as e:
print(e)
In response to your edit, the while True loop encompassing everything makes a lot more sense. However, this means that your code isn't doing what you want it to do. The outer while loop ensures that even if try_cnt reaches 0, try_cnt will just be reset to 10 on the next pass and it will be as if no Exceptions ever occurred (besides the ten error messages in the console). If you want that inner while loop to stop executing when ten Exceptions occur, you need to place the try_cnt = 10 statement outside of both while loops like so:
try_cnt = 10
while True:
if now.hour == 0 and now.minute == 0 and now.second == 0:
A = functionA(x,y)
while try_cnt > 0:
try:
price = get_current_price(symbol)
print(price)
time.sleep(1)
try_cnt = 10
break
except Exception as e:
print(e)
try_cnt -= 1

Possible memory leak in Python?

I'm experiencing an issue when calling a function inside a while loop.
The purpose of the while loop is to perform an action ,but it can only perform this action if a certain threshold appeared. This threshold is a result from another function.
When running this for the first time ,everything works ok. No threshold -no run.
The problem is ,that this threshold is affected by other parameters ,and when it changes ,it usually blocks the main program from running.
But ,at certain times, which I cannot pinpoint precisely when ,there's a "slip" and the threshold does not prevent the main program from running.
My question is ,could there be a memory leakage of some sort?
Code is below ,thanks.
def pre_run_check():
if check_outside() != 1:
return (0)
else:
return(1)
if __name__== '__main__':
while True:
time.sleep(0.5)
allow_action = None
while allow_action == None:
print ("cannot run")
try:
allow_action = pre_run_check()
except:
allow_action = 0
else:
if allow_action == 1:
print ("running")
#take action of some sort##
allow_action = None
def pre_run_check():
if check_outside() != 1:
return False
else:
return True
while True:
time.sleep(0.5)
allow_action = pre_run_check()
while not allow_action:
print ("cannot run")
try:
allow_action = pre_run_check()
if allow_action :
print ("running")
#take action of some sort##
allow_action = False
#Actualy need wait end of subprocess, Otherwise got some corrupted data/handle
break
except:
allow_action = False
time.sleep(.5)
This point is how to generate an sequential Process
Hope its helps.

Pythonic way to validate user input

Is there any pythonic way to deal with wrong user input? I'm creating a module to help people work with files, and I have functions like rename, move, basepath, etc. Example:
def move(file_path):
# do something and return
I would like to know how to handle exceptions (i.e. if I should wrap my code in a try-except block);
def move(file_path):
try:
# do something and return
except Exception as error:
# return error
If I should use the try-except, I would like to know how I should return from it. I have a background in functional programming, so I was thinking like this:
def move(file_path):
try:
# do something
return (True, something...)
except Exception as error:
return (False, error)
Other example:
def execute_query(database_cursor, query, fetch):
if type(database_cursor) != "":
return (1, "database_cursor isn't a valid database cursor")
cursor.execute(query)
if fetch == "*":
return self.cursor.fetchall()
yield self.cursor.fetchone()
In this case, I'm worried about the user sending input that is not a database.
Is there any convention for this functionality?
Thanks!
Update
How i'm doing:
from sys import exit
def testing_something(a, b, c):
try:
return 0, a + b + c
except Exception, error:
return 1, error
error, result = testing_something(1, 2, 3)
if error:
print error # raise error or treat.
sys.exit(error)
I think is very clever to do like this, now i can decide to raise it or to treat it.
In the past, I've used something like the following to ensure that a certain user input was "valid" in the sense that it was contained within a list or something. This was useful for validating manual file input for loading data into memory.
def validate_choice(selection, choices):
while selection not in choices:
selection = input("'%s' is not a valid entry. Try again: " % selection)
print("'%s' works! Returning..." % selection)
return selection
result1 = validate_choice('foo', ['foo', 'bar', 'baz'])
result2 = validate_choice('boogers', ['foo', 'bar', 'baz'])
If you're trying to coerce something of one type to another type, here's another example which coerces the user to enter either A) an integer or B) a number that can be coerced to an integer:
def str_to_int_validation(num):
parsed = False
while not parsed:
try:
num = input("Enter an integer: ")
num = int(num)
parsed = True
except ValueError:
print("'%s' is not an integer. Try again.")
return num
Hope that helps!
This you may consider Pythonic if you want, but it is nothing really but a hacky bit of code:
import os
import shutil
class MoveError(Exception): pass
def move (patha, pathb):
# Some checks
if not os.path.exists(patha):
return MoveError("'%s' does not exist!" % patha)
if os.path.exists(pathb):
return MoveError("'%s' already exists! I will not overwrite it!" % pathb)
print "Moving '%s' to '%s'..." % (patha, pathb)
try: shutil.move(patha, pathb)
except Exception, e:
return MoveError("Whoops, something nasty happened! Error is:\n%s" % str(e))
return "%i bytes moved" % os.path.getsize(pathb)
def help ():
print "This is some help!"
def quit ():
global running
print "Quitting!"
running = 0
commands = {"mv": move, "move": move, "help": help, "?": help, "q": quit, "quit": quit}
running = 1
while running:
inp = raw_input("--> ").split()
if not inp: continue
try: cmd = commands[inp[0]]
except:
print "Invalid command '%s'" % inp[0]
continue
result = cmd(*inp[1:])
if isinstance(result, Exception):
print "Error occurred!"
else: print "Done!"
if result is not None:
print result
Getting the command from commands dictionary could have also been:
cmd = commands.get(inp[0], None)
if not cmd: print "Command doesn't exist!"
or unefficient way:
if inp[0]not in commands:
print "No such command"
else: cmd = commands[inp[0]]
Now, we can start arguing over which of the three is more Pythonic. And that's just for this part of code.
But, it is dead true that returning exceptions, although it may be tempting is something to be done rarely. Usually only when you have to push something into some library's object to force it to catch the exception. (depends on design of the lib - and is very rarely needed). Your original design, starts well, with flag indicating error, but the second thing should be the error message then. Or go on like this, if you feel that you really need it for some reason. But you can always do:
def move (pa, pb):
raise MoveError, "I will not move anything!"
and then:
try:
commands["move"]("somefile", "somewhereelse") # To simulate call from user input
print "Done!"
except Exception, e:
print "An error occurred.\n%s" % str(e)

Disabling KeyboardInterrupt after it has been used once

Cont = 1
while Cont == 1:
try:
while Cont == 1:
counter = counter + 0.1
counter = round(counter, 1)
print(counter)
time.sleep(0.1)
if counter == crashNumber:
Cont = 0
except KeyboardInterrupt:
Multiplier = counter
Here the counter will continue to count up unitl it reaches the crashNumber, when Ctrl + C is pressed, it will take the number that the counter is at and use it for the Multiplier to be used later.
However I only want to give the user the chance to press this once, then it is disabled. Is there any way that this can be done?
The KeyboardInterrupt exception will be thrown whether you want it or not: the solution, then, is to deal with the exception in different ways in your except block. My chosen implementation will use a simple boolean value that starts as True and is set to False on the first interruption:
import time
allow_interrupt = True
while True:
try:
time.sleep(1)
print ('...')
except KeyboardInterrupt:
if allow_interrupt:
print ('interrupted!')
allow_interrupt = False
Let me know if this addresses your use case.

How to pass when variable = null in python 3

so far I have this:
import datetime
f = open("log.txt", "a", encoding='UTF-8')
print ("Log file created")
print ("Enter /close to leave.")
spc = " "
while 1:
msg = input(">>:")
now = datetime.datetime.now()
now1 = str(now)
if msg == None:
pass
if msg == " ":
pass
else:
msg2 = now1+spc+msg+"\n"
if msg == "/close":
exit()
f.write(msg2)
f.flush()
However, this line is not functioning as I want it, it still returns a blank line on the log file:
if msg == None:
pass
I want it to not return anything and simply continue the while loop, How would I fix this?
You should be using
if msg is None:
pass
Edit
You're missing what the pass function is all about. I would re-write your look like so. This way we're only processing this if the msg is not one of the bad input. Once we're done we break out of the loop.
...
while 1:
msg = input(">>:")
now = datetime.datetime.now()
now1 = str(now)
if not msg in [None, " "]
msg2 = now1+spc+msg+"\n"
if msg == "/close":
exit()
f.write(msg2)
f.flush()
break
Evaluation of the rest of the loop will still continue after pass, and as None does not equal " ", this means the block beginning with msg2 = now1+spc+msg+"\n" will be executed. You need to either unite the if ... if ... else into a single if block by changing if msg == " ": to elif msg == " ": or else change if msg == None: pass to if msg == None: continue.
try:
msg2 = now1+spc+msg+"\n"
if msg == "/close":
exit()
f.write(msg2)
f.flush()
except:
pass #example for a function: return None or raise
Your condition doesn't make any sense. The input function will never return None, only strings.
If you want to skip empty strings, a better test would be if not msg (empty strings are "falsy"). Or, if you want to reject any all-whitespace strings, try if not msg.strip() (which removes leading and trailing whitespace before checking if the rest of the string is empty or not).
Further, it's rarely a good idea to write an if statement that just contains pass. Instead, invert the test so that the condition is true for cases where you want to run some code (in this case, when msg is not empty or all whitespace) and simply omit the cases where you'd do nothing:
while 1:
msg = input(">>:")
now = datetime.datetime.now()
now1 = str(now)
if msg.strip(): # msg is not empty or all whitespace
msg2 = now1+spc+msg+"\n"
if msg == "/close":
exit()
f.write(msg2)
f.flush()
One final issue (unrelated to the main question). Python's exit function is primarily intended for use in the interactive interpreter. It is added to the builtins by the site module, and so it won't exist if Python was run with the -S flag. If you want to close the interpreter, you should instead call sys.exit, raise a SystemExit exception, or just run off the end of the main module (a break statement would probably do that for the loop you've shown here, or perhaps a return if you're in a function somewhere).

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