How can i drop table after finish my scenario? - python

i have a problem with drop table after finish my scenario
when I try to delete using db.drop_table(Routes, if_exists=False, with_all_data=False) or db.drop_table(Routes, if_exists=True, with_all_data=True)
i get an error
pony.orm.core.TransactionError: #db_session-decorated drop_table() function with ddl option cannot be called inside of another db_sessio
i try to delete using Routes.delete() and I got the same one
i read more documentation and i dont know how can i drop this table
my full code
import logging
import random
import requests
import vk_api
from pony.orm import db_session, rollback
from vk_api.bot_longpoll import VkBotLongPoll, VkBotEventType
import handlers
from models import UserState, Registration, Routes, db
try:
import settings
except ImportError:
exit('DO CP settings.py.default setting.py and set token')
log = logging.getLogger('bot')
def configure_logging():
stream_handler = logging.StreamHandler()
stream_handler.setFormatter(logging.Formatter('%(levelname)s %(message)s'))
stream_handler.setLevel(logging.INFO)
log.addHandler(stream_handler)
file_handler = logging.FileHandler('bot.log')
file_handler.setFormatter(logging.Formatter('%(asctime)s %(levelname)s %(message)s'))
file_handler.setLevel(logging.DEBUG)
log.addHandler(file_handler)
class Bot:
"""
Echo bot for vk.com
Use python 3.7
"""
def __init__(self, group_id, token):
"""
:param group_id:group_id from group vk.com
:param token:secret key
"""
self.group_id = group_id
self.token = token
self.vk = vk_api.VkApi(token=self.token)
self.long_poller = VkBotLongPoll(self.vk, self.group_id)
self.api = self.vk.get_api()
def run(self):
"""run bot"""
for event in self.long_poller.listen():
try:
print(event)
self.on_event(event)
except Exception:
log.exception('ошибка в обработке события')
#db_session
def on_event(self, event):
"""
sends the message back, if message text
:param event: VKBotMessageEvent object
:return: None
"""
if event.type != VkBotEventType.MESSAGE_NEW:
log.info('пока не умеем работать с таким типом события %s', event.type)
return
user_id = event.message.peer_id
text = event.message.text
state = UserState.get(user_id=str(user_id))
if state is not None:
self.continue_scenario(text=text, state=state, user_id=user_id)
else:
# search intent, the user is found outside of the scenario
for intent in settings.INTENTS:
log.debug(f'User gets {intent}')
if any(token in text.lower() for token in intent['tokens']):
# run intent
if intent['answer']:
self.send_text(text_to_send=intent['answer'], user_id=user_id)
else:
self.start_scenario(scenario_name=intent['scenario'], user_id=user_id, text=text)
break
else:
self.send_text(text_to_send=settings.DEFAULT_ANSWER, user_id=user_id)
# функция отправки текста
def send_text(self, text_to_send, user_id):
self.api.messages.send(
message=text_to_send,
random_id=random.randint(0, 2 ** 20),
peer_id=user_id)
# функция отправки изображения
def send_image(self, image, user_id):
upload_url = self.api.photos.getMessagesUploadServer()['upload_url']
upload_data = requests.post(url=upload_url, files={'photo': ('image.png', image, 'image/png')}).json()
image_data = self.api.photos.saveMessagesPhoto(**upload_data)
owner_id = image_data[0]['owner_id']
media_id = image_data[0]['id']
attachment = f'photo{owner_id}_{media_id}'
self.api.messages.send(
attachment=attachment,
random_id=random.randint(0, 2 ** 20),
peer_id=user_id)
# функция отправки маршрутов
def send_routes(self, text_to_send, user_id):
self.api.messages.send(
message=text_to_send,
random_id=random.randint(0, 2 ** 20),
peer_id=user_id)
# шаг отправки
def send_step(self, step, user_id, text, context):
if 'text' in step:
self.send_text(text_to_send=step['text'].format(**context), user_id=user_id)
if 'image' in step:
handler = getattr(handlers, step['image'])
image = handler(text=text, context=context)
self.send_image(image=image, user_id=user_id)
if 'choice' in step:
handler = getattr(handlers, step['choice'])
choices = handler(text=text, context=context)
for i, choice in enumerate(choices, start=1):
city_from = context['city_from']
city_to = context['city_to']
flight_time = choice[city_from][city_to][0]
flight_board = choice[city_from][city_to][1]
flight_date = choice[city_from][city_to][2]
number_choice = str(i) + ') '
Routes(number_choice=number_choice, flight_time=flight_time, city_from=city_from, city_to=city_to,
flight_board=flight_board, flight_date=flight_date)
select = db.select('number_choice,flight_time,city_from,city_to,flight_board,flight_date FROM Routes')
text_to_send = ' '.join(select[0]) + '\n' + ' '.join(select[1]) + '\n' + ' '.join(
select[2]) + '\n' + ' '.join(
select[3]) + '\n' + ' '.join(select[4]) + '\n'
self.send_routes(text_to_send=text_to_send, user_id=user_id)
# начало сценария
def start_scenario(self, scenario_name, user_id, text):
scenario = settings.SCENARIOS[scenario_name]
first_step = scenario['first_step']
step = scenario['steps'][first_step]
self.send_step(step=step, user_id=user_id, text=text, context={})
UserState(user_id=str(user_id), scenario_name=scenario_name, step_name=first_step, context={})
# конец сценария
def continue_scenario(self, text, state, user_id):
steps = settings.SCENARIOS[state.scenario_name]['steps']
step = steps[state.step_name]
handler = getattr(handlers, step['handler'])
if handler(text=text, context=state.context):
# next_step
if step['handler'] != 'handler_answer':
self.walking_through_scenario(state=state, step=step, steps=steps, text=text, user_id=user_id)
else:
if state.context['answer'] == 'да':
self.walking_through_scenario(state=state, step=step, steps=steps, text=text, user_id=user_id)
else:
next_step = step['failure_step']
state.delete()
self.send_step(step=step, user_id=user_id, text=text, context={})
UserState(user_id=str(user_id), scenario_name=state.scenario_name, step_name=next_step, context={})
else:
# retry_current_step
text_to_send = step['failure_text'].format(**state.context)
self.send_text(text_to_send=text_to_send, user_id=user_id)
# движения по сценарию
def walking_through_scenario(self, state, step, steps, text, user_id):
next_step = steps[step['next_step']]
self.send_step(step=next_step, user_id=user_id, text=text, context=state.context)
if next_step['next_step']:
# switch to next step
state.step_name = step['next_step']
else:
# finish scenario and delete user states
log.info(
'Зарегистрирован пользователь ФИО {name} следует из {city_from} в {city_to} телефон для контактов {phone} '.format(
**state.context))
Registration(name=state.context['name'], city_from=state.context['city_from'],
city_to=state.context['city_to'],
phone=state.context['phone'])
state.delete()
if __name__ == '__main__':
configure_logging()
bot = Bot(group_id=settings.GROUP_ID, token=settings.TOKEN)
bot.run()

it helped me this command Routes.select(lambda p: p.id > 0 ).delete(bulk=True)

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def startup_async():
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new_event_loop().run_until_complete(get_verification_code(phone_num))
def set_verif_async(phone_number, code_num):
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#ElevatedButton(text='Get code', on_click= get_verif_async(phone_num_field.value)),
ElevatedButton(text='Get code', on_click=lambda x: get_verif_async(phone_num_field.value))
],
)
)
if page.route == "/code_screen":
code_field = ft.TextField(hint_text="code", expand=True)
page.views.append(
View(
"/code_screen",
[
AppBar(title=Text("Code"), bgcolor=colors.SURFACE_VARIANT),
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phone_num_field,
#ElevatedButton(text='Get code', on_click= get_verif_async(phone_num_field.value)),
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ElevatedButton(text='Back', on_click=lambda x: page.go("/login_screen"))
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)
if page.route == "/homepage":
page.views.append(
View(
"/homepage",
[
AppBar(title=Text("homepage"), bgcolor=colors.SURFACE_VARIANT),
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page.views.pop()
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# async script startup
startup_async()
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ft.app(target=main)

‘module’ object has no attribute ‘MStatus' in Maya python Api 2020

I am trying to build a command in python for Maya following a course on youtube and it's showing this error "# Error: RuntimeError: file line 2: AttributeError: file C:/Users/saeed/OneDrive/Documents/maya/2020/Plugins/vertexParticle.py line 23: 'module' object has no attribute 'MStatus' # "
I checked Maya API documents and we should have "MStatus" class but I have no idea why it's not accepted, I tried to use "MStatusCode" and it's showing same error.
from maya import OpenMaya
from maya import OpenMayaMPx
from maya import OpenMayaFX
import sys
commandName = "vertexParticle"
kHelpFlag = "-h"
kHelpLongFlag = "-help"
kSparseFlag = "-s"
kSparseLongFlag = "-sparse"
helpMessage = "This command will attach a particle for each vertex"
class pluginCommand(OpenMayaMPx.MPxCommand):
sparse = None
def __init__(self):
OpenMayaMPx.MPxCommand.__init__(self)
def argumentParser(self, argList):
syntax = self.syntax()
parserArguments = OpenMaya.MArgDatabase(syntax, argList)
if parserArguments.isFlagSet(kSparseFlag):
self.sparse = parserArguments.flagArgumentDouble(kSparseFlag, 0)
return OpenMaya.MStatus.kSuccess
if parserArguments.isFlagSet(kSparseLongFlag):
self.sparse = parserArguments.flagArgumentDouble(kSparseLongFlag, 0)
return OpenMaya.MStatus.kSuccess
if parserArguments.isFlagSet(kHelpFlag):
self.setResult(helpMessage)
return OpenMaya.MStatus.kSuccess
if parserArguments.isFlagSet(kHelpLongFlag):
self.setResult(helpMessage)
return OpenMaya.MStatus.kSuccess
def isUndoable(self):
return True
def undoIt(self):
print "undo"
mFnDagNode = OpenMaya.MFnDagNode(self.mObjParticle)
mDagMod = OpenMaya.MDagModifier()
mDagMod.deleteNode(mFnDagNode.parent(0))
mDagMod.doIt()
return OpenMaya.MStatus.kSuccess
def redoIt(self):
mSel = OpenMaya.MSelectionList()
mDagPath = OpenMaya.MDagPath()
mFnMesh = OpenMaya.MFnMesh()
OpenMaya.MGlobal.getActiveSelectionList(mSel)
if mSel.length() >= 1:
try:
mSel.getDagPath(0, mDagPath)
mFnMesh.setObject(mDagPath)
except:
print "please select a poly mesh"
return OpenMaya.MStatus.kUnknownParameter
else:
print "please select a poly mesh"
return OpenMaya.MStatus.kUnknownParameter
mPointArray = OpenMaya.MPointArray()
mFnMesh.getPoints(mPointArray, OpenMaya.MSpace.kWorld)
mFnParticle = OpenMayaFX.MFnParticleSystem()
self.mObjParticle = mFnParticle.create()
mFnParticle = OpenMayaFX.MFnParticleSystem(self.mObjParticle)
counter == 0
for i in xrange(mPointArray.length()):
if i%self.sparse == 0:
mFnParticle.emit(mPointArray[i])
counter += 1
print "total points :" + str(counter)
mFnParticle.saveInitialState()
return OpenMaya.MStatus.kSuccess
def doIt(self, argList):
self.argumentParser(argList)
if self.sparse != None:
self.redoIt()
return OpenMaya.MStatus.kSuccess
def cmdCreator():
return OpenMayaMPx.asMPxPtr(pluginCommand())
def syntaxCreator():
syntax = OpenMaya.MSyntax()
syntax.addFlag(kHelpFlag, kHelpLongFlag)
syntax.addFlag(kSparseFlag, kSparseLongFlag, OpenMaya.MSyntax.kDouble)
return syntax
def initializePlugin(mObject):
mPlugin = OpenMayaMPx.MFnPlugin(mObject)
try:
mPlugin.registerCommand(commandName, cmdCreator, syntaxCreator)
except:
sys.stderr.write("Failed to register" + commandName)
def uninitializePlugin(mObject):
mPlugin = OpenMayaMPx.MFnPlugin(pluginCommand())
try:
mPlugin.deregisterCommand(commandName)
except:
sys.stderr.write("Failed to deregister" + commandName)
Because MStatus.MStatusCode is an enum, you can return its integer value in Python. The only issue is that because in C++ this is an enum, there is no guarantee that the values won't change/shift between releases. This enum has remained consistent since 2019, so there isn't much risk of this happening for MStatus.MStatusCode.
https://help.autodesk.com/view/MAYAUL/2019/ENU/?guid=__cpp_ref_class_m_status_html
https://help.autodesk.com/view/MAYAUL/2023/ENU/?guid=Maya_SDK_cpp_ref_class_m_status_html
Somewhere in the top of your file simply add the constants you intend to use:
MStatus_kSuccess = 0
MStatus_kFailure = 1
MStatus_kUnknownParameter = 5
Then return the constant instead in your functions:
if parserArguments.isFlagSet(kHelpFlag):
self.setResult(helpMessage)
return MStatus_kSuccess

How to send and receive messages between processes in Python (through channels)?

I am trying to implement a simple program in which there are several processes that concurrently communicate with each other by sending and receiving messages. In the program, there are 4 participants (each of which corresponds to a process) and communicate with each other as follows:
P1 sends P2 some_message then P2 sends P3 another_message then P3 sends P4 a_message. Based on the messages each participant receives, they perform a specific action.
Obviously, when, for instance, P1 sends P2 a message, P2 is receiving that message from P1, so they are paired.
I have found different approaches none of which are suitable as they seem to be complicated for I am looking for. For example,
Python MPI which has a restriction of "There are not enough slots available in the system". There are a few ways suggested to sort out the issue but the solutions are a bit complicated.
Socket programming which mostly suits server and client scenario. But my program doesn't have a server. I also checked this answer, which is again based on socket programming.
My question is that isn't there any simpler approach than the above ones so that I can implement what I explained? Is it possible to create communication channels in Python fairly similar to the ones in Golang?
This code I wrote a while ago to get to grips with os.pipe - it is self contained but not "minimally reproducible" since I don't have the time to redo it. It uses tkinter Uis to simulate processes and sends and receives data between them. Note that the code was written only for my private purpose.
"""Test run of the use of pipes between processes.
.. processes are control, startup , send and receive.
.. pipes from control to startup and send
.. pipe from startup to send
.. pipe from send to receive
.. startup, user input of run mode
... prompt, timer (seconds) or number of runs
.. send, user input of data
.. receive, display of data received
. each process operates independently of, and in isolation from, the other processes until data is transferred through pipes
"""
# fr read file descriptor
# fw write file descriptor
# wbs write bytes
# snb string length of output filled with 0 to write as header
# bsnb for number of bytes written, needed for read
# maxbuf number of bytes of header, 4 digits, max 9999 characters in a string/byte literal
# onb output number of bytes
# dbs data read in bytes
import tkinter as tk
from os import pipe as ospipe
from os import read as osread
from os import write as oswrite
from os import close as osclose
from datetime import datetime as dt
from time import monotonic as clock
from functools import partial
BG = '#fa4'
TBG = '#fe8'
SndBG = '#f91'
BLK = '#000'
STOP = '#d30'
START = '#0b0'
start = clock()
def timer(halt):
tm = int(clock())
if int(tm - start) > halt:
return True
else: return False
def piperead(r):
maxbuf = 4
onb = osread(r,maxbuf)
oi = int(onb.decode())
dbs = osread(r,oi).decode() # bytes to string
osclose(r)
return dbs
def pipewrite(w,s):
wbs = bytes(s, encoding='utf-8')
snb = str(len(s)).zfill(4)
bsnb = bytes(snb, encoding='utf-8')
wbs = bsnb + wbs
oswrite(w,wbs)
osclose(w)
def setpipe(process, sub=None, vars=None):
fdr, fdw = ospipe()
if sub: process(fdw,proc=(sub,vars))
else: process(fdw)
return piperead(fdr)
class Sloop():
def __init__(sl, pipewrite=None):
sl.fw = pipewrite
sl.w = tk.Tk()
sl.w.geometry('400x200-100+80')
sl.w.overrideredirect(1)
sl.w['bg'] = BG
uifnt = sl.w.tk.call('font', 'create', 'uifnt', '-family','Consolas', '-size',11)
sl.lvb = tk.Button(sl.w, bg=BLK, activebackground=BG, relief='flat', command=sl.stop)
sl.lvb.pack()
sl.lvb.place(width=15,height=15, x=380,y=10)
sl.sndb = tk.Button(sl.w,bg=SndBG,activebackground=BG,fg=TBG, text=chr(11166), command=sl.send)
sl.sndb.pack()
sl.sndb.place(width=25,height=25, x=20,y=160)
sl.tlbl = tk.Label(sl.w,bg=BG, text='write data to send...')
sl.tlbl.pack()
sl.tlbl.place(x=20,y=20)
sl.t = tk.Text(sl.w,bg=TBG)
sl.t.pack()
sl.t.place(width=300,height=100, x=20,y=45)
sl.t.focus_set()
sl.w.mainloop()
def send(sl):
sl.output = sl.t.get('1.0','end')
if sl.output != '\n':
pipewrite(sl.fw,sl.output)
sl.close()
else:
sl.error()
def error(sl):
def _clearlbl(ev):
sl.erlbl.destroy()
sl.erlbl = tk.Label(sl.w,bg=TBG,text='there is nothing to send')
sl.erlbl.pack()
sl.erlbl.place(x=20,y=160)
sl.t.focus_set()
sl.t.bind('<KeyPress>',_clearlbl)
def stop(sl):
pipewrite(sl.fw,'stop')
sl.close()
def close(sl):
sl.w.destroy()
class Rloop():
def __init__(rl, pipefread=None):
rl.fr = pipefread
rl.w = tk.Tk()
rl.w.geometry('400x200-100+320')
rl.w.overrideredirect(1)
rl.w['bg'] = BG
uifnt = rl.w.tk.call('font', 'create', 'uifnt', '-family','Consolas', '-size',10)
rl.lvb = tk.Button(rl.w, bg=BLK, activebackground=BG, relief='flat', command=rl.close)
rl.lvb.pack()
rl.lvb.place(width=15,height=15, x=380,y=10)
rl.tlbl = tk.Label(rl.w,bg=BG, text='received...')
rl.tlbl.pack()
rl.tlbl.place(x=20,y=20)
rl.t = tk.Text(rl.w,bg=TBG)
rl.t['font'] = uifnt
rl.t.pack()
rl.t.place(width=300,height=100, x=20,y=45)
rl.t.focus_set()
rl.receive()
rl.w.mainloop()
def receive(rl):
rec = piperead(rl.fr)
if rec != 'stop':
rl.t.insert('end', '\n'.join([str(dt.now()), rec]))
else: rl.close()
def close(rl):
rl.w.destroy()
class Startup():
def __init__(su, pipefwrite=None):
su.fw = pipefwrite
su.mode = ''
su.w = tk.Tk()
su.w.geometry('400x200-100+500')
su.w.overrideredirect(1)
su.w['bg'] = BG
uifnt = su.w.tk.call('font', 'create', 'uifnt', '-family','Consolas', '-size',11)
su.lvb = tk.Button(su.w, bg=BLK, activebackground=BG, relief='flat', command=su.stop)
su.lvb.pack()
su.lvb.place(width=15,height=15, x=380,y=10)
su.sndb = tk.Button(su.w,bg=SndBG,activebackground=BG,fg=TBG, text=chr(11166), command=su.send)
su.sndb.pack()
su.sndb.place(width=25,height=25, x=20,y=160)
su.title = tk.Label(su.w,bg=BG, text='Modes to continue data input')
su.title.pack()
su.titley = 10
su.title.place(x=20,y=su.titley)
su.ysp = 20
su.margin = 200
ptxt = 'prompt'
su.pb = tk.Button(su.w,bg=BG, activebackground=BG, text=ptxt, relief='flat', cursor='hand2', command=partial(su._get,e=None, nm='su.pb', ent=None))
tmtxt = ' timer '
su.tmb = tk.Button(su.w,bg=BG, activebackground=BG, text=tmtxt, relief='flat', cursor='hand2', command=partial(su._enter,ent='su.tmb'))
rntxt = ' runs '
su.rnb = tk.Button(su.w,bg=BG, activebackground=BG, text=rntxt, relief='flat', cursor='hand2', command=partial(su._enter,ent='su.rnb'))
su.pb.pack()
su.pby = su.titley + 1.5*su.ysp
su.pb.place(x=25,y=su.pby)
su.tmb.pack()
su.tmby = su.pby + 2*su.ysp
su.tmb.place(x=25,y=su.tmby)
su.rnb.pack()
su.rnby = su.pby + 4*su.ysp
su.rnb.place(x=25,y=su.rnby)
su.formd = {'su.pb':su.pb, 'su.tmb':su.tmb, 'su.rnb':su.rnb}
su.w.mainloop()
def _able(su,nm):
for key in su.formd:
if nm[0:4] not in key:
su.formd[key]['state'] = 'disabled'
else:
su.formd[key]['state'] = 'normal'
def _enter(su,ent):
if ent == 'su.tmb':
tmtxt = 'seconds'
su.tmlbl = tk.Label(su.w,bg=BG, text=tmtxt)
su.tment = tk.Entry(su.w,bg=TBG)
su.tmlbl.pack()
su.tment.pack()
tmlbly = su.tmby
su.tmlbl.place(x=su._margin(tmtxt), y=tmlbly)
su.tment.place(x=su.margin, y=tmlbly)
su.tment.focus_set()
su.tment.bind('<Return>', partial(su._get,nm='su.tment', ent=su.tment))
su.formd = su.formd | {'su.tmlbl':su.tmlbl, 'su.tment':su.tment}
elif ent == 'su.rnb':
rntxt = 'number'
su.rnlbl = tk.Label(su.w,bg=BG, text=rntxt)
su.rnent = tk.Entry(su.w,bg=TBG)
su.rnlbl.pack()
su.rnent.pack()
rnlbly = su.rnby
su.rnlbl.place(x=su._margin(rntxt), y=rnlbly)
su.rnent.place(x=su.margin, y=rnlbly)
su.rnent.focus_set()
su.rnent.bind('<Return>', partial(su._get,nm='su.rnent', ent=su.rnent))
su.formd = su.formd | {'su.rnlbl':su.rnlbl, 'su.rnent':su.rnent}
def _get(su,e,nm,ent):
if nm == 'su.pb':
su._able('su.pb')
su.mode = 'prompt,'+'1'
else:
su._able(nm)
for key in su.formd:
if key == nm:
if 'tm' in key: modestr = 'timer'
elif 'rn' in key: modestr = 'runs'
su.formd[key]['bg']=BG
su.mode = ','.join([modestr,str(ent.get())])
break
def _margin(su,txt):
return su.margin-(len(txt)*8)
def send(su):
pipewrite(su.fw,su.mode)
su.close()
def stop(su):
pipewrite(su.fw,'stop')
su.close()
def close(su):
su.w.destroy()
class Control():
def __init__(c, pipefwrite=None, proc=None):
c.fw = pipefwrite
c.proc = proc
if c.proc:
c.proc = proc[0]
if proc[1]:
c.procv = proc[1]
else:
c.procvl = None
c.procd = {'start':c._strtui, 'prompt':c._prui, 'timer':c._tmui, 'runs':c._rnui}
c.w = tk.Tk()
c.w.geometry('100x200-60+80')
c.w.overrideredirect(1)
c.w['bg'] = BG
uifnt = c.w.tk.call('font', 'create', 'uifnt', '-family','Consolas', '-size',11)
c.lvb = tk.Button(c.w, bg=BLK, activebackground=BG, relief='flat', command=c.stop)
c.lvb.pack()
c.lvb.place(width=15,height=15, x=80,y=10)
c.title = tk.Label(c.w,bg=BG, text='pipe test\nControl')
c.title.pack()
c.title.place(x=5,y=5)
c.stpclr = tk.Label(c.w,bg=STOP)
c.stpclr.pack()
stpy = 160
c.stpclr.place(width=7,height=7,x=2,y=stpy+10)
c.stopb = tk.Button(c.w, bg=BG, text='stop', cursor='hand2', relief='flat', activebackground=BG, command=c.stop)
c.stopb.pack()
c.stopb.place(x=10,y=160)
c.procd[c.proc]()
c.w.mainloop()
def _strtui(c):
c.strtclr = tk.Label(c.w,bg=START)
c.strtclr.pack()
strty = 60
c.strtclr.place(width=7,height=7,x=2,y=strty+10)
c.startb = tk.Button(c.w, bg=BG, text='start', cursor='hand2', relief='flat', activebackground=BG, command=c.strtup)
c.startb.pack()
c.startb.place(x=10,y=strty)
def __write(c,s):
pipewrite(c.fw,s)
c.close()
def _prui(c):
prb = tk.Button(c.w,bg=TBG, text='--- next ---', activebackground=BG, relief='flat',cursor='hand2', command=partial(c.__write,'prompt'))
prb.pack()
prb.place(x=10,y=80)
def __confirm(c):
cb = tk.Button(c.w, bg=TBG, text='confirm', activebackground=BG, relief= 'flat', cursor='hand2', command=partial(c.__write,'confirm'))
cb.pack()
cb.place(x=20,y=120)
def _tmui(c):
tmt = ''.join(['run for\n',str(c.procv),' seconds'])
tmlbl = tk.Label(c.w,bg=BG, text=tmt)
tmlbl.pack()
tmlbl.place(x=10,y=80)
c.__confirm()
def _rnui(c):
rnt = ''.join(['run\n ',str(c.procv),' times'])
rnlbl = tk.Label(c.w,bg=BG, text=rnt)
rnlbl.pack()
rnlbl.place(x=10,y=80)
c.__confirm()
def strtup(c):
pipewrite(c.fw,'startup')
c.close()
def stop(c):
pipewrite(c.fw,'stop')
c.close()
def close(c):
c.w.destroy()
def once():
fr, fw = ospipe()
Sloop(fw)
Rloop(fr)
def many(mkey,mint=1):
"""modes are ('prompt',1), ('timer',secs), ('runs',runs)
"""
if mkey == 'timer':
rec = setpipe(Control,sub='timer',vars=mint)
if rec == 'confirm':
while not timer(mint):
once()
return True
elif rec == 'stop':
return False
elif mkey == 'runs':
rec = setpipe(Control,sub='runs',vars=mint)
if rec == 'confirm':
for r in range(mint):
once()
return True
elif rec == 'stop':
return False
elif mkey == 'prompt':
quit = False
while not quit:
once()
rec = setpipe(Control,sub='prompt')
if rec != 'prompt':
quit = True
return True
def testui():
incontrol = True
while incontrol:
rec = setpipe(Control,sub='start')
if rec == 'startup':
rec = setpipe(Startup)
if rec != 'stop':
modes, p, ns = rec.partition(',')
incontrol = many(modes,int(ns))
else:
incontrol = False
if __name__ == '__main__':
testui()

Prevent Double (or more) post in Django

I'm working on a site built in django, but i'm having a little trouble, in multiple parts im getting double (sometimes 3 or 4) post, for example im submitting a form where you need to save a contact, but when the page reloads im getting 2, 3 or 4 of the same contact. The difference in time is about 0.5 secs. of each other.
I tried to code a little solution like this:
def not_double_post(request):
session_data = request.session.get('post_data', None)
session_new_data = '-'.join([str(request.user.username),
str(int(time.time()))])
if session_data is None:
request.session['post_data'] = session_new_data
return True
else:
current_user = request.user.username
current_time = int(time.time())
session_post_user = session_data.split('-')[0]
session_post_time = session_data.split('-')[1]
if current_user == session_post_user:
time_difference = current_time - int(session_post_time)
if time_difference > 10:
request.session.pop('post_data')
request.session['post_data'] = ''.join([str(current_user),
str(int(time.time()))])
return True
else:
return False
else:
return True
On each request.method == 'POST' i check this function, store the user and time when the operation has made in session, if the operation user are the same, and the time difference is less than 10 seconds, is an invalid post.
(I'm also setting the attribute of the button to disabled when the user clicks)
But im getting double post with this. I dont know if this really works like i expect, but it would be good to take another point of view (or another recommendation to achieve this).
Thanks!
==== UDATE views.py =====
def cancel_invoice(request, pk):
if not_double_post(request):
order = PaymentOrder.objects.get(pk=pk)
order.cancelled_date = datetime.date.today()
folio = order.invoice_sat.comp_folio
serie = order.invoice_sat.comp_serie
rfc_receptor = order.client.rfc
folio = folio
soap_doc = '<soapenv:Envelope ' \
'xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" ' \
'xmlns:xsaf="http://xsafilereceiver.webservices.manager.xsa.tralix.com">' \
'<soapenv:Header/>' \
'<soapenv:Body>' \
'<xsaf:cancelaCFD>' \
'<xsaf:in0>' + serie + '</xsaf:in0>' \
'<xsaf:in1>' + folio + '</xsaf:in1>' \
'<xsaf:in2>' + settings.IENTC_RFC + '</xsaf:in2>' \
'<xsaf:in3>' + settings.API_KEY + '</xsaf:in3>' \
'</xsaf:cancelaCFD>' \
'</soapenv:Body>' \
'</soapenv:Envelope>'
factura_client = ServiceClient(settings.API_CANCEL_URL)
invoice_status = factura_client.service.cancelaCFD(__inject={'msg': soap_doc})
if invoice_status:
order.invoice_sat.invoice_status = 0
order.amount_to_pay = None
order.invoice_sat.save()
order.save()
if serie == settings.INVOICE_SERIE:
order.client.balance = order.client.balance + order.total
else:
order.client.balance = order.client.balance - order.total
order.client.save()
comment = request.POST.get('comment', None)
if comment.strip() != '' and comment is not None:
cancelled_folio = folio
CANCEL_EVENT = 'Administración'
CANCEL_INVOICE_TITLE = 'Cancelación de Factura #%s' % \
str(cancelled_folio)
cancel_type, created = EventType.objects.get_or_create(
name=CANCEL_EVENT)
Event(
client=order.client,
register_date=datetime.datetime.now(),
event_type=cancel_type,
event=CANCEL_INVOICE_TITLE,
additional_comments=comment.strip(),
created_by=request.user
).save()
mandrill_client = mandrill.Mandrill(settings.MADRILL_API_KEY)
message = dict()
message['subject'] = 'Cancelación de Factura'
message['from_email'] = 'crm#ientc.com'
message['from_name'] = 'CRM IENTC'
message['text'] = CANCEL_INVOICE_TITLE
message['to'] = [
{
'email': 'conta#ientc.com',
'name': 'Contabilidad IENTC',
'type': 'to'
}
]
result = mandrill_client.messages.send(
message=message, async=False)
print result
return response_json("OK", 200)
else:
return response_json("ERROR CANCELANDO FACTURA", 400)
else:
return response_json("OK", 200)
In this particular POST im making a soap call, but also i'm having troubles on other POST with simple code. Thanks!

Does Python 3 have LDAP module?

I am porting some Java code to Python and we would like to use Python 3 but I can't find LDAP module for Python 3 in Windows.
This is forcing us to use 2.6 version and it is bothersome as rest of the code is already in 3.0 format.
You may use ldap3 module (formerly known as python3-ldap), it runs on python3 really well and requires no external C dependances. Also it can correctly handle both unicode and byte data in ldap records (in early versions there was a trouble with jpegPhoto field, now everything is fine)
If you're running this on Windows, you can get LDAP to work in Python 3.1 by using the ADO access method via Mark Hammond's PyWin32.
To test this, I installed ActiveState Python 3.1, then installed PyWin32 for Python 3.1
http://sourceforge.net/projects/pywin32/files/
I was then able to run LDAP queries using a module I wrote that is based on this LDAP code from the ActiveState Python Cookbook:
Recipe 511451: Dump all Active Directory Information using LDAP scripting by Manuel Garcia
http://code.activestate.com/recipes/511451/
although now that I look at it I realize I completely rewrote my module just using his code as an example.
Update
Here is my LDAPList module and another support module to convert user access bit codes into something a tiny bit more english-like:
LDAPList.py
# LDAPList.py
# Todd Fiske
# class to encapsulate accessing LDAP information
# 2009-03-18 first version
# 2010-01-04 updated for Python 3 (print functions, <> to !=)
import win32com.client
import UACCodes
ADS_SCOPE_SUBTREE = 2
class LDAPList():
def __init__(self, sContext):
self.Context = sContext # naming context, "DC=xyz,DC=org"
self.objectCategory = ""
self.objectClass = ""
self.FilterClause = ""
self.query = ""
self.cn = None
self.cm = None
self.rs = None
def SetCategory(self, sCategory):
self.objectCategory = sCategory
self.FilterClause = "where objectCategory = '%s'" % self.objectCategory
def SetClass(self, sClass):
self.objectClass = sClass
self.FilterClause = "where objectClass = '%s'" % self.objectClass
def open(self):
self.query = "select * from 'LDAP://%s' %s order by displayName" % (self.Context, self.FilterClause)
self.cn = win32com.client.Dispatch("ADODB.Connection")
self.cm = win32com.client.Dispatch("ADODB.Command")
self.cn.Open("Provider=ADsDSOObject")
self.cm.ActiveConnection = self.cn
self.cm.Properties["Page Size"] = 1000
self.cm.Properties["Searchscope"] = ADS_SCOPE_SUBTREE
self.cm.CommandText = self.query
self.rs = self.cm.Execute()[0]
def close(self):
if self.rs is not None:
self.rs.Close()
self.rs = None
if self.cm is not None:
self.cm = None
if self.cn is not None:
self.cn.Close()
self.cn = None
def count(self):
if self.rs is None:
return -2
return self.rs.RecordCount
def more(self):
if self.rs is None:
return False
return not self.rs.EOF
def GetObject(self):
if self.rs is None:
return None
return win32com.client.GetObject(self.rs.Fields["ADsPath"].Value)
def next(self):
if self.rs is None:
return
self.rs.MoveNext()
#----------
# helper functions
def NamingContext():
# return default naming context
root = win32com.client.GetObject("LDAP://RootDse")
return root.get("DefaultNamingContext")
def AccountControl(obj):
if obj.userAccountControl is not None:
return obj.userAccountControl
else:
return 0
def ConvertUAC(nUAC):
return UACCodes.ConvertUAC(nUAC)
def AccountActive(n):
return (n & UACCodes.ADS_UF_ACCOUNTDISABLE) != UACCodes.ADS_UF_ACCOUNTDISABLE
def GetCategory(obj):
# CN=Group,CN=Schema,CN=Configuration,DC=xyz,DC=org
s = obj.objectCategory
s = s.split(",")[0][3:]
return s
# s = "Group"
def GetGroups(obj):
"""
('CN=XYZ Staff Rockville,OU=Distribution Groups,DC=xyz,DC=org',
'CN=XYZ Staff,OU=Distribution Groups,DC=xyz,DC=org')
"""
if obj.memberOf is None:
return ""
if type(obj.memberOf)==type(()):
tGroups = obj.memberOf
else:
tGroups = (obj.memberOf,)
return tGroups
def GetNameParts(obj):
if obj.givenName is None:
sFirst = ""
else:
sFirst = obj.givenName
if obj.middleName is None:
sMiddle = ""
else:
sMiddle = obj.middleName
if obj.sn is None:
sLast = ""
else:
sLast = obj.sn
if sLast == "" and sFirst == "":
if obj.name is not None:
sName = obj.name
sName = sName[3:]
lParts = sName.split(" ")
if len(lParts) == 1:
"todo: split on embedded capital letter"
print("single-part name: %s" % sName)
sFirst = sName
else:
sLast = lParts[-1]
sFirst = " ".join(lParts[:-1])
return (sFirst, sMiddle, sLast)
def GetManager(obj):
if obj.manager is None:
return ""
else:
return obj.manager
#----------
# test
if __name__ == "__main__":
print
print("testing LDAPList class")
nc = NamingContext()
print("context =", nc)
ll = LDAPList(nc)
ll.SetCategory('user')
ll.open() # generates recordset
print("query = %s" % ll.query)
print("%d items" % ll.count())
n = 0
while (n < 10) and (ll.more()):
o = ll.GetObject() # return
nUAC = AccountControl(o)
print("%-30s %-30s %-30s %-40s %s" % (
o.displayName,
o.name,
o.sAMAccountName,
UACCodes.ConvertUAC(nUAC),
GetManager(o)
))
n += 1
ll.next()
ll.close()
###
UACCodes.py
# UACCodes.py
# Todd Fiske
# generated 2009-09-23 16:36:56 by BuildUACCodes.py
# updated 2010-01-04 for Python 3 (print functions)
# provide UAC constants, lookup list, and conversion function
import sys
# UAC Constants
ADS_UF_SCRIPT = 0x00000001
ADS_UF_ACCOUNTDISABLE = 0x00000002
ADS_UF_HOMEDIR_REQUIRED = 0x00000008
ADS_UF_LOCKOUT = 0x00000010
ADS_UF_PASSWD_NOTREQD = 0x00000020
ADS_UF_PASSWD_CANT_CHANGE = 0x00000040
ADS_UF_ENCRYPTED_TEXT_PASSWORD_ALLOWED = 0x00000080
ADS_UF_TEMP_DUPLICATE_ACCOUNT = 0x00000100
ADS_UF_NORMAL_ACCOUNT = 0x00000200
ADS_UF_INTERDOMAIN_TRUST_ACCOUNT = 0x00000800
ADS_UF_WORKSTATION_TRUST_ACCOUNT = 0x00001000
ADS_UF_SERVER_TRUST_ACCOUNT = 0x00002000
ADS_UF_DONT_EXPIRE_PASSWD = 0x00010000
ADS_UF_MNS_LOGON_ACCOUNT = 0x00020000
ADS_UF_SMARTCARD_REQUIRED = 0x00040000
ADS_UF_TRUSTED_FOR_DELEGATION = 0x00080000
ADS_UF_NOT_DELEGATED = 0x00100000
ADS_UF_USE_DES_KEY_ONLY = 0x00200000
ADS_UF_DONT_REQUIRE_PREAUTH = 0x00400000
ADS_UF_PASSWORD_EXPIRED = 0x00800000
ADS_UF_TRUSTED_TO_AUTHENTICATE_FOR_DELEGATION = 0x01000000
# UAC short name lookup list
lUACCodes = [
("ADS_UF_SCRIPT" , 0x00000001, "script"),
("ADS_UF_ACCOUNTDISABLE" , 0x00000002, "disabled"),
("ADS_UF_HOMEDIR_REQUIRED" , 0x00000008, "homedir"),
("ADS_UF_LOCKOUT" , 0x00000010, "lockout"),
("ADS_UF_PASSWD_NOTREQD" , 0x00000020, "pwnotreqd"),
("ADS_UF_PASSWD_CANT_CHANGE" , 0x00000040, "pwcantchange"),
("ADS_UF_ENCRYPTED_TEXT_PASSWORD_ALLOWED" , 0x00000080, "encryptedpw"),
("ADS_UF_TEMP_DUPLICATE_ACCOUNT" , 0x00000100, "dupaccount"),
("ADS_UF_NORMAL_ACCOUNT" , 0x00000200, "useracct"),
("ADS_UF_INTERDOMAIN_TRUST_ACCOUNT" , 0x00000800, "interdomain"),
("ADS_UF_WORKSTATION_TRUST_ACCOUNT" , 0x00001000, "workstation"),
("ADS_UF_SERVER_TRUST_ACCOUNT" , 0x00002000, "server"),
("ADS_UF_DONT_EXPIRE_PASSWD" , 0x00010000, "pwnoexpire"),
("ADS_UF_MNS_LOGON_ACCOUNT" , 0x00020000, "mnslogon"),
("ADS_UF_SMARTCARD_REQUIRED" , 0x00040000, "smartcard"),
("ADS_UF_TRUSTED_FOR_DELEGATION" , 0x00080000, "trustdeleg"),
("ADS_UF_NOT_DELEGATED" , 0x00100000, "notdeleg"),
("ADS_UF_USE_DES_KEY_ONLY" , 0x00200000, "deskey"),
("ADS_UF_DONT_REQUIRE_PREAUTH" , 0x00400000, "nopreauth"),
("ADS_UF_PASSWORD_EXPIRED" , 0x00800000, "pwexpired"),
("ADS_UF_TRUSTED_TO_AUTHENTICATE_FOR_DELEGATION", 0x01000000, "trustauth"),
]
# UAC conversion function
def ConvertUAC(nUAC):
s = ""
for c in lUACCodes:
if ((nUAC & c[1]) == c[1]):
s = s + c[2] + " "
return s
# test routine
if __name__ == "__main__":
print("UACCodes Test")
print("-------------")
for n in [0, 512, 514, 65535]:
print("%d = %s" % (n, ConvertUAC(n)))
print
for s in sys.argv[1:]:
n = int(s)
print("%d = %s" % (n, ConvertUAC(n)))
###
Both modules have some usage examples and should be fairly easy to figure out, but let me know if you have any questions or comments.
There is a Pure Python implementation of an LDAP client called Ldaptor. I don't think it's maintained though. If you really need it, you might be able to run 2to3 on this and port it.
This answer is no longer accurate; see below for other answers.
Sorry to break this on you, but I don't think there is a python-ldap for Python 3 (yet)...
That's the reason why we should keep active development at Python 2.6 for now (as long as most crucial dependencies (libs) are not ported to 3.0).

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