Python tkinter label not appearing when using textvariable - python

I am a high school student trying to create a quiz program that selects random true or false questions.
What I want to do is get the label AnswerQuestionPageText2 (with the text variable AnswerQuestionPageText2Variable) reload when the button AnswerQuestionPageButton4 is pressed. Before it is pressed, it should read Please click 'reload question'. However, AnswerQuestionPageText2 doesn't show at all.
Thanks for any help. But please, don't send hate to me. I have already tried asking on stack overflow and that was all I got.
Code:
from tkinter import *
from tkinter.font import *
from tkinter import messagebox
import random
#variables
IQ = 0
int(IQ)
#lists
TrueQuestions = [
'true question 1',
'true question 2',
'true question 3',]
current_question = random.choice(TrueQuestions)
#command defines
def MainMenuButton1Command():
MainMenu.withdraw()
AnswerQuestionPage.deiconify()
def MainMenuButton2Command():
pass
def MainMenuButton3Command():
pass
def MainMenuButton4Command():
pass
def MainMenuButton5Command():
quit()
def AnswerQuestionPageButton1Command():
AnswerQuestionPage.withdraw()
MainMenu.deiconify()
def AnswerQuestionPageButton2Command():
pass
def AnswerQuestionPageButton3Command():
pass
def AnswerQuestionPageButton4Command():
current_question = random.choice(TrueQuestions)
AnswerQuestionPageText2variable.set("Question: "+str(current_question))
AnswerQuestionPageText2variable.get()
#MainMenu
MainMenu = Tk()
MainMenu.attributes("-fullscreen", True)
MainMenu.title("IQ extreme Main Menu")
MainMenu.configure(bg="blue")
BigFont = Font(family="Tahoma",size=48,weight="bold")
SmallFont = Font(family="Tahoma",size=24)
TinyFont = Font(family="Tahoma",size=18)
MainMenuText1 = Label(MainMenu,bg="blue",fg="black",font=TinyFont,text="MAIN MENU")
MainMenuText1.place(x=1130,y=0)
MainMenuText2 = Label(MainMenu,bg="blue",fg="black",font=SmallFont,text="IQ")
MainMenuText2.place(x=400,y=75)
MainMenuText3 = Label(MainMenu,bg="blue",fg="black",font=BigFont,text="EXTREME")
MainMenuText3.place(x=500,y=120)
MainMenuText4 = Label(MainMenu,bg="blue",fg="black",font=TinyFont,text="Current IQ: "+str(IQ))
MainMenuText4.place(x=575,y=275)
MainMenuButton1 = Button(MainMenu,bg="white",fg="black",font=TinyFont,text="Start",width=20,command=MainMenuButton1Command)
MainMenuButton1.place(x=525,y=400)
MainMenuButton2 = Button(MainMenu,bg="white",fg="black",font=TinyFont,text="Upgrade",width=20,command=MainMenuButton2Command)
MainMenuButton2.place(x=525,y=475)
MainMenuButton3 = Button(MainMenu,bg="white",fg="black",font=TinyFont,text="See Data",width=20,command=MainMenuButton3Command)
MainMenuButton3.place(x=525,y=550)
MainMenuButton4 = Button(MainMenu,bg="white",fg="black",font=TinyFont,text="How to play",width=20,command=MainMenuButton4Command)
MainMenuButton4.place(x=25,y=950)
MainMenuButton5 = Button(MainMenu,bg="red",fg="black",font=TinyFont,text="Quit",width=5,command=MainMenuButton5Command)
MainMenuButton5.place(x=0,y=0)
#AnswerQuestionPage
AnswerQuestionPage = Tk()
AnswerQuestionPage.withdraw()
BigFont = Font(AnswerQuestionPage,family="Tahoma",size=48,weight="bold")
SmallFont = Font(AnswerQuestionPage,family="Tahoma",size=24)
TinyFont = Font(AnswerQuestionPage,family="Tahoma",size=18)
AnswerQuestionPage.attributes("-fullscreen", True)
AnswerQuestionPage.title("IQ extreme")
AnswerQuestionPage.configure(bg="blue")
AnswerQuestionPageText1 = Label(AnswerQuestionPage,bg="blue",fg="black",font=SmallFont,text="Current IQ: "+str(IQ))
AnswerQuestionPageText1.place(x=0,y=0)
AnswerQuestionPageText2variable = StringVar()
AnswerQuestionPageText2variable.set("Please click 'reload question'")
AnswerQuestionPageText2 = Label(AnswerQuestionPage,bg="blue",fg="black",font=BigFont,textvariable=AnswerQuestionPageText2variable)
AnswerQuestionPageText2.place(x=350,y=75)
AnswerQuestionPageButton1 = Button(AnswerQuestionPage,bg="white",fg="black",font=TinyFont,text="Home",width=5,command=AnswerQuestionPageButton1Command)
AnswerQuestionPageButton1.place(x=1205,y=5)
AnswerQuestionPageButton2 = Button(AnswerQuestionPage,bg="green",fg="black",font=BigFont,text="True",width=10,command=AnswerQuestionPageButton2Command)
AnswerQuestionPageButton2.place(x=120,y=500)
AnswerQuestionPageButton3 = Button(AnswerQuestionPage,bg="red",fg="black",font=BigFont,text="False",width=10,command=AnswerQuestionPageButton3Command)
AnswerQuestionPageButton3.place(x=760,y=500)
AnswerQuestionPageButton4 = Button(AnswerQuestionPage,bg="white",fg="black",font=TinyFont,text="Reload question",width=20,command=AnswerQuestionPageButton4Command)
AnswerQuestionPageButton4.place(x=500,y=0)

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Initial Combobox Value for Boolean Displays as 1 Instead of True

I am learning tkinter and wrote some test code for combobox, but the initial display does not match my expectation.
Here is the code.
#!python3
r""" combobox.py
https://tkdocs.com/tutorial/widgets.html#combobox
"""
from tkinter import *
from tkinter import ttk
root = Tk()
root.title("Combobox")
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b = BooleanVar(value=True) # default is False
i = IntVar(value=10) # default is 0
d = DoubleVar(value=10.5) # default is 0.0
def comboboxSelected(*args):
print("comboboxSelected({})".format(args))
print(" s = {}".format(s.get()))
cs.selection_clear()
print(" b = {}".format(b.get()))
cb.selection_clear()
print(" i = {}".format(i.get()))
ci.selection_clear()
print(" d = {}".format(d.get()))
cd.selection_clear()
cs = ttk.Combobox(root, textvariable=s)
cs.bind('<<ComboboxSelected>>', comboboxSelected)
cs['values'] = ('On', 'Off')
cs.grid()
cb = ttk.Combobox(root, textvariable=b)
cb.bind('<<ComboboxSelected>>', comboboxSelected)
cb['values'] = (True, False)
cb.grid()
ci = ttk.Combobox(root, textvariable=i)
ci.bind('<<ComboboxSelected>>', comboboxSelected)
ci['values'] = (10, 1)
ci.grid()
cd = ttk.Combobox(root, textvariable=d)
cd.bind('<<ComboboxSelected>>', comboboxSelected)
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cd.grid()
root.mainloop()
The initial display looks has a 1 in the boolean's combobox.
After I select, it displays as expected.
Why is it displaying as 1 on initial load and is there anything I can do to make it show as True instead?

UnboundLocalError: local variable 'qn' referenced before assignment

I'm getting the error "UnboundLocalError: local variable 'qn' referenced before assignment" on running the code. Why is that? How can I correct it? I'm new to tkinter so please try to keep it simple. This is part of the code for a game I was writing. It would be a great help if I could get an answer soon
from tkinter import *
from tkinter import messagebox
from io import StringIO
root = Tk()
root.title("Captain!")
root.geometry("660x560")
qn = '''1$who are you?$char1$i am joe$3$i am ben$2
2$what are you?$char2$i am a person$1$i am nobody$3
3$how are you?$char3$i am fine$2$i'm alright$1'''
var = '''1$10$-35$20$15$-20
2$9$7$30$-5$-15
3$10$-25$-15$10$5'''
class Game :
def __init__(self):
self.m_cur = {1:["Military",50]}
self.c_cur = {1:["People's",50]}
self.r_cur = {1:["Research",50]}
self.i_cur = {1:["Industrial",50]}
self.p_cur = {1:["Research",50]}
#function to clear all widgets on screen when called
def clear(self):
for widget in root.winfo_children():
widget.destroy()
#function to quit the window
def exit(self):
msg = messagebox.askquestion("Thank you for playing","Are you sure you want to exit?")
if msg == "yes" :
root.destroy()
else:
Game.main(self)
#start function
def start(self):
Label(root,text="Hello, what should we call you?",font=("segoe print",20)).grid(row=0,column=0)
name = Entry(root,width=20)
name.grid(row=1,column=0)
Button(root,text="Enter",font=("segoe print",20),command=lambda: Game.main(self)).grid(row=1,column=1)
self.name=name.get()
#main function
def main(self):
Game.clear(self)
Label(root,text="Welcome to the game",font=("segoe print",20)).grid(row=0,column=0)
Label(root,text='What do you want to do?',font=("segoe print",20)).grid(row=1,column=0)
Button(root,text="Start Game",font=("segoe print",20),command=lambda: Game.qn_func(self,1)).grid(row=2,column=0)
Button(root,text="Exit Game",font=("segoe print",20),command=lambda: Game.exit(self)).grid(row=3,column=0)
#function to check variables and display game over
def game_over(self,x_cur):
if x_cur[1][1]<=0 or x_cur[1][1]>=100 : #condition to check game over
Game.clear(self)
Label(root,text=x_cur)
Label(root,text="GAME OVER",font=("ariel",20)).place(relx=0.5,rely=0.5,anchor=CENTER)
Button(root,text="Continue",font=("segoe print",20),command=lambda: Game.main(self)).place(relx=0.5,rely=0.6)
#function to display question and variables
def qn_func(self,qn_num) :
Game.clear(self)
#accessing the questions
q_file = StringIO(qn)
#reading the question, options, next qn numbers and the character name from the file
qn_list = q_file.readlines()
qn = qn_list[qn_num-1].strip().split("$")[1]
char_name = qn_list[qn_num-1].strip().split("$")[2]
qn1 = qn_list[qn_num-1].strip().split("$")[3]
qn2 = qn_list[qn_num-1].strip().split("$")[5]
n_qn1 = int(qn_list[qn_num-1].strip().split("$")[4])
n_qn2 = int(qn_list[qn_num-1].strip().split("$")[6])
#displaying the character name and the question as a label frame widget with character name as parent
label_frame = LabelFrame(root,text = char_name,font = ("segoe print",20))
label = Label(label_frame,text = qn,font = ("segoe print",20))
label_frame.place(relx=0.5,rely=0.5,anchor=CENTER)
label.pack()
q_file.close()
#accessing variables
v_file = StringIO(var)
#reading values of variables from file
v_list = v_file.readlines()
self.r_cur[1][1] += int(v_list[qn_num-1].strip().split("$")[1])
self.c_cur[1][1] += int(v_list[qn_num-1].strip().split("$")[2])
self.i_cur[1][1] += int(v_list[qn_num-1].strip().split("$")[3])
self.m_cur[1][1] += int(v_list[qn_num-1].strip().split("$")[4])
self.p_cur[1][1] += int(v_list[qn_num-1].strip().split("$")[5])
#running each variable through game_over to see if you are dead
Game.game_over(self,self.r_cur)
Game.game_over(self,self.c_cur)
Game.game_over(self,self.i_cur)
Game.game_over(self,self.m_cur)
Game.game_over(self,self.p_cur)
#defining the Doublevar variables
s_var1 = DoubleVar()
s_var2 = DoubleVar()
s_var3 = DoubleVar()
s_var4 = DoubleVar()
s_var5 = DoubleVar()
#setting the values in the scales
s_var1.set(self.r_cur[1][1])
s_var2.set(self.c_cur[1][1])
s_var3.set(self.i_cur[1][1])
s_var4.set(self.m_cur[1][1])
s_var5.set(self.p_cur[1][1])
#variables as scale widgets
scale1 = Scale(root,from_=100,to=0,orient=VERTICAL,sliderlength=10,variable=s_var1)
scale2 = Scale(root,from_=100,to=0,orient=VERTICAL,sliderlength=10,variable=s_var2)
scale3 = Scale(root,from_=100,to=0,orient=VERTICAL,sliderlength=10,variable=s_var3)
scale4 = Scale(root,from_=100,to=0,orient=VERTICAL,sliderlength=10,variable=s_var4)
scale5 = Scale(root,from_=100,to=0,orient=VERTICAL,sliderlength=10,variable=s_var5)
#displaying the scale widgets on the screen
scale1.grid(row=0,column=0)
scale2.grid(row=0,column=1)
scale3.grid(row=0,column=2)
scale4.grid(row=0,column=3)
scale5.grid(row=0,column=4)
#disabling the scales
scale1.config(state=DISABLED)
scale2.config(state=DISABLED)
scale3.config(state=DISABLED)
scale4.config(state=DISABLED)
scale5.config(state=DISABLED)
v_file.close()
#displaying the buttons on the screen
Button(root,text=qn1,command=lambda: Game.qn_func(self,n_qn1)).place(relx=0.2,rely=0.7,anchor=W,width=200,height=50)
Button(root,text=qn2,command=lambda: Game.qn_func(self,n_qn2)).place(relx=0.8,rely=0.7,anchor=E,width=200,height=50)
game = Game()
game.start()
root.mainloop()
You can see in this particular section that you have called on 'qn' before it was even defined:
#function to display question and variables
def qn_func(self,qn_num) :
Game.clear(self)
#accessing the questions
q_file = StringIO(qn)
#reading the question, options, next qn numbers and the character name from the file
qn_list = q_file.readlines()
qn = qn_list[qn_num-1].strip().split("$")[1]
The variable needs to be assigned a value before being used. Here, you call q_file = StringIO(qn) before you have defined qn = qn_list....

Python Pygments color error

I've been trying to make a simple text pad with syntax highlighting for python. but the problem is when i open quote a string ad pt the closing quote, the text are the quotes doesn't change back, here's how it looks:
here is my current code:
from tkinter import * # All from Tkinter
# =============================================================================
class vwin():
def __init__(self,args,master=None):
if type(args[3]) == type(self):
self.window = Toplevel(args[3].window)
elif args[3].lower() == 'tk':
self.window = Tk()
self.window.title(args[0])
self.window.geometry(args[1])
self.window.state(args[2])
def mainloop():
self.window.mainloop()
class customtext:
def __init__(self,master):
import tkinter.scrolledtext as scrolltxt
self.textarea = scrolltxt.ScrolledText(master)
self.textarea.configure(bg = "#555555",
insertbackground = "#dddddd",
font = "Courier 14 bold",
tabs = 40,
foreground="#dddddd")
self.textarea.pack(fill = BOTH, expand = True)
# TAGS ----------------------------------------------------------------
self.textarea.tag_configure("Token.Comment",
foreground="#00ff00")
self.textarea.tag_configure("Token.Literal.String",
foreground="#ff99cc")
self.textarea.tag_configure("Token.Keyword",
foreground="#aaaa00")
self.textarea.tag_configure("Token.Name.Function",
foreground="#ffff00")
def highlight(self,event=None):
# Imports PythonLex from Pygments -----
from pygments import lex
from pygments.lexers import PythonLexer
# Content Search ------------------------------------------------------
self.textarea.mark_set("range_start", "1.0")
data = self.textarea.get("1.0", "end-1c")
for token, content in lex(data, PythonLexer()):
self.textarea.mark_set("range_end",
"range_start + %dc" % len(content))
self.textarea.tag_add(str(token), "range_start", "range_end")
self.textarea.mark_set("range_start", "range_end")
def stat_title(self,event=None):
ind = self.textarea.index(INSERT)
root.window.title('VenomPad Mini' + "[Index:" + str(ind) + "]")
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self.textarea.tag_add(SEL, "1.0", END)
self.textarea.mark_set(INSERT, "1.0")
self.textarea.see(INSERT)
# =============================================================================
# :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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root.window.bind("<KeyRelease>", text.stat_title)
root.window.bind("<Control-Key-a>", text.select_all)
root.window.mainloop()
# :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Tagging a range inside another range, doesn't shorten the range.
The simplest thing I could think of would be to remove the existing tags before adding the tags:
def highlight(self,event=None):
...
data = self.textarea.get("1.0", "end-1c")
# Remove the existing tags from textarea
for tag in self.textarea.tag_names():
self.textarea.tag_remove(tag, "1.0", "end")
for token, content in lex(data, PythonLexer()):
self.textarea.mark_set("range_end",
"range_start + %dc" % len(content))
self.textarea.tag_add(str(token), "range_start", "range_end")
self.textarea.mark_set("range_start", "range_end")
...

Entries in Tkinter

I'd like to make a program which takes an integer from user and makes as many entries in a Tkinkter window. Then It'll make a graph base on them but for now I do not know how to make as many entries in my window. I tried something like this below but It does not work. Please help.. edit: oh and It's PyDev for Eclipse python 2.75
# -*- coding: utf-8 -*-
#import matplotlib.pyplot as mp
import Tkinter as T, sys
def end():
sys.exit()
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z = e.get()
try:
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e.config(bg = 'green')
e.after(1000, lambda: e.config(bg = 'white'))
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x[i].pack()
except:
e.config(bg = 'red')
e.after(1000, lambda: e.config(bg = 'white'))
z = 0
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main.title('something')
main.geometry('600x600')
main.config(bg = "#3366ff")
e = T.Entry(main,justify = 'center')
l = T.Label(main,text = 'Give me an N =',bg = '#3366ff')
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main.mainloop()
Make youre for-loop look like this:
for i in range(0,z):
x.append( T.Entry(main, justify = 'center'))
x[i].pack()
you need to use range because when you dont it is only iterating through twice because it thinks its iterationg through a 2 item tuple instead of a list of numbers
also get rid of the e = so that it is just appending a new entry each time

Python sqlite3, tkinter display multible rows

I am new to python and recently i make dictionary using Python and Sqlite3 with tkinter.
When I run the code it returns multiple line in IDLE but in the GUI its only display the last result. I would like to display all the information in the GUI. Thanks you for any help and suggestion.
import tkinter
import sqlite3
class Dictionary:
def __init__(self,master =None):
self.main_window = tkinter.Tk()
self.main_window.title("Lai Mirang Dictionary")
self.main_window.minsize( 600,400)
self.main_window.configure(background = 'paleturquoise')
self.frame1 = tkinter.Frame()
self.frame2= tkinter.Frame(bg = 'red')
self.frame3 =tkinter.Text( foreground = 'green')
self.frame4 = tkinter.Text()
self.lai_label = tkinter.Label(self.frame1,anchor ='nw',font = 'Times:12', text = 'Lai',width =25,borderwidth ='3',fg='blue')
self.mirang_label = tkinter.Label(self.frame1,anchor ='ne',font = 'Times:12', text = 'Mirang',borderwidth ='3',fg ='blue')
self.lai_label.pack(side='left')
self.mirang_label.pack(side = 'left')
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self.lai_entry = tkinter.Entry(self.frame2, width= 28, borderwidth ='3',)
self.lai_entry.focus_force()
self.lai_entry.bind('<Return>', self.dic,)
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self.lai_entry.pack(side='left')
self.kawl_buttom.pack(side = 'left')
self.value = tkinter.StringVar()
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self.mirang_label.pack()
self.mirang_label.configure(background = 'seashell')
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self.frame1.pack()
self.frame2.pack()
self.frame3.pack()
self.frame4.pack()
tkinter.mainloop()
self.main_window.quit()
def dic(self, event = None):
conn = sqlite3.connect('C:/users/christoe/documents/sqlite/laimirangdictionary.sqlite')
c = conn.cursor()
kawl = self.lai_entry.get()
kawl = kawl + '%'
c.execute("SELECT * FROM laimirang WHERE lai LIKE ?", (kawl,))
c.fetchall
for member in c:
out = (member)
self.value.set(out)
print(out, )
dic=Dictionary()
You need to change:
c.execute("SELECT * FROM laimirang WHERE lai LIKE ?", (kawl,))
c.fetchall
for member in c:
out = (member)
self.value.set(out)
print(out, )
To:
for member in c.execute("SELECT * FROM laimirang WHERE lai LIKE ?", (kawl,)):
current_text = self.value.get()
new_text = current_text +( "\n" if current_text else "") +" ".join(member)
self.value.set(new_text)
The new version gets the current value of the StringVar value and then appends the results returned with a space inbetween for each row returned with each row on its own line. What you were doing however involved just updating the StringVar to be the current member object, and therefore it only ever had the last values.
This is how it looks with more than one line:

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