I am using Python 3.9.5.
I have encountered some serious problem in my project and here is a minimum reproducible example code, along with some descriptions.
from PyQt6.QtCore import *
from PyQt6.QtGui import *
from PyQt6.QtWidgets import *
class Editor(QTextEdit):
doubleClicked = pyqtSignal(QTextEdit)
def __init__(self):
super().__init__()
self.setReadOnly(True)
def mouseDoubleClickEvent(self, e: QMouseEvent) -> None:
self.doubleClicked.emit(self)
class textcell(QGroupBox):
def __init__(self, text):
super().__init__()
self.setAlignment(Qt.AlignmentFlag.AlignLeft | Qt.AlignmentFlag.AlignTop)
self.label = QLabel(text)
self.apply = makebutton('Apply')
self.apply.hide()
self.editor = Editor()
self.editor.doubleClicked.connect(lambda: self.editor.setReadOnly(False))
self.editor.doubleClicked.connect(self.apply.show)
self.hbox = QHBoxLayout()
self.hbox.addSpacerItem(spacer)
self.hbox.addWidget(self.apply)
self.vbox = QVBoxLayout()
self.vbox.addWidget(self.label)
self.vbox.addWidget(self.editor)
self.vbox.addLayout(self.hbox)
self.setLayout(self.vbox)
self.apply.clicked.connect(self.on_ApplyClick)
def on_ApplyClick(self):
self.editor.setReadOnly(True)
self.apply.hide()
def makebutton(text):
button = QPushButton()
button.setFixedSize(60, 20)
button.setText(text)
return button
class songpage(QGroupBox):
def __init__(self, texts):
super().__init__()
self.init(texts)
self.setCheckable(True)
self.setChecked(False)
def init(self, texts):
self.vbox = QVBoxLayout()
artist = textcell('Artist')
artist.editor.setText(texts[0])
album = textcell('Album')
album.editor.setText(texts[1])
title = textcell('Title')
title.editor.setText(texts[2])
self.vbox.addWidget(artist)
self.vbox.addWidget(album)
self.vbox.addWidget(title)
self.setLayout(self.vbox)
spacer = QSpacerItem(0, 20, QSizePolicy.Policy.Expanding, QSizePolicy.Policy.Minimum)
class Ui_MainWindow(QMainWindow):
def __init__(self):
super().__init__()
self.resize(405, 720)
self.setWindowTitle('example')
frame = self.frameGeometry()
center = self.screen().availableGeometry().center()
frame.moveCenter(center)
self.move(frame.topLeft())
self.centralwidget = QWidget(self)
vbox = QVBoxLayout(self.centralwidget)
hbox = QHBoxLayout()
add = makebutton('Add')
delete = makebutton('Delete')
hbox.addWidget(add)
hbox.addSpacerItem(spacer)
hbox.addWidget(delete)
vbox.addLayout(hbox)
self.scrollArea = QScrollArea(self.centralwidget)
self.scrollArea.setWidgetResizable(True)
self.scrollAreaWidgetContents = QWidget()
self.scrollArea.setVerticalScrollBarPolicy(Qt.ScrollBarPolicy.ScrollBarAlwaysOn)
self.verticalLayout = QVBoxLayout(self.scrollAreaWidgetContents)
self.verticalLayout.setAlignment(Qt.AlignmentFlag.AlignTop)
self.scrollArea.setWidget(self.scrollAreaWidgetContents)
self.scrollArea.setAlignment(Qt.AlignmentFlag.AlignLeft | Qt.AlignmentFlag.AlignTop)
vbox.addWidget(self.scrollArea)
self.setCentralWidget(self.centralwidget)
add.clicked.connect(self.addObj)
delete.clicked.connect(self.deleteObj)
def addObj(self):
Obj = songpage(('AAA', 'BBB', 'CCC'))
self.verticalLayout.addWidget(Obj)
def deleteObj(self):
item = self.verticalLayout.itemAt(0)
widget = item.widget()
self.verticalLayout.removeItem(item)
self.verticalLayout.removeWidget(widget)
app = QApplication([])
window = Ui_MainWindow()
window.show()
app.exec()
The problem is very simple, if I click add button, the widget will be added and everything works fine, if I double click on a QTextEdit, its apply button will show and it will change from read only to editable.
After I click an apply button, the button will hide and the corresponding QTextEdit will be read only again.
I have finally managed to add a doubleClicked signal to QTextEdit.
And, the problem, is if I click delete button, instead of deleting the thing as expected, it crashes the whole application.
I am sorry the minimum reproducible example is so long, but I have only managed to reproduce the issue with all the code and I really don't know what went wrong.
So how to fix it?
Well, I have figured it out, it was caused by the spacer item that I add to every one of horizontal layouts where fixed-sized buttons are used.
All such layouts are using the same spacer item, exactly the same spacer item, not just identical.
From what I have observed, the spacer items are all references to the same object, they are all echos of the same object which lives at a fixed memory address.
I honestly don't understand how such thing works, that the same object can not only be added to multiple layouts and present in all the layouts concurrently, but also be added to the same layout multiple times, yet it always remains the original object, not duplicates of itself.
I thought when I added the same spacer item to multiple layouts, I didn't add the original spacer item, instead duplicates of the original item which are identical but are at different memory addresses, and clearly that isn't how Python works.
So when I remove a widget, everything inside it, everything inside its layout is deleted, and the spacer item is deleted.
Because all the spacer items in all the layouts are references to the original spacer item, when I delete one of the layouts, the original spacer item is deleted as well, and the spacer item is deleted from all other layouts, yet its shadows remain, and the item isn't properly removed from all the other layouts, the layouts contain references to an object that no longer exists, thus the application crashed.
By removing the definition of the spacer item and replacing adding the spacer item with .addStretch(), the bug is fixed.
Related
I have a QVBox layout that houses a QVBox layout and a QHBox layout. I use the other QVBox layout to hold dynamically created GUI objects and the QHBox layout to hold the buttons that add/remove those objects. Everything works correctly if I position the QHBox on top of the QVBox, but when I try to position the QHBox beneath the QVBox the objects aren't removed correctly but stay there "lingering" on top of the QHBox. I'll upload pictures to demonstrate the problem. First picture is before taking action, second is after creating a new object and third is after deleting the object
Here is the code that creates and deletes the new objects
def addClient(self):
if (len(self.clients) < 5):
client = clientComponent(self)
self.clients.append(client)
index = len(self.clients)-1
self.vLayout3.addWidget(self.clients[index])
client.setIndex(index)
self.clients[index].startButton.clicked.connect(partial(self.threadcontrol, '2', client.getIndex()))
self.clients[index].stopButton.clicked.connect(partial(self.clientstop, '0', client.getIndex()))
def deleteClient(self):
if (len(self.clients) > 1):
self.vLayout3.removeWidget(self.clients.pop())
This is where I complete the layout
def initializeUi(self):
self.mainWidget = QWidget(self)
self.setCentralWidget(self.mainWidget)
self.mainLayout = QVBoxLayout(self.mainWidget)
self.hLayout1 = QHBoxLayout()
self.hLayout2 = QHBoxLayout()
self.vLayout1 = QVBoxLayout()
self.vLayout2 = QVBoxLayout()
self.vLayout3 = QVBoxLayout()
self.addServer()
self.addClient()
self.serverBox = QGroupBox('Server')
self.clientBox = QGroupBox('Client')
self.traffic1 = QLabel('0.0Mb/s', self)
self.traffic1.setAlignment(Qt.AlignRight)
self.traffic2 = QLabel('0.0Mb/s', self)
self.traffic2.setAlignment(Qt.AlignCenter)
self.traffic3 = QLabel('0.0Mb/s', self)
self.traffic3.setAlignment(Qt.AlignLeft)
self.newClientButton = QPushButton('+', self)
self.deleteClientButton = QPushButton('-', self)
self.hLayout1.addWidget(self.traffic1)
self.hLayout1.addWidget(self.traffic2)
self.hLayout1.addWidget(self.traffic3)
self.hLayout2.addWidget(self.newClientButton)
self.hLayout2.addWidget(self.deleteClientButton)
self.vLayout2.addLayout(self.vLayout3)
self.vLayout2.addLayout(self.hLayout2)
self.mainLayout.addWidget(self.plot)
self.mainLayout.addLayout(self.hLayout1)
self.serverBox.setLayout(self.vLayout1)
self.mainLayout.addWidget(self.serverBox)
self.clientBox.setLayout(self.vLayout2)
self.mainLayout.addWidget(self.clientBox)
This is happening because your main window remains the parent of the client widgets after you remove them from the layout. You will see similar behaviour if you assign a widget a parent widget without adding it to any layout.
Removing the parent should resolve the issue.
def deleteClient(self):
if (len(self.clients) > 1):
client = self.clients.pop()
self.vLayout3.removeWidget(client)
client.setParent(None)
You may also need to make a call to adjustSize to resize the window to fit the remaining widgets
When you delete a widget from layout it still remains in parent widget's
object tree, so it gets displayed outside of any layout.
To remove a widget from the object tree call widget.setParent(None).
widget.deleteLater() also works.
Here is my MCVE(Qt4, Py2.7):
from PyQt4.QtGui import (QApplication, QWidget, QPushButton,
QVBoxLayout, QHBoxLayout)
app=QApplication([])
self = QWidget()
main_layout = QVBoxLayout(self)
clients = []
l2 = QHBoxLayout()
main_layout.addLayout(l2)
b_add = QPushButton('add', self)
l2.addWidget(b_add)
def addClient():
b = QPushButton(str(len(clients)), self)
clients.append(b)
main_layout.addWidget(b)
b_add.clicked.connect(addClient)
b_rm = QPushButton('rm', self)
l2.addWidget(b_rm)
def deleteClient():
b = clients.pop()
main_layout.removeWidget(b)
# comment out two following lines to get the behavior you observe
b.setParent(None)
self.adjustSize()
b_rm.clicked.connect(deleteClient)
self.show()
app.exec_()
On my system I also have to call self.adjustSize() after deletion to resize the main window
In PyQt, I have a basic program. It consists of 2 combo boxes, 1 line edit and 3 checkboxes. What I want to do is, depending on the item of the first combo box, hide / show specific widgets. However, I keep getting an error: 'ExportDialog' object has no attribute 'exportSetDelimiter_lbl'. I have defined this widget above in initUI, and I run initUIininit`, so I'm not sure why I am getting this error. Here is my code:
from PyQt5 import QtGui, QtCore, QtWidgets
import sys
class ExportDialog(QtWidgets.QMainWindow):
def __init__(self,imagePath):
super(ExportDialog, self).__init__()
self.initUI(imagePath)
#Set The GUI Position And Size
self.setGeometry(500, 500, 600, 450)
#Set The GUI Title
self.setWindowTitle("Export Deck")
#Set The GUI Icon
self.setWindowIcon(QtGui.QIcon('MainFlashcardAppIcon.png'))
def initUI(self, PATH):
#Create The New Deck Label
self.exportFormat_lbl = QtWidgets.QLabel(self)
self.exportFormat_lbl.setText("Export Format: ")
exportFormat_font = QtGui.QFont()
exportFormat_font.setPointSize(8)
self.exportFormat_lbl.setFont(exportFormat_font)
self.exportFormat_lbl.adjustSize()
self.exportFormat_combo = QtWidgets.QComboBox()
self.exportFormat_combo.setMinimumHeight(35)
self.exportFormat_combo.setFixedWidth(380)
self.exportFormat_combo.currentTextChanged.connect(self.on_combobox_changed)
self.exportDeckName_lbl = QtWidgets.QLabel(self)
self.exportDeckName_lbl.setText("Include: ")
self.exportDeckName_lbl.setFont(exportFormat_font)
self.exportDeckName_lbl.adjustSize()
self.exportDeckName_combo = QtWidgets.QComboBox()
self.exportDeckName_combo.setMinimumHeight(35)
self.exportDeckName_combo.setFixedWidth(380)
self.exportFormat_combo.addItem(".TXT")
self.exportFormat_combo.addItem(".CSV")
self.exportFormat_combo.addItem(".DB")
self.exportSetDelimiter_lbl = QtWidgets.QLabel()
self.exportSetDelimiter_lbl.setText("Set Delimiter (Leave blank for standard delimited):")
self.exportSetDelimiter_txt = QtWidgets.QLineEdit()
self.exportSetDelimiter_txt.setMaxLength(1)
self.exportSetDelimiter = QtWidgets.QLineEdit()
vboxExport_setDelimiter = QtWidgets.QVBoxLayout()
vboxExport_setDelimiter.addWidget(self.exportSetDelimiter_lbl)
vboxExport_setDelimiter.addWidget(self.exportSetDelimiter_txt)
self.includeMedia_check = QtWidgets.QCheckBox("Include HTML and Media References")
self.includeTags_check = QtWidgets.QCheckBox("Include Tags")
self.includeAllSQL_check = QtWidgets.QCheckBox("Include All SQL Tables")
self.exportFormat_combo.addItem("B3 Biology")
self.exportFormat_combo.addItem("B2 Biology")
self.exportFormat_combo.addItem("B1 Biology")
self.allComboList = ["B3 Biology", "B2 Biology", "B1 Biology"]
self.exportDeckName_combo.setCurrentIndex(self.allComboList.index(PATH))
#Create Confirm Button
self.confirmButton = QtWidgets.QPushButton(self)
self.confirmButton.setText("OK")
self.confirmButton.clicked.connect(self.createDeck)
#Create Cancel Button
self.cancelButton = QtWidgets.QPushButton(self)
self.cancelButton.setText("Cancel")
self.cancelButton.clicked.connect(self.close)
hboxExportFormat = QtWidgets.QHBoxLayout()
hboxExportFormat.addWidget(self.exportFormat_lbl)
hboxExportFormat.addStretch()
hboxExportFormat.addWidget(self.exportFormat_combo)
hboxExportName = QtWidgets.QHBoxLayout()
hboxExportName.addWidget(self.exportDeckName_lbl)
hboxExportName.addStretch()
hboxExportName.addWidget(self.exportDeckName_combo)
hboxButtonsBottom = QtWidgets.QHBoxLayout()
hboxButtonsBottom.addStretch()
hboxButtonsBottom.addWidget(self.confirmButton)
hboxButtonsBottom.addWidget(self.cancelButton)
#Create The VBoxLayout
mainLayout = QtWidgets.QVBoxLayout(self)
mainLayout.addLayout(hboxExportFormat)
mainLayout.addLayout(hboxExportName)
mainLayout.addLayout(vboxExport_setDelimiter)
mainLayout.addWidget(self.includeMedia_check)
mainLayout.addWidget(self.includeTags_check)
mainLayout.addWidget(self.includeAllSQL_check)
mainLayout.addStretch()
mainLayout.addLayout(hboxButtonsBottom)
def on_combobox_changed(self, i):
if i == ".TXT":
self.exportSetDelimiter_lbl.show()
self.exportSetDelimiter_txt.show()
self.includeMedia_check.show()
self.includeTags_check.show()
self.includeAllSQL_check.hide()
elif i == ".CSV":
self.exportSetDelimiter_lbl.hide()
self.exportSetDelimiter_txt.hide()
self.includeMedia_check.show()
self.includeTags_check.show()
self.includeAllSQL_check.hide()
elif i == ".DB":
self.exportSetDelimiter_lbl.hide()
self.exportSetDelimiter_txt.hide()
self.includeMedia_check.show()
self.includeTags_check.show()
self.includeAllSQL_check.show()
def createDeck(self):
print("Exported Sucessfully")
self.close()
#Create A Windows
app = QtWidgets.QApplication(sys.argv)
window = ExportDialog("B1 Biology")
window.show()
sys.exit(app.exec_())
This is my first question, so if you need any additional information, I will add it in. Any help would be much appreciated. Thank you!
When a combobox is newly created, it has an invalid current index (-1) and no current text set. As soon as the first item is added, the index is automatically updated to 0 and the current text changes to that of the item.
You've connected to the currentTextChanged signal before adding new items, and since the function currentTextChanged assumes that the whole ui has been already created (including exportSetDelimiter_lbl), you get the attribute error.
While there's no rule for the placing of signal connections, it's usually a good habit to group all connections at the end of the function that creates them, or anyway, ensure that everything required by their connection has already been created.
So, just move the signal connection at the end of initUI and everything will work fine.
Well... No. Because you didn't set a central widget for the main window and tried to set the layout on it (which is not allowed, since a QMainWindow has a private and unaccessible layout).
Add a QWidget, call self.setCentralWidget(someWidget) and create the layout for that widget.
I'm interested in how to save a selected value from my combobox as variable, so when I press e.g. B then I want it to be saved as SelectedValueCBox = selected value, which would be B in this case.
Thank you for your help
from PyQt5.QtCore import *
from PyQt5.QtWidgets import *
import sys
class App(QMainWindow):
def __init__(self):
super().__init__()
self.title = "PyQt5 - StockWindow"
self.left = 0
self.top = 0
self.width = 200
self.height = 300
self.setWindowTitle(self.title)
self.setGeometry(self.left, self.top, self.width, self.height)
self.tab_widget = MyTabWidget(self)
self.setCentralWidget(self.tab_widget)
self.show()
class MyTabWidget(QWidget):
def __init__(self, parent):
super(QWidget, self).__init__(parent)
self.layout = QVBoxLayout(self)
#self.layout = QGridLayout(self)
self.tabs = QTabWidget()
self.tab1 = QWidget()
self.tabs.resize(300, 200)
self.tabs.addTab(self.tab1, "Stock-Picker")
self.tab1.layout = QGridLayout(self)
button = QToolButton()
self.tab1.layout.addWidget(button, 1,1,1,1)
d = {'AEX':['A','B','C'], 'ATX':['D','E','F'], 'BEL20':['G','H','I'], 'BIST100':['J','K','L']}
def callback_factory(k, v):
return lambda: button.setText('{0}_{1}'.format(k, v))
menu = QMenu()
self.tab1.layout.addWidget(menu, 1,1,1,1)
for k, vals in d.items():
sub_menu = menu.addMenu(k)
for v in vals:
action = sub_menu.addAction(str(v))
action.triggered.connect(callback_factory(k, v))
button.setMenu(menu)
self.tab1.setLayout(self.tab1.layout)
self.layout.addWidget(self.tabs)
self.setLayout(self.layout)
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = App()
sys.exit(app.exec_())
Since you're already returning a lambda for the connection, the solution is to use a function instead.
class MyTabWidget(QWidget):
def __init__(self, parent):
# ...
def callback_factory(k, v):
def func():
self.selectedValueCBox = v
button.setText('{0}_{1}'.format(k, v))
return func
# ...
self.selectedValueCBox = None
Note that your code also has many issues.
First of all, you should not add the menu to the layout: not only it doesn't make any sense (the menu should pop up, while adding it to a layout makes it "embed" into the widget, and that's not good), but it also creates graphical issues especially because you added the menu to the same grid "slot" (1, 1, 1, 1) which is already occupied by the button.
Creating a layout with a widget as argument automatically sets the layout to that widget. While in your case it doesn't create a big issue (since you've already set the layout) you should not create self.tab1.layout with self. Also, since you've already set the QVBoxLayout (due to the parent argument), there's no need to call setLayout() again.
A widget container makes sense if you're actually going to add more than one widget. You're only adding a QTabWidget to its layout, so it's almost useless, and you should just subclass from QTabWidget instead.
Calling resize on a widget that is going to be added on a layout is useless, as the layout will take care of the resizing and the previous resize call will be completely ignored. resize() makes only sense for top level widgets (windows) or the rare case of widgets not managed by a layout.
self.layout() is an existing property of all QWidgets, you should not overwrite it. The same with self.width() and self.height() you used in the App class.
App should refer to an application class, but you're using it for a QMainWindow. They are radically different types of classes.
Finally, you have no combobox in your code. A combobox is widget that is completely different from a drop down menu like the one you're using. I suggest you to be more careful with the terminology in the future, otherwise your question would result very confusing, preventing people to actually being able to help you.
This question is similar to the one in this this topic Preserve QStandardItem subclasses in drag and drop but with issue that I cant find a good solution for. That topic partially helps but fail on more complex task.
When I create an item in QTreeView I put that item in my array but when I use drag&Drop the item gets deleted and I no longer have access to it. I know that its because drag and drop copies the item and not moves it so I should use setData. I cant setData to be an object because even then the object gets copied and I lose reference to it.
Here is an example
itemsArray = self.addNewRow
def addNewRow(self)
'''some code with more items'''
itemHolder = QStandardItem("ProgressBarItem")
widget = QProgressBar()
itemHolder.setData(widget)
inx = self.model.rowCount()
self.model.setItem(inx, 0, itemIcon)
self.model.setItem(inx, 1, itemName)
self.model.setItem(inx, 2, itemHolder)
ix = self.model.index(inx,2,QModelIndex())
self.treeView.setIndexWidget(ix, widget)
return [itemHolder, itemA, itemB, itemC]
#Simplified functionality
data = [xxx,xxx,xxx]
for items in itemsArray:
items[0].data().setPercentage(data[0])
items[1].data().setText(data[1])
items[2].data().setChecked(data[2])
The code above works if I won't move the widget. The second I drag/drop I lose reference I lose updates on all my items and I get crash.
RuntimeError: wrapped C/C++ object of type QProgressBar has been deleted
The way I can think of of fixing this problem is to loop over entire treeview recursively over each row/child and on name match update item.... Problem is that I will be refreshing treeview every 0.5 second and have 500+ rows with 5-15 items each. Meaning... I don't think that will be very fast/efficient... if I want to loop over 5 000 items every 0.5 second...
Can some one suggest how I could solve this problem? Perhaps I can edit dropEvent so it does not copy/paste item but rather move item.... This way I would not lose my object in array
Qt can only serialize objects that can be stored in a QVariant, so it's no surprise that this won't work with a QWidget. But even if it could serialize widgets, I still don't think it would work, because index-widgets belong to the view, not the model.
Anyway, I think you will have to keep references to the widgets separately, and only store a simple key in the model items. Then once the items are dropped, you can retrieve the widgets and reset them in the view.
Here's a working demo script:
from PyQt4 import QtCore, QtGui
class TreeView(QtGui.QTreeView):
def __init__(self, *args, **kwargs):
super(TreeView, self).__init__(*args, **kwargs)
self.setDragDropMode(QtGui.QAbstractItemView.InternalMove)
self.setSelectionMode(QtGui.QAbstractItemView.ExtendedSelection)
self.setAllColumnsShowFocus(True)
self.setModel(QtGui.QStandardItemModel(self))
self._widgets = {}
self._dropping = False
self._droprange = range(0)
def dropEvent(self, event):
self._dropping = True
super(TreeView, self).dropEvent(event)
for row in self._droprange:
item = self.model().item(row, 2)
self.setIndexWidget(item.index(), self._widgets[item.data()])
self._droprange = range(0)
self._dropping = False
def rowsInserted(self, parent, start, end):
super(TreeView, self).rowsInserted(parent, start, end)
if self._dropping:
self._droprange = range(start, end + 1)
def addNewRow(self, name):
model = self.model()
itemIcon = QtGui.QStandardItem()
pixmap = QtGui.QPixmap(16, 16)
pixmap.fill(QtGui.QColor(name))
itemIcon.setIcon(QtGui.QIcon(pixmap))
itemName = QtGui.QStandardItem(name.title())
itemHolder = QtGui.QStandardItem('ProgressBarItem')
widget = QtGui.QProgressBar()
widget.setValue(5 * (model.rowCount() + 1))
key = id(widget)
self._widgets[key] = widget
itemHolder.setData(key)
model.appendRow([itemIcon, itemName, itemHolder])
self.setIndexWidget(model.indexFromItem(itemHolder), widget)
class Window(QtGui.QWidget):
def __init__(self):
super(Window, self).__init__()
self.treeView = TreeView()
for name in 'red yellow green purple blue orange'.split():
self.treeView.addNewRow(name)
layout = QtGui.QVBoxLayout(self)
layout.addWidget(self.treeView)
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Window()
window.setGeometry(500, 150, 600, 400)
window.show()
sys.exit(app.exec_())
I have a problem desinging a window using PySide.
class MainForm(QWidget):
def __init__(self, parent=None):
super(MainForm, self).__init__()
# init window
self.hbox = QHBoxLayout(self)
self.scroll = QScrollArea(self)
self.table = QTableWidget(self)
self.leftspltr = QSplitter(QtCore.Qt.Vertical)
self.rightspltr = QSplitter(QtCore.Qt.Vertical)
self.scroll.setWidget(self.leftspltr)
self.rightspltr.addWidget(self.table)
self.hbox.addWidget(self.leftspltr)
self.hbox.addWidget(self.rightspltr)
self.setWindowTitle("...")
self.table.setColumnCount(3)
self.table.move(11,220)
self.table.verticalHeader().hide()
self.table.setHorizontalHeaderLabels(["Key","Full","HR"])
dic = dumpered_hash.dict_naming_values
os.popen("rm dumpered_hash dumpered_hash.py dumpered_hash.pyc")
xpos = 0
ypos = 0
for key, val1 in sorted(dic.iteritems()):
btn = QPushButton(key, self)
btn.clicked.connect(partial(self.fillTbl, val1, len(val1) + 1))
btn.setFixedSize(84,20)
self.leftspltr.addWidget(btn)
im trying to design a window that has some button (more than 30) placed virtically, so I want to have them in scroll bar that fits the window size, and a table at the right side that doesnt move while scrolling.
the code above gives me a tiny scroll bar that moves the button, bur they are out of the window size.
what wrong there ?
I think I understand what you are trying to do here. However, you are placing your buttons in a vertical splitter and then fixing their size. Instead, place the buttons in a vertical layout, and then place that and the table widget into a horizontal splitter.
class MainForm(QtGui.QWidget):
def __init__(self, parent=None):
super(MainForm, self).__init__()
# init window
self.hbox = QtGui.QHBoxLayout(self)
self.btnbox = QtGui.QVBoxLayout()
self.scroll = QtGui.QScrollArea(self)
self.table = QtGui.QTableWidget(self)
self.spltr = QtGui.QSplitter(QtCore.Qt.Horizontal)
self.setWindowTitle("...")
self.table.setColumnCount(3)
self.table.move(11,220)
self.table.verticalHeader().hide()
self.table.setHorizontalHeaderLabels(["Key","Full","HR"])
dic = {}
for i in range(30):
dic['foo '+str(i)] = [i]
for key, val1 in sorted(dic.iteritems()):
btn = QtGui.QPushButton(key, self)
self.btnbox.addWidget(btn)
# must place layout into a widget before adding to QScrollArea
holder = QtGui.QWidget()
holder.setLayout(self.btnbox)
self.scroll.setWidget(holder)
self.spltr.addWidget(self.scroll)
self.spltr.addWidget(self.table)
self.hbox.addWidget(self.spltr)
I would also like to note, that is it better to include the simplest piece of code necessary to reproduce your problem. I don't know what you are trying to achieve with the lines containing dumpered_hash, but it seems to be irrelevant, as well as a dubious use of a deprecated function, and makes it impossible to run your code without modification. Make it easier for people to help you!