Partially discrete colormap matplotlib - python

While there are a number of examples of discrete colormap (a,b,c), I would like to do something a little different. I want to have a 3D surface plot that has a sharp contrast between a small value and zero, so the colors 'jump' or the colormap is partially discrete. My reason for this is that I want to more clearly distinguish between small values and what is consider to be 'zero' within a plot.
I am generating a 3D surface plot and want to use a colormap (like 'terrain') to indicate height on the Z-axis. However, I want there to be a 'gap' in the colormap to highlight values that are sufficiently far from z=0. Specifically, let's say z<1e-6 is the bottom threshold of the colormap (e.g., dark blue for terrain), but any value above that threshold to be in the middle of the colormap (e.g. green for terrain).
Below is a simple example and the corresponding output
import numpy as np
from scipy.stats import norm
import matplotlib.pyplot as plt
y = np.linspace(-3, 3, 100)
x = np.linspace(-3, 3, 100)
z = np.zeros(shape=(x.shape[0], y.shape[0]))
for i in range(x.shape[0]):
# creating some generic Z-axis data
z[:, i] = norm.pdf(y, loc=0, scale=0.2+(i/100))
z[:, i] = z[:, i] / np.sum(z[:, i]) # normalizing
z = np.where(z < 1e-6, 0, z) # setting 'small enough' threshold
x_mat, y_mat = np.meshgrid(x, y)
f1 = plt.axes(projection='3d')
f1.plot_surface(x_mat, y_mat, z, cmap='terrain', edgecolor='none', rstride=1)
plt.show()
Here is what the output from above:
What I want the output to look like would be all the 'light blue' regions would instead be green. Once below the defined threshold (1e-6 here), the color would jump to dark blue (so no regions would be light blue).

Alright, I figured out a solution to my own problem. I adapted the solution from HERE to address my issue. Below is the code to accomplish this.
Setup:
import numpy as np
from scipy.stats import norm
import matplotlib.pyplot as plt
from matplotlib.cm import get_cmap
y = np.linspace(-3, 3, 100)
x = np.linspace(-3, 3, 100)
z = np.zeros(shape=(x.shape[0], y.shape[0]))
x_mat, y_mat = np.meshgrid(x, y)
# Threshold to apply
z_threshold = 1e-6
for i in range(x.shape[0]):
z[:, i] = norm.pdf(y, loc=0, scale=0.2+(i/100))
z[:, i] = z[:, i] / np.sum(z[:, i]) # normalizing
Next I define two different colormaps. The first color map applies to all values above the threshold. If values are below the threshold, it sets that square as transparent.
cmap = get_cmap('terrain')
# 1.8 and 0.2 are used to restrict the upper and lower parts of the colormap
colors = cmap((z - z_threshold) / ((np.max(z)*1.8) - (np.min(z))) + 0.2)
# if below threshold, set as transparent (alpha=0)
colors[z < z_threshold, -1] = 0
The second colormap defines the color for all places below the threshold. This step isn't fully necessary, but it does prevent the plane from being drawn below the rest of the plot.
colors2 = cmap(z)
colors2[z >= z_threshold, -1] = 0
Now the colormaps can be used in two 3D plot calls
# init 3D plot
f1 = plt.axes(projection='3d')
# Plot values above the threshold
f1.plot_surface(x_mat, y_mat, z, facecolors=colors, edgecolor='none', rstride=1)
# Plot values below the threshold
z_below = np.zeros(shape=(x.shape[0], y.shape[0]))
f1.plot_surface(x_mat, y_mat, z_below,
facecolors=colors2, edgecolor='none', rstride=1, vmin=0)
# Setting the zlimits
f1.set_zlim([0, np.max(z)])
plt.show()
The above results in the following plot

Related

Python: is there a way to define a global scale of colors and plot colored lines using this custom scale?

I've been reading about multiple lines plotting and multicolored lines, but every time I read a post about it people use continuous set of data, like some trigonometrical function:
x = np.linspace(0, 3 * np.pi, 500)
y = np.sin(x)
So, here is my problem: I'm making a plotting script for 1D finite element problems like the image attached. I'm plotting the elements as individual lines with the X and Y coordinates array, and I would like to color the lines based on a third array like the axial stress or temperature, or any other
The problem is when I try to follow the examples I've found, every line has local color distribution, instead of a global distribution. I'm thinking about defining a global color scale based on the maximum and mininum values of the third array, let's say temperature, and passing the coordinates of each element + the current average temperature may do the job, but I don't know if something alike is possible
Anyone can help?
You can map values to a particular colormap, and plot each element as a single line with a particular color, like this:
import matplotlib.pyplot as plt
import matplotlib.cm as cm
from matplotlib.colors import Normalize
import numpy as np
# roto-translation matrix
T = lambda t, u, v: np.array([[np.cos(t), -np.sin(t), u], [np.sin(t), np.cos(t), 0], [0, 0, 1]])
# coordinates of a triangle
triangle = np.array([[-0.5, -0.5, 1], [0.5, -0.5, 1], [-0.5, 0.5, 1], [-0.5, -0.5, 1]]).T
n_elements = 10
values = np.linspace(-5, 5, n_elements)
# create a normalizer
norm = Normalize(vmin=values.min(), vmax=values.max())
# normalize values
norm_values = norm(values)
# choose a colormap
cmap = cm.magma
# create colors
colors = cmap(norm_values)
# map values to a colorbar
mappable = cm.ScalarMappable(norm=norm, cmap=cmap)
mappable.set_array(values)
f, ax = plt.subplots(1)
ax.set_aspect("equal")
for i in range(n_elements):
tr = np.matmul(T(i * np.pi, int(i / 2), 0), triangle)
ax.plot(tr[0, :], tr[1, :], color=colors[i])
cb = f.colorbar(mappable)
cb.set_label("Value")

Python pcolormesh with separate alpha value for each bin

Lets say I have the following dataset:
import numpy as np
import matplotlib.pyplot as plt
x_bins = np.arange(10)
y_bins = np.arange(10)
z = np.random.random((9,9))
I can easily plot this data with
plt.pcolormesh(x_bins, y_bins, z, cmap = 'viridis)
However, let's say I now add some alpha value for each point:
a = np.random.random((9,9))
How can I change the alpha value of each box in the pcolormesh plot to match the corresponding value in array "a"?
The mesh created by pcolormesh can only have one alpha for the complete mesh. To set an individual alpha for each cell, the cells need to be created one by one as rectangles.
The code below shows the pcolormesh without alpha at the left, and the mesh of rectangles with alpha at the right. Note that on the spots where the rectangles touch, the semi-transparency causes some unequal overlap. This can be mitigated by not drawing the cell edge (edgecolor='none'), or by longer black lines to separate the cells.
The code below changes the x dimension so easier verify that x and y aren't mixed up. relim and autoscale are needed because with matplotlib's default behavior the x and y limits aren't changed by adding patches.
import numpy as np
import matplotlib.pyplot as plt
from matplotlib.patches import Rectangle, Patch
x_bins = np.arange(12)
y_bins = np.arange(10)
z = np.random.random((9, 11))
a = np.random.random((9, 11))
cmap = plt.get_cmap('inferno')
norm = plt.Normalize(z.min(), z.max())
fig, (ax1, ax2) = plt.subplots(ncols=2)
ax1.pcolormesh(x_bins, y_bins, z, cmap=cmap, norm=norm)
for i in range(len(x_bins) - 1):
for j in range(len(y_bins) - 1):
rect = Rectangle((x_bins[i], y_bins[j]), x_bins[i + 1] - x_bins[i], y_bins[j + 1] - y_bins[j],
facecolor=cmap(norm(z[j, i])), alpha=a[j, i], edgecolor='none')
ax2.add_patch(rect)
# ax2.vlines(x_bins, y_bins.min(), y_bins.max(), edgecolor='black')
# ax2.hlines(y_bins, x_bins.min(), x_bins.max(), edgecolor='black')
ax2.relim()
ax2.autoscale(enable=True, tight=True)
plt.show()

draw a color grid based on points density using python matplotlib

The question is to read 10,000 coordinate points from a file and create a colored grid based on the density of each block on the grid. The range of x-axis is [-73.59, -73.55] and the y-axis is [45.49,45.530]. My code will plot a grid with many different colors, now I need a feature to only color the grid that has a specific density n, for example, The n = 100, only the grid with 100 points or higher will be colored to yellow, and other grids will be black.
I just added a link to my shapefile
https://drive.google.com/open?id=1H-8FhfonnPrYW9y7RQZDtiNLxVEiC6R8
import numpy as np
import matplotlib.pyplot as plt
import shapefile
grid_size = 0.002
x1 = np.arange(-73.59,-73.55,grid_size)
y1 = np.arange(45.49,45.530,grid_size)
shape = shapefile.Reader("Shape/crime_dt.shp",encoding='ISO-8859-1')
shapeRecords = shape.shapeRecords()
x_coordinates=[]
y_coordinates=[]
# read all points in .shp file, and store them in 2 lists.
for k in range(len(shapeRecords)):
x = float(shapeRecords[k].shape.__geo_interface__["coordinates"][0])
y = float(shapeRecords[k].shape.__geo_interface__["coordinates"][1])
x_coordinates.append(x)
y_coordinates.append(y)
plt.hist2d(x_coordinates,y_coordinates,bins=[x1,y1])
plt.show()
You can create a colormap with just two colors, and set vmin and vmax to be symmetrical around your desired pivot value.
Optionally you put the value of each bin inside the cells, while the pivot value decides the text color.
import numpy as np
import matplotlib.pyplot as plt
from matplotlib.colors import ListedColormap
grid_size = 0.002
x1 = np.arange(-73.59, -73.55, grid_size)
y1 = np.arange(45.49, 45.530, grid_size)
# read coordinates from file and put them into two lists, similar to this
x_coordinates = np.random.uniform(x1.min(), x1.max(), size=40000)
y_coordinates = np.random.uniform(y1.min(), y1.max(), size=40000)
pivot_value = 100
# create a colormap with two colors, vmin and vmax are chosen so that their center is the pivot value
cmap = ListedColormap(['indigo', 'gold'])
# create a 2d histogram with xs and ys as bin boundaries
binvalues, _, _, _ = plt.hist2d(x_coordinates, y_coordinates, bins=[x1, y1], cmap=cmap, vmin=0, vmax=2*pivot_value)
binvalues = binvalues.astype(np.int)
for i in range(len(x1) - 1):
for j in range(len(y1) - 1):
plt.text((x1[i] + x1[i + 1]) / 2, (y1[j] + y1[j + 1]) / 2, binvalues[i, j],
color='white' if binvalues[i, j] < pivot_value else 'black',
ha='center', va='center', size=8)
plt.show()
PS: If the bin values are very important, you can add them all as ticks. Then, their positions can also be used to draw gridlines as a division between the cells.
plt.yticks(y1)
plt.xticks(x1, rotation=90)
plt.grid(True, ls='-', lw=1, color='black')
To obtain contours based on these data, you could plt.contourf with the generated matrix. (You might want to use np.histogram2d to directly create the matrix.)
plt.contourf((x1[1:]+x1[:-1])/2, (y1[1:]+y1[:-1])/2, binvalues.T, levels=[0,100,1000], cmap=cmap)

How to set 0 to white at a uneven color ramp?

I have an uneven colour ramp and I want the 0 to be white. All negative colours have to be bluish and all positive colours have to be reddish.
My current attempted displays the 0 bluish and the 0.7 white.
Is there anyway to set the 0 to white?
import numpy as np
import matplotlib.colors as colors
from matplotlib import pyplot as m
bounds_min = np.arange(-2, 0, 0.1)
bounds_max = np.arange(0, 4.1, 0.1)
bounds = np.concatenate((bounds_min, bounds_max), axis=None)
norm = colors.BoundaryNorm(boundaries=bounds, ncolors=256) # I found this on the internet and thought this would solve my problem. But it doesn't...
m.pcolormesh(xx, yy, interpolated_grid_values, norm=norm, cmap='RdBu_r')
The other answer makes it a little more complicated than it needs to be. In order to have the middle point of the colormap at 0, use a DivergingNorm with vcenter=0.
import numpy as np
import matplotlib.pyplot as plt
from matplotlib.colors import DivergingNorm
x, y = np.meshgrid(np.linspace(0,50,51), np.linspace(0,50,51))
z = np.linspace(-2,4,50*50).reshape(50,50)
norm = DivergingNorm(vmin=z.min(), vcenter=0, vmax=z.max())
pc = plt.pcolormesh(x,y,z, norm=norm, cmap="RdBu_r")
plt.colorbar(pc)
plt.show()
Note: From matplotlib 3.2 onwards DivergingNorm will be renamed to TwoSlopeNorm
In order to get the desired norm, set the same number of colors on the negative as on the positive side.
Alternatively, you could use the unmodified norm, and create a special colormap. Such a colormap would have 1/3rd of blue-to-white colors and 2/3rd white-to-red colors. A benefit would be that the colorbar looks nicer. Such an approach only works if the balance between negative and positive numbers isn't too extreme.
Here is demo code with generated data. zz is chosen to be a sine rotated around the center, and scaled to go from -2 to 4, so symmetric around 1. At the left the image is shown with the modified colormap. At the right, the norm is changed to force white at zero.
Because of the red coloring of all positive values, the red bands are wider than the blue. In an image without changing norms nor colormaps, the bands would have equal width. The colorbars indicate the zero to be white.
import numpy as np
import matplotlib.colors as colors
from matplotlib import pyplot as plt
x = np.linspace(-20, 20, 500)
y = np.linspace(-20, 20, 500)
xx, yy = np.meshgrid(x, y)
zz = np.sin(np.sqrt(xx * xx + yy * yy)) * 3 + 1
negatives = -2.0
positives = 4.0
bounds_min = np.linspace(negatives, 0, 129)
bounds_max = np.linspace(0, positives, 129)[1:]
# the zero is only needed once
# in total there will be 257 bounds, so 256 bins
bounds = np.concatenate((bounds_min, bounds_max), axis=None)
norm = colors.BoundaryNorm(boundaries=bounds, ncolors=256)
num_neg_colors = int(256 / (positives - negatives) * (-negatives))
num_pos_colors = 256 - num_neg_colors
cmap_BuRd = plt.cm.RdBu_r
colors_2neg_4pos = [cmap_BuRd(0.5*c/num_neg_colors) for c in range(num_neg_colors)] +\
[cmap_BuRd(1-0.5*c/num_pos_colors) for c in range(num_pos_colors)][::-1]
cmap_2neg_4pos = colors.LinearSegmentedColormap.from_list('cmap_2neg_4pos', colors_2neg_4pos, N=256)
fig, (ax1, ax2) = plt.subplots(1, 2, figsize=(12, 5))
mesh1 = ax1.pcolormesh(xx, yy, zz, cmap=cmap_2neg_4pos)
ax1.set_aspect('equal')
ax1.set_title('using a modified cmap')
fig.colorbar(mesh1, ax=ax1)
mesh2 = ax2.pcolormesh(xx, yy, zz, norm=norm, cmap='RdBu_r')
ax2.set_aspect('equal')
ax2.set_title('using a special norm')
ticks = np.append(np.arange(-2.0, 0, 0.25), np.arange(0, 4.001, 0.5))
fig.colorbar(mesh2, ax=ax2, ticks=ticks)
plt.show()
Following code plots the norm, which looks like a step function. Only with 257 bounds this step function has the correct shape everywhere (zooming to x at -2, 0 and 4).
nx = np.linspace(-3,5,10000)
plt.plot(nx, norm(nx))
PS: There is an alternative method to create a similar colormap. But trying it out, it is clear that the RdBu colormap is fine-tuned and produces much better looking plots.
norm_2neg_4pos = mcolors.Normalize(negatives, positives)
colors_2neg_4pos = [[0, 'blue'],
[norm_2neg_4pos(0.0), "white"],
[1, 'red']]
cmap_2neg_4pos = mcolors.LinearSegmentedColormap.from_list("", colors_2neg_4pos)
Still another simple solution is rescaling everything between -4 and 4. However, this would lose the darker blues. An alternative to 'RdBu_r' is 'seismic' with a different way to run from red over white to blue.
ax.pcolormesh(xx, yy, zz, vmin=-positives, vmax=positives, cmap='RdBu_r')

Generate a heatmap using a scatter data set

I have a set of X,Y data points (about 10k) that are easy to plot as a scatter plot but that I would like to represent as a heatmap.
I looked through the examples in Matplotlib and they all seem to already start with heatmap cell values to generate the image.
Is there a method that converts a bunch of x, y, all different, to a heatmap (where zones with higher frequency of x, y would be "warmer")?
If you don't want hexagons, you can use numpy's histogram2d function:
import numpy as np
import numpy.random
import matplotlib.pyplot as plt
# Generate some test data
x = np.random.randn(8873)
y = np.random.randn(8873)
heatmap, xedges, yedges = np.histogram2d(x, y, bins=50)
extent = [xedges[0], xedges[-1], yedges[0], yedges[-1]]
plt.clf()
plt.imshow(heatmap.T, extent=extent, origin='lower')
plt.show()
This makes a 50x50 heatmap. If you want, say, 512x384, you can put bins=(512, 384) in the call to histogram2d.
Example:
In Matplotlib lexicon, i think you want a hexbin plot.
If you're not familiar with this type of plot, it's just a bivariate histogram in which the xy-plane is tessellated by a regular grid of hexagons.
So from a histogram, you can just count the number of points falling in each hexagon, discretiize the plotting region as a set of windows, assign each point to one of these windows; finally, map the windows onto a color array, and you've got a hexbin diagram.
Though less commonly used than e.g., circles, or squares, that hexagons are a better choice for the geometry of the binning container is intuitive:
hexagons have nearest-neighbor symmetry (e.g., square bins don't,
e.g., the distance from a point on a square's border to a point
inside that square is not everywhere equal) and
hexagon is the highest n-polygon that gives regular plane
tessellation (i.e., you can safely re-model your kitchen floor with hexagonal-shaped tiles because you won't have any void space between the tiles when you are finished--not true for all other higher-n, n >= 7, polygons).
(Matplotlib uses the term hexbin plot; so do (AFAIK) all of the plotting libraries for R; still i don't know if this is the generally accepted term for plots of this type, though i suspect it's likely given that hexbin is short for hexagonal binning, which is describes the essential step in preparing the data for display.)
from matplotlib import pyplot as PLT
from matplotlib import cm as CM
from matplotlib import mlab as ML
import numpy as NP
n = 1e5
x = y = NP.linspace(-5, 5, 100)
X, Y = NP.meshgrid(x, y)
Z1 = ML.bivariate_normal(X, Y, 2, 2, 0, 0)
Z2 = ML.bivariate_normal(X, Y, 4, 1, 1, 1)
ZD = Z2 - Z1
x = X.ravel()
y = Y.ravel()
z = ZD.ravel()
gridsize=30
PLT.subplot(111)
# if 'bins=None', then color of each hexagon corresponds directly to its count
# 'C' is optional--it maps values to x-y coordinates; if 'C' is None (default) then
# the result is a pure 2D histogram
PLT.hexbin(x, y, C=z, gridsize=gridsize, cmap=CM.jet, bins=None)
PLT.axis([x.min(), x.max(), y.min(), y.max()])
cb = PLT.colorbar()
cb.set_label('mean value')
PLT.show()
Edit: For a better approximation of Alejandro's answer, see below.
I know this is an old question, but wanted to add something to Alejandro's anwser: If you want a nice smoothed image without using py-sphviewer you can instead use np.histogram2d and apply a gaussian filter (from scipy.ndimage.filters) to the heatmap:
import numpy as np
import matplotlib.pyplot as plt
import matplotlib.cm as cm
from scipy.ndimage.filters import gaussian_filter
def myplot(x, y, s, bins=1000):
heatmap, xedges, yedges = np.histogram2d(x, y, bins=bins)
heatmap = gaussian_filter(heatmap, sigma=s)
extent = [xedges[0], xedges[-1], yedges[0], yedges[-1]]
return heatmap.T, extent
fig, axs = plt.subplots(2, 2)
# Generate some test data
x = np.random.randn(1000)
y = np.random.randn(1000)
sigmas = [0, 16, 32, 64]
for ax, s in zip(axs.flatten(), sigmas):
if s == 0:
ax.plot(x, y, 'k.', markersize=5)
ax.set_title("Scatter plot")
else:
img, extent = myplot(x, y, s)
ax.imshow(img, extent=extent, origin='lower', cmap=cm.jet)
ax.set_title("Smoothing with $\sigma$ = %d" % s)
plt.show()
Produces:
The scatter plot and s=16 plotted on top of eachother for Agape Gal'lo (click for better view):
One difference I noticed with my gaussian filter approach and Alejandro's approach was that his method shows local structures much better than mine. Therefore I implemented a simple nearest neighbour method at pixel level. This method calculates for each pixel the inverse sum of the distances of the n closest points in the data. This method is at a high resolution pretty computationally expensive and I think there's a quicker way, so let me know if you have any improvements.
Update: As I suspected, there's a much faster method using Scipy's scipy.cKDTree. See Gabriel's answer for the implementation.
Anyway, here's my code:
import numpy as np
import matplotlib.pyplot as plt
import matplotlib.cm as cm
def data_coord2view_coord(p, vlen, pmin, pmax):
dp = pmax - pmin
dv = (p - pmin) / dp * vlen
return dv
def nearest_neighbours(xs, ys, reso, n_neighbours):
im = np.zeros([reso, reso])
extent = [np.min(xs), np.max(xs), np.min(ys), np.max(ys)]
xv = data_coord2view_coord(xs, reso, extent[0], extent[1])
yv = data_coord2view_coord(ys, reso, extent[2], extent[3])
for x in range(reso):
for y in range(reso):
xp = (xv - x)
yp = (yv - y)
d = np.sqrt(xp**2 + yp**2)
im[y][x] = 1 / np.sum(d[np.argpartition(d.ravel(), n_neighbours)[:n_neighbours]])
return im, extent
n = 1000
xs = np.random.randn(n)
ys = np.random.randn(n)
resolution = 250
fig, axes = plt.subplots(2, 2)
for ax, neighbours in zip(axes.flatten(), [0, 16, 32, 64]):
if neighbours == 0:
ax.plot(xs, ys, 'k.', markersize=2)
ax.set_aspect('equal')
ax.set_title("Scatter Plot")
else:
im, extent = nearest_neighbours(xs, ys, resolution, neighbours)
ax.imshow(im, origin='lower', extent=extent, cmap=cm.jet)
ax.set_title("Smoothing over %d neighbours" % neighbours)
ax.set_xlim(extent[0], extent[1])
ax.set_ylim(extent[2], extent[3])
plt.show()
Result:
Instead of using np.hist2d, which in general produces quite ugly histograms, I would like to recycle py-sphviewer, a python package for rendering particle simulations using an adaptive smoothing kernel and that can be easily installed from pip (see webpage documentation). Consider the following code, which is based on the example:
import numpy as np
import numpy.random
import matplotlib.pyplot as plt
import sphviewer as sph
def myplot(x, y, nb=32, xsize=500, ysize=500):
xmin = np.min(x)
xmax = np.max(x)
ymin = np.min(y)
ymax = np.max(y)
x0 = (xmin+xmax)/2.
y0 = (ymin+ymax)/2.
pos = np.zeros([len(x),3])
pos[:,0] = x
pos[:,1] = y
w = np.ones(len(x))
P = sph.Particles(pos, w, nb=nb)
S = sph.Scene(P)
S.update_camera(r='infinity', x=x0, y=y0, z=0,
xsize=xsize, ysize=ysize)
R = sph.Render(S)
R.set_logscale()
img = R.get_image()
extent = R.get_extent()
for i, j in zip(xrange(4), [x0,x0,y0,y0]):
extent[i] += j
print extent
return img, extent
fig = plt.figure(1, figsize=(10,10))
ax1 = fig.add_subplot(221)
ax2 = fig.add_subplot(222)
ax3 = fig.add_subplot(223)
ax4 = fig.add_subplot(224)
# Generate some test data
x = np.random.randn(1000)
y = np.random.randn(1000)
#Plotting a regular scatter plot
ax1.plot(x,y,'k.', markersize=5)
ax1.set_xlim(-3,3)
ax1.set_ylim(-3,3)
heatmap_16, extent_16 = myplot(x,y, nb=16)
heatmap_32, extent_32 = myplot(x,y, nb=32)
heatmap_64, extent_64 = myplot(x,y, nb=64)
ax2.imshow(heatmap_16, extent=extent_16, origin='lower', aspect='auto')
ax2.set_title("Smoothing over 16 neighbors")
ax3.imshow(heatmap_32, extent=extent_32, origin='lower', aspect='auto')
ax3.set_title("Smoothing over 32 neighbors")
#Make the heatmap using a smoothing over 64 neighbors
ax4.imshow(heatmap_64, extent=extent_64, origin='lower', aspect='auto')
ax4.set_title("Smoothing over 64 neighbors")
plt.show()
which produces the following image:
As you see, the images look pretty nice, and we are able to identify different substructures on it. These images are constructed spreading a given weight for every point within a certain domain, defined by the smoothing length, which in turns is given by the distance to the closer nb neighbor (I've chosen 16, 32 and 64 for the examples). So, higher density regions typically are spread over smaller regions compared to lower density regions.
The function myplot is just a very simple function that I've written in order to give the x,y data to py-sphviewer to do the magic.
If you are using 1.2.x
import numpy as np
import matplotlib.pyplot as plt
x = np.random.randn(100000)
y = np.random.randn(100000)
plt.hist2d(x,y,bins=100)
plt.show()
Seaborn now has the jointplot function which should work nicely here:
import numpy as np
import seaborn as sns
import matplotlib.pyplot as plt
# Generate some test data
x = np.random.randn(8873)
y = np.random.randn(8873)
sns.jointplot(x=x, y=y, kind='hex')
plt.show()
Here's Jurgy's great nearest neighbour approach but implemented using scipy.cKDTree. In my tests it's about 100x faster.
import numpy as np
import matplotlib.pyplot as plt
import matplotlib.cm as cm
from scipy.spatial import cKDTree
def data_coord2view_coord(p, resolution, pmin, pmax):
dp = pmax - pmin
dv = (p - pmin) / dp * resolution
return dv
n = 1000
xs = np.random.randn(n)
ys = np.random.randn(n)
resolution = 250
extent = [np.min(xs), np.max(xs), np.min(ys), np.max(ys)]
xv = data_coord2view_coord(xs, resolution, extent[0], extent[1])
yv = data_coord2view_coord(ys, resolution, extent[2], extent[3])
def kNN2DDens(xv, yv, resolution, neighbours, dim=2):
"""
"""
# Create the tree
tree = cKDTree(np.array([xv, yv]).T)
# Find the closest nnmax-1 neighbors (first entry is the point itself)
grid = np.mgrid[0:resolution, 0:resolution].T.reshape(resolution**2, dim)
dists = tree.query(grid, neighbours)
# Inverse of the sum of distances to each grid point.
inv_sum_dists = 1. / dists[0].sum(1)
# Reshape
im = inv_sum_dists.reshape(resolution, resolution)
return im
fig, axes = plt.subplots(2, 2, figsize=(15, 15))
for ax, neighbours in zip(axes.flatten(), [0, 16, 32, 63]):
if neighbours == 0:
ax.plot(xs, ys, 'k.', markersize=5)
ax.set_aspect('equal')
ax.set_title("Scatter Plot")
else:
im = kNN2DDens(xv, yv, resolution, neighbours)
ax.imshow(im, origin='lower', extent=extent, cmap=cm.Blues)
ax.set_title("Smoothing over %d neighbours" % neighbours)
ax.set_xlim(extent[0], extent[1])
ax.set_ylim(extent[2], extent[3])
plt.savefig('new.png', dpi=150, bbox_inches='tight')
and the initial question was... how to convert scatter values to grid values, right?
histogram2d does count the frequency per cell, however, if you have other data per cell than just the frequency, you'd need some additional work to do.
x = data_x # between -10 and 4, log-gamma of an svc
y = data_y # between -4 and 11, log-C of an svc
z = data_z #between 0 and 0.78, f1-values from a difficult dataset
So, I have a dataset with Z-results for X and Y coordinates. However, I was calculating few points outside the area of interest (large gaps), and heaps of points in a small area of interest.
Yes here it becomes more difficult but also more fun. Some libraries (sorry):
from matplotlib import pyplot as plt
from matplotlib import cm
import numpy as np
from scipy.interpolate import griddata
pyplot is my graphic engine today,
cm is a range of color maps with some initeresting choice.
numpy for the calculations,
and griddata for attaching values to a fixed grid.
The last one is important especially because the frequency of xy points is not equally distributed in my data. First, let's start with some boundaries fitting to my data and an arbitrary grid size. The original data has datapoints also outside those x and y boundaries.
#determine grid boundaries
gridsize = 500
x_min = -8
x_max = 2.5
y_min = -2
y_max = 7
So we have defined a grid with 500 pixels between the min and max values of x and y.
In my data, there are lots more than the 500 values available in the area of high interest; whereas in the low-interest-area, there are not even 200 values in the total grid; between the graphic boundaries of x_min and x_max there are even less.
So for getting a nice picture, the task is to get an average for the high interest values and to fill the gaps elsewhere.
I define my grid now. For each xx-yy pair, i want to have a color.
xx = np.linspace(x_min, x_max, gridsize) # array of x values
yy = np.linspace(y_min, y_max, gridsize) # array of y values
grid = np.array(np.meshgrid(xx, yy.T))
grid = grid.reshape(2, grid.shape[1]*grid.shape[2]).T
Why the strange shape? scipy.griddata wants a shape of (n, D).
Griddata calculates one value per point in the grid, by a predefined method.
I choose "nearest" - empty grid points will be filled with values from the nearest neighbor. This looks as if the areas with less information have bigger cells (even if it is not the case). One could choose to interpolate "linear", then areas with less information look less sharp. Matter of taste, really.
points = np.array([x, y]).T # because griddata wants it that way
z_grid2 = griddata(points, z, grid, method='nearest')
# you get a 1D vector as result. Reshape to picture format!
z_grid2 = z_grid2.reshape(xx.shape[0], yy.shape[0])
And hop, we hand over to matplotlib to display the plot
fig = plt.figure(1, figsize=(10, 10))
ax1 = fig.add_subplot(111)
ax1.imshow(z_grid2, extent=[x_min, x_max,y_min, y_max, ],
origin='lower', cmap=cm.magma)
ax1.set_title("SVC: empty spots filled by nearest neighbours")
ax1.set_xlabel('log gamma')
ax1.set_ylabel('log C')
plt.show()
Around the pointy part of the V-Shape, you see I did a lot of calculations during my search for the sweet spot, whereas the less interesting parts almost everywhere else have a lower resolution.
Make a 2-dimensional array that corresponds to the cells in your final image, called say heatmap_cells and instantiate it as all zeroes.
Choose two scaling factors that define the difference between each array element in real units, for each dimension, say x_scale and y_scale. Choose these such that all your datapoints will fall within the bounds of the heatmap array.
For each raw datapoint with x_value and y_value:
heatmap_cells[floor(x_value/x_scale),floor(y_value/y_scale)]+=1
Very similar to #Piti's answer, but using 1 call instead of 2 to generate the points:
import numpy as np
import matplotlib.pyplot as plt
pts = 1000000
mean = [0.0, 0.0]
cov = [[1.0,0.0],[0.0,1.0]]
x,y = np.random.multivariate_normal(mean, cov, pts).T
plt.hist2d(x, y, bins=50, cmap=plt.cm.jet)
plt.show()
Output:
Here's one I made on a 1 Million point set with 3 categories (colored Red, Green, and Blue). Here's a link to the repository if you'd like to try the function. Github Repo
histplot(
X,
Y,
labels,
bins=2000,
range=((-3,3),(-3,3)),
normalize_each_label=True,
colors = [
[1,0,0],
[0,1,0],
[0,0,1]],
gain=50)
I'm afraid I'm a little late to the party but I had a similar question a while ago. The accepted answer (by #ptomato) helped me out but I'd also want to post this in case it's of use to someone.
''' I wanted to create a heatmap resembling a football pitch which would show the different actions performed '''
import numpy as np
import matplotlib.pyplot as plt
import random
#fixing random state for reproducibility
np.random.seed(1234324)
fig = plt.figure(12)
ax1 = fig.add_subplot(121)
ax2 = fig.add_subplot(122)
#Ratio of the pitch with respect to UEFA standards
hmap= np.full((6, 10), 0)
#print(hmap)
xlist = np.random.uniform(low=0.0, high=100.0, size=(20))
ylist = np.random.uniform(low=0.0, high =100.0, size =(20))
#UEFA Pitch Standards are 105m x 68m
xlist = (xlist/100)*10.5
ylist = (ylist/100)*6.5
ax1.scatter(xlist,ylist)
#int of the co-ordinates to populate the array
xlist_int = xlist.astype (int)
ylist_int = ylist.astype (int)
#print(xlist_int, ylist_int)
for i, j in zip(xlist_int, ylist_int):
#this populates the array according to the x,y co-ordinate values it encounters
hmap[j][i]= hmap[j][i] + 1
#Reversing the rows is necessary
hmap = hmap[::-1]
#print(hmap)
im = ax2.imshow(hmap)
Here's the result
None of these solutions worked for my application, so this is what I came up with. Essentially I am placing a 2D Gaussian at every single point:
import cv2
import numpy as np
import matplotlib.pyplot as plt
def getGaussian2D(ksize, sigma, norm=True):
oneD = cv2.getGaussianKernel(ksize=ksize, sigma=sigma)
twoD = np.outer(oneD.T, oneD)
return twoD / np.sum(twoD) if norm else twoD
def pt2heat(pts, shape, kernel=16, sigma=5):
heat = np.zeros(shape)
k = getGaussian2D(kernel, sigma)
for y,x in pts:
x, y = int(x), int(y)
for i in range(-kernel//2, kernel//2):
for j in range(-kernel//2, kernel//2):
if 0 <= x+i < shape[0] and 0 <= y+j < shape[1]:
heat[x+i, y+j] = heat[x+i, y+j] + k[i+kernel//2, j+kernel//2]
return heat
heat = pts2heat(pts, img.shape[:2])
plt.imshow(heat, cmap='heat')
Here are the points overlayed ontop of it's associated image, along with the resulting heat map:

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