Running and displaying classes imported from other files in Python Tkinter - python

I am creating a piece of software for my organisation which I recently started, and I am using the Tkinter module in Python to create my software. The software is similar to how an operating system works, but it isn't an operating system, and it runs like a normal program on your desktop. In the software, there are numerous applications, like a word-processor (more on that later), a spreadsheet editor, etc.
The first application I am creating is a word processor called Wordee, and I've based it on a style that mirrors Microsoft Notepad. I want the user to click a button and the word-processor opens code from a class in another file in the same directory. This class is the code for the word processor.
I have written that code, but it always opens the word processor first and then when you close the word processor, the window that you should access the word processor from.
Here is the code which I am currently developing - everything that I have written was where I got up to when I noticed the problem:
from tkinter import *
import time
import os
import wordProcessorExample as wPE
window = Tk()
window.title("Brainwave One")
def get_datetime():
timeVariable = time.strftime("%I:%M %p, %A %d %B %Y")
date_time.config(text=timeVariable)
date_time.after(200,get_datetime)
def wordee():
print(wPE.Wordee)
date_time = Label(window,font=("Calibri",15))
date_time.grid(row=0,column=0)
title = Label(window,text="Brainwave One",font=("Calibri",40))
title.place(relx=0.5,rely=0.05,anchor="center")
title = Label(window,text="From The Brainwave Incorporation",font=("Calibri",13))
title.place(relx=0.5,rely=0.083,anchor="center")
wordee = Button(window,text="Wordee",font=("Calibri",23),command=wordee)
wordee.place(relx=0.25,rely=0.1875,anchor="center")
get_datetime()
window.mainloop()
Here is the other file that I am accessing the class for the word processor from:
import tkinter
import os
from tkinter import *
from tkinter.messagebox import *
from tkinter.filedialog import *
class Wordee:
__root = Tk()
# default window width and height
__thisWidth = 300
__thisHeight = 300
__thisTextArea = Text(__root)
__thisMenuBar = Menu(__root)
__thisFileMenu = Menu(__thisMenuBar, tearoff=0)
__thisEditMenu = Menu(__thisMenuBar, tearoff=0)
__thisHelpMenu = Menu(__thisMenuBar, tearoff=0)
# To add scrollbar
__thisScrollBar = Scrollbar(__thisTextArea)
__file = None
def __init__(self,**kwargs):
# Set icon
try:
self.__root.wm_iconbitmap("Wordee.ico")
except:
pass
# Set window size (the default is 300x300)
try:
self.__thisWidth = kwargs['width']
except KeyError:
pass
try:
self.__thisHeight = kwargs['height']
except KeyError:
pass
# Set the window text
self.__root.title("Untitled - Wordee")
# Center the window
screenWidth = self.__root.winfo_screenwidth()
screenHeight = self.__root.winfo_screenheight()
# For left-align
left = (screenWidth / 2) - (self.__thisWidth / 2)
# For right-align
top = (screenHeight / 2) - (self.__thisHeight /2)
# For top and bottom
self.__root.geometry('%dx%d+%d+%d' % (self.__thisWidth,
self.__thisHeight,
left, top))
# To make the textarea auto resizable
self.__root.grid_rowconfigure(0, weight=1)
self.__root.grid_columnconfigure(0, weight=1)
# Add controls (widget)
self.__thisTextArea.grid(sticky = N + E + S + W)
# To open new file
self.__thisFileMenu.add_command(label="New",
command=self.__newFile)
# To open a already existing file
self.__thisFileMenu.add_command(label="Open",
command=self.__openFile)
# To save current file
self.__thisFileMenu.add_command(label="Save",
command=self.__saveFile)
# To create a line in the dialog
self.__thisFileMenu.add_separator()
self.__thisFileMenu.add_command(label="Exit",
command=self.__quitApplication)
self.__thisMenuBar.add_cascade(label="File",
menu=self.__thisFileMenu)
# To give a feature of cut
self.__thisEditMenu.add_command(label="Cut",
command=self.__cut)
# to give a feature of copy
self.__thisEditMenu.add_command(label="Copy",
command=self.__copy)
# To give a feature of paste
self.__thisEditMenu.add_command(label="Paste",
command=self.__paste)
# To give a feature of editing
self.__thisMenuBar.add_cascade(label="Edit",
menu=self.__thisEditMenu)
# To create a feature of description of the notepad
self.__thisHelpMenu.add_command(label="About Wordee",
command=self.__showAbout)
self.__thisMenuBar.add_cascade(label="Help",
menu=self.__thisHelpMenu)
self.__root.config(menu=self.__thisMenuBar)
self.__thisScrollBar.pack(side=RIGHT,fill=Y)
# Scrollbar will adjust automatically according to the content
self.__thisScrollBar.config(command=self.__thisTextArea.yview)
self.__thisTextArea.config(yscrollcommand=self.__thisScrollBar.set)
def __quitApplication(self):
self.__root.destroy()
# exit()
def __showAbout(self):
showinfo("Notepad","Mrinal Verma")
def __openFile(self):
self.__file = askopenfilename(defaultextension=".wde",
filetypes=[("All Files","*.*"),
("Text Documents","*.wde")])
if self.__file == "":
# no file to open
self.__file = None
else:
# Try to open the file
# set the window title
self.__root.title(os.path.basename(self.__file) + " - Wordee")
self.__thisTextArea.delete(1.0,END)
file = open(self.__file,"r")
self.__thisTextArea.insert(1.0,file.read())
file.close()
def __newFile(self):
self.__root.title("Untitled - Wordee")
self.__file = None
self.__thisTextArea.delete(1.0,END)
def __saveFile(self):
if self.__file == None:
# Save as new file
self.__file = asksaveasfilename(initialfile='Untitled.wde',
defaultextension=".wde",
filetypes=[("All Files","*.*"),
("Text Documents","*.wde")])
if self.__file == "":
self.__file = None
else:
# Try to save the file
file = open(self.__file,"w")
file.write(self.__thisTextArea.get(1.0,END))
file.close()
# Change the window title
self.__root.title(os.path.basename(self.__file) + " - Wordee")
else:
file = open(self.__file,"w")
file.write(self.__thisTextArea.get(1.0,END))
file.close()
def __cut(self):
self.__thisTextArea.event_generate("<<Cut>>")
def __copy(self):
self.__thisTextArea.event_generate("<<Copy>>")
def __paste(self):
self.__thisTextArea.event_generate("<<Paste>>")
def run(self):
# Run main application
self.__root.mainloop()
# Run main application
Wordee = Wordee(width=600,height=400)
Wordee.run()

Related

Python EEL + wxpython: open "parentless" file dialog in front of all other windows and programs

I am developing an EEL project, and I needed to create a file dialog on the python side in order to preprocess data before sending it to javascript.
I tried to use tk.filedialog.askopenfilename, but that somehow froze the javascript event loop.
I found an answer on StackOverflow that used wxpython to create a non-blocking file picker. However, when I run the code below, the file picker always starts minimized.
However, once you use the file picker once, it works perfectly the second time.
Any help appreciated.
import base64
import json
from tkinter import Tk
Tk().withdraw()
from tkinter.filedialog import askopenfilename
import PIL.Image
import eel
import numpy as np
import wx
# Reusable wxpython App instance for the creation of non-blocking popup dialogs
app=wx.App(None)
eel.init("public")
def encode(bts):
return base64.b64encode(bts)
def array_to_json(array):
return json.dumps({
"shape": list(array.shape),
"dtype": str(array.dtype),
"data":list(np.ravel(array).astype(float)) # not efficient but quite clean
})
#eel.expose
def load_image(path):
return array_to_json(np.asarray(PIL.Image.open(path)))
#eel.expose
def pick_image():
# return askopenfilename()
""" --- Adapted from https://stackoverflow.com/a/59177064/5166365"""
style = wx.FD_OPEN | wx.FD_FILE_MUST_EXIST | wx.STAY_ON_TOP | wx.DIALOG_NO_PARENT | wx.MAXIMIZE
dialog = wx.FileDialog(None, "Open File", wildcard="*", style=style)
dialog.Iconize(False)
dialog.Maximize()
dialog.Raise()
path = ""
if dialog.ShowModal() == wx.ID_OK:
path = dialog.GetPath()
else:
path = ""
return path
""" --- """
eel.start("index.html")
I was able to get it working with the following code. I used a regular window instead of a wx.Dialog or similar class.
class FancyFilePickerApplication:
def __init__(self):
self.app = wx.App()
self.frame = wx.Frame(None,title="Fancy File Picker")
self.build_ui()
##private
def build_ui(self):
self.vertical_sizer = wx.BoxSizer(wx.VERTICAL)
self.control_panel = wx.Panel(self.frame,wx.ID_ANY)
self.horizontal_sizer = wx.BoxSizer(wx.HORIZONTAL)
self.control_panel.SetSizer(self.horizontal_sizer)
self.frame.SetSizer(self.vertical_sizer)
self.dir_ctrl = wx.GenericDirCtrl(self.frame,wx.ID_ANY,wx.EmptyString,wx.DefaultPosition,wx.Size(400,300))
self.vertical_sizer.Add(self.dir_ctrl,wx.SizerFlags().Expand())
self.vertical_sizer.Add(self.control_panel,wx.SizerFlags().Expand())
self.scale_factor_label = wx.StaticText(self.control_panel,wx.ID_ANY,"Scale Factor: ")
self.scale_factor_textbox = wx.TextCtrl(self.control_panel,wx.ID_ANY)
self.open_button = wx.Button(self.control_panel,wx.ID_ANY,"Open")
self.horizontal_sizer.Add(self.scale_factor_label,wx.SizerFlags().Expand())
self.horizontal_sizer.Add(self.scale_factor_textbox,wx.SizerFlags().Expand())
self.horizontal_sizer.Add(self.open_button,wx.SizerFlags().Expand())
self.open_button.Bind(wx.EVT_BUTTON,lambda evt:self.submit())
self.frame.Bind(wx.EVT_CLOSE,self.cancel)
def open(self, file_picked_callback):
self.file_picked_callback = file_picked_callback
self.frame.Fit()
self.frame.Center()
self.frame.Show()
self.frame.Raise()
self.frame.ToggleWindowStyle(wx.STAY_ON_TOP)
self.app.MainLoop()
##private
def submit(self):
filepath =self.dir_ctrl.GetFilePath()
scale_factor_text = self.scale_factor_textbox.GetValue()
scale_factor = 1.0 if not scale_factor_text.strip() else float(scale_factor_text)
self.file_picked_callback(filepath,scale_factor)
self.frame.Destroy()
##private
def cancel(self,evt):
self.file_picked_callback("",0)
self.frame.Destroy()

tkinter invalid command name when inserting to text box

I have the following Notepad class and I need to insert a string to the textbox __thisLinkArea.
import tkinter
import os
from tkinter import *
from tkinter.messagebox import *
from tkinter.filedialog import *
class Notepad:
__root = Tk()
# default window width and height
__thisWidth = 300
__thisHeight = 300
__thisTextArea = Text(__root)
__thisLinkArea = Text(__root)
__thisMenuBar = Menu(__root)
__thisFileMenu = Menu(__thisMenuBar, tearoff=0)
__thisEditMenu = Menu(__thisMenuBar, tearoff=0)
__thisHelpMenu = Menu(__thisMenuBar, tearoff=0)
# To add scrollbar
__thisScrollBar = Scrollbar(__thisTextArea)
__file = None
def __init__(self,**kwargs):
# Set icon
try:
self.__root.wm_iconbitmap("Notepad.ico")
except:
pass
# Set window size (the default is 300x300)
try:
self.__thisWidth = kwargs['width']
except KeyError:
pass
try:
self.__thisHeight = kwargs['height']
except KeyError:
pass
# Set the window text
self.__root.title("Untitled - Notepad")
# Center the window
screenWidth = self.__root.winfo_screenwidth()
screenHeight = self.__root.winfo_screenheight()
# For left-align
left = (screenWidth / 2) - (self.__thisWidth /2)
# For right-align
top = (screenHeight / 2) - (self.__thisHeight /2 )
# For top and bottom
self.__root.geometry('%dx%d+%d+%d' % (self.__thisWidth,
self.__thisHeight,
left, top))
# To make the textarea auto resizable
self.__root.grid_rowconfigure(0, weight=1)
self.__root.grid_columnconfigure(0, weight=1)
# Add controls (widget)
self.__thisTextArea.grid(sticky = N + E + S + W)
self.__thisLinkArea.grid(column = 0, row = 2)
# To open new file
self.__thisFileMenu.add_command(label="New",
command=self.__newFile)
# To open a already existing file
self.__thisFileMenu.add_command(label="Open",
command=self.__openFile)
# To save current file
self.__thisFileMenu.add_command(label="Save",
command=self.__saveFile)
# To create a line in the dialog
self.__thisFileMenu.add_separator()
self.__thisFileMenu.add_command(label="Exit",
command=self.__quitApplication)
self.__thisMenuBar.add_cascade(label="File",
menu=self.__thisFileMenu)
# To give a feature of cut
self.__thisEditMenu.add_command(label="Cut",
command=self.__cut)
# to give a feature of copy
self.__thisEditMenu.add_command(label="Copy",
command=self.__copy)
# To give a feature of paste
self.__thisEditMenu.add_command(label="Paste",
command=self.__paste)
# To give a feature of editing
self.__thisMenuBar.add_cascade(label="Edit",
menu=self.__thisEditMenu)
# To create a feature of description of the notepad
self.__thisHelpMenu.add_command(label="About Notepad",
command=self.__showAbout)
self.__thisMenuBar.add_cascade(label="Help",
menu=self.__thisHelpMenu)
self.__root.config(menu=self.__thisMenuBar)
self.__thisScrollBar.pack(side=RIGHT,fill=Y)
# Scrollbar will adjust automatically according to the content
self.__thisScrollBar.config(command=self.__thisTextArea.yview)
self.__thisTextArea.config(yscrollcommand=self.__thisScrollBar.set)
def __quitApplication(self):
self.__root.destroy()
# exit()
def __showAbout(self):
showinfo("Notepad","Mrinal Verma")
def __openFile(self):
self.__file = askopenfilename(defaultextension=".txt",
filetypes=[("All Files","*.*"),
("Text Documents","*.txt")])
if self.__file == "":
# no file to open
self.__file = None
else:
# Try to open the file
# set the window title
self.__root.title(os.path.basename(self.__file) + " - Notepad")
self.__thisTextArea.delete(1.0,END)
file = open(self.__file,"r")
self.__thisTextArea.insert(1.0,file.read())
file.close()
def __newFile(self):
self.__root.title("Untitled - Notepad")
self.__file = None
self.__thisTextArea.delete(1.0,END)
def __saveFile(self):
if self.__file == None:
# Save as new file
self.__file = asksaveasfilename(initilfile='Untitled.txt',
defaultextension=".txt",
filetypes=[("All Files","*.*"),
("Text Documents","*.txt")])
if self.__file == "":
self.__file = None
else:
# Try to save the file
file = open(self.__file,"w")
file.write(self.__thisTextArea.get(1.0,END))
file.close()
# Change the window title
self.__root.title(os.path.basename(self.__file) + " - Notepad")
else:
file = open(self.__file,"w")
file.write(self.__thisTextArea.get(1.0,END))
file.close()
def __cut(self):
self.__thisTextArea.event_generate("<<Cut>>")
def __copy(self):
self.__thisTextArea.event_generate("<<Copy>>")
def __paste(self):
self.__thisTextArea.event_generate("<<Paste>>")
def append(self,a):
self.__thisLinkArea.insert('1.0',a)
def run(self):
# Run main application
self.__root.mainloop()
but it doesnt insert anything and when i quit the terminal gives the following output:
python3 ~/pp/ecoi.py
Traceback (most recent call last):
File "/home/josquin/pp/ecoi.py", line 13, in <module>
notepad.append('ciao')
File "/home/josquin/pp/editortry1.py", line 195, in append
self.__thisLinkArea.insert('1.0',a)
File "/usr/lib/python3.8/tkinter/__init__.py", line 3738, in insert
self.tk.call((self._w, 'insert', index, chars) + args)
_tkinter.TclError: invalid command name ".!text2"
In this specific case, as you can see, i'm importing Notepad and calling Notepad.append('string') from another script ecoi.py which is in the same path.

Running a function when a widget window is brought to the front?

I'm building a gui front-end for a project I've been working on, and I'm having trouble figuring out this specific aspect of PyQT. Long ago there was a post that I had that I think would've solved the problem but I can't quite find it.
Regardless, I have the following files, main.py and playlistcreator.py respectively:
(main.py)
import getpass
import playlistcreator
import os
import sys
import sip
sip.setapi('QString', 2)
from PyQt5.QtGui import *
from PyQt5.QtCore import *
from PyQt5.QtWidgets import *
# Window class
class Window(QWidget):
def __init__(self): # constructor for Window (passes "self" -aka Window- to __init__ to initialize it)
super(Window, self).__init__() # inherits from QMainWindow
self.setGeometry(50, 50, 300, 150) # Set window dimensions
self.setWindowTitle("Google Music Playlist Transfer") # Set window title
self.setWindowIcon(QIcon('gmusic.png')) # Set window icon
self.login = QWidget() # login widget ("front page")
self.processing = QWidget() # on successful login - being processing data
self.file_inputs = QWidget() # after processing, ask user where they would like to store data
# call functions
self.loginUI()
self.processingUI()
self.file_inputsUI()
# create stacked widget and add layouts to stack
self.Stack = QStackedWidget(self)
self.Stack.addWidget(self.login)
self.Stack.addWidget(self.processing)
self.Stack.addWidget(self.file_inputs)
main_box = QHBoxLayout(self)
main_box.addWidget(self.Stack)
self.setLayout(main_box)
self.show()
def loginUI(self):
# Set email field
self.email = QLineEdit()
self.email.setMaxLength(110)
self.email.setAlignment(Qt.AlignLeft)
# Set password field
self.pwd = QLineEdit()
self.pwd.setAlignment(Qt.AlignLeft)
self.pwd.setEchoMode(QLineEdit.Password)
# Form layout
form_layout = QFormLayout()
form_layout.addRow("Email: ", self.email)
form_layout.addRow("Password: ", self.pwd)
# Login button
self.login_btn = QPushButton("Login", self) # login button
self.login_btn.clicked.connect(self.process_login) # tell button what to do
self.login_btn.resize(self.login_btn.sizeHint())
# Quit button
self.quit_btn = QPushButton("Exit", self) # exit button
self.quit_btn.clicked.connect(self.close_application) # tell button what to do
# Error label layout
self.error_layout = QHBoxLayout()
# Button box layout
button_box = QHBoxLayout()
button_box.addStretch(1)
button_box.addWidget(self.login_btn)
button_box.addWidget(self.quit_btn)
# input layout (main layout for "home")
input_box = QVBoxLayout()
input_box.addLayout(self.error_layout)
input_box.addLayout(form_layout)
input_box.addLayout(button_box)
self.login.setLayout(input_box)
def processingUI(self):
# setup layout
layout = QHBoxLayout()
# alert user that we're grabbing track data
self.progress_label = QLabel("Grabbing tracks from Google Music. . .")
self.progress_label.setStyleSheet("color: rgb(0, 100, 0);")
layout.addWidget(self.progress_label)
# Get users list of "thumbs up" tracks from Google Music
# set layout
favorite_tracks = self.get_tracks
self.processing.setLayout(layout)
def file_inputsUI(self):
layout = QFormLayout()
# Set text field for directory
self.dir_textbox = QTextEdit(self)
# Add textbox to layout
layout.addRow("Music Directory: ", self.dir_textbox)
self.file_inputs.setLayout(layout)
def close_application(self):
confirm = QMessageBox.question(self, 'Exit Confirmation',
"Are you sure you want to exit?",
QMessageBox.Yes | QMessageBox.No)
if confirm == QMessageBox.Yes:
sys.exit()
else:
pass
def process_login(self):
email_input = str(self.email.text())
pwd_input = str(self.pwd.text())
login_successful = playlistcreator.login(email_input, pwd_input)
if login_successful:
self.Stack.setCurrentIndex(1)
else:
self.error_label = QLabel("Please check your email/password!")
self.error_label.setStyleSheet("color: rgb(255, 0, 0);")
self.error_layout.addWidget(self.error_label)
def get_tracks(self):
tracks = playlistcreator.get_favorite_tracks()
print("You have ", len(tracks), " favorite tracks!")
return tracks
# def open_dir_dialog(self):
# directory = QFileDialog.getExistingDirectory(self, 'Select USB Drive Location')
# self.myTextBox.setText(fileName)
def main():
# Create an PyQT5 application object.
app = QApplication(sys.argv)
GUI = Window()
sys.exit(app.exec_())
# # Input Music Directory
# music_dir = input("Please put the path to your music folder: ")
# list_of_paths = playlistcreator.findmp3(music_dir, favorite_tracks)
# # Input playlist file save location
# playlist_path = input("Where would you like to save the playlist?: ")
# playlist_name = input("What would you like to name the playlist? ")
# playlist_name += ".m3u8"
# # Testing appending file extension to string
# playlistcreator.addtoplaylist(list_of_paths, playlist_path, playlist_name)
# playlistcreator.logout()
main()
(playlistcreator.py)
import os
from gmusicapi import Mobileclient
from mutagen.easyid3 import EasyID3
api = Mobileclient()
songCount = 0
favorite_files_path = []
logged_in = False
def login(email, password):
library = []
if "#" not in email:
email += "#gmail.com"
logged_in = api.login(email, password, Mobileclient.FROM_MAC_ADDRESS)
return logged_in
def get_favorite_tracks():
print("Getting songs from Google Music. . .")
library = api.get_all_songs()
print("There are", len(library), "items in your music library")
good_songs = [song for song in library if song['rating'] == '5']
print("You have", len(good_songs), "favorite tracks!")
return good_songs
def logout():
api.logout()
def findmp3(rootFolder, favoriteTracks):
print("Searching for favorite tracks. . .")
for directory, subdirectory, files in os.walk(rootFolder, topdown=False): # for all files in directory
global songCount
global favorite_files_path
for mp3 in files: # for files in
if mp3.endswith(".mp3"): # if file ends with .mp3
file_path = os.path.join(directory, mp3) # concatenate to create full path
try:
file_tags = EasyID3(file_path) # grab file tags from mp3 file
except:
file_tags = EasyID3() # create tags if none are found
file_tags.save(file_path) # save file to have new tags
if "title" in file_tags:
fileTitle = file_tags["title"][0] # TIT2 = corresponding tag in mutagen for song title
else:
fileTitle = "None"
if "artist" in file_tags:
fileArtist = file_tags["artist"][0] # TPE = corresponding tag in mutagen for artist
else:
fileArtist = "None"
if "album" in file_tags:
fileAlbum = file_tags["album"][0] # TALB = corresponding tag in mutagen for album
else:
fileAlbum = "None"
for track in favoriteTracks:
gMusicTitle = track["title"]
gMusicArtist = track["artist"]
gMusicAlbum = track["album"]
if fileTitle in gMusicTitle and fileArtist in gMusicArtist and fileAlbum in gMusicAlbum: # if file tags (artist, album, title) match gMusic tags
songCount += 1
if songCount == 1:
print("Found 1 song")
else:
print("Found", songCount, "songs") # print updated count of found tracks
favorite_files_path.append(file_path) # add all found files to a list (via their paths)
break # break out of "for track in favorite tracks"
return favorite_files_path
def addtoplaylist(paths, playlist_path, playlist_name):
# Open file (or create if it does not exist)
# change to given directory
try:
os.chdir(playlist_path)
except Exception as err:
print(err)
# open file - if it does not exist, create it
with open(playlist_name, 'a+', encoding="UTF-8") as playlistFile:
print("Adding tracks...", end="")
for track in paths:
print(".", end="")
playlistFile.write(track + '\n')
playlistFile.close()
The problem I've been running into is when the user logs in they hit the processingUI window (which states that the program is grabbing all their tracks from Google) but it doesn't actually seem to be running the get_tracks() method (which is what actually gets the user's tracks from Google), as the program hangs there and doesn't do anything.
I've tested the program without a GUI using straight command line, and it works flawlessly, but I'm not sure what the issue is with the GUI - do I need to thread the execution to start when the proper "window" is brought to the front?

Saving and searching data with Tkinter entry boxes

This might be a strange question because I am new to Python.
I am trying to create form in Python which data can be entered into boxes and saved, then opened again. I'm currently using Tkinter to create a Gui which has entry boxes and buttons:
import sys
from tkinter import *
def mstore():
pass
return
def msearch():
file_path = filedialog.askopenfilename()
return
mGui=Tk()
mGui.geometry('450x450+200+200')
mGui.title('Form Test')
#Top
mTitle = Label (mGui,text='Heading Text',bg='white').grid(row=1,column=1)
mDetail = Label (mGui,text='Flavour you can see',bg='white').grid(row=2,column=1)
#Entry Boxes
mFName = Label (mGui,text='Barcode',bg='white').grid(row=3,column=1)
mEntryname = Entry().grid(row=3,column=2)
#Buttons
mSave = Button (mGui,text='Save',bg='white', command = mstore).grid(row=4,column=1)
mSearch = Button (mGui,text='Search',bg='white', command = msearch).grid(row=5,column=1)
mGui.mainloop()
The search was going to be used to open up a file which has been saved before and fill in the boxes with that data, however before that I need help saving the data in a way it will be retrievable - All the information I find is about web-forms. I have also tried saving information with SQLite3 but I found that to not be quite what I was looking for.
Any help/guidance will be appreciated.
Thanks,
Hello Gregulimy!
I have simplified your code and made it do what you want it to do. I have left comments explaining what the code does. If you have any questions about what I have done feel free to ask!
from tkinter import *
def mstore(text):
file = open("file.txt", "w") # Create file.txt
file.write(text) # Write contents of mEntryname to file
file.close() # Closes text file
def msearch():
file = filedialog.askopenfilename() # Stores file directory that user chose
open_file = open(file, 'r') # Opens file user chose
print(open_file.read()) # Displays contents in console
open_file.close() # Closes text file
# Window Creation and Settings
window = Tk()
window.geometry('450x500')
window.title('Form Test')
# Create Widgets
mTitle = Label (window,text='Heading Text',bg='white')
mDetail = Label (window,text='Flavour you can see',bg='white')
mFName = Label (window,text='Barcode',bg='white')
mEntryname = Entry(window)
# Runs mstore function when pressed (passing the contents of the entry box)
mSave = Button (window,text='Save',bg='white', command = lambda: mstore(mEntryname.get()))
# Runs msearch function when pressed
mSearch = Button (window,text='Search',bg='white', command = lambda: msearch())
# Render Widgets
mTitle.pack()
mDetail.pack()
mFName.pack()
mEntryname.pack()
mSave.pack()
mSearch.pack()
window.mainloop()

Drag and drop explorer files to tkinter entry widget?

I'm fairly new to Python. I'm trying to input a file name (complete with full path) to a TKinter entry widget.
Since the path to the file name can be very long I would like to be able to drag and drop the file directly
from Windows Explorer. In Perl I have seen the following:
use Tk::DropSite;
.
.
my $mw = new MainWindow;
$top = $mw->Toplevel;
$label_entry = $top->Entry(-width => '45',. -background => 'ivory2')->pack();
$label_entry->DropSite(-dropcommand => \&drop,-droptypes => 'Win32',);
Is there something similar I can do using TKinter in Python?
Tk does not have any command to handle that, and Python doesn't include any extra Tk extension to perform drag & drop inter-applications, therefore you need an extension to perform the operation. Tkdnd (the Tk extension at http://sourceforge.net/projects/tkdnd, not the Tkdnd.py module) works for me. To use it from Python, a wrapper is required. Quickly searching for one, it seems http://mail.python.org/pipermail/tkinter-discuss/2005-July/000476.html contains such code. I did another one because I didn't like that other one. The problem with my wrapper is that it is highly untested, in fact I only used the function bindtarget and only for 10 seconds or so.
With the wrapper below, you can create some widget and announce that it supports receiving dragged files. Here is one example:
# The next two lines are not necessary if you installed TkDnd
# in a proper place.
import os
os.environ['TKDND_LIBRARY'] = DIRECTORYTOTHETKDNDBINARY
import Tkinter
from untested_tkdnd_wrapper import TkDND
root = Tkinter.Tk()
dnd = TkDND(root)
entry = Tkinter.Entry()
entry.pack()
def handle(event):
event.widget.insert(0, event.data)
dnd.bindtarget(entry, handle, 'text/uri-list')
root.mainloop()
And here is the code for untested_tkdnd_wrapper.py:
import os
import Tkinter
def _load_tkdnd(master):
tkdndlib = os.environ.get('TKDND_LIBRARY')
if tkdndlib:
master.tk.eval('global auto_path; lappend auto_path {%s}' % tkdndlib)
master.tk.eval('package require tkdnd')
master._tkdnd_loaded = True
class TkDND(object):
def __init__(self, master):
if not getattr(master, '_tkdnd_loaded', False):
_load_tkdnd(master)
self.master = master
self.tk = master.tk
# Available pre-defined values for the 'dndtype' parameter:
# text/plain
# text/plain;charset=UTF-8
# text/uri-list
def bindtarget(self, window, callback, dndtype, event='<Drop>', priority=50):
cmd = self._prepare_tkdnd_func(callback)
return self.tk.call('dnd', 'bindtarget', window, dndtype, event,
cmd, priority)
def bindtarget_query(self, window, dndtype=None, event='<Drop>'):
return self.tk.call('dnd', 'bindtarget', window, dndtype, event)
def cleartarget(self, window):
self.tk.call('dnd', 'cleartarget', window)
def bindsource(self, window, callback, dndtype, priority=50):
cmd = self._prepare_tkdnd_func(callback)
self.tk.call('dnd', 'bindsource', window, dndtype, cmd, priority)
def bindsource_query(self, window, dndtype=None):
return self.tk.call('dnd', 'bindsource', window, dndtype)
def clearsource(self, window):
self.tk.call('dnd', 'clearsource', window)
def drag(self, window, actions=None, descriptions=None,
cursorwin=None, callback=None):
cmd = None
if cursorwin is not None:
if callback is not None:
cmd = self._prepare_tkdnd_func(callback)
self.tk.call('dnd', 'drag', window, actions, descriptions,
cursorwin, cmd)
_subst_format = ('%A', '%a', '%b', '%D', '%d', '%m', '%T',
'%W', '%X', '%Y', '%x', '%y')
_subst_format_str = " ".join(_subst_format)
def _prepare_tkdnd_func(self, callback):
funcid = self.master.register(callback, self._dndsubstitute)
cmd = ('%s %s' % (funcid, self._subst_format_str))
return cmd
def _dndsubstitute(self, *args):
if len(args) != len(self._subst_format):
return args
def try_int(x):
x = str(x)
try:
return int(x)
except ValueError:
return x
A, a, b, D, d, m, T, W, X, Y, x, y = args
event = Tkinter.Event()
event.action = A # Current action of the drag and drop operation.
event.action_list = a # Action list supported by the drag source.
event.mouse_button = b # Mouse button pressed during the drag and drop.
event.data = D # The data that has been dropped.
event.descr = d # The list of descriptions.
event.modifier = m # The list of modifier keyboard keys pressed.
event.dndtype = T
event.widget = self.master.nametowidget(W)
event.x_root = X # Mouse pointer x coord, relative to the root win.
event.y_root = Y
event.x = x # Mouse pointer x coord, relative to the widget.
event.y = y
event.action_list = str(event.action_list).split()
for name in ('mouse_button', 'x', 'y', 'x_root', 'y_root'):
setattr(event, name, try_int(getattr(event, name)))
return (event, )
Together with Tkdnd, you will find a tkdnd.tcl program which is a higher level over the own C extension it provides. I didn't wrap this higher level code, but it could be more interesting to replicate it in Python than to use this lower level wrapper.
Things have progressed since this question was originally posted, and tkdnd2.8 (Tcl extensions) and TkinterDnD2 (Python wrapper for tkdnd2.8) are readily available on SourceForge.net.
Here's minimal sample code to do exactly what you've asked.
import Tkinter
from TkinterDnD2 import *
def drop(event):
entry_sv.set(event.data)
root = TkinterDnD.Tk()
entry_sv = Tkinter.StringVar()
entry = Tkinter.Entry(root, textvar=entry_sv, width=80)
entry.pack(fill=Tkinter.X)
entry.drop_target_register(DND_FILES)
entry.dnd_bind('<<Drop>>', drop)
root.mainloop()
You can see How to Install and Use TkDnD with Python 2.7 Tkinter on OSX for download and installation info for both Windows and Mac on Python 2.7 and 3.6.
you can now simple use tkinterdnd2. I've forked it, built it, and upload it to pypi so you could simply pip install tkinterdnd2. usage examples here
or if you are too lasy here's a quick example:
import tkinter as tk
from tkinterdnd2 import DND_FILES, TkinterDnD
root = TkinterDnD.Tk() # notice - use this instead of tk.Tk()
lb = tk.Listbox(root)
lb.insert(1, "drag files to here")
# register the listbox as a drop target
lb.drop_target_register(DND_FILES)
lb.dnd_bind('<<Drop>>', lambda e: lb.insert(tk.END, e.data))
lb.pack()
root.mainloop()
this will open up this
you simply drag over files
(by the way I've used listbox instead of entry but it will work exactly the same)

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