Check If Port is Open in Python3? - python

In python 3 Given an IP address, I want to check if a specefic port is open for TCP Connection. How can I do that?
Please Note, I don't want to wait at all. If no response was recieved immediately then just report it's closed.

This is a Python3 example I got from https://www.kite.com/python/answers/how-to-check-if-a-network-port-is-open-in-python
import socket
a_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
port = 8080
location = ("127.0.0.1", port)
check = a_socket.connect_ex(location)
if check == 0:
print("Port is open")
else:
print("Port is not open")

You can use simple script
#!/usr/bin/python
import socket
host = "127.0.0.1"
port = 9003
# try to connect to a bind shell
try:
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((host, port))
print(f"Port {port} is open")
s.close()
except socket.error:
print(f"Port {port} closed.")
Constant socket.SOCK_STREAM here response for TCP connection.

You can do something like this to check if a port is taken or if it's open:
import socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
location = ("127.0.0.1", 80)
result = sock.connect_ex(location)
if result == 0:
print("Port is open")
else:
print("Port is closed")
In this, the socket.AF_INET specifies the IP address family (IPv4) and socket.SOCK_STREAM specifies the socket type (TCP).

Related

TCP able to send only first message

I make client-sever app. It look like this:
client
import socket
host = '127.0.0.1'
port = 1338
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((host, port))
while True:
st = input("Your message: ")
byt = st.encode()
s.send(byt)
server
import socket
host = ''
port = 1338
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((host, port))
while True:
s.listen(5)
conn, addr = s.accept()
data = conn.recv(2000)
print(data.decode())
Problem is that only first message is display. How can I solve this problem?
The server receives data only once after accepting a connection from the client. In-order to receive continuously, you can have a while loop for receiving data from the client.
import socket
host = ''
port = 1338
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((host, port))
while True:
s.listen(5)
conn, addr = s.accept()
condition = True
while condition:
data = conn.recv(2000)
if not data: break
print(data.decode())
So, the above code will receive data as long the user provides data. You can separate the data receiving part in a separate thread too.
As you have the client's connect outside the loop, you have to place the server's listen and accept also outside the loop, since the connection is to be established only once.

ConnectionRefusedError when trying to host python socket server on raspberry pi

I'm trying to make a basic python networking program. All I'm trying to do is send strings of text back and forth between the server and the client. I'm trying to host the server on my Raspberry Pi, and connect with a client on Windows 10. The program works great locally on my computer, but when I try to connect to my server, it gives me ConnectionRefusedError: [WinError 10061] No connection could be made because the target machine actively refused it. My server code is as follows:
import socket # Import socket module
import netifaces as ni
s = socket.socket() # Create a socket object
host = socket.gethostname() # Get local machine name
port = 12345 # Reserve a port for your service.
s.bind((host, port))
#host_ip = ni.ifaddresses('wlan0')[ni.AF_INET][0]['addr']
host_ip = "bruh?"
print("Server started! \nHostname: " + host + " \nIP: " + host_ip + " \nPort: " + str(port))
s.listen() # Now wait for client connection.
while True:
c, addr = s.accept() # Establish connection with client.
print('Got connection from', addr)
output = "Welcome to the server!".encode()
c.send(output)
c.close()
Client code:
import socket
s = socket.socket()
host = 192.168.1.21
port = 12345
s.connect((host, int(port)))
noResponse = False
serverResponse = s.recv(1024).decode()
print(serverResponse)
s.close()
Does anyone know what my problem is? Thanks.
There may be a few reasons you are getting a ConnectionRefusedError, please try the following:
Check that no firewall is blocking your connection.
Double-check the server IP, if it is wrong you may get this error.
Try to use Hercules to check the connection.
Also, I would change the code as follow:
Server:
import socket
HOST = '' # localhost
PORT = # IMPORTANT !! Do not use reserved ports
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
sock.bind((HOST, PORT))
sock.listen()
conn, addr = sock.accept()
with conn:
print('Connected by', addr)
while True:
data = conn.recv(1024)
if not data:
break
print('Data: ',data)
conn.sendall('RT')
Client:
import socket
HOST = '' # server IP address
PORT = # server port
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
sock.connect((HOST, PORT))
sock.sendall('Hello, I am the Client')
data = sock.recv(1024)
print('Received', data)
By doing this you are using a TCP connection and you can test your code with different TCP server and client emulators.

Socket Error : No connection could be made because targeted machine actively refused it

Note : This problem has been completely solved, as was am running client.py before server.py
Just got started with socket programming, I have created the below code and expecting to print some byte message, but it isn't doing that.
I just want to make the message available for any person on any
machine. But it's refusing by the machine to do that.
Here is my code:
server.py
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
port = 12048
s.bind((socket.gethostname(), port))
s.listen()
while True:
c, addr = s.accept()
print("Got connection from", addr)
c.send(bytes("Thank you", "utf-8"))
client.py
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
port = 12048
s.connect(('192.168.0.1', port))
msg = s.recv(1024)
print(msg.decode("utf-8"))
Some images to better explain my errors:
Any help would be appreciated!!!
It looks like in the server.py script you use s.bind((socket.gethostname(), port)) where socket.gethostname() is a hostname, but in the client.py script you use s.connect(('192.168.0.1', port)) where '192.168.0.1' is the hostname you are trying to connect.
I think there you have socket.gethostname() != '192.168.0.1' and that's the problem.
Also, you can bind to all available IP addresses on the host using this solution Python socket bind to any IP?
Let's use listen_ip = socket.gethostbyname(socket.gethostname()) for connection since socket.gethostname() may return hostname instead of IP and it will not be solved by python dns resolver in local network if it was local name, not DNS.
and use it later as s.bind((listen_ip, port)) and s.connect((listen_ip, port))
After some debugging I've got a working solution for you
There are the scripts required.
server.py
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
host = socket.gethostbyname(socket.gethostname())
port = 12_048
s.bind((host, port))
s.listen()
print("Server listening # {}:{}".format(host, port))
while True:
c, addr = s.accept()
print("Got connection from", addr)
c.send(bytes("Thank you", "utf-8"))
client.py
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
host = '192.168.1.162' # The IP printed by the server must be set here
# or we can set it using env variable named SERVER_IP
if 'SERVER_IP' in os.environ:
host = os.environ['SERVER_IP']
port = 12048
print("Connecting to {}:{}".format(host, port))
s.connect((host, port))
msg = s.recv(1024)
print(msg.decode("utf-8"))
In a chat conversation we concluded that the hardcoded IP in the question is not the correct one. This solution does have the IP he needed but it will be different in each case. Remeber that server.py needs to be launched first, and when you see the printed Server listening # IP:12048, write that IP in client.py and launch it. Client does need to be launched after seeing that line even if you already know the IP, as the server needs some time to be ready and the client will crash if it tries to connect to the server while it is not ready.
server.py
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
host = socket.gethostbyname(socket.gethostname())
port = 12048
s.bind((host, port))
s.listen()
print("Server listening # {}:{}".format(host, port))
while True:
c, addr = s.accept()
print("Got connection from", addr)
c.send(bytes("Thank you", "utf-8"))
client.py
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
host = '192.168.1.162' # The IP printed by the server must be set here
port = 12048
print("Connecting to {}:{}".format(host, port))
s.connect((host, port))
msg = s.recv(1024)
print(msg.decode("utf-8"))

Keep Client connection alive

I am a beginner in python socket programming. My question is, I have a TCP server in listen mode at that time client will send data to the server. But when my TCP server is unavailable at that I want a client to go and check for connection every time (something like try exception method with while loop).
I have tried tricks but that didn't work out, it gives o/p like connection refused when my TCP server is unavailable. Below is my code help me with same.
# client.py
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
host = socket.gethostname()
port = 2195
s.connect((host, 2195))
while 1:
try:
print "Try loop"
s.sendall("Welcome to Python\r\n")
print "Try loop2"
time.sleep(5)
except:
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((host, port))
s.close()
I have tried many solutions but below code works for me.
client.py
import socket
import time
while True:
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR,1)
host = socket.gethostname()
port = 2195
try:
s.connect((host , port))
s.sendall("Welcome to Python\r\n")
except:
print "Error"
time.sleep(5)
s.close()

Python Socket Error "Only one usage of each socket address is normally permitted"

I have a basic server and client that prints a message on the server when a client connects, and then prints a message on the client saying "Thanks for connecting." But when I try to run the server again(after closing it), I get "error: Only one usage of each socket address is normally permitted"(Not exact). And when I change the port again it works.
#Server
import socket
s = socket.socket()
host = socket.gethostname()
port = 12345
s.bind((host, port))
s.listen(5)
while True:
c, addr = s.accept()
print 'Got connection from', addr
c.send('Thank you for connecting')
c.close()
.
#Client
import socket
s = socket.socket()
host = socket.gethostname()
port = 12345
s.connect((host, port))
print s.recv(1024)
s.close
If I change the last two lines of code for the server to
break
c.close()
it works but closes the server.
How can I keep the server up after the client disconnects without having to change the port each time?
You want to set the socket option SO_REUSEADDR:
Example:
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
s.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)

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