How to call Python Tornado Websocket Server inside another Python - python

I would like to implement Python Tornado Websocket Server inside another Python (main) and trigger send messages when needed. The main creates two threads. One of them is for Python Server and the other is for my loop that will trigger message.
When I start server from initial, server works fine however because its endless following main files doesn't run. So I start server inside a thread but this time I receive "RuntimeError: There is no current event loop in thread 'Thread-1 (start_server)'"
Main.py
import tornadoserver
import time
from threading import Lock, Thread
class Signal:
def __init__(self):
#self.socket = tornadoserver.initiate_server()
print("start")
def start_server(self):
print("start Server")
self.socket = tornadoserver.initiate_server()
def brd(self):
print("start Broad")
i = 0
while True:
time.sleep(3)
self.socket.send(i)
i = i + 1
def job(self):
# --------Main--------
threads = []
for func in [self.start_server, self.brd, ]:
threads.append(Thread(target=func))
threads[-1].start()
for thread in threads:
thread.join()
Signal().job()
tornadoserver.py
import tornado.web
import tornado.httpserver
import tornado.ioloop
import tornado.websocket as ws
from tornado.options import define, options
import time
define('port', default=4041, help='port to listen on')
ws_clients = []
class web_socket_handler(ws.WebSocketHandler):
#classmethod
def route_urls(cls):
return [(r'/', cls, {}), ]
def simple_init(self):
self.last = time.time()
self.stop = False
def open(self):
self.simple_init()
if self not in ws_clients:
ws_clients.append(self)
print("New client connected")
self.write_message("You are connected")
def on_message(self, message):
if self in ws_clients:
print("received message {}".format(message))
self.write_message("You said {}".format(message))
self.last = time.time()
def on_close(self):
if self in ws_clients:
ws_clients.remove(self)
print("connection is closed")
self.loop.stop()
def check_origin(self, origin):
return True
def send_message(self, message):
self.write_message("You said {}".format(message))
def send(message):
for c in ws_clients:
c.write_message(message)
def initiate_server():
# create a tornado application and provide the urls
app = tornado.web.Application(web_socket_handler.route_urls())
# setup the server
server = tornado.httpserver.HTTPServer(app)
server.listen(options.port)
# start io/event loop
tornado.ioloop.IOLoop.instance().start()

Using Google I found tornado issue
Starting server in separate thread gives... RuntimeError: There is no current event loop in thread 'Thread-4' · Issue #2308 · tornadoweb/tornado
and it shows that it has to use
asyncio.set_event_loop(asyncio.new_event_loop())
to run event loop in new thread
Something like this
import asyncio
# ...
def initiate_server():
asyncio.set_event_loop(asyncio.new_event_loop()) # <---
# create a tornado application and provide the urls
app = tornado.web.Application(web_socket_handler.route_urls())
# setup the server
server = tornado.httpserver.HTTPServer(app)
server.listen(options.port)
# start io/event loop
tornado.ioloop.IOLoop.instance().start()

Related

Python consume RabbitMQ and run SocketIO server

Setup
I have a python application, which should consume messages from a RabbitMQ and act as a SocketIO server to a Vue2 APP. When it receives messages from RabbitMQ it should send out a message over SocketIO to the Vue2 APP. Therefore I wrote 2 classes RabbitMQHandler and SocketIOHandler. I am starting the RabbitMQHandler in a separate thread so that both the RabbitMQ consume and the wsgi server can run in parallel.
Code
import random
import threading
import socketio
import eventlet
import sys
import os
import uuid
import pika
from dotenv import load_dotenv
import logging
class RabbitMQHandler():
def __init__(self, RABBITMQ_USER, RABBITMQ_PW, RABBITMQ_IP):
self.queue_name = 'myqueue'
self.exchange_name = 'myqueue'
credentials = pika.PlainCredentials(RABBITMQ_USER, RABBITMQ_PW)
self.connection = pika.BlockingConnection(pika.ConnectionParameters(RABBITMQ_IP, 5672, '/', credentials))
self.channel = self.connection.channel()
self.channel.queue_declare(queue=self.queue_name)
self.channel.exchange_declare(exchange=self.exchange_name, exchange_type='fanout')
self.channel.queue_bind(exchange=self.exchange_name, queue=self.queue_name)
def __enter__(self):
return self
def __exit__(self, exc_type, exc_value, traceback):
self.connection.close()
def run(self, callback):
logging.info('start consuming messages...')
self.channel.basic_consume(queue=self.queue_name,auto_ack=True, on_message_callback=callback)
self.channel.start_consuming()
class SocketIOHandler():
def __init__(self):
self.id = str(uuid.uuid4())
# create a Socket.IO server
self.sio = socketio.Server(async_mode='eventlet', cors_allowed_origins='*')
# wrap with a WSGI application
self.app = socketio.WSGIApp(self.sio)
self.sio.on('connect_to_backend', self.handle_connect)
self.sio.on('random_number', self.handle_random_number)
def handle_connect(self, sid, msg):
logging.info('new socket io message')
self.emit('connect_success', {
'success': True,
})
def handle_random_number(self, sid, msg):
logging.info('handle_random_number')
self.emit('response_random_number', { 'number': random.randint(0,10)})
def emit(self, event, msg):
logging.info('socket server: {}'.format(self.id))
logging.info('sending event: "{}"'.format(event))
self.sio.emit(event, msg)
logging.info('sent event: "{}"'.format(event))
def run(self):
logging.info('start web socket on port 8765...')
eventlet.wsgi.server(eventlet.listen(('', 8765)), self.app)
def start_rabbitmq_handler(socketio_handler, RABBITMQ_USER, RABBITMQ_PW, RABBITMQ_IP):
def callback(ch, method, properties, body):
logging.info('rabbitmq handler')
socketio_handler.emit('response_random_number', { 'number': random.randint(0,10)})
with RabbitMQHandler(RABBITMQ_USER, RABBITMQ_PW, RABBITMQ_IP) as rabbitmq_handler:
rabbitmq_handler.run(callback=callback)
threads = []
def main():
global threads
load_dotenv()
RABBITMQ_USER = os.getenv('RABBITMQ_USER')
RABBITMQ_PW = os.getenv('RABBITMQ_PW')
RABBITMQ_IP = os.getenv('RABBITMQ_IP')
socketio_handler = SocketIOHandler()
rabbitmq_thread = threading.Thread(target=start_rabbitmq_handler, args=(socketio_handler, RABBITMQ_USER, RABBITMQ_PW, RABBITMQ_IP))
threads.append(rabbitmq_thread)
rabbitmq_thread.start()
socketio_handler.run()
if __name__ == '__main__':
try:
logging.basicConfig(level=logging.INFO)
logging.getLogger("pika").propagate = False
main()
except KeyboardInterrupt:
try:
for t in threads:
t.exit()
sys.exit(0)
except SystemExit:
for t in threads:
t.exit()
os._exit(0)
Problem
The Problem is, that when the RabbitMQHandler receives a message the event response_random_number does not get through to the Vue2 APP. Even though it is emited in the callback function. When I send the random_number event from the Vue2 APP to the python application I do get the response_random_number event back from the python application in the Vue2 APP.
So all connections work on their own, but not together. My guess would be, that there is some sort of threading communication error. I added the id to the SocketIOHandler class to make sure it is the same instanced object and the prints are the same.
The logs 'socket server: ...', sending event: ... and sent event: ... tell me, that the function is being called correctly.

Python Quart Unable to shutdown background task

I am working on a Python app, but I am moving from Flask to Quart. The application needs a background task that runs constantly whilst the application is running.
When I try to stop the process using control-c, the thread doesn't close cleanly and sits in the while loop in the shutdown routine.
while not self._master_thread_class.shutdown_completed:
if not pro:
print('[DEBUG] Thread is not complete')
pro = True
I have followed this Stackoverflow question, but I can't figure out how to cleanly shutdown the background thread so I would love an explanation please as it seems like the Quart Documentation is lacking a bit.
MasterThread class:
import asyncio
class MasterThread:
def __init__(self, shutdown_requested_event):
self._shutdown_completed = False
self._shutdown_requested_event = shutdown_requested_event
self._shutdown_requested = False
def __del__(self):
print('Thread was deleted')
def run(self, loop) -> None:
asyncio.set_event_loop(loop)
loop.run_until_complete(self._async_entrypoint())
#asyncio.coroutine
def _async_entrypoint(self) -> None:
while not self. _shutdown_requested and \
not self._shutdown_requested_event.isSet():
#print('_main_loop()')
pass
if self._shutdown_requested_event.wait(0.1):
self. _shutdown_requested = True
print('[DEBUG] thread has completed....')
self._shutdown_completed = True
def _main_loop(self) -> None:
print('_main_loop()')
Main application module:
import asyncio
import threading
from quart import Quart
from workthr import MasterThread
app = Quart(__name__)
class Service:
def __init__(self):
self._shutdown_thread_event = threading.Event()
self._master_thread = MasterThread(self._shutdown_thread_event)
self._thread = None
def __del__(self):
self.stop()
def start(self):
loop = asyncio.get_event_loop()
self._thread = threading.Thread(target=self._master_thread.run, args=(loop,))
self._thread.start()
return True
def stop(self) -> None:
print('[DEBUG] Stop signal caught...')
self._shutdown_thread_event.set()
while not self._master_thread.shutdown_completed:
print('[DEBUG] Thread is not complete')
print('[DEBUG] Thread has completed')
self._shutdown()
def _shutdown(self):
print('Shutting down...')
service = Service()
service.start()
Quart has startup and shutdown methods that allow something to be started before the server starts serving and stopped when the server finishes serving. If your background task is mostly IO bound I'd recommend just using a coroutine function rather than a thread,
async def background_task():
while True:
...
#app.before_serving
async def startup():
app.background_task = asyncio.ensure_future(background_task())
#app.after_serving
async def shutdown():
app.background_task.cancel() # Or use a variable in the while loop
Or you can do the same with your Service,
#app.before_serving
async def startup():
service.start()
#app.after_serving
async def shutdown():
service.stop()

Tornado 5.0.2 with Python 3.5.3 - accessing tornado from separate thread

the problem is about the exception:
An exception of type RuntimeError occured. Arguments: ("There is no current event loop in thread '......'.",)"
I have an application that is able to run fine in Python 2.7.13 with same tornado release but show the above error in Python 3.5.3. after reading for some time around the web I've discovered that the problem is about to calling the write_message() method from another thread, other than the original ioloop thread.
Searching for a solution got me to solve this issue by means of the add_callback method as shown into the code reported below.
Is my approach is correct or is there a more correct, elegant way to perform this thing?
#!/usr/bin/python3
import sys
import tornado.httpserver
import tornado.websocket
#import tornado.ioloop
from tornado.ioloop import IOLoop
import tornado.web
import socket
import threading
import time
# ----------------------------------------
# GLOBAL VARIABLE SECTION
# ----------------------------------------
clients=[]
exitGlobalFlag = False
io_loop=None
# ----------------------------------------
# TORNADO HANDLER
# ----------------------------------------
class WSHandler(tornado.websocket.WebSocketHandler):
def check_origin(self, origin):
return True
def open(self):
global clients
print("New connection was opened from " + self.request.remote_ip)
print("Path: " + self.request.path)
self.write_message("Welcome to my websocket!")
if self not in clients:
clients.append(self)
def on_message(self, message):
global exitGlobalFlag
print("Incoming message: "+message)
self.write_message("["+self.request.remote_ip+"] You said: " + message)
if (message == "WEBMSG:QUIT"):
exitGlobalFlag = True
self.stopTornado()
elif (message == "WEBMSG:LOGOUT"):
self.onCloseWrapper()
else:
pass
def onCloseWrapper(self):
print("LOGOUT command received...")
self.close()
def on_close(self):
global clients
print("Connection was closed...")
if self in clients:
clients.remove(self)
def stopTornado(self):
tornado.ioloop.IOLoop.instance().stop()
# ----------------------------------------
# Thread
# ----------------------------------------
class myThread (threading.Thread):
def __init__(self, threadID, name, counter):
threading.Thread.__init__(self)
self.threadID = threadID
self.name = name
self.counter = counter
def send_msg_web(self, counter):
"""
This is the code that need to use the write_message inside the Tornado server.
Counter is used only to show how pass arguments.
"""
global clients
# For every active client I'll send a message
for client in clients:
try:
msg='(Thread: ' + self.name + ') Say hello!!! counter: ' + str(counter)
client.write_message(msg) # No exception arise now
except tornado.websocket.WebSocketClosedError:
msg="("+caller+") WebSocketClosedError exception!"
print (msg)
except Exception as e:
msg="("+caller+")" + e.__doc__
print (msg)
pass
def call(self, cbfn, *args):
"""
This function is basically a wrapper and is used to
set the callback function that will be called
directly into the next Tornado loop cycle.
In this example the callback function take an argument but
can be extended to many arguments as needed by simply
adding the needed args[] instructions, in this case only one
argument is taken so only args[0] is specified.
"""
global io_loop
ioloop = io_loop
ioloop.add_callback(cbfn, args[0]) # cbfn is the function that will called and in this example take one argument
def run(self):
global clients
counter = 0
print ('Thread: ' + self.name + ' is starting ')
# Main loop of the thread that have to perform
# some stuff with the client connected to the
# Tornado web server, active client are stored
# inside the global array clients
while not(exitGlobalFlag):
time.sleep(1)
self.call(self.send_msg_web, counter) # This is the wrapper for the function that will be called by Tornado
counter+=1
# ----------------------------------------
# MAIN APPLICATION
# ----------------------------------------
if __name__ == "__main__":
# Set the tornado server
application = tornado.web.Application([(r'/ws', WSHandler),])
http_server = tornado.httpserver.HTTPServer(application)
http_server.listen(8888)
myIP = socket.gethostbyname(socket.gethostname())
print("Websocket Server Started at: " + myIP)
# Define the tornado IOLoop
io_loop = IOLoop.current()
# Run the thread that will use the Tornado write_message
thread1 = myThread(1, "Thread-1", 1)
thread1.start()
# Start the Tornado IOLoop
io_loop.start()
# Exiting from application
print("Quit application!")
# Force closing of all running thread before exit
exitGlobalFlag = True
sys.exit(0)

python - handle tornado connections into while loop

I have a server running a loop that reads data from a device and I want to send them to all clients who connect on a websocket on tornado.
I tried putting the loop inside the open function but then it can't handle on_close function or new connections.
What is best practice to do that?
#!/usr/bin/env python
import tornado.httpserver
import tornado.websocket
import tornado.ioloop
import tornado.web
import socket
class MyWebSocketServer(tornado.websocket.WebSocketHandler):
def open(self):
print('new connection'+self.request.remote_ip)
try:
while True:
'''
read and send data
'''
except Exception,error:
print "Error on Main: "+str(error)
def on_close(self):
print('connection closed'+self.request.remote_ip)
application=tornado.web.Application([(r'/ws',MyWebSocketServer),])
if __name__=="__main__":
http_server = tornado.httpserver.HTTPServer(application)
http_server.listen(8000)
print('start')
tornado.ioloop.IOLoop.instance().start()
Thanks
Here's a full example about running your blocking code in a separate thread and broadcasting messages to all connected clients.
...
from concurrent.futures import ThreadPoolExecutor
executor = ThreadPoolExecutor(max_workers=1) # spawn only 1 thread
class MyWebSocketServer(tornado.websocket.WebSocketHandler):
connections = set() # create a set to hold connections
def open(self):
# put the new connection in connections set
self.connections.add(self)
def on_close(self):
print('connection closed'+self.request.remote_ip)
print('new connection'+self.request.remote_ip)
# remove client from connections
self.connections.remove(self)
#classmethod
def send_message(cls, msg):
for client in cls.connections:
client.write_message(msg)
def read_from_serial(loop, msg_callback):
"""This function will read from serial
and will run in aseparate thread
`loop` is the IOLoop instance
`msg_allback` is the function that will be
called when new data is available from usb
"""
while True:
# your code ...
# ...
# when you get new data
# tell the IOLoop to schedule `msg_callback`
# to send the data to all clients
data = "new data"
loop.add_callback(msg_callback, data)
...
if __name__ == '__main__':
loop = tornado.ioloop.IOLoop.current()
msg_callback = MyWebSocketServer.send_message
# run `read_from_serial` in another thread
executor.submit(read_from_serial, loop, msg_callback)
...
loop.start()

python Tornado websockets how to send message every X seconds?

I am trying to cobble together a test which allows websockets clients to connect to a Tornado server and I want the Tornado server to send out a message to all clients every X seconds.
The reason I am doing this is because wbesockets connections are being silently dropped somewhere and I am wondering of periodic "pings" sent by the websockets server will maintain the connection.
I'm afraid it's a pretty noobish question and the code below is rather a mess. I just don't have my head wrapped around Tornado and scope enough to make it work.
import tornado.httpserver
import tornado.websocket
import tornado.ioloop
import tornado.web
import tornado.gen
import time
from tornado import gen
class WSHandler(tornado.websocket.WebSocketHandler):
def open(self):
print 'http://mailapp.crowdwave.com/girlthumb.jpg'
self.write_message("http://www.example.com/girlthumb.jpg")
def on_message(self, message):
print 'Incoming message:', message
self.write_message("http://www.example.com/girlthumb.jpg")
def on_close(self):
print 'Connection was closed...'
#gen.engine
def f():
yield gen.Task(tornado.ioloop.IOLoop.instance().add_timeout, time.time() + 8)
self.write_message("http://www.example.com/x.png")
print 'x'
#gen.engine
def g():
yield gen.Task(tornado.ioloop.IOLoop.instance().add_timeout, time.time() + 4)
self.write_message("http://www.example.com/y.jpg")
print 'y'
application = tornado.web.Application([
(r'/ws', WSHandler),
])
if __name__ == "__main__":
tornado.ioloop.IOLoop.instance().add_callback(f)
tornado.ioloop.IOLoop.instance().add_callback(g)
http_server = tornado.httpserver.HTTPServer(application)
http_server.listen(8888)
tornado.ioloop.IOLoop.instance().start()
Why don't you try write a scheduler inside it? :)
def schedule_func():
#DO SOMETHING#
#milliseconds
interval_ms = 15
main_loop = tornado.ioloop.IOLoop.instance()
sched = tornado.ioloop.PeriodicCallback(schedule_func,interval_ms, io_loop = main_loop)
#start your period timer
sched.start()
#start your loop
main_loop.start()
Found that the accepted answer for this is almost exactly what I want:
How to run functions outside websocket loop in python (tornado)
With a slight modification, the accepted answer at the above link continually sends out ping messages. Here is the mod:
Change:
def test(self):
self.write_message("scheduled!")
to:
def test(self):
self.write_message("scheduled!")
tornado.ioloop.IOLoop.instance().add_timeout(datetime.timedelta(seconds=5), self.test)

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