PySide, Pyqt - Is there a way to crop image while saving? [duplicate] - python

I have opened a image in a QHBoxLayout. I need to crop the opened image and save the cropped image. How I can do this in PySide?
import sys
from PySide import QtGui, QtCore
class Example(QtGui.QWidget):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
hbox = QtGui.QHBoxLayout(self)
pixmap = QtGui.QPixmap("re.png")
lbl = QtGui.QLabel(self)
lbl.setPixmap(pixmap)
self.rect = QtCore.QRect()
hbox.addWidget(lbl)
self.setLayout(hbox)
self.setGeometry(300, 300, 280, 170)
self.setWindowTitle('Open Image')
self.show()
# Tried here to implement Qpen
#self.painter = QtGui.QPainter(self)
#self.painter.setPen(QtGui.QPen(QtCore.Qt.black, 1, QtCore.Qt.SolidLine));
#self.painter.drawRect(self.rect);
def main():
app = QtGui.QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())
if __name__ == '__main__':
main()

I suggest use class QtGui.QRubberBand to select area of image to crop. (PySide also implements the same functionality as PyQt)
First, implement method mouseMoveEvent (self, QMouseEvent), mouseReleaseEvent (self, QMouseEvent) and mousePressEvent (self, QMouseEvent) (More infomation read in QtGui.QRubberBand class reference).
Next, get last geometry of QtGui.QRubberBand to crop image by use QRect QWidget.geometry (self).
Last, Use QPixmap QPixmap.copy (self, QRect rect = QRect()) to crop image by put geometry from crop area. And save image it by use bool QPixmap.save (self, QString fileName, str format = None, int quality = -1).
Example;
import sys
from PyQt4 import QtGui, QtCore
class QExampleLabel (QtGui.QLabel):
def __init__(self, parentQWidget = None):
super(QExampleLabel, self).__init__(parentQWidget)
self.initUI()
def initUI (self):
self.setPixmap(QtGui.QPixmap('input.png'))
def mousePressEvent (self, eventQMouseEvent):
self.originQPoint = eventQMouseEvent.pos()
self.currentQRubberBand = QtGui.QRubberBand(QtGui.QRubberBand.Rectangle, self)
self.currentQRubberBand.setGeometry(QtCore.QRect(self.originQPoint, QtCore.QSize()))
self.currentQRubberBand.show()
def mouseMoveEvent (self, eventQMouseEvent):
self.currentQRubberBand.setGeometry(QtCore.QRect(self.originQPoint, eventQMouseEvent.pos()).normalized())
def mouseReleaseEvent (self, eventQMouseEvent):
self.currentQRubberBand.hide()
currentQRect = self.currentQRubberBand.geometry()
self.currentQRubberBand.deleteLater()
cropQPixmap = self.pixmap().copy(currentQRect)
cropQPixmap.save('output.png')
if __name__ == '__main__':
myQApplication = QtGui.QApplication(sys.argv)
myQExampleLabel = QExampleLabel()
myQExampleLabel.show()
sys.exit(myQApplication.exec_())

I would use QImage's copy method:
im2 = im.copy(self.rect)
im2.save(...)

import sys
from PyQt5 import QtGui, QtCore,QtWidgets
from PyQt5.QtWidgets import QRubberBand, QLabel, QApplication, QWidget
from PyQt5.QtGui import QPixmap
from PyQt5.QtCore import QRect
class QExampleLabel (QLabel):
def __init__(self, parentQWidget = None):
super(QExampleLabel, self).__init__(parentQWidget)
self.initUI()
def initUI (self):
self.setPixmap(QPixmap('input.png'))
def mousePressEvent (self, eventQMouseEvent):
self.originQPoint = eventQMouseEvent.pos()
self.currentQRubberBand = QRubberBand(QRubberBand.Rectangle, self)
self.currentQRubberBand.setGeometry(QRect(self.originQPoint, QtCore.QSize()))
self.currentQRubberBand.show()
def mouseMoveEvent (self, eventQMouseEvent):
self.currentQRubberBand.setGeometry(QRect(self.originQPoint, eventQMouseEvent.pos()).normalized())
def mouseReleaseEvent (self, eventQMouseEvent):
self.currentQRubberBand.hide()
currentQRect = self.currentQRubberBand.geometry()
self.currentQRubberBand.deleteLater()
cropQPixmap = self.pixmap().copy(currentQRect)
cropQPixmap.save('output.png')
if __name__ == '__main__':
myQApplication = QApplication(sys.argv)
myQExampleLabel = QExampleLabel()
myQExampleLabel.show()
sys.exit(myQApplication.exec_())

Related

PyQT6: How to add an image in Table Widget [duplicate]

I'm very new to Python and even newer to PyQt. I've managed to create a table, but want to add images in certain cells. I've read that I need to subclass the QTableWidget class, or possibly the QTableWidgetItem class and re-implement the QPaintEvent. If anyone has an example of what goes into re-implementing the QPaintEvent I would really appreciate it.
Thanks,
Stephen
from PyQt4 import QtGui
import sys
imagePath = "enter the path to your image here"
class ImgWidget1(QtGui.QLabel):
def __init__(self, parent=None):
super(ImgWidget1, self).__init__(parent)
pic = QtGui.QPixmap(imagePath)
self.setPixmap(pic)
class ImgWidget2(QtGui.QWidget):
def __init__(self, parent=None):
super(ImgWidget2, self).__init__(parent)
self.pic = QtGui.QPixmap(imagePath)
def paintEvent(self, event):
painter = QtGui.QPainter(self)
painter.drawPixmap(0, 0, self.pic)
class Widget(QtGui.QWidget):
def __init__(self):
super(Widget, self).__init__()
tableWidget = QtGui.QTableWidget(10, 2, self)
tableWidget.setCellWidget(0, 1, ImgWidget1(self))
tableWidget.setCellWidget(1, 1, ImgWidget2(self))
if __name__ == "__main__":
app = QtGui.QApplication([])
wnd = Widget()
wnd.show()
sys.exit(app.exec_())
Two ways of doing it, since you asked for the painEvent.
Credits: http://www.mail-archive.com/pyqt#riverbankcomputing.com/msg01259.html
Hope this helps.
Edit: Added requested solution using a QTableWidget subclass.
from PyQt4 import QtGui
import sys
class ImageWidget(QtGui.QWidget):
def __init__(self, imagePath, parent):
super(ImageWidget, self).__init__(parent)
self.picture = QtGui.QPixmap(imagePath)
def paintEvent(self, event):
painter = QtGui.QPainter(self)
painter.drawPixmap(0, 0, self.picture)
class TableWidget(QtGui.QTableWidget):
def setImage(self, row, col, imagePath):
image = ImageWidget(imagePath, self)
self.setCellWidget(row, col, image)
if __name__ == "__main__":
app = QtGui.QApplication([])
tableWidget = TableWidget(10, 2)
tableWidget.setImage(0, 1, "<your image path here>")
tableWidget.show()
sys.exit(app.exec_())
I find this solution to be kind to my beginners mind:
from PyQt5 import QtCore, QtGui, QtWidgets
import sys
class KindForMind(object):
def THINK(self, PLEASE):
self.table = QtWidgets.QTableWidget()
pic = QtGui.QPixmap("your_image.jpg")
self.label = QtWidgets.QLabel(PLEASE)
self.label.setPixmap(pic)
self.table.setCellWidget(0,0, self.label)
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
PLEASE = QtWidgets.QWidget()
ui = KindForMind()
ui.THINK(PLEASE)
PLEASE.show()
sys.exit(app.exec_())

Line Animation with QPropertyAnimation

Trying to animate a line growing from nothing to a (0,0) to (200, 200) line with PyQt5 and using QPropertyAnimation. I already read a lot of documentation about Qt and tried several samples, but I just cannot get this to work. This is the code I have now:
from PyQt5 import QtCore
from PyQt5.QtWidgets import QApplication, QWidget, QLabel
from PyQt5.QtGui import QPainter, QPixmap, QPainterPath
from PyQt5.QtCore import QObject, QPointF, QPropertyAnimation, pyqtProperty
from PyQt5.QtCore import QLineF
import sys
class Sample(QWidget):
l1 = QLineF(QPointF(), QPointF())
def __init__(self):
super().__init__()
self.initView()
self.initAnimation()
def initView(self):
self.show()
def initAnimation(self):
self.anim = QPropertyAnimation(self.l1, b'geometry')
self.anim.setDuration(7000)
self.anim.setStartValue(QPointF(0, 0))
self.anim.setEndValue(QPointF(200, 200))
self.anim.start()
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = Sample()
sys.exit(app.exec_())
Not posting all previous attemps, each one fails with a different error. I got a fade out animation on a widget to work, and a picture following a path, but I can seem to make a simple line drawing work. I was hoping to achieve something like this:
Codepen example
Qt documentation is huge and it seems there are several ways to achieve this, painter and timer, animation, variant animation, but I am not very familiar with C++ and the translation to Python is not always easy. Also samples are not that easy to find.
Am I missing something obvious?
Thanks!
For the record, this is what I achieved so far but as soon as I un-comment the QPropertyAnimation creation, app does not launch. Anyway I was still far from the result in the accepted answer.
from PyQt5.QtWidgets import *
from PyQt5.QtGui import *
from PyQt5.QtCore import *
import sys
class MyLine(QGraphicsLineItem, QObject):
def __init__(self):
super().__init__()
def _set_start(self, point):
self.setLine(point.x(), point.y(), self.line().p2().x(), self.line().p2().y())
def _set_end(self, point):
self.setLine(self.line().p1().x(), self.line().p1().y(), point.x(), point.y())
start = pyqtProperty(QPointF, fset=_set_start)
end = pyqtProperty(QPointF, fset=_set_end)
class Example(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
hbox = QHBoxLayout(self)
self.button = QPushButton("Start", self)
self.button.setSizePolicy(QSizePolicy.Fixed, QSizePolicy.Fixed)
hbox.addWidget(self.button)
hbox.addSpacing(40)
self.line = MyLine()
self.line.setLine(0, 0, 10, 10)
scene = QGraphicsScene()
scene.addItem(self.line)
view = QGraphicsView(scene)
hbox.addWidget(view)
self.anim = QPropertyAnimation(self.line, b"end") # crash without error here
# self.anim.setDuration(2500)
# self.anim.setLoopCount(1)
# self.anim.setStartValue(QPointF(10, 10))
# self.anim.setEndValue(QPointF(200, 200))
# self.button.clicked.connect(self.anim.start)
self.setGeometry(300, 300, 380, 250)
self.setWindowTitle('Color anim')
self.show()
if __name__ == "__main__":
app = QApplication([])
ex = Example()
ex.show()
app.exec_()
You have to use QGraphicsView, QGraphicsScene with QGraphicsLineItem as I show below:
from PyQt5 import QtCore, QtGui, QtWidgets
class LineAnimation(QtCore.QObject):
def __init__(self, parent=None):
super(LineAnimation, self).__init__(parent)
self.m_line = QtCore.QLineF()
self.m_item = QtWidgets.QGraphicsLineItem()
self.m_item.setLine(self.m_line)
self.m_item.setPen(
QtGui.QPen(
QtGui.QColor("salmon"),
10,
QtCore.Qt.SolidLine,
QtCore.Qt.SquareCap,
QtCore.Qt.RoundJoin,
)
)
self.m_animation = QtCore.QPropertyAnimation(
self,
b"p2",
parent=self,
startValue=QtCore.QPointF(0, 0),
endValue=QtCore.QPointF(200, 200),
duration=5 * 1000,
)
self.m_animation.start()
def p1(self):
return self.m_line.p1()
def setP1(self, p1):
self.m_line.setP1(p1)
self.m_item.setLine(self.m_line)
def p2(self):
return self.m_line.p2()
def setP2(self, p2):
self.m_line.setP2(p2)
self.m_item.setLine(self.m_line)
p1 = QtCore.pyqtProperty(QtCore.QPointF, fget=p1, fset=setP1)
p2 = QtCore.pyqtProperty(QtCore.QPointF, fget=p2, fset=setP2)
class MainWindow(QtWidgets.QMainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
scene = QtWidgets.QGraphicsScene(self)
view = QtWidgets.QGraphicsView(
scene, alignment=QtCore.Qt.AlignLeft | QtCore.Qt.AlignTop
)
self.setCentralWidget(view)
line_animation = LineAnimation(self)
scene.addItem(line_animation.m_item)
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
w = MainWindow()
w.resize(640, 480)
w.show()
sys.exit(app.exec_())

error when close with effect fade window pyqt5

I have a bit when try change new window UI with effect fade. I added effect on closeEvent of mainwindow but it doen't work.
This is my code:
library used:
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
from PyQt5 import uic
load ui
uifile_1 = 'home.ui'
form_1, base_1 = uic.loadUiType(uifile_1)
uifile_2 = 'plate.ui'
form_2, base_2 = uic.loadUiType(uifile_2)
Class Home page:
class HomePage(base_1, form_1):
def __init__(self):
super(base_1,self).__init__()
self.setupUi(self)
#add button for click next page
self.btn_start = QPushButton(self)
self.btn_start.clicked.connect(self.change)
self._heightMask = self.height()
self.animation = QPropertyAnimation(self, b"heightPercentage")
self.animation.setDuration(1000)
self.animation.setStartValue(self.height())
self.animation.setEndValue(-1)
self.animation.finished.connect(self.close)
self.isStarted = False
def change(self):
self.plate = PlatePage()
self.plate.show()
self.close()
#pyqtProperty(int)
def heightMask(self):
return self._heightMask
#heightMask.setter
def heightPercentage(self, value):
self._heightMask = value
rect = QRect(0, 0, self.width(), self.heightMask)
self.setMask(QRegion(rect))
def closeEvent(self, event):
if not self.isStarted:
self.animation.start()
self.isStarted = True
event.ignore()
else:
self.closeEvent(self, event)
Class Plate Page
class PlatePage(base_2, form_2):
def __init__(self):
super(base_2, self).__init__()
self.setupUi(self)
self.show()
Please have a look and give me some solution.
Thank You
Try it:
from PyQt5.QtCore import QPropertyAnimation, QThread
from PyQt5.QtWidgets import QWidget, QVBoxLayout, QPushButton
class Window(QWidget):
def __init__(self, *args, **kwargs):
super(Window, self).__init__(*args, **kwargs)
self.resize(400, 400)
layout = QVBoxLayout(self)
layout.addWidget(QPushButton('Button', self))
self.animation = QPropertyAnimation(self, b'windowOpacity')
self.animation.setDuration(1000)
self.isStarted = False
self.doShow()
def doShow(self):
try:
self.animation.finished.disconnect(self.close)
except:
pass
self.animation.stop()
self.animation.setStartValue(0)
self.animation.setEndValue(1)
self.animation.start()
def closeEvent(self, event):
if not self.isStarted:
self.animation.stop()
self.animation.finished.connect(self.close)
self.animation.setStartValue(1)
self.animation.setEndValue(0)
self.animation.start()
self.isStarted = True
event.ignore()
else:
event.accept()
if __name__ == '__main__':
import sys
from PyQt5.QtWidgets import QApplication
app = QApplication(sys.argv)
w = Window()
w.show()
sys.exit(app.exec_())

Draw QFrame around QPushButton PyQt5

I am unable to get a QFrame to completely surround a QPushButton Like a Border. It only frames the top and left side of the button. I was wondering what I'm doing wrong with the frame.
import sys
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
class main(QWidget):
def __init__(self):
super().__init__()
layout1 = QVBoxLayout()
btn1 = QPushButton("Test")
frame = QFrame(btn1)
frame.setGeometry(btn1.geometry())
frame.setFrameShape(QFrame.Box)
frame.setFrameShadow(QFrame.Plain)
frame.setLineWidth(4)
layout1.addWidget(btn1)
self.setLayout(layout1)
if __name__ == '__main__':
app = QApplication(sys.argv)
window = main()
window.show()
sys.exit(app.exec_())
The problem is caused because the QFrame does not change the size, instead QPushButton does. In my solution I have resized every time the size is changed in the QPushButton
class FrameButton(QPushButton):
def __init__(self, *args, **kwargs):
QPushButton.__init__(self, *args, **kwargs)
self.frame = QFrame(self)
self.frame.setFrameShape(QFrame.Box)
self.frame.setFrameShadow(QFrame.Plain)
self.frame.setLineWidth(4)
def resizeEvent(self, event):
self.frame.resize(self.size())
QWidget.resizeEvent(self, event)
class main(QWidget):
def __init__(self):
super().__init__()
layout = QVBoxLayout(self)
layout.addWidget(FrameButton("Test"))

PyQt5: painting using events

I am new on PyQt I am working on a project on which I should implement a feature that make the user able to draw a digit using the mouse (digit recognition system). So what I want is when the mouse button is pressed the app will start to draw till the button is released. I made this source code but it is still not working (I think I am struggling with sending a signal to PaintEvent()).
import sys
from PyQt5 import QtCore
from PyQt5 import QtGui, QtWidgets
from PyQt5.QtWidgets import QApplication, QWidget, QInputDialog, QLineEdit, QFileDialog,QGraphicsView,QGraphicsScene,QVBoxLayout
from PyQt5.QtWidgets import (QApplication, QLabel, QWidget)
from PyQt5.QtGui import QPainter, QColor, QPen
from PyQt5.QtCore import Qt
from PyQt5.QtGui import QPainter
from PyQt5.QtCore import pyqtSignal, QObject
from PyQt5.QtWidgets import QMainWindow, QApplication
class Communicate(QObject):
drawApp = pyqtSignal()
class MyWidget(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
self.setGeometry(300, 300, 300, 220)
self.setWindowTitle('Simple')
self.setMouseTracking(True)
self.label = QLabel(self)
self.label.resize(500, 40)
self.c = Communicate()
self.c.drawApp.connect(self.PaintEvent())
self.show()
def mousePressEvent(self, event):
self.c.drawApp.emit()
self.startingposx = event.x()
self.startingposy = event.y()
#super().mousePressEvent(event)
print ("mouse pressed")
def mouseMoveEvent(self, event):
self.label.setText('Coordinates: ( %d : %d )' % (event.x(), event.y()) )
self.y = event.y()
self.x=event.x()
def PaintEvent(self,event):
qp = QPainter()
qp.begin(self)
#qp.setPen(Qt.red)
qp.drawPoints(self,qp)
qp.end()
self.update()
def mouseReleaseEvent(self,event):
self.endingposx = event.x()
self.endingposy = event.y()
super().mouseReleaseEvent(event)
print("starting point was",self.startingposx)
print("starting point y was ",self.startingposy)
print("ending point was ",self.endingposx)
print("ending point was y ",self.endingposy)
print("released")
def drawPoints(self,qp):
qp.setPen(Qt.red)
size = self.size()
x=self.x
y=self.y
qp.drawPoint(x,y)
app = QApplication(sys.argv)
widget = MyWidget()
widget.show()
app.exec_()
Python is sensitive to uppercase and lowercase so be more careful, the method is called paintEvent.
Also you should not call paintEvent directly, you must use the function update(), this method will internally call paintEvent().
But even correcting that error your problem is not solved, if you want to draw a path it is advisable to use QPainterPath as this stores the strokes.
class Drawer(QWidget):
newPoint = pyqtSignal(QPoint)
def __init__(self, parent=None):
QWidget.__init__(self, parent)
self.path = QPainterPath()
def paintEvent(self, event):
painter = QPainter(self)
painter.drawPath(self.path)
def mousePressEvent(self, event):
self.path.moveTo(event.pos())
self.update()
def mouseMoveEvent(self, event):
self.path.lineTo(event.pos())
self.newPoint.emit(event.pos())
self.update()
def sizeHint(self):
return QSize(400, 400)
class MyWidget(QWidget):
def __init__(self, parent=None):
QWidget.__init__(self, parent)
self.setLayout(QVBoxLayout())
label = QLabel(self)
drawer = Drawer(self)
drawer.newPoint.connect(lambda p: label.setText('Coordinates: ( %d : %d )' % (p.x(), p.y())))
self.layout().addWidget(label)
self.layout().addWidget(drawer)
if __name__ == '__main__':
app = QApplication(sys.argv)
w = MyWidget()
w.show()
sys.exit(app.exec_())
Screenshot:
I don't have the reputation to reply to eyllanesc's solution, but in case others are having issues, the imports were not complete. Here's is eyllanesc's solution with the imports. It will execute without error:
import sys
from PyQt5.QtWidgets import QVBoxLayout
from PyQt5.QtWidgets import (QLabel, QWidget)
from PyQt5.QtGui import QPainter, QPainterPath
from PyQt5.QtCore import pyqtSignal, QPoint, QSize
from PyQt5.QtWidgets import QApplication
class Drawer(QWidget):
newPoint = pyqtSignal(QPoint)
def __init__(self, parent=None):
QWidget.__init__(self, parent)
self.path = QPainterPath()
def paintEvent(self, event):
painter = QPainter(self)
painter.drawPath(self.path)
def mousePressEvent(self, event):
self.path.moveTo(event.pos())
self.update()
def mouseMoveEvent(self, event):
self.path.lineTo(event.pos())
self.newPoint.emit(event.pos())
self.update()
def sizeHint(self):
return QSize(400, 400)
class MyWidget(QWidget):
def __init__(self, parent=None):
QWidget.__init__(self, parent)
self.setLayout(QVBoxLayout())
label = QLabel(self)
drawer = Drawer(self)
drawer.newPoint.connect(lambda p: label.setText('Coordinates: ( %d : %d )' % (p.x(), p.y())))
self.layout().addWidget(label)
self.layout().addWidget(drawer)
if __name__ == '__main__':
app = QApplication(sys.argv)
w = MyWidget()
w.show()
sys.exit(app.exec_())

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