How can I hide the QMovie gif? - python

I'm trying to make the loading ui. I want to show the loading ui when the operation starts in the thread, and when the thread operations is completed, I want to hide the loading ui.
class TableThread(QThread):
set_signal = pyqtSignal(int)
stop_signal = pyqtSignal()
def __init__(self, parent):
super().__init__(parent)
def run(self):
for i in range(10):
time.sleep(0.5)
self.set_signal.emit(i)
self.stop_signal.emit()
class Test(QDialog, form_settings_ui):
def __init__(self):
super().__init__()
self.setupUi(self)
self.tableWidget.setRowCount(0)
self.movie = QMovie('loading.gif', QByteArray(), self)
self.movie.setCacheMode(QMovie.CacheAll)
self.label.setMovie(self.movie)
self.pushButton.clicked.connect(self.clicked_push_button)
def set_table_list(self, i):
self.tableWidget.insertRow(i)
self.tableWidget.setItem(i, 0, QTableWidgetItem(str(i)))
self.tableWidget.setItem(i, 1, QTableWidgetItem(str(i)))
self.tableWidget.resizeColumnsToContents()
def clicked_push_button(self):
self.table_thread = TableThread(self)
self.table_thread.set_signal.connect(self.set_table_list)
self.table_thread.stop_signal.connect(self.stop_loading)
self.table_thread.start()
self.movie.start()
def stop_loading(self):
self.movie.stop()
if __name__ == "__main__":
app = QApplication(sys.argv)
perforce_ui_window = Test()
perforce_ui_window.show()
app.exec_()
This is the test code.
I put in the self.movie.stop () code, but it just only stopped moving, it didn't disappear.

Related

PyQT: How to call a function on main thread and get the result (not store the result beforehand)? [duplicate]

I have the following code but it's complaining that I cannot access the UI data from my thread. In my example code below, What is the best way I can access the userInputString value so my threading can run?
self.nameField is a PyQt QLineEdit.
QObject::setParent: Cannot set parent, new parent is in a different thread
QPixmap: It is not safe to use pixmaps outside the GUI thread
QWidget::repaint: Recursive repaint detected
import myUI
class MainUIClass(QtGui.QMainWindow, myUI.Ui_MainWindow):
def __init__(self, parent=None):
super(MainUIClass, self).__init__(parent)
self.setupUi(self)
self.startbutton.clicked.connect(self.do_work)
self.workerThread = WorkerThread()
self.connect(self.workerThread, SIGNAL("myThreading()"), self.myThreading, Qt.DirectConnection)
def do_work(self):
self.userInputString = self.nameField.Text()
self.workerThread.start()
def myThreading(self):
if userInputString is not None:
#Do something
class WorkerThread(QThread):
def __init__(self, parent=None):
super(WorkerThread, self).__init__(parent)
def run(self):
self.emit(SIGNAL("myThreading()"))
if __name__ == '__main__':
a = QtGui.QApplication(sys.argv)
app = MainUIClass()
app.show()
a.exec_()
Not sure if it's what you need but here is a working QThread exemple using Qt5
import time
import sys
from PyQt5 import QtWidgets, QtGui, QtCore
class MainWindow(QtWidgets.QMainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.worker_thread = WorkerThread()
self.worker_thread.job_done.connect(self.on_job_done)
self.create_ui()
def create_ui(self):
self.button = QtWidgets.QPushButton('Test', self)
self.button.clicked.connect(self.start_thread)
layout = QtWidgets.QVBoxLayout(self)
layout.addWidget(self.button)
def start_thread(self):
self.worker_thread.gui_text = self.button.text()
self.worker_thread.start()
def on_job_done(self, generated_str):
print("Generated string : ", generated_str)
self.button.setText(generated_str)
class WorkerThread(QtCore.QThread):
job_done = QtCore.pyqtSignal('QString')
def __init__(self, parent=None):
super(WorkerThread, self).__init__(parent)
self.gui_text = None
def do_work(self):
for i in range(0, 1000):
print(self.gui_text)
self.job_done.emit(self.gui_text + str(i))
time.sleep(0.5)
def run(self):
self.do_work()
if __name__ == '__main__':
app = QtWidgets.QApplication(sys.argv)
test = MainWindow()
test.show()
app.exec_()

How to scroll text in QTextEdit automatically (animational effect)?

I would like to ask how to make the text in QTextEdit scoll, to achieve an animational effect. The animational effect should be something like what in the video shows: https://www.youtube.com/watch?v=MyeuGdXv4XM
With PyQt I want to get this effect:
The text should be scolled automatically at a speed of 2 lines/second downwards, till it reaches the end and stops.
In my code below, when the button is clicked, the text is shown in QTextEdit-Widget. The text is very long, so that the scroll bar is shown.
My Problem:
I dont know how to make the animation effect. Thus I would like to ask your help to correct my code.
# -*- coding: utf-8 -*-
from PyQt5.QtWidgets import *
from PyQt5.QtGui import *
from PyQt5.QtCore import *
import sys
import time
list_longText = [" long text 1 - auto scrolling " * 1000, " long text 2 - auto scrolling " * 2000]
class Worker(QObject):
finished = pyqtSignal()
strTxt = pyqtSignal(str)
def __init__(self, parent=None):
super(Worker, self).__init__(parent)
#pyqtSlot()
def onJob(self):
for i in range(2):
self.strTxt.emit(list_longText[i])
time.sleep(2)
class MyApp(QWidget):
def __init__(self):
super(MyApp, self).__init__()
self.setFixedSize(600, 400)
self.setObjectName("window")
self.initUI()
def initUI(self):
self.txt = QTextEdit("", self)
self.btn = QPushButton("Button", self)
self.btn.clicked.connect(self.start)
self.layout = QHBoxLayout(self)
self.layout.addWidget(self.txt)
self.layout.addWidget(self.btn)
self.setLayout(self.layout)
self.show()
def start(self):
self.thread = QThread()
self.obj = Worker()
self.obj.strTxt.connect(self.showText)
self.obj.moveToThread(self.thread)
self.obj.finished.connect(self.thread.quit)
self.thread.started.connect(self.obj.onJob)
self.thread.start()
def showText(self, str):
self.txt.setText("{}".format(str))
self.autoScroll()
def autoScroll(self):
vsb = self.txt.verticalScrollBar()
if vsb.value() <= vsb.maximum():
vsb.setValue(vsb.value() + 2)
time.sleep(1)
if __name__ == "__main__":
app = QApplication(sys.argv)
window = MyApp()
sys.exit(app.exec_())
Thanks very much for the help!
The task you want is not heavy, it is periodic so using a thread is inappropriate, for this task we can use QVariantAnimation.
The other part is to create a method that moves to a certain line of text for it we use QTextCursor next to findBlockByLineNumber() of QTextDocument.
And for the last one we must start moving to the last initial visible for it we use the cursorForPosition() method through the size of the viewport().
longText = "\n".join(["{}: long text - auto scrolling ".format(i) for i in range(100)])
class AnimationTextEdit(QTextEdit):
def __init__(self, *args, **kwargs):
QTextEdit.__init__(self, *args, **kwargs)
self.animation = QVariantAnimation(self)
self.animation.valueChanged.connect(self.move)
#pyqtSlot()
def startAnimation(self):
self.animation.stop()
lines_per_second = 2
self.moveToLine(0)
p = QPoint(self.viewport().width() - 1, self.viewport().height() - 1)
cursor = self.cursorForPosition(p)
self.animation.setStartValue(cursor.blockNumber())
self.animation.setEndValue(self.document().blockCount()-1)
self.animation.setDuration(self.animation.endValue()*1000/lines_per_second)
self.animation.start()
#pyqtSlot(QVariant)
def move(self, i):
cursor = QTextCursor(self.document().findBlockByLineNumber(i))
self.setTextCursor(cursor)
class MyApp(QWidget):
def __init__(self):
super(MyApp, self).__init__()
self.setFixedSize(600, 400)
self.txt = AnimationTextEdit(self)
self.btn = QPushButton("Start", self)
self.layout = QHBoxLayout(self)
self.layout.addWidget(self.txt)
self.layout.addWidget(self.btn)
self.txt.append(longText)
self.txt.move(0)
self.btn.clicked.connect(self.txt.startAnimation)
if __name__ == "__main__":
app = QApplication(sys.argv)
window = MyApp()
window.show()
sys.exit(app.exec_())
Update:
if you want a continuous movement you must use verticalScrollBar():
longText = "\n".join(["{}: long text - auto scrolling ".format(i) for i in range(100)])
class AnimationTextEdit(QTextEdit):
def __init__(self, *args, **kwargs):
QTextEdit.__init__(self, *args, **kwargs)
self.animation = QVariantAnimation(self)
self.animation.valueChanged.connect(self.moveToLine)
#pyqtSlot()
def startAnimation(self):
self.animation.stop()
self.animation.setStartValue(0)
self.animation.setEndValue(self.verticalScrollBar().maximum())
self.animation.setDuration(self.animation.endValue()*4)
self.animation.start()
#pyqtSlot(QVariant)
def moveToLine(self, i):
self.verticalScrollBar().setValue(i)
class MyApp(QWidget):
def __init__(self):
super(MyApp, self).__init__()
self.setFixedSize(600, 400)
self.txt = AnimationTextEdit(self)
self.btn = QPushButton("Start", self)
self.layout = QHBoxLayout(self)
self.layout.addWidget(self.txt)
self.layout.addWidget(self.btn)
self.txt.append(longText)
self.txt.moveToLine(0)
self.btn.clicked.connect(self.txt.startAnimation)
if __name__ == "__main__":
app = QApplication(sys.argv)
window = MyApp()
window.show()
sys.exit(app.exec_())

How to connect a signal between classes in PyQt5

I have very common question but it is not easy for me.
I'm trying to connect a PyQt signal from the MainWindow class to the CheckExcel class, but It doesn't work. I think some of people know how to do this, but some of them do not. Most people who doesn't know pointed out the code... but please don't do it. My point is how could I connect this?
Here is some code below:
class CheckExcel(QtCore.QThread):
updated = QtCore.pyqtSignal(int)
updateLab = QtCore.pyqtSignal(str)
running = False
def __init__(self, parent=None):
super(CheckExcel, self).__init__(parent)
self.progPercent = 0
self.running = True
def run(self):
pythoncom.CoInitialize()
try:
while self.running == True:
self.updated.emit(int(self.progPercent))
self.updateLab.emit(str(va_TC))
print(self.progPercent)
except :
print('Excel is not executed')
CheckExcel().run()
class MainWindow(QtWidgets.QMainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent=parent)
self.setupUi(self)
def startBtnClicked(self):
self.chk_excel = CheckExcel(self)
self.chk_excel.start()
self.chk_excel.updated.connect(self.updateValue)
self.chk_excel.updateLab.connect(self.updateLabel)
def updateValue(self, data):
self.progressBar.setValue(data)
def updateLabel(self, text):
self.label.setText(text)
def stop(self):
self.event.set()
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
w = MainWindow()
w.show()
sys.exit(app.exec_())

What's the correct pattern for threading in a python qt5 application?

I'm trying to write a pyqt5 application with a long running, but not CPU intensive process. I'd like to be able to run it without hanging the UI, so I'm trying to use threading, but since it doesn't seem like I can just run a thread and have it stop after its gone through its code so that it can be run again, I've tried setting up the thread to wait for a variable to change before running.
I know this can't be the correct pattern for running long processes in a pyqt app.
import time
import threading
from PyQt5 import QtWidgets, uic
class MyApp(QtWidgets.QMainWindow):
_run_thread = False
def __init__(self):
QtWidgets.QMainWindow.__init__(self)
self.ui = uic.loadUi('myapp.ui', self)
self.ui.start_thread_button.clicked.connect(self._run_thread_function)
self._thread = threading.Thread(target=self._run_thread_callback)
self._thread.daemon = True
self._thread.start()
self.ui.show()
def _run_thread_callback(self):
while True:
if self._run_thread:
print("running thread code...")
time.sleep(10)
print("thread code finished")
self._run_thread = False
def _run_thread_function(self):
print("starting thread...")
self._run_thread = True
def main():
app = QtWidgets.QApplication(sys.argv)
MyApp()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
Below is a simple demo showing how to start and stop a worker thread, and safely comminucate with the gui thread.
import sys
from PyQt5 import QtCore, QtWidgets
class Worker(QtCore.QThread):
dataSent = QtCore.pyqtSignal(dict)
def __init__(self, parent=None):
super(Worker, self).__init__(parent)
self._stopped = True
self._mutex = QtCore.QMutex()
def stop(self):
self._mutex.lock()
self._stopped = True
self._mutex.unlock()
def run(self):
self._stopped = False
for count in range(10):
if self._stopped:
break
self.sleep(1)
data = {
'message':'running %d [%d]' % (
count, QtCore.QThread.currentThreadId()),
'time': QtCore.QTime.currentTime(),
'items': [1, 2, 3],
}
self.dataSent.emit(data)
class Window(QtWidgets.QWidget):
def __init__(self):
super(Window, self).__init__()
self.edit = QtWidgets.QPlainTextEdit()
self.edit.setReadOnly(True)
self.button = QtWidgets.QPushButton('Start')
self.button.clicked.connect(self.handleButton)
layout = QtWidgets.QVBoxLayout(self)
layout.addWidget(self.edit)
layout.addWidget(self.button)
self._worker = Worker()
self._worker.started.connect(self.handleThreadStarted)
self._worker.finished.connect(self.handleThreadFinished)
self._worker.dataSent.connect(self.handleDataSent)
def handleThreadStarted(self):
self.edit.clear()
self.button.setText('Stop')
self.edit.appendPlainText('started')
def handleThreadFinished(self):
self.button.setText('Start')
self.edit.appendPlainText('stopped')
def handleDataSent(self, data):
self.edit.appendPlainText('message [%d]' %
QtCore.QThread.currentThreadId())
self.edit.appendPlainText(data['message'])
self.edit.appendPlainText(data['time'].toString())
self.edit.appendPlainText(repr(data['items']))
def handleButton(self):
if self._worker.isRunning():
self._worker.stop()
else:
self._worker.start()
if __name__ == '__main__':
app = QtWidgets.QApplication(sys.argv)
window = Window()
window.setGeometry(500, 100, 400, 400)
window.show()
sys.exit(app.exec_())

PyQt update gui

I'm trying to update the text in a Qt GUI object via a QThread in PyQt but I just get the error QPixmap: It is not safe to use pixmaps outside the GUI thread, then it crashes. I would really appreciate any help, thanks.
class MainWindow(QMainWindow, Ui_MainWindow):
def __init__(self, parent = None):
QMainWindow.__init__(self, parent)
self.setupUi(self)
self.output = Output()
def __del__ (self):
self.ui = None
#pyqtSignature("")
def on_goBtn_released(self):
threadnum = 1
#start threads
for x in xrange(threadnum):
thread = TheThread()
thread.start()
class Output(QWidget, Ui_Output):
def __init__(self, parent = None):
QWidget.__init__(self, parent)
self.setupUi(self)
self.ui = Ui_Output
self.show()
def main(self):
self.textBrowser.append("sdgsdgsgsg dsgdsg dsgds gsdf")
class TheThread(QtCore.QThread):
trigger = pyqtSignal()
def __init__(self):
QtCore.QThread.__init__(self)
def __del__(self):
self.wait()
def run(self):
self.trigger.connect(Output().main())
self.trigger.emit()
self.trigger.connect(Output().main())
This line is problematic. You are instantiating a class in the thread which looks like a widget. This is wrong. You shouldn't use GUI elements in a different thread. All GUI related code should run in the same thread with the event loop.
The above line is also wrong in terms of design. You emit a custom signal from your thread and this is a good way. But the object to process this signal should be the one that owns/creates the thread, namely your MainWindow
You also don't keep a reference to your thread instance. You create it in a method, but it is local. So it'll be garbage collected, you probably would see a warning that it is deleted before it is finished.
Here is a minimal working example:
import sys
from PyQt4 import QtGui, QtCore
import time
import random
class MyThread(QtCore.QThread):
trigger = QtCore.pyqtSignal(int)
def __init__(self, parent=None):
super(MyThread, self).__init__(parent)
def setup(self, thread_no):
self.thread_no = thread_no
def run(self):
time.sleep(random.random()*5) # random sleep to imitate working
self.trigger.emit(self.thread_no)
class Main(QtGui.QMainWindow):
def __init__(self, parent=None):
super(Main, self).__init__(parent)
self.text_area = QtGui.QTextBrowser()
self.thread_button = QtGui.QPushButton('Start threads')
self.thread_button.clicked.connect(self.start_threads)
central_widget = QtGui.QWidget()
central_layout = QtGui.QHBoxLayout()
central_layout.addWidget(self.text_area)
central_layout.addWidget(self.thread_button)
central_widget.setLayout(central_layout)
self.setCentralWidget(central_widget)
def start_threads(self):
self.threads = [] # this will keep a reference to threads
for i in range(10):
thread = MyThread(self) # create a thread
thread.trigger.connect(self.update_text) # connect to it's signal
thread.setup(i) # just setting up a parameter
thread.start() # start the thread
self.threads.append(thread) # keep a reference
def update_text(self, thread_no):
self.text_area.append('thread # %d finished' % thread_no)
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
mainwindow = Main()
mainwindow.show()
sys.exit(app.exec_())

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