I am eriting code in pycharm with tkinter but the window is not opening. May someone assist?
`
import tkinter
window = tkinter.Tk()
button = tkinter.Button(window, text="Do not press this button! >:-(", width=40)
button.pack(padx=10, pady=10)
`
i tried checking my script for bugs but nothing
This has nothing to do with Pycharm, but with tkinter library and how to use it.
You are missing 2 important stuff:
Button is in ttk.py file inside tkinter library: from tkinter import ttk
Execute the whole script with mainloop
Try this:
import tkinter
from tkinter import ttk # Import ttk file from tkinter library
window = tkinter.Tk()
window.title("Coolest title ever written")
button = ttk.Button(window, text="Do not press this button! >:-(", width=40) # Use Button from the import ttk file
button.pack(padx=10, pady=10)
window.mainloop() # Execute the whole script
I will try to simplify my question here. My problem is like, on my first window of tkinter I have a button that opens another tkinter window. You can say it a second window to keep it on top I use win2.attributes('-topmost', True). Then I have a browse button to import file from the computer but when I click it goes under the window 2.
Following is my code.
from tkinter import *
from tkinter.filedialog import askopenfilename
root = Tk()
root.title("Base Window")
root.geometry("300x300")
def browse():
file_to_open = askopenfilename()
def new_window():
win2 = Toplevel(root)
win2.title("Window 2")
win2.geometry("300x300")
win2.attributes('-topmost', True)
Button2 = Button(win2, text="Browse", command=browse).pack()
button1 = Button(root, text="New window", command=new_window).pack()
root.mainloop()
My browse window is going under the window 2. Can you please suggest me the best way to keep it on top. I am sharing the screenshot of the problem as well
Starting code
Click on new window
Click browse button and the browse window is hidden
Cheers
You need to set the parent option of askopenfilename() to the toplevel window win2:
from tkinter import *
from tkinter.filedialog import askopenfilename
root = Tk()
root.title("Base Window")
root.geometry("300x300")
def browse(parent):
file_to_open = askopenfilename(parent=parent)
def new_window():
win2 = Toplevel(root)
win2.title("Window 2")
win2.geometry("300x300")
win2.attributes('-topmost', True)
# pass 'win2' to browse()
Button2 = Button(win2, text="Browse", command=lambda:browse(win2)).pack()
button1 = Button(root, text="New window", command=new_window).pack()
root.mainloop()
I want to detect the right click event on tkinter Menu command.
Consider code below.
import tkinter as tk
from tkinter import ttk
root = tk.Tk()
menu_button = ttk.Menubutton(root, text="MENU")
menu_button.grid()
m = tk.Menu(menu_button, tearoff=False, activeborderwidth=0)
menu_button["menu"] = m # To avoid garbage collection
m.add_command(label="an option", command=lambda: print("option1"))
m.add_command(label="another option", command=lambda: print("option2"))
root.mainloop()
When I click an option or another option, the commands are called as expected. But want I want to do is catch right click event. Can anyone knows that how can I detect it?
use button.bind("<Button-3>", event). Consider this code:
import tkinter as tk
from tkinter import ttk
root = tk.Tk()
button = tk.Button(root, text='right click this')
button.pack()
button.bind("<Button-3>", lambda e: print('You right clicked'))
root.mainloop()
so i want to open a new python tkinter program when i click a button in the GUI. As soon as i run the code ProgramB runs. When i close this GUI the main GUI runs but when i click the button in this GUI, it doesn't open ProgramB. I'm Learning pyhton and tkinter and don't know how to fix this problem. Thank you in advance.
My main code:
from tkinter import *
from tkinter.ttk import *
import basis_tkinter
import subprocess
mainwindow = Tk()
mainwindow.title= "test opening new file"
def open():
subprocess.call("basis_tkinter.py", shell=True)
btnopen = Button(mainwindow, text="open new program", command=lambda: open).pack()
mainwindow.mainloop()
Program B (basis_tkinter):
from tkinter import *
MainWindow = Tk()
MainWindow.title("Title")
MainWindow.iconbitmap(r'C:\Users\Gebruiker\Documents\school 2020-2021\stage\interface\Afbeeldingen\Apex icon.ico')
Background= Label(MainWindow, image=PhotoImage(file=r"C:\Users\Gebruiker\Documents\school 2020-2021\stage\interface\Afbeeldingen\Apex logo.png"))
Background.place(x=0,y=0, relwidth=1, relheight=1)
MainWindow.geometry("400x400")
def clicked():
label = Label(MainWindow, text="You clicked").pack()
button = Button(MainWindow, text="Click me", command=clicked).pack()
MainWindow.mainloop()
How do I end a Tkinter program? Let's say I have this code:
from Tkinter import *
def quit():
# code to exit
root = Tk()
Button(root, text="Quit", command=quit).pack()
root.mainloop()
How should I define the quit function to exit my application?
You should use destroy() to close a Tkinter window.
from Tkinter import *
#use tkinter instead of Tkinter (small, not capital T) if it doesn't work
#as it was changed to tkinter in newer Python versions
root = Tk()
Button(root, text="Quit", command=root.destroy).pack() #button to close the window
root.mainloop()
Explanation:
root.quit()
The above line just bypasses the root.mainloop(), i.e., root.mainloop() will still be running in the background if quit() command is executed.
root.destroy()
While destroy() command vanishes out root.mainloop(), i.e., root.mainloop() stops. <window>.destroy() completely destroys and closes the window.
So, if you want to exit and close the program completely, you should use root.destroy(), as it stops the mainloop() and destroys the window and all its widgets.
But if you want to run some infinite loop and don't want to destroy your Tkinter window and want to execute some code after the root.mainloop() line, you should use root.quit(). Example:
from Tkinter import *
def quit():
global root
root.quit()
root = Tk()
while True:
Button(root, text="Quit", command=quit).pack()
root.mainloop()
#do something
See What is the difference between root.destroy() and root.quit()?.
def quit()
root.quit()
or
def quit()
root.destroy()
import tkinter as tk
def quit(root):
root.destroy()
root = tk.Tk()
tk.Button(root, text="Quit", command=lambda root=root:quit(root)).pack()
root.mainloop()
Illumination in case of confusion...
def quit(self):
self.destroy()
exit()
A) destroy() stops the mainloop and kills the window, but leaves python running
B) exit() stops the whole process
Just to clarify in case someone missed what destroy() was doing, and the OP also asked how to "end" a tkinter program.
I think you wrongly understood the quit function of Tkinter. This function does not require you to define.
First, you should modify your function as follows:
from Tkinter import *
root = Tk()
Button(root, text="Quit", command=root.quit).pack()
root.mainloop()
Then, you should use '.pyw' suffix to save this files and double-click the '.pyw' file to run your GUI, this time, you can end the GUI with a click of the Button, and you can also find that there will be no unpleasant DOS window. (If you run the '.py' file, the quit function will fail.)
The usual method to exit a Python program:
sys.exit()
(to which you can also pass an exit status) or
raise SystemExit
will work fine in a Tkinter program.
In case anyone wants to bind their Escape button to closing the entire GUI:
master = Tk()
master.title("Python")
def close(event):
sys.exit()
master.bind('<Escape>',close)
master.mainloop()
The easiest way would be to click the red button (leftmost on macOS and rightmost on Windows).
If you want to bind a specific function to a button widget, you can do this:
class App:
def __init__(self, master)
frame = Tkinter.Frame(master)
frame.pack()
self.quit_button = Tkinter.Button(frame, text = 'Quit', command = frame.quit)
self.quit_button.pack()
Or, to make things a little more complex, use protocol handlers and the destroy() method.
import tkMessageBox
def confirmExit():
if tkMessageBox.askokcancel('Quit', 'Are you sure you want to exit?'):
root.destroy()
root = Tk()
root.protocol('WM_DELETE_WINDOW', confirmExit)
root.mainloop()
you only need to type this:
root.destroy()
and you don't even need the quit() function cause when you set that as commmand it will quit the entire program.
you dont have to open up a function to close you window, unless you're doing something more complicated:
from Tkinter import *
root = Tk()
Button(root, text="Quit", command=root.destroy).pack()
root.mainloop()
In idlelib.PyShell module, root variable of type Tk is defined to be global
At the end of PyShell.main() function it calls root.mainloop() function which is an infinite loop and it runs till the loop is interrupted by root.quit() function. Hence, root.quit() will only interrupt the execution of mainloop
In order to destroy all widgets pertaining to that idlelib window, root.destroy() needs to be called, which is the last line of idlelib.PyShell.main() function.
I normally use the default tkinter quit function, but you can do your own, like this:
from tkinter import *
from tkinter.ttk import *
window = Tk()
window.geometry('700x700') # 700p x 700p screen
def quit(self):
proceed = messagebox.askyesno('Quit', 'Quit?')
proceed = bool(proceed) # So it is a bool
if proceed:
window.quit()
else:
# You don't really need to do this
pass
btn1 = Button(window, text='Quit', command=lambda: quit(None))
window.mainloop()
For menu bars:
def quit():
root.destroy()
menubar = Menu(root)
filemenu = Menu(menubar, tearoff=0)
filemenu.add_separator()
filemenu.add_command(label="Exit", command=quit)
menubar.add_cascade(label="menubarname", menu=filemenu)
root.config(menu=menubar)
root.mainloop()
I use below codes for the exit of Tkinter window:
from tkinter import*
root=Tk()
root.bind("<Escape>",lambda q:root.destroy())
root.mainloop()
or
from tkinter import*
root=Tk()
Button(root,text="exit",command=root.destroy).pack()
root.mainloop()
or
from tkinter import*
root=Tk()
Button(root,text="quit",command=quit).pack()
root.mainloop()
or
from tkinter import*
root=Tk()
Button(root,text="exit",command=exit).pack()
root.mainloop()
Code snippet below. I'm providing a small scenario.
import tkinter as tk
from tkinter import *
root = Tk()
def exit():
if askokcancel("Quit", "Do you really want to quit?"):
root.destroy()
menubar = Menu(root, background='#000099', foreground='white',
activebackground='#004c99', activeforeground='white')
fileMenu = Menu(menubar, tearoff=0, background="grey", foreground='black',
activebackground='#004c99', activeforeground='white')
menubar.add_cascade(label='File', menu=fileMenu)
fileMenu.add_command(label='Exit', command=exit)
root.config(bg='#2A2C2B',menu=menubar)
if __name__ == '__main__':
root.mainloop()
I have created a blank window here & add file menu option on the same window(root window), where I only add one option exit.
Then simply run mainloop for root.
Try to do it once
Of course you can assign the command to the button as follows, however, if you are making a UI, it is recommended to assign the same command to the "X" button:
def quit(self): # Your exit routine
self.root.destroy()
self.root.protocol("WM_DELETE_WINDOW", self.quit) # Sets the command for the "X" button
Button(text="Quit", command=self.quit) # No ()
There is a simple one-line answer:
Write - exit() in the command
That's it!