Stop a function after a thread process is done runnig - python

i made a little GUI to take input from the user one of the main process is withing a thread and since that command starts there's an event that triggers an endless progress bar to simulate waitting time.
But i want to make it really usefull, but i can't find a way stop the progressbar when the process is done.
so any help on that, would be great.

You can place a return statement in the code that will be hit when the thread is done

Related

Python - Stopping a long running taskq's thread

I have a fairly simple program that each task added into the taskq is executing and computing something, say for 30 seconds. This task is 'not' running in some kind of while or for loop.
def run(self):
while not self.stopper.is_set():
DO_MY_30_SECONDS_WORK(self)
self.task_done()
Now, assuming i have a thread.event and this can check before/after the task is done. But is there a way to tell the already running thread to stop or exit it's execution.
There's no way to stop your running thread if DO_MY_30_SECONDS_WORK(self) is blocking. Well arguably you could set it as daemon thread and it'll be abruptly killed when your main program execution finishes, this would cause problems if the thread is actually holding resources (e.g. writing to a file) and is generally not a good idea to finish a thread.
What you could do is re-design DO_MY_30_SECONDS_WORK(self) and make it non-blocking, which means cutting the work into small pieces and make it check for the stop sign in a reasonable interval, so that your thread will be responsive enough to finish itself when you tell it to do so.

Wait and complete processes when Python script is stopped from PyCharm console?

Basically I am writing a script that can be stopped and resumed at any time. So if the user uses, say PyCharm console to execute the program, he can just click on the stop button whenever he wants.
Now, I need to save some variables and let an ongoing function finish before terminating. What functions do I use for this?
I have already tried atexit.register() to no avail.
Also, how do I make sure that an ongoing function is completed before the program can exit?
Solved it using a really bad workaround. I used all functions that are related to exit in Python, including SIG* functions, but uniquely, I did not find a way to catch the exit signal when Python program is being stopped by pressing the "Stop" button in PyCharm application. Finally got a workaround by using tkinter to open an empty window, with my program running in a background thread, and used that to close/stop program execution. Works wonderfully, and catches the SIG* signal as well as executing atexit . Anyways massive thanks to #scrineym as the link really gave a lot of useful information that did help me in development of the final version.
It looks like you might want to catch a signal.
When a program is told to stop a signal is sent to the process from the OS, you can then catch them and do cleanup before exit. There are many diffferent signals , for xample when you press CTRL+C a SIGINT signal is sent by the OS to stop your process, but there are many others.
See here : How do I capture SIGINT in Python?
and here for the signal library: https://docs.python.org/2/library/signal.html

Run away multi-threading script that continues to run after canceled python

This is a two part question,
After I cancel my script it still continues run, what I'm doing is queering an exchange api and saving the data for various assets.
My parent script can be seen here you can see i'm testing it out with just 3 assets, a sample of one of the child scripts can be seen here.
After I cancel the script the script for BTC seems to still be running and new .json files are still being generated in it's respective folder. The only way to stop it is to delete the folder and create it again.
This is really a bonus, my code was working with two assets but now with the addition of another it seems to only take in data for BTC and not the other 2.
Your first problem is that you are not really creating worker threads.
t1 = Thread(target=BTC.main()) executes BTC.main() and uses its return code to try to start a thread. Since main loops forever, you don't start any other threads.
Once you fix that, you'll still have a problem.
In python, only the root thread sees signals such as ctrl-c. Other threads will continue executing no matter how hard you press the key. When python exits, it tries to join non-daemon threads and that can cause the program to hang. The main thread is waiting for a thread to terminate, but the thread is happily continuing with its execution.
You seem to be depending on this in your code. Your parent starts a bunch of threads (or will, when you fix the first bug) and then exits. Really, its waiting for the threads to exit. If you solve the problem with daemon threads (below), you'll also need to add code for your thread to wait and not exit.
Back to the thread problem...
One solution is to mark threads as "daemon" (do mythread.daemon = True before starting the thread). Python won't wait for those threads and the threads will be killed when the main thread exits. This is great if you don't care about what state the thread is in while terminating. But it can do bad things like leave partially written files laying around.
Another solution is to figure out some way for the main thread to interrupt the thread. Suppose the threads waits of socket traffic. You could close the socket and the thread would be woken by that event.
Another solution is to only run threads for short-lived tasks that you want to complete. Your ctrl-c gets delayed a bit but you eventually exit. You could even set them up to run off of a queue and send a special "kill" message to them when done. In fact, python thread pools are a good way to go.
Another solution is to have the thread check a Event to see if its time to exit.

Setting up idle thread/signalling thread

I'm using Python with wxPython for writing an app.
The method I'm considering to accomplish this may not be the best - if that's the case, let me know because I'm open to refactoring.
Right now, I have one GUI form. The main program start point instantiates an instance of the GUI form then runs wx.mainLoop(), which causes the app's main initial thread to block for the lifetime of the app.
We of course know that when events happen in the UI, the UI thread runs the code for them.
Now, I have another thread - a worker thread. This thread needs to sit idle, and then when something happens in the UI thread, e.g. a button is clicked, I want the worker thread to stop idling and do something else - run a function, say.
I can't envision this right now but I could see as the app gets more complex also having to signal the worker thread while it's actually busy doing something.
I have two questions about this setup:
How can I make my worker thread idle without using up CPU time? Doing something like while True: pass will suck CPU time, while something like while True: time.sleep(0.1) will not allow instantaneous reaction to events.
What's the best way to signal into the worker thread to do something? I don't want the UI thread to execute something, I want the worker thread to be signaled, by the UI thread, that it should change what it's doing. Ideally, I'd have some way for the worker thread to register a callback with the UI itself, so that when a button is clicked or any other UI Event happens, the worker thread is signalled to change what it's doing.
So, is this the best way to accomplish this? And what's the best way to do it?
Thanks!
First: Do you actually need a background thread to sit around idle in the first place?
On most platforms, starting a new thread is cheap. (Except on Windows and Linux, where it's supercheap.) So, why not just kick off a thread whenever you need it? (It's just as easy to keep around a list of threads as a single thread, right?)
Alternatively, why not just create a ThreadPoolExecutor, and just submit jobs to it, and let the executor worry about when they get run and on which thread. Any time you can just think in terms of "tasks that need to get run without blocking the main thread" instead of "worker threads that need to wait on work", you're making your life easier. Under the covers, there's still one or more worker threads waiting on a queue, or something equivalent, but that part's all been written (and debugged and optimized) for you. All you have to write are the tasks, which are just regular functions.
But, if you want to write explicit background threads, you can, so I'll explain that.
How can I make my worker thread idle without using up CPU time? … What's the best way to signal into the worker thread to do something?
The way to idle a thread until a value is ready is to wait on a synchronization object. On any modern OS, waiting on a synchronization object means the operating system stops giving you any CPU time until the object is ready for you.*
There are a variety of different options you can see in the Threading module docs, but the obvious one to use in most cases like this is a Condition. The way to signal the worker thread is then to notify the Condition.
However, often a Queue is a lot simpler. To wait on a Queue, just call its get method with block=True. To signal another thread to wake up, just put something on the Queue. (Under the covers, a Queue wraps up a list or deque or other collection, a Lock, and a Condition, so you just tell it what you want to do—check for a value, block until there's a value, add a value—instead of dealing with waiting and signaling and protecting the collection.)
See the answer to controlling UI elements in wxPython using threading for how to signal in both directions, from a worker thread to a UI thread and vice-versa.
I'd have some way for the worker thread to register a callback with the UI itself, so that when a button is clicked or any other UI Event happens, the worker thread is signalled to change what it's doing.
You can do it this way if you want. Just pass self.queue.put or def callback(value): self.value = value; self.condition.notify() or whatever as a callback, and the GUI thread doesn't even have to know that the callback is triggering another thread.
In fact, that's a pretty nice design that may make you very happy later, when you decide to move some code back and forth between inline and background-threaded, or move it off to a child process instead of a background thread, or whatever.
I can't envision this right now but I could see as the app gets more complex also having to signal the worker thread while it's actually busy doing something.
But what do you want to happen if it's busy?
If you just want to say "If you're idle, wake up and do this task; otherwise, hold onto it and do it whenever you're ready", that's exactly what a Queue, or an Executor, will do for you automatically.
If you want to say, "If you're idle, wake up, otherwise, don't worry about it", that's what a Condition or Event will do.
If you want to say, "If you're idle, wake up and do this, otherwise, cancel what you're doing and do this instead", that's a bit more complicated. You pretty much need to have the background thread periodically check an "interrupt_me" variable while it's busy (and put a Lock around it), and then you'll set that flag as well as notifying the Condition… although in some cases, you can merge the idle and busy cases into a single Condition or Event (by calling an infinite wait() when idle, and a quick-check wait(timeout=0) when busy).
* In some cases—e.g., a Linux futex or a Windows CriticalSection—it may actually spin off a little bit of CPU time in some cases, because that happens to be a good optimization. But the point is, you're not asking for any CPU time until you're ready to use it.

How to stop a running python script

I created a GUI with PyQt which implements the buttons "Start" and "Stop".
When I click on "Start" a huge python Script is started. The function of "Stop" has to end this python script, but when I start the script it runs and I can't stop it. I even can't activate anything else on the GUI and I get no reaction from it. So i have to wait the long time until the python script ends.
How can I implement the methods so that I can interrupt the script with the "Stop" button even when I want?
Since you do everything in the QButton.clicked signal, your GUI locks up until you exit that function.
My solution i used in a small project was to seperate it into a GUI and worker process.
Use multiprocessing.Process to do your processing and have it send the results over a multiprocessing.Pipe.
The worker also has a second Pipe to recieve commands (my project just uses one command - exit)
In the GUI, you create 2 Pipes: one for results, one for commands.
Initialize the worker with both pipes and start the process.
The next step would be to have a QTimer poll the pipe for results and display them.
By doing so, your UI stays responsive while the calculations happen in the background.

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