How can I make frame border rounded? - python

Here is the code:
from tkinter import *
from PIL import ImageTk, Image
from tkinter import ttk
win = Tk()
win.title("Hello python")
win.configure(bg="#010523")
#win.iconbitmap('logo.ico')
win.geometry("500x500")
main_frame = LabelFrame(win, bg="#010523", border=0)
main_frame.grid(row=1, column=0, padx=30, pady=20)
# frame_1
frame1 = LabelFrame(main_frame, bg="#1f243f", borderwidth=0)
frame1.grid(row=0, column=0, columnspan=2, sticky='w', pady=10)
text = Label(frame1, text="0013A20041EFD12C",font="10", bg="#1f243f", fg="grey")
text.grid(row=0, column=0)
text2 = Label(frame1,text="Hello everyone!",font="10", bg="#1f243f", fg="white")
text2.grid(row=1, column=0)
win.mainloop()
I want to make my frame border rounded like border-radius but don't know how to do it.

Related

layout buttons within frame nested in tkk.Notebook

I can't properly layout buttons within frame nested in tkk.Notebook
In Main.py I create ttk.Notebook and attach mainTab instance
root = tk.Tk()
rootFrame = tk.Frame(root, width=600, height=300)
rootFrame.grid(columnspan=1, rowspan=2)
rootFrame.pack(expand=1, fill="both")
tabs = ttk.Notebook(rootFrame)
tabs.grid(column=0, row=1, columnspan=1, rowspan=1)
mainTab = ttk.Frame(tabs)
mainTab.grid(columnspan=3, rowspan=6)
tabs.add(mainTab, text="Main")
rootFrame.pack(expand=1, fill="both")
mainPane = MainTab(root,mainTab)
root.mainloop()
in mainTab.py I'm trying to insert buttonFrame and layout two buttons within it
class MainTab:
...
def __init__(self, root, mainTab) -> None:
self.root = root
buttonFrame = tk.Frame(mainTab, bg="white")
buttonFrame.grid(column=0, row=4, columnspan=3, rowspan=1)
self.start_btn = tk.Button(buttonFrame, text="Start", command=lambda:self.start_timer(), font=BUTTON_FONT, bg="green", fg="white") # , height=1, width=14
self.start_btn.grid(column=0, row=0, columnspan=2)
self.reset_btn = tk.Button(buttonFrame, text="X", command=lambda:self.reset_timer(), font=BUTTON_FONT, bg="green", fg="white") # , height=1, width=1
self.reset_btn.grid(column=2, row=0)
...
As a result start button is not properly placed in the grid
It looks like buttonFrame takes full parent frame width and buttons placed in the middle regardless of their grid settings.
How I can properly layout buttons within buttonFrame?
Here is the requested "minimal reproducible example" which also look not good
import tkinter as tk
from tkinter import ttk
root = tk.Tk()
root.title("Time Tracker")
root.iconbitmap('./assets/logoTransp4icon24.ico')
rootFrame = tk.Frame(root, width=600, height=300)
rootFrame.grid(columnspan=1, rowspan=2)
rootFrame.pack(expand=1, fill="both")
tabs = ttk.Notebook(rootFrame)
tabs.grid(column=0, row=1, columnspan=1, rowspan=1)
mainTab = ttk.Frame(tabs)
mainTab.grid(columnspan=3, rowspan=6)
buttonFrame = tk.Frame(mainTab, bg="white")
buttonFrame.grid(column=0, row=4, columnspan=3, rowspan=1)
start_btn = tk.Button(buttonFrame, text="Start", command=lambda:self.start_timer(), font="Arial", bg="green", fg="white") # , height=1, width=14
start_btn.grid(column=0, row=0, columnspan=2)
reset_btn = tk.Button(buttonFrame, text="X", command=lambda:self.reset_timer(), font="Arial", bg="green", fg="white") # , height=1, width=1
reset_btn.grid(column=2, row=0)
timerDisplay = tk.Label(mainTab, text="00:00:00", font="Arial")
timerDisplay.grid(columnspan=2, column=1, row=4)
tabs.add(mainTab, text="Main")
rootFrame.pack(expand=1, fill="both")
root.mainloop()
buttonFrame occupies column 0 to 2 and timerDisplay occupies column 1 to 2. So timerDisplay overlaps buttonFrame. Removing columnspan=3 in buttonFrame.grid(...) can fix the overlapping issue:
import tkinter as tk
from tkinter import ttk
root = tk.Tk()
root.title("Time Tracker")
root.iconbitmap('./assets/logoTransp4icon24.ico')
rootFrame = tk.Frame(root, width=600, height=300)
#rootFrame.grid(columnspan=1, rowspan=2) # override by below line
rootFrame.pack(expand=1, fill="both")
tabs = ttk.Notebook(rootFrame)
tabs.grid(column=0, row=1, rowspan=1)
mainTab = ttk.Frame(tabs)
#mainTab.grid(columnspan=3, rowspan=6) # not necessary
buttonFrame = tk.Frame(mainTab, bg="white")
buttonFrame.grid(column=0, row=4, rowspan=1) # removed columnspan=3
start_btn = tk.Button(buttonFrame, text="Start", command=lambda:self.start_timer(), font="Arial", bg="green", fg="white") # , height=1, width=14
start_btn.grid(column=0, row=0, columnspan=2)
reset_btn = tk.Button(buttonFrame, text="X", command=lambda:self.reset_timer(), font="Arial", bg="green", fg="white") # , height=1, width=1
reset_btn.grid(column=2, row=0)
timerDisplay = tk.Label(mainTab, text="00:00:00", font="Arial")
timerDisplay.grid(columnspan=2, column=1, row=4)
tabs.add(mainTab, text="Main")
#rootFrame.pack(expand=1, fill="both") # already called above
root.mainloop()

run commands on a split frame in the main window using tkinter

I'm new to tkinter and i've built this so far:
import tkinter as tk
import subprocess
import os
def maingui():
window = tk.Tk()
window.title("My first GUI")
#window.state('zoomed')
window.geometry("700x205")
window.configure(bg="black")
frame1 = tk.Frame(window, width=90, bg="orange")
# frame1.pack(fill=tk.Y, side=tk.LEFT)
frame1.grid(row=0, column=0)
frame2 = tk.Frame(window, width=1890, bg="black")
# frame2.pack(fill=tk.Y, side=tk.RIGHT)
frame2.grid(row=0, column=1)
lotomat = tk.Button(frame1, text=" Start\n Lotomat", padx=10, pady=5, bg="orange", fg="black",
relief=tk.GROOVE, command=lambda : startLotomat())
# lotomat.pack()
lotomat.grid(row=1, column=0)
convert = tk.Button(frame1, text=" URL2IP \n on \n Desktop", padx=10, pady=5, bg="orange", fg="black",
relief=tk.GROOVE, command=lambda : startURL2IP())
# convert.pack()
convert.grid(row=2, column=0)
startRps = tk.Button(frame1, text=" Start \nR.P.S", padx=12, pady=5, bg="orange", fg="black",
relief=tk.GROOVE, command=lambda : startRPS())
# startRps.pack()
startRps.grid(row=3, column=0)
endRun = tk.Button(frame1, text="Quit", padx=12, pady=10, bg="orange", fg="black",
relief=tk.RIDGE, command=lambda : ending())
# endRun.pack()
endRun.grid(row=4, column=0)
def startLotomat():
os.system('python lotomat.py')
def startURL2IP():
os.system('python urltoipondesktop.py')
def startRPS():
os.system('python rockpaperscissors.py')
def ending():
exit()
window.mainloop()
maingui()
each button runs a different .py file.
how can I use frames to split the window so the program runs on the right side?
Thanks!
Edit:
I've added a pic of the GUI, the goal is to run the left menu buttons on the black frame.
Following acw1668's comment and alot of thread researching here's the thread solution. so elegant, so simple! I love python!
def thread_handler(self, host):
wt = threading.Thread(target=self.write_to_file, args=(host,))
pt = threading.Thread(target=self.print_to_box, args=(host,))
dt = threading.Thread(target=self.delete_default_lines, args=())
wt.start()
pt.start()
dt.start()

Python Tkitner : unknown option "-height". Can't change the size of button

I am trying to make a simple program using tkinter.
I was trying to change font or style of width or height.
width can be changed but when it comes to height or font - it shows mistake.
I am thinking - maybe it can be because the layout?
(The button that is changed in width is in the bottom of def initUI)
Also in case anyone can also answer this question:
I made 1 frame red because there will be error messages there but does anyone know how to make this red lie less in width?
Thank you in
from tkinter import *
from tkinter.ttk import *
class Example(Frame):
def __init__(self,master):
super().__init__()
master.minsize(width=350, height=160)
master.maxsize(width=650, height=500)
self.initUI()
def initUI(self):
self.master.title("Hank (version 3)")
self.pack(fill=BOTH, expand=True)
frame1 = Frame(self)
frame1.pack(fill=X)
#dataset
lbl1 = Label(frame1, text="Dataset file_name", width=18)
lbl1.pack(side=LEFT, padx=5, pady=5)
entryDataset= Entry(frame1)
entryDataset.pack(fill=X, padx=5, expand=True)
#row col begin
frame2 = Frame(self)
frame2.pack(fill=X)
lblRow = Label(frame2, text="Row", width=6)
lblRow.pack(side=LEFT, padx=5, pady=5)
entryRow = Entry(frame2, width=5)
entryRow.pack(side=LEFT, padx=0, expand=True)
lblCol = Label(frame2, text="Column", width=7.5)
lblCol.pack(side=LEFT, padx=5, pady=5)
entryCol = Entry(frame2, width=5)
entryCol.pack(side=LEFT, padx=5, expand=True)
lblBegin = Label(frame2, text="Start at", width=6)
lblBegin.pack(side=LEFT, padx=5, pady=5)
entryBegin = Entry(frame2, width=5)
entryBegin.pack(side=LEFT, padx=0, expand=True)
#console window
s = Style()
s.configure('My.TFrame', background='grey')
frame3 = Frame(self, style='My.TFrame')
frame3.pack(fill=BOTH, expand=True)
#button start and help
s = Style()
s.configure('My.ConsoleFrame', background='red')
frame4 = Frame(self)
frame4.pack(fill=BOTH, expand=True)
startbutton = Button(frame4, text="Start Clustering", height="100", width="100")
startbutton.pack(side=RIGHT, padx=5, pady=5)
def main():
root = Tk()
root.geometry("300x160+300+160")
app = Example(root)
root.mainloop()
if __name__ == '__main__':
main()
This is one of the prime examples of why global imports are bad.
You write at the top:
from tkinter import *
from tkinter.ttk import *
This means that you import everything from tkinter and tkinter.ttk into your main.py namespace. Then you write for example:
frame3 = Frame(self, bg="grey")
....
lblCol = Label(frame2, text="Column", width=7)
These are Frame/Label objects, but which ones? The one in tkinter or the one in tkinter.ttk? If it is the first, you will have to set the height with -height, else you will have to use tkinter.ttk.Style(). Same with the -bg for the frame.
Solution:
import tkinter as tk
class Example(tk.Frame):
def __init__(self,master):
super().__init__()
master.minsize(width=350, height=160)
master.maxsize(width=650, height=500)
self.initUI()
def initUI(self):
self.master.title("Hank (version 3)")
self.pack(fill=tk.BOTH, expand=True)
frame1 = tk.Frame(self)
frame1.pack(fill=tk.X)
#dataset
lbl1 = tk.Label(frame1, text="Dataset file_name", width=18)
lbl1.pack(side=tk.LEFT, padx=5, pady=5)
entryDataset= tk.Entry(frame1)
entryDataset.pack(fill=tk.X, padx=5, expand=True)
#row col begin
frame2 = tk.Frame(self)
frame2.pack(fill=tk.X)
lblRow = tk.Label(frame2, text="Row", width=6)
lblRow.pack(side=tk.LEFT, padx=5, pady=5)
entryRow = tk.Entry(frame2, width=5)
entryRow.pack(side=tk.LEFT, padx=0, expand=True)
lblCol = tk.Label(frame2, text="Column", width=7)
lblCol.pack(side=tk.LEFT, padx=5, pady=5)
entryCol = tk.Entry(frame2, width=5)
entryCol.pack(side=tk.LEFT, padx=5, expand=True)
lblBegin = tk.Label(frame2, text="Start at", width=6)
lblBegin.pack(side=tk.LEFT, padx=5, pady=5)
entryBegin = tk.Entry(frame2, width=5)
entryBegin.pack(side=tk.LEFT, padx=0, expand=True)
frame3 = tk.Frame(self, bg="grey")
frame3.pack(fill=tk.BOTH, expand=True)
frame4 = tk.Frame(self)
frame4.pack(fill=tk.BOTH, expand=True)
startbutton = tk.Button(frame4, text="Start Clustering", height="100", width="100")
startbutton.pack(side=tk.RIGHT, padx=5, pady=5)
def main():
root = tk.Tk()
root.geometry("300x160+300+160")
app = Example(root)
root.mainloop()
if __name__ == '__main__':
main()
I did it here with the tkinter widgets. You can obviously do import tkinter.ttk as ttk and rewrite the code using those, it is just a matter of taste.

The button text and color does not appear on Tkinter program

The program works fine on other computers that run window's or ubuntu but the text won't show on the buttons. Here's a snippet of a longer code:
from Tkinter import *
from math import atan
from math import log
import math
import matplotlib
matplotlib.use('TkAgg')
import matplotlib.pyplot as plt
# --- function ---
def create_first_frame():
global root
global frame
# frame.destroy()
frame = Frame(bg="blue")
frame.pack()
label1 = Label(frame, text="hello!", fg="white", bg="blue", font="normal 30")
label1.pack()
button1 = Button(frame, text="Enter", fg="white", bg="blue", font="normal 20")
button1.pack()
button2 = Button(frame, text="Exit", font="normal", fg="white", bg="red", command=root.destroy)
button2.pack(side=LEFT)
root = Tk()
create_first_frame()
root.mainloop()
We were expecting words like "start" and "exit" to show.
We just want the colors of the buttons to show along with the text
I am not sure what the question is. I took out unnecessary imports, and ran
from tkinter import *
def create_first_frame():
global root
global frame
# frame.destroy()
frame = Frame(bg="blue")
frame.pack()
label1 = Label(frame, text="hello!", fg="white", bg="blue", font="normal 30")
label1.pack()
button1 = Button(frame, text="Enter", fg="white", bg="blue", font="normal 20")
button1.pack()
button2 = Button(frame, text="Exit", font="normal", fg="white", bg="red", command=root.destroy)
button2.pack(side=LEFT)
root = Tk()
create_first_frame()
root.mainloop()
Which creates for me:
This is colored as you have specified...

Scrollbars for a .jpg image on a Tkinter Canvas in Python

I'm trying to make a jpeg on a canvas scrollable but I can't seem to get my scrollbars to work. Here's some example code:
from Tkinter import *
import Image, ImageTk
root = Tk()
frame = Frame(root, bd=2, relief=SUNKEN)
frame.grid_rowconfigure(0, weight=1)
frame.grid_columnconfigure(0, weight=1)
xscrollbar = Scrollbar(frame, orient=HORIZONTAL)
xscrollbar.grid(row=1, column=0, sticky=E+W)
yscrollbar = Scrollbar(frame)
yscrollbar.grid(row=0, column=1, sticky=N+S)
canvas = Canvas(frame, bd=0, xscrollcommand=xscrollbar.set, yscrollcommand=yscrollbar.set)
canvas.grid(row=0, column=0, sticky=N+S+E+W)
File = "jpg filepath here"
img = ImageTk.PhotoImage(Image.open(File))
canvas.create_image(0,0,image=img, anchor="nw")
xscrollbar.config(command=canvas.xview)
yscrollbar.config(command=canvas.yview)
frame.pack()
root.mainloop()
You need to tell the canvas what part of the drawing space to scroll. Use something like:
canvas.config(scrollregion=canvas.bbox(ALL))
More information can be found here: http://effbot.org/tkinterbook/canvas.htm#coordinate-systems

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