Here is an image showing Python scope activity (version 3.6 and target x64):
Python Scope
The main problem is the relation between both invoke python methods, the first one is used to start the class object, and the second one to access a method of that class. Here is an image of the first invoke python properties:
Invoke Python init method
And the getNumberPlusOne activity call:
Invoke Python getNumberPlusOne method
The python code being executed:
class ExampleClass:
def __init__(self,t,n):
self.text = t
self.number = n
def getNumberPlusOne(self):
return (self.number+1)
And finally, the error when executing the second Invoke Python Method:
An ExceptionDetail, likely created by IncludeExceptionDetailInFaults=true, whose value is:
System.InvalidOperationException: Error invoking Python method ----> System.Runtime.Serialization.InvalidDataContractException: Type 'UiPath.Python.PythonObject' cannot be serialized. Consider marking it with the DataContractAttribute attribute, and marking all of its members you want serialized with the DataMemberAttribute attribute. If the type is a collection, consider marking it with the CollectionDataContractAttribute. See the Microsoft .NET Framework documentation for other supported types.
Any idea about where is the mistake and how to interact with the output object created in the init method?
I believe that this activity was designed with simple scripts in mind, not with entire classes. Here's an article on their Community Forum where user Sergiu.Wittenberger goes into more details.
Let's start with the Load Python Script activity:
In my case the local variable "pyScript" is a pointer to the python object, i.e. an instance of ExampleClass.
Now, there is the Invoke Python Method activity - this one allows us to call a method by name. It seems however that methods on the class are inaccessible to UiPath - you can't just type pyScript.MethodName().
So it seems that we can't access class methods (please proof me wrong here!), but there's a workaround as shown by Sergio. In your case, you would add another method outside your class in order to access or manipulate your object:
class ExampleClass:
def __init__(self,t,n):
self.text = t
self.number = n
def getNumberPlusOne(self):
return (self.number+1)
foo = ExampleClass("bar", 42)
def get_number_plus_one():
return foo.getNumberPlusOne()
Note that this also means that the object is instantiated within the very same file: foo. At this point this seems to be the only option to interact with an object -- again, I'd hope somebody can prove me wrong.
For the sake of completeness, here's the result:
I would like to add to what the above user said that you have to make sure that the imports you use are in the global site-packages, and not in a venv as Studio doesn't have access to that.
Moreoever, always add this:
import os
import sys
sys.path.append(os.path.dirname(os.path.realpath(__file__)))
to the beginning of your code. Again, a limitation of the implementation. (docs here: https://docs.uipath.com/activities/docs/load-script)
Doing this you might be able to do more complicated structures I think, but I haven't tested this out.
I'm coming from the Java world and reading Bruce Eckels' Python 3 Patterns, Recipes and Idioms.
While reading about classes, it goes on to say that in Python there is no need to declare instance variables. You just use them in the constructor, and boom, they are there.
So for example:
class Simple:
def __init__(self, s):
print("inside the simple constructor")
self.s = s
def show(self):
print(self.s)
def showMsg(self, msg):
print(msg + ':', self.show())
If that’s true, then any object of class Simple can just change the value of variable s outside of the class.
For example:
if __name__ == "__main__":
x = Simple("constructor argument")
x.s = "test15" # this changes the value
x.show()
x.showMsg("A message")
In Java, we have been taught about public/private/protected variables. Those keywords make sense because at times you want variables in a class to which no one outside the class has access to.
Why is that not required in Python?
It's cultural. In Python, you don't write to other classes' instance or class variables. In Java, nothing prevents you from doing the same if you really want to - after all, you can always edit the source of the class itself to achieve the same effect. Python drops that pretence of security and encourages programmers to be responsible. In practice, this works very nicely.
If you want to emulate private variables for some reason, you can always use the __ prefix from PEP 8. Python mangles the names of variables like __foo so that they're not easily visible to code outside the namespace that contains them (although you can get around it if you're determined enough, just like you can get around Java's protections if you work at it).
By the same convention, the _ prefix means _variable should be used internally in the class (or module) only, even if you're not technically prevented from accessing it from somewhere else. You don't play around with another class's variables that look like __foo or _bar.
Private variables in Python is more or less a hack: the interpreter intentionally renames the variable.
class A:
def __init__(self):
self.__var = 123
def printVar(self):
print self.__var
Now, if you try to access __var outside the class definition, it will fail:
>>> x = A()
>>> x.__var # this will return error: "A has no attribute __var"
>>> x.printVar() # this gives back 123
But you can easily get away with this:
>>> x.__dict__ # this will show everything that is contained in object x
# which in this case is something like {'_A__var' : 123}
>>> x._A__var = 456 # you now know the masked name of private variables
>>> x.printVar() # this gives back 456
You probably know that methods in OOP are invoked like this: x.printVar() => A.printVar(x). If A.printVar() can access some field in x, this field can also be accessed outside A.printVar()... After all, functions are created for reusability, and there isn't any special power given to the statements inside.
As correctly mentioned by many of the comments above, let's not forget the main goal of Access Modifiers: To help users of code understand what is supposed to change and what is supposed not to. When you see a private field you don't mess around with it. So it's mostly syntactic sugar which is easily achieved in Python by the _ and __.
Python does not have any private variables like C++ or Java does. You could access any member variable at any time if wanted, too. However, you don't need private variables in Python, because in Python it is not bad to expose your classes' member variables. If you have the need to encapsulate a member variable, you can do this by using "#property" later on without breaking existing client code.
In Python, the single underscore "_" is used to indicate that a method or variable is not considered as part of the public API of a class and that this part of the API could change between different versions. You can use these methods and variables, but your code could break, if you use a newer version of this class.
The double underscore "__" does not mean a "private variable". You use it to define variables which are "class local" and which can not be easily overridden by subclasses. It mangles the variables name.
For example:
class A(object):
def __init__(self):
self.__foobar = None # Will be automatically mangled to self._A__foobar
class B(A):
def __init__(self):
self.__foobar = 1 # Will be automatically mangled to self._B__foobar
self.__foobar's name is automatically mangled to self._A__foobar in class A. In class B it is mangled to self._B__foobar. So every subclass can define its own variable __foobar without overriding its parents variable(s). But nothing prevents you from accessing variables beginning with double underscores. However, name mangling prevents you from calling this variables /methods incidentally.
I strongly recommend you watch Raymond Hettinger's Python's class development toolkit from PyCon 2013, which gives a good example why and how you should use #property and "__"-instance variables.
If you have exposed public variables and you have the need to encapsulate them, then you can use #property. Therefore you can start with the simplest solution possible. You can leave member variables public unless you have a concrete reason to not do so. Here is an example:
class Distance:
def __init__(self, meter):
self.meter = meter
d = Distance(1.0)
print(d.meter)
# prints 1.0
class Distance:
def __init__(self, meter):
# Customer request: Distances must be stored in millimeters.
# Public available internals must be changed.
# This would break client code in C++.
# This is why you never expose public variables in C++ or Java.
# However, this is Python.
self.millimeter = meter * 1000
# In Python we have #property to the rescue.
#property
def meter(self):
return self.millimeter *0.001
#meter.setter
def meter(self, value):
self.millimeter = value * 1000
d = Distance(1.0)
print(d.meter)
# prints 1.0
There is a variation of private variables in the underscore convention.
In [5]: class Test(object):
...: def __private_method(self):
...: return "Boo"
...: def public_method(self):
...: return self.__private_method()
...:
In [6]: x = Test()
In [7]: x.public_method()
Out[7]: 'Boo'
In [8]: x.__private_method()
---------------------------------------------------------------------------
AttributeError Traceback (most recent call last)
<ipython-input-8-fa17ce05d8bc> in <module>()
----> 1 x.__private_method()
AttributeError: 'Test' object has no attribute '__private_method'
There are some subtle differences, but for the sake of programming pattern ideological purity, it's good enough.
There are examples out there of #private decorators that more closely implement the concept, but your mileage may vary. Arguably, one could also write a class definition that uses meta.
As mentioned earlier, you can indicate that a variable or method is private by prefixing it with an underscore. If you don't feel like this is enough, you can always use the property decorator. Here's an example:
class Foo:
def __init__(self, bar):
self._bar = bar
#property
def bar(self):
"""Getter for '_bar'."""
return self._bar
This way, someone or something that references bar is actually referencing the return value of the bar function rather than the variable itself, and therefore it can be accessed but not changed. However, if someone really wanted to, they could simply use _bar and assign a new value to it. There is no surefire way to prevent someone from accessing variables and methods that you wish to hide, as has been said repeatedly. However, using property is the clearest message you can send that a variable is not to be edited. property can also be used for more complex getter/setter/deleter access paths, as explained here: https://docs.python.org/3/library/functions.html#property
Python has limited support for private identifiers, through a feature that automatically prepends the class name to any identifiers starting with two underscores. This is transparent to the programmer, for the most part, but the net effect is that any variables named this way can be used as private variables.
See here for more on that.
In general, Python's implementation of object orientation is a bit primitive compared to other languages. But I enjoy this, actually. It's a very conceptually simple implementation and fits well with the dynamic style of the language.
The only time I ever use private variables is when I need to do other things when writing to or reading from the variable and as such I need to force the use of a setter and/or getter.
Again this goes to culture, as already stated. I've been working on projects where reading and writing other classes variables was free-for-all. When one implementation became deprecated it took a lot longer to identify all code paths that used that function. When use of setters and getters was forced, a debug statement could easily be written to identify that the deprecated method had been called and the code path that calls it.
When you are on a project where anyone can write an extension, notifying users about deprecated methods that are to disappear in a few releases hence is vital to keep module breakage at a minimum upon upgrades.
So my answer is; if you and your colleagues maintain a simple code set then protecting class variables is not always necessary. If you are writing an extensible system then it becomes imperative when changes to the core is made that needs to be caught by all extensions using the code.
"In java, we have been taught about public/private/protected variables"
"Why is that not required in python?"
For the same reason, it's not required in Java.
You're free to use -- or not use private and protected.
As a Python and Java programmer, I've found that private and protected are very, very important design concepts. But as a practical matter, in tens of thousands of lines of Java and Python, I've never actually used private or protected.
Why not?
Here's my question "protected from whom?"
Other programmers on my team? They have the source. What does protected mean when they can change it?
Other programmers on other teams? They work for the same company. They can -- with a phone call -- get the source.
Clients? It's work-for-hire programming (generally). The clients (generally) own the code.
So, who -- precisely -- am I protecting it from?
In Python 3, if you just want to "encapsulate" the class attributes, like in Java, you can just do the same thing like this:
class Simple:
def __init__(self, str):
print("inside the simple constructor")
self.__s = str
def show(self):
print(self.__s)
def showMsg(self, msg):
print(msg + ':', self.show())
To instantiate this do:
ss = Simple("lol")
ss.show()
Note that: print(ss.__s) will throw an error.
In practice, Python 3 will obfuscate the global attribute name. It is turning this like a "private" attribute, like in Java. The attribute's name is still global, but in an inaccessible way, like a private attribute in other languages.
But don't be afraid of it. It doesn't matter. It does the job too. ;)
Private and protected concepts are very important. But Python is just a tool for prototyping and rapid development with restricted resources available for development, and that is why some of the protection levels are not so strictly followed in Python. You can use "__" in a class member. It works properly, but it does not look good enough. Each access to such field contains these characters.
Also, you can notice that the Python OOP concept is not perfect. Smalltalk or Ruby are much closer to a pure OOP concept. Even C# or Java are closer.
Python is a very good tool. But it is a simplified OOP language. Syntactically and conceptually simplified. The main goal of Python's existence is to bring to developers the possibility to write easy readable code with a high abstraction level in a very fast manner.
Here's how I handle Python 3 class fields:
class MyClass:
def __init__(self, public_read_variable, private_variable):
self.public_read_variable_ = public_read_variable
self.__private_variable = private_variable
I access the __private_variable with two underscores only inside MyClass methods.
I do read access of the public_read_variable_ with one underscore
outside the class, but never modify the variable:
my_class = MyClass("public", "private")
print(my_class.public_read_variable_) # OK
my_class.public_read_variable_ = 'another value' # NOT OK, don't do that.
So I’m new to Python but I have a background in C# and JavaScript. Python feels like a mix of the two in terms of features. JavaScript also struggles in this area and the way around it here, is to create a closure. This prevents access to data you don’t want to expose by returning a different object.
def print_msg(msg):
# This is the outer enclosing function
def printer():
# This is the nested function
print(msg)
return printer # returns the nested function
# Now let's try calling this function.
# Output: Hello
another = print_msg("Hello")
another()
https://www.programiz.com/python-programming/closure
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Closures#emulating_private_methods_with_closures
About sources (to change the access rights and thus bypass language encapsulation like Java or C++):
You don't always have the sources and even if you do, the sources are managed by a system that only allows certain programmers to access a source (in a professional context). Often, every programmer is responsible for certain classes and therefore knows what he can and cannot do. The source manager also locks the sources being modified and of course, manages the access rights of programmers.
So I trust more in software than in human, by experience. So convention is good, but multiple protections are better, like access management (real private variable) + sources management.
I have been thinking about private class attributes and methods (named members in further reading) since I have started to develop a package that I want to publish. The thought behind it were never to make it impossible to overwrite these members, but to have a warning for those who touch them. I came up with a few solutions that might help. The first solution is used in one of my favorite Python books, Fluent Python.
Upsides of technique 1:
It is unlikely to be overwritten by accident.
It is easily understood and implemented.
Its easier to handle than leading double underscore for instance attributes.
*In the book the hash-symbol was used, but you could use integer converted to strings as well. In Python it is forbidden to use klass.1
class Technique1:
def __init__(self, name, value):
setattr(self, f'private#{name}', value)
setattr(self, f'1{name}', value)
Downsides of technique 1:
Methods are not easily protected with this technique though. It is possible.
Attribute lookups are just possible via getattr
Still no warning to the user
Another solution I came across was to write __setattr__. Pros:
It is easily implemented and understood
It works with methods
Lookup is not affected
The user gets a warning or error
class Demonstration:
def __init__(self):
self.a = 1
def method(self):
return None
def __setattr__(self, name, value):
if not getattr(self, name, None):
super().__setattr__(name, value)
else:
raise ValueError(f'Already reserved name: {name}')
d = Demonstration()
#d.a = 2
d.method = None
Cons:
You can still overwrite the class
To have variables not just constants, you need to map allowed input.
Subclasses can still overwrite methods
To prevent subclasses from overwriting methods you can use __init_subclass__:
class Demonstration:
__protected = ['method']
def method(self):
return None
def __init_subclass__(cls):
protected_methods = Demonstration.__protected
subclass_methods = dir(cls)
for i in protected_methods:
p = getattr(Demonstration,i)
j = getattr(cls, i)
if not p is j:
raise ValueError(f'Protected method "{i}" was touched')
You see, there are ways to protect your class members, but it isn't any guarantee that users don't overwrite them anyway. This should just give you some ideas. In the end, you could also use a meta class, but this might open up new dangers to encounter. The techniques used here are also very simple minded and you should definitely take a look at the documentation, you can find useful feature to this technique and customize them to your need.
In Python, I have a class that I've built.
However, there is one method where I apply a rather specific type of substring-search procedure. This procedure could be a standalone function by itself (it just requires a needle a haystack string), but it feels odd to have the function outside the class, because my class depends on it.
What is the typical design paradigm for this? Is it typical to just have myClassName.py with the main class, as well as all the support functions outside the class itself, in the same file? Or is it better to have the support function embedded within the class at the expense of modularity?
You can create a staticmethod, like so:
class yo:
#staticmethod
def say_hi():
print "Hi there!"
Then, you can do this:
>>> yo.say_hi()
Hi there!
>>> a = yo()
>>> a.say_hi()
Hi there!
They can be used non-statically, and statically (if that makes sense).
About where to put your functions...
If a method is required by a class, and it is appropriate for the method to perform data that is specific to the class, then make it a method. This is what you would want:
class yo:
self.message = "Hello there!"
def say_message(self):
print self.message
My say_message relies on the data that is particular to the instance of a class.
If you feel the need to have a function, in addition to the class method, by all means go ahead. Use whichever one is more appropriate in your script. There are many examples of this, including in the python built-ins. Take generator objects for example:
a = my_new_generator()
a.next()
Can also be done as:
a = my_new_generator()
next(a)
Use whichever is more appropriate, and obviously whichever one is more readable. :)
If you can think or any reason to override this function one day, make it a staticmethod, else a plain function is just ok - FWIW, your class probably depends on much more than this simple function. And if you cannot think of any reason for anyone else to ever use this function, keep it in the same module as your class.
As a side note: "myClassName.py" is definitly unpythonic. First because module names should be all_lower, then because the one-module-per-class stuff is a nonsense in Python - we group related classes and functions (and exceptions and whatnots) together.
If the search method you are talking about is really so specific and you will never need to reuse it somewhere else, I do not see any reason to make it static. The fact that it doesn't require access to instance variables doesn't make it static by definition.
If there is a possibility, that this method is going to be reused, refactor it into a helper/utility class (no static again).
ADDED:
Just wanted to add, that when you consider something being static or not, think about how method name relates to the class name. Does this method name makes more sense when used in class context or object context?
Case. I want to modify and add the following behavior to the code below (it's a context processor):
After checking if a user is authenticated check the last time the balance was updated (cookie maybe) if it was updated in the last 5 mins do nothing, else get the new balance as normal.
def get_balance(request):
if request.user.is_authenticated():
balance = Account.objects.get(user=request.user).balance
else:
balance = 0
return {'account_balance': balance}
HOWEVER:
I want to learn a little more about OOP in Django/Python can some modify the example to achieve my goal include the use of:
Property: I come from Java, I want to set and get, it makes more sense to me. get balance if does not exist else create new one.
Constructor method: In Python I think I have to change this to a class and use init right?
UPDATE:
To use a construct I first think I need to create a class, I'm assuming this is ok using as a context processor in Django to do something like this:
class BalanceProcessor(request):
_balance = Account.objects.get(user=request.user).balance
#property
def get_balance(self):
return return {'account_balance': _balance}
#setter???
Python is not Java. In Python you don't create classes for no reason. Classes are for when you have data you want to encapsulate with code. In this case, there is no such thing: you simply get some data and return it. A class would be of no benefit here whatsoever.
In any case, even if you do create a class, once again Python is not Java, and you don't create getters and setters on properties unless you actually need to do some processing when you get and set. If you just want to access an instance attribute, then you simply access it.
Finally, your proposed code will not work for two reasons. Firstly, you are trying to inherit from request. That makes no sense: you should inherit from object unless you are subclassing something. Secondly, how are you expecting your class to be instantiated? Context processors are usually functions, and that means Django is expecting a callable. If you give the class as the context processor, then calling it will instantiate it: but then there's nothing that will call the get_balance method. And your code will fail because Django will pass the request into the instantation (as it is expecting to do with a function) and your __init__ doesn't expect that parameter.
It's fine to experiment with classes in Python, but a context processor is not the place for it.