Beginner in the whole Python/Anki thing. Learning more about coding for fun and I have set up a debugging environment with pycharm and an Anki profile with the bazelfixes and it seems to start anki up fine. I want to append an extra dropdown menu on the main menu toolbar in Anki so that I can connect the actions to my functions.
I went through the hooks and the toolbar hook worked but it is not exactly what I was going for because it adds to the toolbar, not the menu. I want to add a new dropdown into the actual main menu next to tools, help, etc. connect them to functions I have made. Kind of like this
I have looked at others and sometimes they work partially but it's like a fragmented puzzle some use qmainwindow and it makes a popup separate from anki when I run it, or other approaches where they use the aqt.mw.form() functions in various ways but when I do it it will be like "nonetype doesn't take .form function." or form is not an expected argument. I want to figure out the first basic step.
I have also looked at the aqt MW thing but I am kind of confused about how it works so I am not sure if that is a better approach to read up on. The whole class>def variable> mw.append type of structure I have been seeing in other's code is a little confusing for me. Or am I going about it the completely wrong way and should use html/CSS? Any help or advice is greatly appreciated!
Also here is the bazelfixes code I have been using on pycharm.
try:
import bazelfixes
bazelfixes.fix_pywin32_in_bazel()
bazelfixes.fix_extraneous_path_in_bazel()
bazelfixes.fix_run_on_macos()
except ImportError:
pass
if not os.environ.get(“ANKI_IMPORT_ONLY”):
aqt.run()
TL;DR How do I, within this code on pycharm append an extra dropdown item on the main menu bar. Is there a hook I am missing (not the init toolbar one)? Or a different approach I should try?
Related
Looking for help on where to start with this, not too good with Python. What I trying to do is use tkinter for a gui interface but i need to be able to process recieved data and update labels widgets as information changes. I all ready have the communication portion of my program working fine in the shell but when I try to tie it to tkinter it will stop processing as soon as the interface is generated. Anyone have a simple code for me to modify to my needs or point me to a reference example somewhere. Spent days so far trying different options and I still have yet to find something that works.
Thanks for any help
Convert your working program into functions that you can register as callbacks in the tkinter UI (say buttons, or other widgets), that is, make it event-driven, and then, for background processing register some of the functions with the after widget method. The root.mainloop() will never return (only on UI close), use it as the last instruction.
So you can't just write your logic in a top-down structure, and hope that it will work well with the UI. The mainloop will be permanently looping, and will call specific funtions in your code, as appropriate to the received events from the user, or to callbacks you registered to run after some time with after.
See here for the after part
Take a look here for structuring tkinter programs. It should have enough info and links for you to study and learn how to do it in a right way.
.Hi everyone,
I`m still pretty new to python so, bear with me.
I am trying to setup a custom UI Window in maya, with a custom camera.
For this i am using the panelLayout, modelPanel and modelEditor commands.
Now, it's working so far with one exception.
The flags i've set for the modelEditor seem to be ignored entirely and i dont know why.
So here is the code:
if cmds.window("myWindow", exists=True):
cmds.deleteUI('myWindow')
cmds.window("myWindow")
cmds.paneLayout(configuration="single", w=1000, h=500)
cmds.modelPanel()
cmds.modelEditor(modelPanel="modelPanel4", allObjects=False, polymeshes=True, imagePlane=True, displayAppearance="smoothShaded")
cmds.showWindow("myWindow")
I want only polyMeshes and imgagePlanes to show in this window, aswell as to have the displayAppearance set to "smoothShaded".
Nnothing else, including the grid, should be visible at this point.
but, everything show up in the window, as if i had'nt set a single flag.
any help is much appreciated
All the flags in modelEditor() work fine in Maya 2016.5 and Maya 2018. I've checked it.
import maya.cmds as cmds
if cmds.window("myWindow", exists=True):
cmds.deleteUI('myWindow')
cmds.window("myWindow")
cmds.paneLayout(configuration="single", w=1000, h=500)
cmds.modelPanel()
cmds.modelEditor(modelPanel="modelPanel4",
allObjects=False,
polymeshes=True,
imagePlane=False,
displayAppearance="smoothShaded")
cmds.showWindow("myWindow")
The problem might appear when you click myWindow or press any key. It'll show not perspective view (modelPanel4) but the other view (for instance camera1 view).
I am trying to code a message box that just pops up and says something and has a single button to close it however as I only have a small amount of text in the box the icon/image to the left of it is huge and looks bad. I want to know how to remove it. I am also having trouble making custom message boxes. Tutorials say that this is how you make a custom message box:
box = QMessageBox()
box.setText('text')
box.addButton(QPushButton('Close', self))
box.exec_()
However this just closes my program and returns a 1. My current code uses the about method of QMessageBox():
box = QMessageBox().about(self, 'About', 'This is a test Program')
However this has that large icon in the text window and I can't seem to do anything else to the box as it just stops the program and returns 1 again
I am in desperate need of some decent PyQt documentation. I can't seem to find documentation on much at all unless it is in C++. For instance I cannot seem to find any information of options other than question and about for QmessageBox. So if someone could also show me where some proper documentation lives it would prevent me asking too many questions here
Rather than PyQt documentation, it is better to directly use Qt documentation. You only need to switch your language mindset from Python to C++, there and back. It is not that difficult. :) See e.g. http://doc.qt.io/qt-4.8/qmessagebox.html#addButton or http://doc.qt.io/qt-4.8/qmessagebox.html#about I think this is very detailed documentation, unrivaled by most other frameworks.
Note that there are three overrides of addButton(). From the documentation it seems that you either need to pass two arguments to box.addButton(QPushButton('Close', self), QMessageBox.RejectRole) (you forgot the role!) or better, you use the override which uses standard buttons, then you only pass one argument: box.addButton(QMessageBox.Close).
And one more tip for you: I also find it easier to debug my program with PySide than PyQt because unlike PyQt, PySide catches the exception, prints that to console and keeps running. While PyQt usually just silently crashes leaving you clueless. Most of the time, I am using shims Qt.py https://pypi.python.org/pypi/Qt.py/0.6.9 or qtpy https://pypi.python.org/pypi/QtPy to be able to switch from PyQt to PySide on the fly. It also allows switching between Qt4 and Qt5 bindings easily.
I have a small question hoping someone will help me.
Is there any way to hook into other applications WNDPROC?
The situation is that I want to insert a menu in the other app menubar and I want to define the commands for every menu item.
I was able to insert the menu with menu items using some Win32 API
functions (user32.dll), but I can't set the commands of that menu item so that it actually does something if clicked.
With some googling, I got some information about wndprocess, and I should intercept the ID Command sent and trigger some function, but I'm stuck.
Can anyone help me?
You are going about this the wrong way. If you think about it, you'll realize that responding to menu events with your custom "actions" must require some code to run in the process that you're targeting. This means you'll need to inject code into the other process in order to achieve what you want.
Since you're going to need to inject code anyway, I strongly suggest you look at DLL-injecting into the other process (search "Dll Injection example"). This will bootstrap your code into the other process, and you can construct your menu there.
This also has the advantage that the foreign app won't be reliant on your app being responsive - it'll all be in-process.
Beginner python learner here. I have a question that I have tried to Google but I just can't come up with the proper way to ask in just a few words (partly because I don't know the right terminology.)
How do I get python to detect other widgets? For example, if I wanted a script to check and see when I click my mouse if that click put focus on an entry widget on a (for example) website. I've been trying to get it to work in Tkinter and I can't figure out even where to begin.
I've seen this:
focus_displayof(self)
Return the widget which has currently the focus on the
display where this widget is located.
But the return value for that function seems to be some ambiguous long number I can't decipher, plus it only works in its own application.
Any direction would be much appreciated. :)
Do you mean inside your own GUI code, or some other application's/website's?
Sounds like you're looking for a GUI driver, or GUI test/automation driver. There are tons of these, some great, some awful, many abandoned. If you tell us more about what you want that will help narrow down the choices.
Is this for testing, or automation, or are you going to drive the mouse and button yourself and just want something to observe what is going on under the hood in the GUI?
>How do I get Python to detect other widgets?
On a machine, or in a browser? If in a machine, which platform: Linux/Windows (which)/Mac?
If in a browser, which browser (and major version)?
> But the return value for that function seems to be some ambiguous long number I can't decipher
Using longs as resource handles is par for the course, although good GUI drivers also work with string/regex matching on window and button names.
> plus it only works in its own application.
What do you mean, and what are you expecting it to return you? You should be able to look up that GUI object and access its title. Look for a GUI driver that works with window and button names.
Here is one list, read it through and see what sounds useful. I have used AutoIt under Win32, it's great, widely-used and actively-maintained; it can be called from Python (via subprocess).
Here are comparisons by the author of PyWinAuto on his and similar tools. Give a read to his criticisms of its structure from 2010. If none of these is what you want, at least you now have the vocabulary to tell us what would be...