Pyqt5 multiple widgets - python

I want to create a pyqt5 application of which, I want to track every button click in the qtextbrowser.
To make it simple to see and also to understand, I want to import different qwidgets to a qmainwindow and build the QMainwindow application in the end.
Evary QWidget has their individual buttons, comboboxes and radiobuttons. I want to track all the activities by appending that activity in a QTextBrowser (which I will import to main window).
(If i click a button_A on a QWidget_1, I want to append the info msg as "Button_A has been clicked" on the QTextBrowser)
I can understand the process of doing this, when we work on a single widget application. But I want to create/build/complile different QWidgets and import that all to a QMainWindow Application (WHich will be my full fledged application).
Does anybody know hoe to track it?
import sys
from PyQt5.QtWidgets import *
from PrintWidget import PrinterWidget
from CameraWidget import CameraWidget
from LaserWidget import LaserWidget
from textbrowser import TextDisplay
class MainWindow(QMainWindow):
def __init__(self):
super().__init__()
layout_H = QHBoxLayout()
layout = QVBoxLayout()
layout.addLayout(layout_H)
layout_H.addWidget(PrinterWidget(self))
layout_H.addWidget(CameraWidget(self))
layout.addWidget(LaserWidget(self))
self.browser = TextDisplay()
layout_H.addWidget(self.browser)
self.central_widget = QWidget(self)
self.central_widget.setLayout(layout)
self.setCentralWidget(self.central_widget)
if __name__ == '__main__':
app = QApplication(sys.argv)
window = MainWindow()
window.show()
sys.exit(app.exec_())
In the above example, I could able to import the textbrowser as a widget to my mainwindow. But I could not ttrack the activities of individual widgets.

Related

How to do custom drop-down list in QGIS plugin ( PYQT ) like identify tool [duplicate]

How do I create a drop-down widget, such as a drop-down QLabel, drop-down QTextBrowser, etc.?
For example, I log information in a QTextBrowser, but I don't want it taking up space on the screen. So I want to be able to click a QToolbutton and have a scrollable QTextBrowser drop-down. (A QComboBox would work too, but I can't just add each event as a separate item - I need the text to wrap, not be elided. Thus a drop-down QTextBrowser.)
Or, for example, I want a drop-down QLabel containing a picture, etc...
Create a QWidgetAction for the drop-down widget, and add it to the tool-button's menu:
from PyQt4 import QtGui, QtCore
class Window(QtGui.QWidget):
def __init__(self):
QtGui.QWidget.__init__(self)
layout = QtGui.QHBoxLayout(self)
self.button = QtGui.QToolButton(self)
self.button.setPopupMode(QtGui.QToolButton.MenuButtonPopup)
self.button.setMenu(QtGui.QMenu(self.button))
self.textBox = QtGui.QTextBrowser(self)
action = QtGui.QWidgetAction(self.button)
action.setDefaultWidget(self.textBox)
self.button.menu().addAction(action)
layout.addWidget(self.button)
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Window()
window.resize(100, 60)
window.show()
sys.exit(app.exec_())

Access QT Designer Objects Programmatically

Disclaimer: New to both python and qt designer
QT Designer 4.8.7
Python 3.4
PyCharm 5.0.3
Question - How do I add controls to the main form or a scroll area widget on the main form (created in QT Designer) programmatically?
I have created a MainWindow in qt designer and added my widgets. The following is the entire test program in PyCharm:
import sys
from PyQt4 import QtGui, QtCore, uic
from PyQt4.QtGui import *
from PyQt4.QtCore import *
qtCreatorFile = "programLauncher.ui"
Ui_MainWindow, QtBaseClass = uic.loadUiType(qtCreatorFile)
class MyApp(QtGui.QMainWindow, Ui_MainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
Ui_MainWindow.__init__(self)
self.setupUi(self)
# Cannot resize or maximize
self.setFixedSize(1045, 770)
# Add button test
self.dateLabel = QtGui.QLabel("Test")
self.pushButton = QtGui.QPushButton('Test button')
# self.scrollArea_programs.addWidget()
grid = QtGui.QGridLayout()
# self.scrollArea_programs.addWidget(self.pushButton)
grid.addWidget(self.dateLabel,0,0)
grid.addWidget(self.pushButton,0,1)
self.setLayout(grid)
self.pushButton_exit.clicked.connect(self.closeEvent)
def closeEvent(self):
QtGui.QApplication.quit()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
window = MyApp()
window.show()
sys.exit(app.exec_())
As you can see I tried to add controls to a grid but nothing shows up when the program runs - I have also tried to add a control to the scroll area. Can someone help me to just add 1 control to the scroll area at run time - so then I can know the proper way to do it or "a" proper way to do this.
Thanks in advance
Without having access to your programLauncher.ui and making minimal changes to your posted code, you can add your UI elements to the window like so:
from PyQt4 import QtGui
import sys
class MyApp(QtGui.QMainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
# Cannot resize or maximize
self.setFixedSize(1045, 770)
widget = QtGui.QWidget(self)
self.setCentralWidget(widget)
# Add button test
self.dateLabel = QtGui.QLabel("Test")
self.pushButton = QtGui.QPushButton('Test button')
grid = QtGui.QGridLayout()
grid.addWidget(self.dateLabel, 0, 0)
grid.addWidget(self.pushButton, 0, 1)
widget.setLayout(grid)
self.pushButton.clicked.connect(self.closeEvent)
def closeEvent(self, event):
QtGui.QApplication.quit()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
window = MyApp()
window.show()
sys.exit(app.exec_())
This will get the controls on the screen, although the layout leaves a lot to be desired. You may have to make modifications to this based on what's in your .ui file. One thing that you'll want to note in this example is that the QMainWindow needs a central widget (widget in the example above). You then set the layout on that widget.
You can use the designer to create your .ui file
The you can load it in your .py using something like:
from PyQt4 import QtCore, QtGui, uic
class my_win(QtGui.QMainWindow):
def __init__(self):
self.ui = uic.loadUi('my_ui.ui',self)
then you can access all your widgets with something like
self.ui.actionQuit.triggered.connect(QtGui.qApp.quit)
or
self.ui.my_button.triggered.connect(self.do_someting)
Thanks to JCVanHamme (the programLauncher.ui hint) and also outside help I now learned most of what I need to know to access MainWindow at run time. So for anyone interested in this beginner tip:
Take a blank form in QT Designer
Add a control
Run pyuic4 batch file
Take a look at the generated .py file to learn EVERYTHING about how to add controls.
Don't let the power go to your head - cheers

QtDesigner in combination with PyQt (more specific adding a button to a tab created in QtDesigner

I'm quite new to PyQt and QtDesigner so probably it's easy what I'm tring to do but I couldn't find a working example anywhere.
I've created a GUI in QtDesigner with a tabWidget and multiple tabs (which are QWidgets) named tab,tab_2 etc.
Now I'm trying to add a pushbutton for example to the first tab (called tab). My previous try created the button in a new window..
What is the correct way to do this?
import sys
from PyQt5 import QtWidgets,QtCore, QtGui,uic
from PyQt5.Qt import QPushButton
class Main(QtWidgets.QMainWindow):
def __init__(self):
QtWidgets.QMainWindow.__init__(self)
self.ui = uic.loadUi('example.ui',self)
self.ui.tab.btn1=QtWidgets.QPushButton('buttonn')
self.ui.tab.btn1.show()
if __name__ == '__main__':
from PyQt5.QtWidgets import QApplication
app = QApplication(sys.argv)
window=Main()
window.show()
sys.exit(app.exec_())
The normal way to use QTabWidget is to do the following: Create a
QTabWidget. Create a QWidget for each of the pages in the tab dialog,
but do not specify parent widgets for them. Insert child widgets into
the page widget, using layouts to position them as normal. Call
addTab() or insertTab() to put the page widgets into the tab widget,
giving each tab a suitable label with an optional keyboard shortcut.
Try this:
class Main(QtWidgets.QMainWindow):
def __init__(self):
QtWidgets.QMainWindow.__init__(self)
self.ui = uic.loadUi('example.ui',self)
btn1=QtWidgets.QPushButton('buttonn')
self.ui.tabwidget.addTab(btn1, 'Tab name')
If you have the tabs already created, just create the button as a child of the widget inside the tab:
btn1=QtWidgets.QPushButton('buttonn', self.ui.tab)

Query regarding Pyside

In the below mentioned example when I click on 'Help' submenu under 'View' menu multiple times its creating multiple windows. Can anyone tell me how to resolve this issue?
import sys
from PySide import Qt Gui
from PySide.QtCore import Qt
class Window(QtGui.QMainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
self.menu_bar()
def menu_bar(self):
helpAction = QtGui.QAction('&Help', self)
helpAction.setShortcut('Ctrl+H')
helpAction.triggered.connect(self.add_helpWindow)
menu = self.menuBar().addMenu('View')
menu.addAction(helpAction)
def add_helpWindow(self):
window = QtGui.QMainWindow(self)
window.setWindowTitle('New Window')
window.show()
if __name__ == '__main__':
import sys
app=QtGui.QApplication.instance()
if not app:
app = QtGui.QApplication(sys.argv)
window = Window()
window.resize(300, 300)
window.show()
sys.exit(app.exec_())
You help window is just a QMainWindow, which is not modal and there are no restrictions on the number that can exist. Hence why if you select the help option multiple times, you get multiple windows.
You likely want to use a QMessageBox which has its modal property set. While there is nothing forcing only one dialog to exist at a time, being modal means that the use can only interact with that window so long as it is open. Example:
from Pyside.QtGui import QMessageBox
def add_helpWindow(self):
help_dialog = QMessageBox.information(self, 'Help', 'Some Help Text Here')
help_dialog.setModal(True)
return help_dialog.exec_()
You can also get a more generic dialog box using QDialog, which is the parent class of QMessageBox.
If that's not the behavior you want, you'll need to manually track whether the user has opened that window before, and then connect a signal that is emitted when the user closes the help window to a slot that reset the existence tracker. Here is an example using a non-modal QDialog:
from Pyside.QtGui import QDialog
class Window(QtGui.QMainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
self.menu_bar()
self.help_open = False # Tracks if the help dialog is already open
def help_closed(self):
self.help_open = False
...
def add_helpWindow(self):
if not self.help_open:
self.help_open = True
help_dialog = QDialog(self)
# Any other setup code here
help_dialog.setModal(False)
help_dialog.accepted.connect(self.help_closed)
help_dialog.rejected.connect(self.help_closed)
help_dialog.show()

How to create a new window button PySide/PyQt?

I'm having problems with a "New Window" function in PyQt4/PySide with Python 2.7. I connected a initNewWindow() function, to create a new window, to an action and put it in a menu bar. Once a common function in desktop software. Instead of giving me a new persistent window alongside the other one the new window pops up and closes. The code I'm working on is proprietary so I created an example that does the same thing with the same error below. Is there any way to get this to work? Runs in PySide with Python 2.7. It was written in and tested in Windows.
from PySide.QtCore import QSize
from PySide.QtGui import QAction
from PySide.QtGui import QApplication
from PySide.QtGui import QLabel
from PySide.QtGui import QMainWindow
from PySide.QtGui import QMenuBar
from PySide.QtGui import QMenu
from sys import argv
def main():
application = QApplication(argv)
window = QMainWindow()
window.setWindowTitle('New Window Test')
menu = QMenuBar(window)
view = QMenu('View')
new_window = QAction('New Window', view)
new_window.triggered.connect(initNewWindow)
view.addAction(new_window)
menu.addMenu(view)
label = QLabel()
label.setMinimumSize(QSize(300,300))
window.setMenuBar(menu)
window.setCentralWidget(label)
window.show()
application.exec_()
def initNewWindow():
window = QMainWindow()
window.setWindowTitle('New Window')
window.show()
if __name__ == '__main__':
main()
If a function creates a PyQt object that the application needs to continue using, you will have to ensure that a reference to it is kept somehow. Otherwise, it could be deleted by the Python garbage collector immediately after the function returns.
So either give the object a parent, or keep it as an attribute of some other object. (In principle, the object could also be made a global variable, but that is usually considered bad practice).
Here's a revised version of your example script that demonstrates how to fix your problem:
from PySide import QtGui, QtCore
class Window(QtGui.QMainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
menu = self.menuBar().addMenu(self.tr('View'))
action = menu.addAction(self.tr('New Window'))
action.triggered.connect(self.handleNewWindow)
def handleNewWindow(self):
window = QtGui.QMainWindow(self)
window.setAttribute(QtCore.Qt.WA_DeleteOnClose)
window.setWindowTitle(self.tr('New Window'))
window.show()
# or, alternatively
# self.window = QtGui.QMainWindow()
# self.window.setWindowTitle(self.tr('New Window'))
# self.window.show()
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
window = Window()
window.resize(300, 300)
window.show()
sys.exit(app.exec_())
When initNewWindow() returns, the window variable is deleted and the window's reference count drops to zero, causing the newly created C++ object to be deleted. This is why your window closes immediately.
If you want to keep it open, make sure to keep a reference around. The easiest way to do this is to make your new window a child of the calling window, and set its WA_DeleteOnClose widget attribute (see Qt::WidgetAttribute).

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