QTreeView column header width is too large - python

I am trying to set up a simple QTreeView with nice columns. The first two columns are set to fit the contents, the last column is set to stretch.
For some reason, the minimum width of the last column ("Balance") is way higher than it needs to be, which produces unwanted behaviour. I captured this behavior on this video (YouTube link). The last column takes way too much space and does not shrink as much as it should when the QWidget is shrunk.
The complete code producing this example is below. I am aware the QAbstractItemModel is implemented incorrectly but it is a minimal implementation that showcases the issue.
I tried playing around with QTreeView.header().setMinimumWidth(0) but that did not work either.
I don't understand where is the issue because I think the MRE below is already very barebones and nearly all settings are left to default values. Why would the column which has ResizeMode.Stretch need to take up so much minimum width? Shouldn't it take at maximum the width of the header text, i.e. "Balance"? It seems to take up roughly twice as much.
I am running Python 3.11.2 and PyQt 6.4.2.
MRE:
import sys
from typing import Any
from PyQt6 import QtWidgets
from PyQt6.QtCore import QAbstractItemModel, QModelIndex, Qt
from PyQt6.QtWidgets import QApplication, QHeaderView, QTreeView, QWidget
class Form(QWidget):
def __init__(self, parent: QWidget | None = None) -> None:
super().__init__(parent=parent)
self.resize(323, 454)
self.horizontalLayout = QtWidgets.QHBoxLayout(self)
self.horizontalLayout.setObjectName("horizontalLayout")
self.verticalLayout = QtWidgets.QVBoxLayout()
self.verticalLayout.setObjectName("verticalLayout")
self.horizontalLayout.addLayout(self.verticalLayout)
self.treeView = QTreeView(self)
self.verticalLayout.addWidget(self.treeView)
self.treeView.setModel(CategoryTreeModel(self.treeView))
self.treeView.header().setSectionResizeMode(
0,
QHeaderView.ResizeMode.ResizeToContents,
)
self.treeView.header().setSectionResizeMode(
1,
QHeaderView.ResizeMode.ResizeToContents,
)
self.treeView.header().setSectionResizeMode(
2,
QHeaderView.ResizeMode.Stretch,
)
class CategoryTreeModel(QAbstractItemModel):
COLUMN_HEADERS = {
0: "Name",
1: "Transactions",
2: "Balance",
}
def __init__(
self,
tree_view: QTreeView,
) -> None:
super().__init__()
self._tree_view = tree_view
def rowCount(self, index: QModelIndex = ...) -> int:
return 5
def columnCount(self, index: QModelIndex = ...) -> int: # noqa: U100
return 3
def index(self, row: int, column: int, _parent: QModelIndex = ...) -> QModelIndex:
return QAbstractItemModel.createIndex(self, row, column, "item")
def parent(self, index: QModelIndex = ...) -> QModelIndex:
return QModelIndex()
def data(self, index: QModelIndex, role: Qt.ItemDataRole = ...) -> Any:
if not index.isValid():
return None
column = index.column()
if role == Qt.ItemDataRole.DisplayRole:
if column == 0:
return "some very long name"
if column == 1:
return "0"
if column == 2:
return "0"
return None
def headerData(
self, section: int, orientation: Qt.Orientation, role: Qt.ItemDataRole = ...
) -> str | int | None:
if role == Qt.ItemDataRole.TextAlignmentRole:
if section == 2:
return Qt.AlignmentFlag.AlignRight | Qt.AlignmentFlag.AlignVCenter
if role == Qt.ItemDataRole.DisplayRole:
if orientation == Qt.Orientation.Horizontal:
return self.COLUMN_HEADERS[section]
return str(section)
return None
app = QApplication(sys.argv)
form = Form()
form.show()
app.exec()

The documentation is a bit obscure on the point, and it requires considering multiple aspects:
the stretchLastSection() tells if the last header section takes all available space, and if it's set to True (which is the default value for QTreeView) it overrides the section resize mode of the last section;
when disabled, it uses the default value of sectionResizeMode() (which is Interactive and by default uses the defaultSectionSize() or that of the section;
the default sectionResizeMode() can only be changed using setSectionResizeMode(mode) (without any section reference);
This means that, if stretchLastSection() is True:
calling setSectionResizeMode(section, mode) is pointless for the last section;
it will always use the minimum size of the defaultSectionSize(), no matter if it could theoretically stretch the size of the section;
The basic solution, then, is to ensure that you call setStretchLastSection(False).
This will allow resizing the section to a point where the section text won't be readable, so you could also add the following:
style = self.style()
lastSectionText = self.treeView.model().headerData(
2, Qt.Orientation.Horizontal, Qt.ItemDataRole.DisplayRole) or 'XXXX'
self.treeView.header().setMinimumSectionSize(
style.pixelMetric(style.PixelMetric.PM_HeaderMarkSize)
+ style.pixelMetric(style.PixelMetric.PM_HeaderGripMargin) * 2
+ self.fontMetrics().horizontalAdvance(lastSectionText)
)
For obvious reasons, the code right above might not work fine if you use setSectionsMovable(True), or if the resize modes or section text change at runtime. In that case, you may need to create your own QHeaderView subclass.
Note: the ifs in headerData() are not optimal, since they will all be performed whenever the orientation is vertical: use elif instead for the main indentation (the if role); also, return None is implicit for return and when the function exits normally, so just use return when you want to return None and skip the last one.

Related

Why can't I sort columns in my PyQt5 QTableWidget using UserRole data? [duplicate]

This question already has answers here:
How to customize sorting behaviour in QTableWidget
(2 answers)
Closed 9 days ago.
I am trying to sort my QTableWidget columns by the values stored in the user role of each QTableWidgetItem, but I am unable to do so. I have enabled sorting with self.setSortingEnabled(True), and I have set the data in each QTableWidgetItem with item.setData(Qt.DisplayRole, f'M - {r}') and item.setData(Qt.UserRole, r). However, when I try to sort the columns by the values stored in the user role, it sorts the columns by the values stored in the display role instead.
Here is a minimal working example of my code:
from random import randint
from PyQt5.QtCore import Qt
from PyQt5.QtWidgets import QApplication, QMainWindow, QTableWidget, QWidget, QGridLayout, \
QTableWidgetItem, QPushButton
class Table(QTableWidget):
def __init__(self):
super().__init__()
self.setSortingEnabled(True)
def populate(self):
self.clear()
self.setColumnCount(3)
self.setRowCount(200)
for row in range(500):
for column in range(3):
r = randint(0, 1000)
item = QTableWidgetItem()
item.setData(Qt.DisplayRole, f'M - {r}')
item.setData(Qt.UserRole, r)
self.setItem(row, column, item)
class MainApp(QMainWindow):
def __init__(self):
super().__init__()
self.table = Table()
self.button = QPushButton('Roll')
self.button.clicked.connect(self.table.populate)
layout = QWidget()
self.setCentralWidget(layout)
grid = QGridLayout()
layout.setLayout(grid)
grid.addWidget(self.button)
grid.addWidget(self.table)
if __name__ == '__main__':
app = QApplication([])
main_app = MainApp()
main_app.showMaximized()
app.exec()
Additionally, I tried using EditRole, but the values that appear in the table are not the values from DisplayRole. For example, in the code below, I set item.setData(Qt.DisplayRole, f'M - {r}'), but even though r is an integer, the display role value is a string ('M - {r}'). I was hoping that sorting by UserRole or EditRole would sort based on the integer value of r, but that doesn't seem to be the case.
item.setData(Qt.DisplayRole, f'M - {r}')
item.setData(Qt.EditRole, int(r))
Sorting is always based on Qt.DisplayRole.
Trying to use the EditRole is pointless, as the setData() documentation points out:
Note: The default implementation treats Qt::EditRole and Qt::DisplayRole as referring to the same data.
The Qt.UserRole is a custom role that could be used for anything (and containing any type) and by default is not used for anything in Qt. Setting a value with the UserRole doesn't change the sorting, because Qt knows nothing about its existence or how the value should be used.
Since you are using strings for the sorting, the result is that numbers are not sorted as you may think: for instance "120" is smaller than "13", because "12" comes before "13".
The only occurrence in which the DisplayRole properly sorts number values is when it is explicitly set with a number:
item.setData(Qt.DisplayRole, r)
Which will not work for you, as you want to show the "M - " prefix. Also, a common mistake is trying to use that in the constructor:
item = QTableWidgetItem(r)
And while the syntax is correct, its usage is wrong, as the integer constructor of QTableWidgetItem is used for other purposes.
If you want to support custom sorting, you must create a QTableWidgetItem subclass and implement the < operator, which, in Python, is the __lt__() magic method:
class SortUserRoleItem(QTableWidgetItem):
def __lt__(self, other):
return self.data(Qt.UserRole) < other.data(Qt.UserRole)
Then you have to create new items using that class. Note that:
you should always try to use existing items, instead of continuously creating new ones;
as explained in the setItem() documentation, you should always disable sorting before adding new items, especially when using a loop, otherwise the table will be constantly sorted at each insertion (thus making further insertion inconsistent);
you're using the a range (500) inconsistent with the row count (200);
you should also set an item prototype based on the subclass above;
class Table(QTableWidget):
def __init__(self):
super().__init__()
self.setSortingEnabled(True)
self.setItemPrototype(SortUserRoleItem())
def populate(self):
self.setSortingEnabled(False)
self.setColumnCount(3)
self.setRowCount(200)
for row in range(200):
for column in range(3):
r = randint(0, 1000)
item = self.item(row, column)
if not item:
item = SortUserRoleItem()
self.setItem(row, column, item)
item.setData(Qt.DisplayRole, 'M - {}'.format(r))
item.setData(Qt.UserRole, r)
self.setSortingEnabled(True)
Note that, as an alternative, you could use a custom delegate, then just set the value of the item as an integer (as shown above) and override the displayText():
class PrefixDelegate(QStyledItemDelegate):
def displayText(self, text, locale):
if isinstance(text, int):
text = f'M - {text}'
return text
class Table(QTableWidget):
def __init__(self):
super().__init__()
self.setItemDelegate(PrefixDelegate(self))
# ...
def populate(self):
# ...
item = self.item(row, column)
if not item:
item = QTableWidgetItem()
self.setItem(row, column, item)
item.setData(Qt.DisplayRole, r)
Use a QTableView instead. Widgets are meant for very basic use cases. It's important to invoke setSortRole on the model. Also, your setData arguments were in reverse order, correct is data, role.
from random import randint
from PyQt5 import QtCore
from PyQt5 import QtGui
from PyQt5 import QtWidgets
class MainApp(QtWidgets.QMainWindow):
def __init__(self):
super().__init__()
self.table_view = QtWidgets.QTableView()
self.table_view.setSortingEnabled(True)
self.model = QtGui.QStandardItemModel()
self.model.setSortRole(QtCore.Qt.UserRole)
self.table_view.setModel(self.model)
self.button = QtWidgets.QPushButton('Roll')
layout = QtWidgets.QWidget()
self.setCentralWidget(layout)
grid = QtWidgets.QGridLayout()
layout.setLayout(grid)
grid.addWidget(self.button)
grid.addWidget(self.table_view)
self.button.clicked.connect(
self.populate
)
def populate(self):
self.table_view.model().clear()
for _ in range(500):
r = randint(0, 1000)
item = QtGui.QStandardItem()
item.setData(f'M - {r}', QtCore.Qt.DisplayRole)
item.setData(r, QtCore.Qt.UserRole)
self.table_view.model().appendRow(item)
if __name__ == '__main__':
app = QtWidgets.QApplication([])
main_app = MainApp()
main_app.showMaximized()
app.exec()

How to use an active QComboBox as an element of QListView in PyQt5?

I am using PyQt5 to make an application. One of my widgets will be a QListView that displays a list of required items, e.g. required to cook a particular dish, say.
For most of these, the listed item is the only possibility. But for a few items, there is more than one option that will fulfill the requirements. For those with multiple possibilities, I want to display those possibilities in a functional QComboBox. So if the user has no whole milk, they can click that item, and see that 2% milk also works.
How can I include working combo boxes among the elements of my QListView?
Below is an example that shows what I have so far. It can work in Spyder or using python -i, you just have to comment or uncomment as noted. By "work", I mean it shows the required items in QListView, but the combo boxes show only the first option, and their displays can't be changed with the mouse. However, I can say e.g. qb1.setCurrentIndex(1) at the python prompt, and then when I move the mouse pointer onto the widget, the display updates to "2% milk". I have found it helpful to be able to interact with and inspect the widget in Spyder or a python interpreter, but I still have this question. I know there are C++ examples of things like this around, but I have been unable to understand them well enough to do what I want. If we can post a working Python example of this, it will help me and others too I'm sure.
from PyQt5.QtWidgets import QApplication, QComboBox, QListView, QStyledItemDelegate
from PyQt5.QtCore import QAbstractListModel, Qt
# A delegate for the combo boxes.
class QBDelegate(QStyledItemDelegate):
def paint(self, painter, option, index):
painter.drawText(option.rect, Qt.AlignLeft, self.parent().currentText())
# my own wrapper for the abstract list class
class PlainList(QAbstractListModel):
def __init__(self, elements):
super().__init__()
self.elements = elements
def data(self, index, role):
if role == Qt.DisplayRole:
text = self.elements[index.row()]
return text
def rowCount(self, index):
try:
return len(self.elements)
except TypeError:
return self.elements.rowCount(index)
app = QApplication([]) # in Spyder, this seems unnecessary, but harmless.
qb0 = 'powdered sugar' # no other choice
qb1 = QComboBox()
qb1.setModel(PlainList(['whole milk','2% milk','half-and-half']))
d1 = QBDelegate(qb1)
qb1.setItemDelegate(d1)
qb2 = QComboBox()
qb2.setModel(PlainList(['butter', 'lard']))
d2 = QBDelegate(qb2)
qb2.setItemDelegate(d2)
qb3 = 'cayenne pepper' # there is no substitute
QV = QListView()
qlist = PlainList([qb0, qb1, qb2, qb3])
QV.setModel(qlist)
QV.setItemDelegateForRow(1, d1)
QV.setItemDelegateForRow(2, d2)
QV.show()
app.exec_() # Comment this line out, to run in Spyder. Then you can inspect QV etc in the iPython console. Handy!
There are some misconceptions in your attempt.
First of all, setting the delegate parent as a combo box and then setting the delegate for the list view won't make the delegate show the combo box.
Besides, as the documentation clearly says:
Warning: You should not share the same instance of a delegate between views. Doing so can cause incorrect or unintuitive editing behavior since each view connected to a given delegate may receive the closeEditor() signal, and attempt to access, modify or close an editor that has already been closed.
In any case, adding the combo box to the item list is certainly not an option: the view won't have anything to do with it, and overriding the data() to show the current combo item is not a valid solution; while theoretically item data can contain any kind of object, for your purpose the model should contain data, not widgets.
In order to show a different widget for a view, you must override createEditor() and return the appropriate widget.
Then, since you probably need to keep the data available when accessing the model and for the view, the model should contain the available options and eventually return the current option or the "sub-list" depending on the situation.
Finally, rowCount() must always return the row count of the model, not that of the content of the index.
A possibility is to create a "nested model" that supports a "current index" for the selected option for inner models.
Then you could either use openPersistentEditor() or implement flags() and add the Qt.ItemIsEditable for items that contain a list model.
class QBDelegate(QStyledItemDelegate):
def createEditor(self, parent, option, index):
value = index.data(Qt.EditRole)
if isinstance(value, PlainList):
editor = QComboBox(parent)
editor.setModel(value)
editor.setCurrentIndex(value.currentIndex)
# submit the data whenever the index changes
editor.currentIndexChanged.connect(
lambda: self.commitData.emit(editor))
else:
editor = super().createEditor(parent, option, index)
return editor
def setModelData(self, editor, model, index):
if isinstance(editor, QComboBox):
# the default implementation tries to set the text if the
# editor is a combobox, but we need to set the index
model.setData(index, editor.currentIndex())
else:
super().setModelData(editor, model, index)
class PlainList(QAbstractListModel):
currentIndex = 0
def __init__(self, elements):
super().__init__()
self.elements = []
for element in elements:
if isinstance(element, (tuple, list)) and element:
element = PlainList(element)
self.elements.append(element)
def data(self, index, role=Qt.DisplayRole):
if role == Qt.EditRole:
return self.elements[index.row()]
elif role == Qt.DisplayRole:
value = self.elements[index.row()]
if isinstance(value, PlainList):
return value.elements[value.currentIndex]
else:
return value
def flags(self, index):
flags = super().flags(index)
if isinstance(index.data(Qt.EditRole), PlainList):
flags |= Qt.ItemIsEditable
return flags
def setData(self, index, value, role=Qt.EditRole):
if role == Qt.EditRole:
item = self.elements[index.row()]
if isinstance(item, PlainList):
item.currentIndex = value
else:
self.elements[index.row()] = value
return True
def rowCount(self, parent=None):
return len(self.elements)
app = QApplication([])
qb0 = 'powdered sugar' # no other choice
qb1 = ['whole milk','2% milk','half-and-half']
qb2 = ['butter', 'lard']
qb3 = 'cayenne pepper' # there is no substitute
QV = QListView()
qlist = PlainList([qb0, qb1, qb2, qb3])
QV.setModel(qlist)
QV.setItemDelegate(QBDelegate(QV))
## to always display the combo:
#for i in range(qlist.rowCount()):
# index = qlist.index(i)
# if index.flags() & Qt.ItemIsEditable:
# QV.openPersistentEditor(index)
QV.show()
app.exec_()

Tracking checked items in QTreeWidget when loading in new set of data

I have a QTreeWidget in my gui in which the contents will be cleared whenever it loads in a different set of data and I am trying to tracked what has been checked as User loads in different data set.
Initially, I thought of tracking it using derive_tree_items method that I created in which it contains the QTreeWidgetItem object, however as soon as I tried to load in a new set of data, the objects that I stored will be lost as they are deleted (expected)..
Currently at a lost what is a better way to 'track' these checkable items? (I may also need to populate them into QMenu + QAction, hence the trackable checking but that will be for next time)
In my code, you can replicate by:
Click on button 'Data-01'
Check any objects, eg. I checked 'c102' and 'a102'
Click on button 'Data-02'
Click on button 'Data-01' again
Expecting to see 'c102', 'a102' is checked..
IsNewItemRole = QtCore.Qt.UserRole + 1000
class CustomTreeWidgetItem(QtGui.QTreeWidgetItem):
"""Initialization class for QTreeWidgetItem creation.
Args:
widget (QtGui.QTreeWidget): To append items into.
text (str): Input name for QTreeWidgetItem.
is_tristate (bool): Should it be a tri-state checkbox. False by default.
"""
def __init__(self, parent=None, text=None, is_tristate=False, is_new_item=False):
super(CustomTreeWidgetItem, self).__init__(parent)
self.setText(0, text)
# flags = QtCore.Qt.ItemIsEditable | QtCore.Qt.ItemIsUserCheckable
if is_tristate:
# flags |= QtCore.Qt.ItemIsTristate
# Solely for the Parent item
self.setFlags(
self.flags()
| QtCore.Qt.ItemIsTristate
| QtCore.Qt.ItemIsEditable
| QtCore.Qt.ItemIsUserCheckable
)
else:
self.setFlags(
self.flags()
| QtCore.Qt.ItemIsEditable
| QtCore.Qt.ItemIsUserCheckable
)
self.setCheckState(0, QtCore.Qt.Unchecked)
self.setData(0, IsNewItemRole, is_new_item)
def setData(self, column, role, value):
"""Override QTreeWidgetItem setData function.
QTreeWidget does not have a signal that defines when an item has been
checked/ unchecked. And so, this method will emits the signal as a
means to handle this.
Args:
column (int): Column value of item.
role (int): Value of Qt.ItemDataRole. It will be Qt.DisplayRole or
Qt.CheckStateRole
value (int or unicode):
"""
state = self.checkState(column)
QtGui.QTreeWidgetItem.setData(self, column, role, value)
if (role == QtCore.Qt.CheckStateRole and
state != self.checkState(column)):
tree_widget = self.treeWidget()
if isinstance(tree_widget, CustomTreeWidget):
tree_widget.itemToggled.emit(self, column)
class CustomTreeWidget(QtGui.QTreeWidget):
"""Initialization class for QTreeWidget creation.
Args:
widget ():
"""
# itemToggled = QtCore.pyqtSignal(QtGui.QTreeWidgetItem, bool)
itemToggled = QtCore.Signal(QtGui.QTreeWidgetItem, bool)
contentUpdates = QtCore.Signal()
def __init__(self, widget=None):
super(CustomTreeWidget, self).__init__(widget)
self.rename_counter = False
# self.itemToggled.connect(self.handleItemToggled)
self.currentItemChanged.connect(self.selection_item_changed)
self.itemChanged.connect(self.tree_item_changed)
self.itemDoubleClicked.connect(self.tree_item_double_clicked)
def selection_item_changed(self, current, previous):
"""Overrides widget's default signal.
Emiited when current item selection is changed. This will also toggles
the state of `self.add_child_btn`.
If a child item is selected, the "Add Child" button will be disabled.
Args:
current (CustomTreeWidgetItem): Currently selected item.
previous (CustomTreeWidgetItem or None): Previous selected item.
"""
state = True
if not current or current.parent():
state = False
def tree_item_changed(self, item, column):
"""Overrides widget's default signal.
Emitted when the contents of the selected item in the column changes.
Args:
item (CustomTreeWidgetItem): Selected item.
column (int): Column value of the selected item.
"""
if self.rename_counter and self.prev_name != item.text(column):
self.rename_counter = False
item.setData(0, IsNewItemRole, True)
self.contentUpdates.emit()
elif item.checkState(column) == QtCore.Qt.Checked:
print('Item Checked')
elif item.checkState(column) == QtCore.Qt.Unchecked:
print('Item Unchecked')
def tree_item_double_clicked(self, item, column):
"""Overrides widget's default signal.
Emitted when User performs double clicks inside the widget.
Args:
item (CustomTreeWidgetItem): Selected item.
column (int): Column value of the selected item.
"""
self.prev_name = item.text(column)
self.rename_counter = True
def derive_tree_items(self, mode="all"):
all_items = OrderedDict()
root_item = self.invisibleRootItem()
top_level_count = root_item.childCount()
for i in range(top_level_count):
top_level_item = root_item.child(i)
top_level_item_name = str(top_level_item.text(0))
child_num = top_level_item.childCount()
all_items[top_level_item_name] = []
for n in range(child_num):
child_item = top_level_item.child(n)
child_item_name = str(child_item.text(0)) or ""
all_items[top_level_item_name].append(child_item)
return all_items
class MainApp(QtGui.QWidget):
def __init__(self, parent=None):
super(MainApp, self).__init__(parent)
self._diff_highlight = False
self._tree = CustomTreeWidget()
self._tree.header().hide()
# QTreeWidget default signals override
self._tree.contentUpdates.connect(self.update_dictionary)
tree_layout = QtGui.QVBoxLayout()
self.btn1 = QtGui.QPushButton("Data-01")
self.btn2 = QtGui.QPushButton("Data-02")
tree_layout.addWidget(self._tree)
tree_layout.addWidget(self.btn1)
tree_layout.addWidget(self.btn2)
main_layout = QtGui.QHBoxLayout()
main_layout.addLayout(tree_layout)
self.setLayout(main_layout)
self.setup_connections()
def setup_connections(self):
self.btn1.clicked.connect(self.show_data_01)
self.btn2.clicked.connect(self.show_data_02)
def update_dictionary(self):
print '>>> update: ', self._tree.derive_tree_items()
def show_data_01(self):
print '>>> Button1 test'
self._tree.clear()
test_dict1 = {
"itemA" :{
"menuA": ["a101", "a102"],
},
"itemBC": {
"menuC": ["c101", "c102", "c103"],
"menuB": ["b101"]
},
}
for page_name, page_contents in test_dict1.items():
# page_item = PageHeaderItem(self._tree, page_name)
for pk, pv in page_contents.items():
parent = CustomTreeWidgetItem(self._tree, pk, is_tristate=True)
for c in pv:
child = CustomTreeWidgetItem(parent, c)
self._tree.expandAll()
def show_data_02(self):
print '>>> Button2 test'
self._tree.clear()
test_dict2 = {
"itemD" :{
"menuD": ["d100"],
},
}
for page_name, page_contents in test_dict2.items():
# page_item = PageHeaderItem(self._tree, page_name)
for pk, pv in page_contents.items():
parent = CustomTreeWidgetItem(self._tree, pk, is_tristate=True)
for c in pv:
child = CustomTreeWidgetItem(parent, c)
self._tree.expandAll()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
w = MainApp()
w.show()
sys.exit(app.exec_())
A QTreeWidget (like QListWidget and QTableWidget) has its internal model; it's some sort of a high-level access to a data model, and its actual model is not directly (as in easily) accessible, nor it should. They are "simplified" model-view interfaces, intended for general use that don't require advanced editing, but - most importantly - they only support their own, single and unique model. There's no easy way to change it except from their Q[viewType]WidgetItem interfaces, unless you completely reset the model, meaning that you'll need to "store" the data somewhere else if you want to use multiple models in the same view, making the whole thing much more complex than it needs to be and much prone to errors and issues, which is exactly what happens in your case.
On the opposite side, those QWidgetItemViews offer some features missing in standard models and views, and one of them is the "auto-check" of items in QTreeWidgets.
While that feature is very useful, it could be a serius PITA when you need to show different data models on the same view; this means that, to avoid the rhetorical reinvention of the wheel, it's better to stick with the QTreeView/QStandardItemModel pair and just implement the tristate mechanism instead of using convoluted methods that might clash with the internal implementation of a QTreeWidget.
Separate QStandardItemModel subclass instancies, with parent/child Tristate support
The most important aspect here is that you will be using a single data model class instance for each data set (instead of multiple dict + view's model pairs), making it much easier to switch between them with a simple flick of setModel().
The drawback is the aforementioned lack of parent/children state support, which has to be implemented; once that logic is solved, you'll get multiple persistent, unique and consistent models, no matter how many of them you actually need.
Besides the actual model contents initialization, you are only required to subclass two methods of QStandardItemModel:
setData(index, value, role) is overridden to apply the check state to the children indexes: if the role is Qt.CheckState and the index has any children, the [un]checked state is applied to them; if the index has a parent, the index emits the dataChanged signal to the model, ensuring that its view[s] requires updates (otherwise the checkbox visible state won't be updated correctly until the view is repainted)[1];
data(index, role) overriding is required to "show" the checkstate for the parent(s); it doesn't matter what the model's index data is: if it has any children, its state totally depends on them (all/any/none checked), otherwise it's based on the default model index's checkState;
Once that's solved, you only have to care about setting the newly selected model to the view, and all states will be there as they were before switching to another model, if any.
To keep some consistence with your example, I used your dict-based model data creation logic, but I'd suggest you to use a recursive method to add sub-children.
Since I was already there, I also added a mechanism to store the expanded state of every index, for better view/model consistency; it's not required, but it really helps user experience :-) Keep in mind that that's just there for demonstration purposes: obviously, if you add/remove items without taking care of the internal expandState dict, this won't work properly (or won't work at all!).
import sys
from PyQt5 import QtCore, QtGui, QtWidgets
dataSets = [
{
"itemA" :{
"menuA": ["a101", "a102"],
},
"itemBC": {
"menuC": ["c101", "c102", "c103"],
"menuB": ["b101"]
},
},
{
"itemD" :{
"menuD": ["d100"],
},
}
]
class TreeModel(QtGui.QStandardItemModel):
checkStateChange = QtCore.pyqtSignal(QtCore.QModelIndex, bool)
def __init__(self, dataSet):
super(TreeModel, self).__init__()
# unserialize data, as per your original code; you might want to use a
# recursive function instead, to allow multiple levels of items
for page_name, page_contents in dataSet.items():
for pk, pv in page_contents.items():
parent = QtGui.QStandardItem(pk)
parent.setCheckable(True)
self.appendRow(parent)
if pv:
parent.setTristate(True)
for c in pv:
child = QtGui.QStandardItem(c)
child.setCheckable(True)
parent.appendRow(child)
self.dataChanged.connect(self.checkStateChange)
def setData(self, index, value, role=QtCore.Qt.EditRole):
if role == QtCore.Qt.CheckStateRole:
childState = QtCore.Qt.Checked if value else QtCore.Qt.Unchecked
# set all children states according to this parent item
for row in range(self.rowCount(index)):
for col in range(self.columnCount(index)):
childIndex = self.index(row, col, index)
self.setData(childIndex, childState, QtCore.Qt.CheckStateRole)
# if the item has a parent, emit the dataChanged signal to ensure
# that the parent state is painted correctly according to what data()
# will return; note that this will emit the dataChanged signal whatever
# the "new" parent state is, meaning that it might still be the same
parent = self.parent(index)
if parent.isValid():
self.dataChanged.emit(parent, parent)
return super(TreeModel, self).setData(index, value, role)
def data(self, index, role=QtCore.Qt.DisplayRole):
# QStandardItemModel doesn't support auto tristate based on its children
# as it does for QTreeWidget's internal model; we have to implement that
if role == QtCore.Qt.CheckStateRole and self.flags(index) & QtCore.Qt.ItemIsTristate:
childStates = []
# collect all child check states
for row in range(self.rowCount(index)):
for col in range(self.columnCount(index)):
childIndex = self.index(row, col, index)
childState = self.data(childIndex, QtCore.Qt.CheckStateRole)
# if the state of a children is partially checked we can
# stop here and return a partially checked state
if childState == QtCore.Qt.PartiallyChecked:
return QtCore.Qt.PartiallyChecked
childStates.append(childState)
if all(childStates):
# all children are checked, yay!
return QtCore.Qt.Checked
elif any(childStates):
# only some children are checked...
return QtCore.Qt.PartiallyChecked
# no item is checked, so bad :-(
return QtCore.Qt.Unchecked
return super(TreeModel, self).data(index, role)
def checkStateChange(self, topLeft, bottomRight):
# if you need some control back to your data outside the model, here is
# the right place to do it; note that *usually* the topLeft and
# bottomRight indexes are the same, expecially with QStandardItemModels
# but that would not be the same in some special cases
pass
class Window(QtWidgets.QWidget):
def __init__(self):
QtWidgets.QWidget.__init__(self)
layout = QtWidgets.QGridLayout()
self.setLayout(layout)
self.treeView = QtWidgets.QTreeView()
layout.addWidget(self.treeView)
self.models = []
self.expandStates = {}
for i, dataSet in enumerate(dataSets):
model = TreeModel(dataSet)
button = QtWidgets.QPushButton('Data-{:02}'.format(i + 1))
layout.addWidget(button)
button.clicked.connect(lambda _, model=model: self.setModel(model))
def getExpandState(self, expDict, model, index=QtCore.QModelIndex()):
# set the index expanded state, if it's not the root index:
# the root index is not a valid index!
if index.isValid():
expDict[index] = self.treeView.isExpanded(index)
# if the index (or root index) has children, set their states
for row in range(model.rowCount(index)):
for col in range(model.columnCount(index)):
childIndex = model.index(row, col, index)
# if the current index has children, set their expand state
# using this function, which is recursive
for childRow in range(model.rowCount(childIndex)):
self.getExpandState(expDict, model, childIndex)
def setModel(self, model):
if self.treeView.model():
if self.treeView.model() == model:
# the model is the same, no need to update anything
return
# save the expand states of the current model before changing it
prevModel = self.treeView.model()
self.expandStates[prevModel] = expDict = {}
self.getExpandState(expDict, prevModel)
self.treeView.setModel(model)
if model in self.expandStates:
# if the new model has expand states saved, restore them
for index, expanded in self.expandStates.get(model, {}).items():
self.treeView.setExpanded(index, expanded)
else:
self.treeView.expandAll()
if __name__ == '__main__':
app = QtWidgets.QApplication(sys.argv)
w = Window()
w.show()
sys.exit(app.exec_())
[1]: In this example the dataChanged signal is emitted whenever any child item check state changes. This isn't a big issue, but if you really need to avoid unnecessary dataChanged notifications you might need to add a QtCore.QTimer.singleshot delayed dataChanged signal emission only if the parent state has changed. It's not that hard to achieve, but I didn't think it was really necessary for this example.

Add additional information to items in a QTreeView/QFileSystemModel

I would like to render each item in a QTreeView differently based on a number of attributes stored in a database and based on whether the item is a folder or a file. However, I don't understand how the QTreeView or QFileSystemModel communicate with the delegate. Whenever an item must be drawn, including during initialization, I'd expect to provide the delegate with all the parameters it requires and then use a series of if statements within the delegate to set how the particular item is drawn. I've only found the .setItemDelegate method and don't know when or how the delegate is actually called or how it loops through all the items in the model. Below is an example based on material online. There are two problems:
I placed code in comments that I was unable to get working. Once I understand how the delegate can receive information from the QTreeView (or calling class), I believe I can do the rest.
I was unable to get this subclass of the QTreeView to display the folder and file icons.
Code:
import sys
from PySide.QtCore import *
from PySide.QtGui import *
class fileSystemDelegate(QItemDelegate):
def __init__(self, parent=None):
QItemDelegate.__init__(self, parent) #shouldn't this insure the icons are drawn?
def paint(self, painter, option, index):
painter.save()
# set background
painter.setPen(QPen(Qt.NoPen))
if option.state & QStyle.State_Selected: #DURING DRAW LOOP: idx = self.currentIndex(); if self.fileSystemModel.isDir(idx): PAINT RED
painter.setBrush(QBrush(Qt.red))
else:
painter.setBrush(QBrush(Qt.white)) #ELSE PAINT WHITE
painter.drawRect(option.rect)
# draw item
painter.setPen(QPen(Qt.black))
text = index.data(Qt.DisplayRole)
painter.drawText(option.rect, Qt.AlignLeft, text) #there is no painter.drawIcon?
painter.restore()
class fileSystemBrowser(QTreeView):
def __init__(self, parent=None):
super().__init__(parent)
delegate = fileSystemDelegate()
self.setItemDelegate(delegate) # how to provide delegate with additional info about the item to be drawn ?
self.fileSystemModel = QFileSystemModel()
self.fileSystemModel.setRootPath(QDir.currentPath())
self.setModel(self.fileSystemModel)
if __name__ == '__main__':
app = QApplication(sys.argv)
window = fileSystemBrowser()
window.show()
sys.exit(app.exec_())
EDIT 1:
I've added an example "database" in the form of a dictionary and changed the approach to rely on the data method rather than the delegate. I would expect this code to perform the dictionary lookup whenever information is displayed in the tree and therefore print to the terminal when the user enters C:\Program Files\Internet Explorer\ on a Microsoft Windows computer. However, it just displays the directory without printing anything to the terminal. I'd like to know:
How do I get if statements in the data method to trigger for every item in the display as they are being drawn?
How can I display an icon after the default icon is displayed, on the same row?
Code:
import sys
from PySide.QtCore import *
from PySide.QtGui import *
database = {'C:\Program Files\Internet Explorer\ExtExport.exe':(1,3), 'C:\Program Files\Internet Explorer\iexplore.exe':(0,0)}
class fileSystemBrowser(QTreeView):
def __init__(self, parent=None):
super().__init__(parent)
self.fileSystemModel = QFileSystemModel()
self.fileSystemModel.setRootPath(QDir.currentPath())
self.setModel(self.fileSystemModel)
def data(self, index, role=Qt.DisplayRole):
if index.isValid():
path = self.fileSystemModel.filePath(index)
if self.fileSystemModel.isDir(index):
if database.get(path) != None:
if database[path][0] > 0:
print("Acting on custom data 0.") # add another icon after the regular folder icon
if database[path][1] > 0:
print("Acting on custom data 1.") # add another (different) icon after the regular folder or previous icon
if __name__ == '__main__':
app = QApplication(sys.argv)
window = fileSystemBrowser()
window.show()
sys.exit(app.exec_())
EDIT 2:
Subclassing the model definitely did make a difference. Now the script appears to be calling my new data method on every item. Unfortunately, the data method doesn't work yet so the result is a treeview without icons or text. Sometimes I receive the error: "QFileSystemWatcher: failed to add paths: C:/PerfLogs". Based on examples online, I've commented where I think my errors may be, but I cannot yet get this to work. What am I doing wrong?
import sys
from PySide.QtCore import *
from PySide.QtGui import *
database = {'C:\Program Files\Internet Explorer\ExtExport.exe':(1,3), 'C:\Program Files\Internet Explorer\iexplore.exe':(0,0)}
class newFileModel(QFileSystemModel):
def __init__(self, parent=None):
QFileSystemModel.__init__(self, parent)
#self.elements = [[Do I need this? What should go here?]]
def data(self, index, role=Qt.DisplayRole):
if index.isValid():
path = self.filePath(index)
if self.isDir(index):
if database.get(path) != None:
if database[path][0] > 0:
print("Acting on custom data 0.") # I can add code here for different color text, etc.
if database[path][1] > 0:
print("Acting on custom data 1.") # I'll add code later
#return self.data(index, role) # Do I need this about here?
class fileSystemBrowser(QTreeView):
def __init__(self, parent=None):
super().__init__(parent)
self.fileSystemModel = newFileModel()
self.fileSystemModel.setRootPath(QDir.currentPath())
self.setModel(self.fileSystemModel)
if __name__ == '__main__':
app = QApplication(sys.argv)
window = fileSystemBrowser()
window.show()
sys.exit(app.exec_())
Here is a basic demo that shows how to add an extra column with icons and other formatting. Note that an attempt is made to normalise the file-paths so that comparisons and dictionary look-ups should be more reliable:
import sys
from PySide.QtCore import *
from PySide.QtGui import *
database = {
QFileInfo('C:\Program Files\Internet Explorer\ExtExport.exe').absoluteFilePath(): (1, 3),
QFileInfo('C:\Program Files\Internet Explorer\iexplore.exe').absoluteFilePath(): (0, 0),
}
class FileSystemModel(QFileSystemModel):
def __init__(self, parent=None):
super().__init__(parent)
style = qApp.style()
self.icons = [
style.standardIcon(QStyle.SP_MessageBoxInformation),
style.standardIcon(QStyle.SP_MessageBoxWarning),
]
def columnCount(self, parent=QModelIndex()):
return super().columnCount(parent) + 1
def data(self, index, role=Qt.DisplayRole):
extra = False
if index.isValid():
extra = index.column() == self.columnCount(index.parent()) - 1
info = self.fileInfo(index)
path = info.absoluteFilePath()
if path in database:
major, minor = database[path]
print('found:', (major, minor), path)
if extra:
if role == Qt.DecorationRole:
if major > 0:
return self.icons[0]
else:
return self.icons[1]
elif role == Qt.DisplayRole:
return '%s/%s' % (major, minor)
elif role == Qt.ForegroundRole:
if minor > 2:
return QColor('red')
if not extra:
return super().data(index, role)
def headerData(self, section, orientation, role=Qt.DisplayRole):
if (orientation == Qt.Horizontal and
role == Qt.DisplayRole and
section == self.columnCount() - 1):
return 'Extra'
return super().headerData(section, orientation, role)
class FileSystemBrowser(QTreeView):
def __init__(self, parent=None):
super().__init__(parent)
self.fileSystemModel = FileSystemModel()
self.fileSystemModel.setRootPath(QDir.currentPath())
self.setModel(self.fileSystemModel)
self.header().moveSection(self.fileSystemModel.columnCount() - 1, 1)
if __name__ == '__main__':
app = QApplication(sys.argv)
window = FileSystemBrowser()
window.show()
sys.exit(app.exec_())
EDIT:
The roles used in the data method are all documented under the ItemDataRole enum, and are introduced as follows:
Each item in the model has a set of data elements associated with it,
each with its own role. The roles are used by the view to indicate to
the model which type of data it needs. Custom models should return
data in these types.
For the extra column that has been added, it is necessary to supply everything, because it is a virtual column that is not part of the underlying model. But for the other columns, we can just call the base-class implementation to get the default values (of course, if desired, we could also return custom values for these columns to modify the existing behaviour).

Selecting many rows in Qt table

I am trying to create a QTableView in Qt which is efficient for large tables. I've managed to make the display of data efficient by defining my own abstract table model:
from PyQt4 import QtCore, QtGui
from PyQt4.QtCore import Qt
class DataTableModel(QtCore.QAbstractTableModel):
def columnCount(self, index=None):
return 3
def rowCount(self, index=None):
return 10000
def headerData(self, section, orientation, role):
if role != Qt.DisplayRole:
return None
if orientation == Qt.Horizontal:
return 'c'
elif orientation == Qt.Vertical:
return 'r'
def data(self, index, role):
if not index.isValid():
return None
if role == Qt.DisplayRole:
return "({0},{1})".format(index.row(), index.column())
app = QtGui.QApplication([""])
viewer = QtGui.QTableView()
model = DataTableModel()
viewer.setModel(model)
viewer.show()
This works fine, because the data method is only called for cells that appear in the field of view of the table.
I now want to display an existing selection of some fraction of the rows:
import numpy as np
selected_rows = np.where(np.random.random(10000) > 0.5)[0]
I can tell the table widget about this selection by doing e.g.:
smodel = viewer.selectionModel()
for row in selected_rows:
model_index = model.createIndex(row, 0)
smodel.select(model_index, QtGui.QItemSelectionModel.Select | QtGui.QItemSelectionModel.Rows)
However, this is very inefficient. It typically takes a second to select 1000-2000 rows, when in practice I have tables with millions of rows. There may be ways of speeding up this loop, but I would like to do away with the loop altogether, and instead have Qt only ask me (similarly to the data itself) for information about selections within the visible cells. Is this possible, and if so, what is the best way to achieve this?
You should use the second overloaded version of select, the one that accepts a QItemSelection instead of a single index.
The QItemSelection is able to select ranges of rows by providing the two argument to the constructor:
QItemSelection(start_index, stop_index)
moreover you can merge the items to become a single selection:
selection.merge(other_selection, flags)
This suggest to:
Sort the indices of the rows you want to select
Use itertools.groupby to group together consecutive rows
Use createIndex to get the QModelIndex of all start-end indices of these groups
Create the QItemSelection objects for each group of rows
merge all QItemSelections into a single QItemSelection
Perform the selection over your model.
Note that you want to sort the rows by index, not by their values.
The simplest way would be to reimplement the selection model. The view queries the selection model for the selection status of each index. Alas, the QItemSelectionModel has a major shortcoming: you can't reimplement its isSelected method.
The best you can do is to create a fresh selection model on a model perhaps not attached to any views, then to select the items there, and finally to set the model and selection model on the view.
This is an API shortcoming.
If this is a professional project, you should be compiling your own copy of Qt anyway, under your own git version control, and it's a trivial manner to make the isSelected method virtual.
If you want to display some selected rows only as opposite to
display everything and select some rows, then QSortFilterProxyModel could help:
from PyQt4 import QtCore, QtGui
from PyQt4.QtCore import Qt
import numpy as np
class FilterProxy(QtGui.QSortFilterProxyModel):
afilter = set(np.where(np.random.random(10000) > 0.5)[0])
def updateFilter(self, new_filter):
self.afilter = new_filter
self.invalidateFilter()
def filterAcceptsRow(self, row, parent):
if not self.afilter:
return True
return row in self.afilter
class DataTableModel(QtCore.QAbstractTableModel):
def columnCount(self, index=None):
return 3
def rowCount(self, index=None):
return 10000
def headerData(self, section, orientation, role):
if role != Qt.DisplayRole:
return None
if orientation == Qt.Horizontal:
return 'c'
elif orientation == Qt.Vertical:
return 'r'
def data(self, index, role):
if not index.isValid():
return None
if role == Qt.DisplayRole:
return "({0},{1})".format(index.row(), index.column())
class MyWindow(QtGui.QMainWindow):
def __init__(self):
super(MyWindow, self).__init__()
self.viewer = QtGui.QTableView()
self.setCentralWidget(self.viewer)
self.action = QtGui.QAction("Filter x > 0.5", self)
self.action.triggered.connect(self.updateFilter)
self.addToolBar("Ffilter").addAction(self.action)
self.model = DataTableModel()
self.proxyModel = FilterProxy(self.viewer)
self.proxyModel.setDynamicSortFilter(True)
self.proxyModel.setSourceModel(self.model)
self.viewer.setModel(self.proxyModel)
def updateFilter(self):
new_max = np.random.rand(1)[0]
new_filter = set(np.where(np.random.random(10000) > new_max)[0])
self.action.setText("Filter x > {} N = {}".format(new_max, len(new_filter)))
self.proxyModel.updateFilter(new_filter)
app = QtGui.QApplication([""])
viewer = MyWindow()
viewer.show()
app.exec_()

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