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hiii!!! I am following a course, called Python Game Development™ : Build 11 Total Games
and I've came across on an error, and I just started the course, I'm on video 26!
and, I have an error saying
Traceback (most recent call last):
File "C:\Users\User\Desktop\python games\base.py", line 5, in <module>
import sos
ModuleNotFoundError: No module named 'sos'
and Im confused, I don't know how to fix it, since the person didn't get this error.
if u could help me that'll be great & appreciated!! + this is my code :
import collection
import math
import sos
def path(filename):
filepath = os.path.realpath(__file__)
dirpath = os.path.dirname
fullpath = os.path.join(dirpath,filename)
return fullpath
def line(a,b,x,y):
import turtle
turtle.up()
turtle.goto(a,b)
turtle.down()
turtle.goto(x,y)
class vector(collection.Sequence):
PRECISION = 6
__slots__ = ('_x','_y','_hash')
def __init__(self,x,y):
self._hash = None
self._x = round(x,self.PRECISION)
#property
#getter
def x(self):
return self._x
#x.setter
def x(self,value):
if self._hash is not None:
raise ValueError('Cannot set x after hashing')
self._x = round(value,self.PRECISION)
#property
def y(self):
return self._y
#y.setter
def y(self,value):
if self._hash is not None:
raise ValueError('Cannot set x after hashing')
self._x = round(value,self.PRECISION)
edit : someone helped me, and the only error now is the import sos !
it is not fully done since I'm trying to fix this error, so please help me out ! thank you :)
tried looking back at the course if I missed anything, I don't think I did.
try import os instead of import sos
dirpath = os.path.dirname() ## do not forget the parentheses
value y in the constructor __init__ is missing
the setter method for y sets the wrong attribute x.
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Closed 1 year ago.
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Basically I have something like this:
import traceback
def function1():
try:
temp = None
temp = int(temp)
except:
pass
Which obviously rises error (due to casting NoneType to int), then there is a second method that is called only if previous one had error:
def function2():
# do something
traceback.print_exc()
Though it doesn't print full traceback as it would do if invoked in the except clause, it just says:
NoneType: None
Where does this change come from? And is there any way to still print a full stack trace?
If you call like this, the error context, the traceback does not longer exists as you went away from it
function1()
function2()
You need to call function2 from the except block, to keep track of the traceback
import traceback
def function1():
try:
temp = None
temp = int(temp)
except:
function2()
def function2():
traceback.print_exc()
if __name__ == '__main__':
function1()
Giving
Traceback (most recent call last):
File "C:\Users\...\test_4.py", line 7, in function1
temp = int(temp)
TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType'
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Using Python 3.x. When running the test case for the following code, I get the error - NameError: name 'upper' is not defined. I am attaching the file to test, the File_P_third file where is the code, and the unit test file test_upper.
File File_P_third:
def upper_text(text):
return text.upper()
File test_upper:
import unittest
import File_P_third
class TestUpper(unittest.TestCase):
"""docstring for ClassName"""
def test_one_word(self):
text = 'hello!'
result = upper.upper_text(text)
self.assertEqual(result, 'HELLO!')
if __name__ == '__main__':
unittest.main()
My cmd`s exit text:
D:\Дохуя программист\Projects>python test_upper.py
E
======================================================================
ERROR: test_one_word (__main__.TestUpper)
----------------------------------------------------------------------
Traceback (most recent call last):
File "test_upper.py", line 9, in test_one_word
result = upper.upper_text(text)
NameError: name 'upper' is not defined
----------------------------------------------------------------------
Ran 1 test in 0.001s
FAILED (errors=1)
All files is in one directory and I still cant understand why is doesnt work. Can`t search the same problem in internet((
If you're trying to transform 'hello' to upper case, the function to do so in python is string.upper()
i takes no parameter see below:
test='hello'
up=test.upper()
print(up)
# prints HELLO
Replace import File_P_third with from File_P_third import upper_text. Call your function this way result = upper_text(text). Also make sure, both files File_P_third.py and test_upper.py are in the same directory.
Below you'll find the complete code for your file File_P_third.py:
import unittest
from File_P_third import upper_text
class TestUpper(unittest.TestCase):
"""docstring for ClassName"""
def test_one_word(self):
text = 'hello!'
result = upper_text(text)
self.assertEqual(result, 'HELLO!')
if __name__ == '__main__':
unittest.main()
I've been trying to get some dynamically created types (i.e. ones created by calling 3-arg type()) to pickle and unpickle nicely. I've been using this module switching trick to hide the details from users of the module and give clean semantics.
I've learned several things already:
The type must be findable with getattr on the module itself
The type must be consistent with what getattr finds, that is to say if we call pickle.dumps(o) then it must be true that type(o) == getattr(module, 'name of type')
Where I'm stuck though is that there still seems to be something odd going on - it seems to be calling __getstate__ on something unexpected.
Here's the simplest setup I've got that reproduces the issue, testing with Python 3.5, but I'd like to target back to 3.3 if possible:
# module.py
import sys
import functools
def dump(self):
return b'Some data' # Dummy for testing
def undump(self, data):
print('Undump: %r' % data) # Do nothing for testing
# Cheaty demo way to make this consistent
#functools.lru_cache(maxsize=None)
def make_type(name):
return type(name, (), {
'__getstate__': dump,
'__setstate__': undump,
})
class Magic(object):
def __init__(self, path):
self.path = path
def __getattr__(self, name):
print('Getting thing: %s (from: %s)' % (name, self.path))
# for simple testing all calls to make_type must end in last x.y.z.last
if name != 'last':
if self.path:
return Magic(self.path + '.' + name)
else:
return Magic(name)
return make_type(self.path + '.' + name)
# Make the switch
sys.modules[__name__] = Magic('')
And then a quick way to exercise that:
import module
import pickle
f=module.foo.bar.woof.last()
print(f.__getstate__()) # See, *this* works
print('Pickle starts here')
print(pickle.dumps(f))
Which then gives:
Getting thing: foo (from: )
Getting thing: bar (from: foo)
Getting thing: woof (from: foo.bar)
Getting thing: last (from: foo.bar.woof)
b'Some data'
Pickle starts here
Getting thing: __spec__ (from: )
Getting thing: _initializing (from: __spec__)
Getting thing: foo (from: )
Getting thing: bar (from: foo)
Getting thing: woof (from: foo.bar)
Getting thing: last (from: foo.bar.woof)
Getting thing: __getstate__ (from: foo.bar.woof)
Traceback (most recent call last):
File "test.py", line 7, in <module>
print(pickle.dumps(f))
TypeError: 'Magic' object is not callable
I wasn't expecting to see anything looking up __getstate__ on module.foo.bar.woof, but even if we force that lookup to fail by adding:
if name == '__getstate__': raise AttributeError()
into our __getattr__ it still fails with:
Traceback (most recent call last):
File "test.py", line 7, in <module>
print(pickle.dumps(f))
_pickle.PicklingError: Can't pickle <class 'module.Magic'>: it's not the same object as module.Magic
What gives? Am I missing something with __spec__? The docs for __spec__ pretty much just stress setting it appropriately, but don't seem to actually explain much.
More importantly the bigger question is how am I supposed to go about making types I programatically generated via a pseudo module's __getattr__ implementation pickle properly?
(And obviously once I've managed to get pickle.dumps to produce something I expect pickle.loads to call undump with the same thing)
To pickle f, pickle needs to pickle f's class, module.foo.bar.woof.last.
The docs don't claim support for pickling arbitrary classes. They claim the following:
The following types can be pickled:
...
classes that are defined at the top level of a module
module.foo.bar.woof.last isn't defined at the top level of a module, even a pretend module like module. In this not-officially-supported case, the pickle logic ends up trying to pickle module.foo.bar.woof, either here:
elif parent is not module:
self.save_reduce(getattr, (parent, lastname))
or here
else if (parent != module) {
PickleState *st = _Pickle_GetGlobalState();
PyObject *reduce_value = Py_BuildValue("(O(OO))",
st->getattr, parent, lastname);
status = save_reduce(self, reduce_value, NULL);
module.foo.bar.woof can't be pickled for multiple reasons. It returns a non-callable Magic instance for all unsupported method lookups, like __getstate__, which is where your first error comes from. The module-switching thing prevents finding the Magic class to pickle it, which is where your second error comes from. There are probably more incompatibilities.
As it seems, and is already proven that making the class callable is just a drifting out another wrong direction, thankfully to this hack, I could find a getaround to make the class reiterable by its TYPE. following the context of the error <class 'module.Magic'>: it's not the same object as module.Magic the pickler doesn't iterate through the same call that renders a different type from the other one, this is a major common problem with pickling self instanciating classes, for this instance, an object by its class, there for the solution is patching the class with its type #mock.patch('module.Magic', type(module.Magic)) this is a short answer for a something.
Main.py
import module
import pickle
import mock
f=module1.foo.bar.woof.last
print(f().__getstate__()) # See, *this* works
print('Pickle starts here')
#mock.patch('module1.Magic', type(module1.Magic))
def pickleit():
return pickle.dumps(f())
print(pickleit())
Magic class
class Magic(object):
def __init__(self, value):
self.path = value
__class__: lambda x:x
def __getstate__(self):
print ("Shoot me! i'm at " + self.path )
return dump(self)
def __setstate__(self,value):
print ('something will never occur')
return undump(self,value)
def __spec__(self):
print ("Wrong side of the planet ")
def _initializing(self):
print ("Even farther lost ")
def __getattr__(self, name):
print('Getting thing: %s (from: %s)' % (name, self.path))
# for simple testing all calls to make_type must end in last x.y.z.last
if name != 'last':
if self.path:
return Magic(self.path + '.' + name)
else:
return Magic(name)
print('terminal stage' )
return make_type(self.path + '.' + name)
Even assuming this is not more of striking the ball by the edge of the bat, I could see the content dumped into my console.
This question already has an answer here:
What does "del" do exactly?
(1 answer)
Closed 6 years ago.
Some source code is like below:
class Flask(object):
def __init__(self, value):
self.value = value
def _get(self):
return self.value
def _set(self,value):
self.value = value
name = property(_get, _set)
del _get, _set
app = Flask('abc')
app.name = 'hello'
My question is why this source code block can work. Class method _get, _set was deleted by del sentences. Why we also can use app.name to call the Flask._set method?
As the comment says, they're not really deleted as there are references to them (held by the property) but they (as names) are removed from the class itself, therefore writing
app = Flask('abc')
app._get()
app._set('foo')
is not possible because Flask class no longer has these members.
del deletes the name and the memory if nothing else references it.
Since you copied the reference when doing name = property(_get, _set), del has not the effect you're believing it has (imaging the disastrous effects of a forced deletion, for instance in a C++ code. That would make the python runtime unstable)
You cannot access _get and _set methods directly (by name), but they're still referenced somewhere.
Small, simpler example:
l=[3,4,5]
x=l
del l
print(x)
print(l)
result:
[3, 4, 5] # <== x is valid
Traceback (most recent call last):
File "L:\module1.py", line 5, in <module>
print(l)
NameError: name 'l' is not defined
you see that x has kept the data. But accessing l raises NameError
I'd like to embed pylint in a program. The user enters python programs (in Qt, in a QTextEdit, although not relevant) and in the background I call pylint to check the text he enters. Finally, I print the errors in a message box.
There are thus two questions: First, how can I do this without writing the entered text to a temporary file and giving it to pylint ? I suppose at some point pylint (or astroid) handles a stream and not a file anymore.
And, more importantly, is it a good idea ? Would it cause problems for imports or other stuffs ? Intuitively I would say no since it seems to spawn a new process (with epylint) but I'm no python expert so I'm really not sure. And if I use this to launch pylint, is it okay too ?
Edit:
I tried tinkering with pylint's internals, event fought with it, but finally have been stuck at some point.
Here is the code so far:
from astroid.builder import AstroidBuilder
from astroid.exceptions import AstroidBuildingException
from logilab.common.interface import implements
from pylint.interfaces import IRawChecker, ITokenChecker, IAstroidChecker
from pylint.lint import PyLinter
from pylint.reporters.text import TextReporter
from pylint.utils import PyLintASTWalker
class Validator():
def __init__(self):
self._messagesBuffer = InMemoryMessagesBuffer()
self._validator = None
self.initValidator()
def initValidator(self):
self._validator = StringPyLinter(reporter=TextReporter(output=self._messagesBuffer))
self._validator.load_default_plugins()
self._validator.disable('W0704')
self._validator.disable('I0020')
self._validator.disable('I0021')
self._validator.prepare_import_path([])
def destroyValidator(self):
self._validator.cleanup_import_path()
def check(self, string):
return self._validator.check(string)
class InMemoryMessagesBuffer():
def __init__(self):
self.content = []
def write(self, st):
self.content.append(st)
def messages(self):
return self.content
def reset(self):
self.content = []
class StringPyLinter(PyLinter):
"""Does what PyLinter does but sets checkers once
and redefines get_astroid to call build_string"""
def __init__(self, options=(), reporter=None, option_groups=(), pylintrc=None):
super(StringPyLinter, self).__init__(options, reporter, option_groups, pylintrc)
self._walker = None
self._used_checkers = None
self._tokencheckers = None
self._rawcheckers = None
self.initCheckers()
def __del__(self):
self.destroyCheckers()
def initCheckers(self):
self._walker = PyLintASTWalker(self)
self._used_checkers = self.prepare_checkers()
self._tokencheckers = [c for c in self._used_checkers if implements(c, ITokenChecker)
and c is not self]
self._rawcheckers = [c for c in self._used_checkers if implements(c, IRawChecker)]
# notify global begin
for checker in self._used_checkers:
checker.open()
if implements(checker, IAstroidChecker):
self._walker.add_checker(checker)
def destroyCheckers(self):
self._used_checkers.reverse()
for checker in self._used_checkers:
checker.close()
def check(self, string):
modname = "in_memory"
self.set_current_module(modname)
astroid = self.get_astroid(string, modname)
self.check_astroid_module(astroid, self._walker, self._rawcheckers, self._tokencheckers)
self._add_suppression_messages()
self.set_current_module('')
self.stats['statement'] = self._walker.nbstatements
def get_astroid(self, string, modname):
"""return an astroid representation for a module"""
try:
return AstroidBuilder().string_build(string, modname)
except SyntaxError as ex:
self.add_message('E0001', line=ex.lineno, args=ex.msg)
except AstroidBuildingException as ex:
self.add_message('F0010', args=ex)
except Exception as ex:
import traceback
traceback.print_exc()
self.add_message('F0002', args=(ex.__class__, ex))
if __name__ == '__main__':
code = """
a = 1
print(a)
"""
validator = Validator()
print(validator.check(code))
The traceback is the following:
Traceback (most recent call last):
File "validator.py", line 16, in <module>
main()
File "validator.py", line 13, in main
print(validator.check(code))
File "validator.py", line 30, in check
self._validator.check(string)
File "validator.py", line 79, in check
self.check_astroid_module(astroid, self._walker, self._rawcheckers, self._tokencheckers)
File "c:\Python33\lib\site-packages\pylint\lint.py", line 659, in check_astroid_module
tokens = tokenize_module(astroid)
File "c:\Python33\lib\site-packages\pylint\utils.py", line 103, in tokenize_module
print(module.file_stream)
AttributeError: 'NoneType' object has no attribute 'file_stream'
# And sometimes this is added :
File "c:\Python33\lib\site-packages\astroid\scoped_nodes.py", line 251, in file_stream
return open(self.file, 'rb')
OSError: [Errno 22] Invalid argument: '<?>'
I'll continue digging tomorrow. :)
I got it running.
the first one (NoneType …) is really easy and a bug in your code:
Encountering an exception can make get_astroid “fail”, i.e. send one syntax error message and return!
But for the secong one… such bullshit in pylint’s/logilab’s API… Let me explain: Your astroid object here is of type astroid.scoped_nodes.Module.
It’s also created by a factory, AstroidBuilder, which sets astroid.file = '<?>'.
Unfortunately, the Module class has following property:
#property
def file_stream(self):
if self.file is not None:
return open(self.file, 'rb')
return None
And there’s no way to skip that except for subclassing (Which would render us unable to use the magic in AstroidBuilder), so… monkey patching!
We replace the ill-defined property with one that checks an instance for a reference to our code bytes (e.g. astroid._file_bytes) before engaging in above default behavior.
def _monkeypatch_module(module_class):
if module_class.file_stream.fget.__name__ == 'file_stream_patched':
return # only patch if patch isn’t already applied
old_file_stream_fget = module_class.file_stream.fget
def file_stream_patched(self):
if hasattr(self, '_file_bytes'):
return BytesIO(self._file_bytes)
return old_file_stream_fget(self)
module_class.file_stream = property(file_stream_patched)
That monkeypatching can be called just before calling check_astroid_module. But one more thing has to be done. See, there’s more implicit behavior: Some checkers expect and use astroid’s file_encoding field. So we now have this code in the middle of check:
astroid = self.get_astroid(string, modname)
if astroid is not None:
_monkeypatch_module(astroid.__class__)
astroid._file_bytes = string.encode('utf-8')
astroid.file_encoding = 'utf-8'
self.check_astroid_module(astroid, self._walker, self._rawcheckers, self._tokencheckers)
One could say that no amount of linting creates actually good code. Unfortunately pylint unites enormous complexity with a specialization of calling it on files. Really good code has a nice native API and wraps that with a CLI interface. Don’t ask me why file_stream exists if internally, Module gets built from but forgets the source code.
PS: i had to change sth else in your code: load_default_plugins has to come before some other stuff (maybe prepare_checkers, maybe sth. else)
PPS: i suggest subclassing BaseReporter and using that instead of your InMemoryMessagesBuffer
PPPS: this just got pulled (3.2014), and will fix this: https://bitbucket.org/logilab/astroid/pull-request/15/astroidbuilderstring_build-was/diff
4PS: this is now in the official version, so no monkey patching required: astroid.scoped_nodes.Module now has a file_bytes property (without leading underscore).
Working with an unlocatable stream may definitly cause problems in case of relative imports, since the location is then needed to find the actually imported module.
Astroid support building an AST from a stream, but this is not used/exposed through Pylint which is a level higher and designed to work with files. So while you may acheive this it will need a bit of digging into the low-level APIs.
The easiest way is definitly to save the buffer to the file then to use the SA answer to start pylint programmatically if you wish (totally forgot this other account of mine found in other responses ;). Another option being to write a custom reporter to gain more control.