Constant communication between Python and Node - python

I'm making just for study, an API.
I want communicate one with other, my map for the problem is.
Using PyQt, develop a interface to instance a object with some attributes.
In the same time, open the navigator in the Node API(localhost:4100/ts)
I want communicate per example(1 letter typed on Python, change on the Node/client.
Node Api
class Server{
...
run(){
this.app.get("/ts",async(req,res) =>{
const user = await this.query()
res.render("ts",user)
})
this.app.use(express.static(__dirname))
const httpServer = http.createServer(this.app)
httpServer.listen(this.port, () =>{
console.log(`app listening on ${this.port}`);
})
}
async query(){
const b = 'user-signature'
const options = {
method: "POST",
body:JSON.stringify(b)
}
const uri = this.url+"mail"
try{
const postrequest = await fetch(uri,options)
const response = await postrequest.json()
return response
}
catch{
return new Mail('Name','LastName','Phone','Office','Sector','Email')
}
}
}
Python API
#app.route('/py/mail', methods=['POST'])
def mail():
print('initing')
data = request.get_data()
req = json.loads(data)
user = {
"first_name":input("Nome:"),
"last_name":input("Sobrenome:"),
"phone":input("Telefone:"),
"job_title":input("Cargo:"),
"en_job_title":input("Cargo em Inglês:"),
"mail":input('Email:'),
#"image_url":'https://www.ayrtonsenna.com.br/wp-content/uploads/2020/09/THUMBNAIL_SENNA_0420200903-3890-wlwakh.jpg'
}
The postrequest communicate with the python, but just one time, after that the callup end. It's possible make a constant communication between Node and Py? Like a listener?

Related

How to fetch data analyzed in python to node.js and pass it to angular?

I am new to angular and i want to display JSON data from python to angular with the help of node.js and I used child process to connect python and node.js but I dont know how to pass it to angular service
node.js file
const express = require('express')
const { spawn } = require('child_process')
const app = express()
const port = 8000
app.get('/', (req, res) => {
let dataToSend
let largeDataSet = []
// spawn new child process to call the python script
const python = spawn('python', ['test.py'])
// collect data from script
python.stdout.on('data', function (data) {
console.log('Pipe data from python script ...')
//dataToSend = data;
largeDataSet.push(data)
})
// in close event we are sure that stream is from child process is closed
python.on('close', (code) => {
console.log(`child process close all stdio with code ${code}`)
// send data to browser
res.send(largeDataSet.join(''))
})
})
app.listen(port, () => {
console.log(`App listening on port ${port}!`)
})
Technically you just have to send a Http GET request from your service.
I suggest that you should read and follow this offical http client guide to set it up correctly.
Here is a simple service snippet. This should be enough.
#Injectable({
providedIn: 'root',
})
export class MyService {
constructor(private http: HttpClient) {}
getData(): Observable<any> {
const url = '';
return this.http.get(url);
}
}

HttpResponseMessage returns 403 in .NET

I have a async method which make a HttpClient call repeatedly in .Net. I simulate my code as a small console app below:
private static HttpClient req { get; set; } = new HttpClient();
static async Task Main(string[] args)
{
Console.WriteLine("Please press enter to start healthCheck");
Console.ReadLine();
healthCheck();
Console.ReadLine();
}
private static async Task healthCheck()
{
while (true)
{
req.DefaultRequestHeaders.Add("apikey", "myPassword");
string strUrl = "http://myUrl";
HttpResponseMessage hrm = await req.GetAsync(strUrl);
Console.WriteLine("=> statusCode:" + (int)hrm.StatusCode);
await Task.Delay(5000);
}
}
The output is:
The problem is when I use Postman or write this code with python as below, every time it responded 200 instead of 403.
import requests as req
import time as t
url = "http://adpsms.adpdigital.com/report/?date=2021-08-30"
customHeader = {"apikey": "sssrjdIiGisbViKA"}
i = 10
while (i > 0):
response = req.get(url, headers = customHeader)
print("statusCode: " + str(response.status_code))
i -= 1
t.sleep(5)
I supposed it is a server error but when I responded 200 every time with python I understand it would be a problem with my code or something client based.
Since my project is based on .NET I want to make it work on it.
Any suggestion would be appreciated.
On every iteration of your loop, you are adding DefaultRequestHeaders.
It means that they will be added again and again on each iteration of your cycle to the global instance of HttpClient
According to the official docs these headers will be sent with each request.
For your particular task you might add them only once(that's why the name contains prefix default.)
So if you slightly rewrite your code like this:
private static HttpClient req { get; set; } = new HttpClient();
static async Task Main(string[] args)
{
Console.WriteLine("Please press enter to start healthCheck");
Console.ReadLine();
AddDefaultHeaders();
healthCheck();
Console.ReadLine();
}
private static void AddDefaultHeaders()
{
req.DefaultRequestHeaders.Add("apiKey", "myPassword");
}
private static async Task healthCheck()
{
while (true)
{
string strUrl = "http://myUrl";
HttpResponseMessage hrm = await req.GetAsync(strUrl);
Console.WriteLine("=> statusCode:" + (int)hrm.StatusCode);
await Task.Delay(5000);
}
}
It should works fine.

How to receive data from server using Kotlin?

I have a server written in python and an Android client written in Kotlin (in Android Studio IDE). I use sockets for maintaining this connection. After the client sends a message to the server, the server will need to send an answer to the client. I didn't find a way to receive data at the client by using sockets. I tried to do that:
var server = Socket(serverIP, serverPort)
server.outputStream.write(message.toByteArray())
var answer = server.inputStream.bufferedReader().use(BufferedReader::readText)
server.close()
but it seems not to work. If it matters, the sending at server side looks like that:
client.send(message.encode())
I suppose, you are using OkHttp for this. In my app I have the following code
private fun getClient(): OkHttpClient {
return try {
val builder = OkHttpClient.Builder()
builder.pingInterval(30, TimeUnit.SECONDS)
builder.build()
} catch (e: Exception) {
throw RuntimeException(e)
}
}
class WebSocketController(
val callback: SomeCallback
) {
private val url = "wss://your.url.com/"
private val socketClient = getClient()
private var serverSocket: WebSocket? = null
private val listener = object : WebSocketListener() {
override fun onOpen(webSocket: WebSocket, response: Response) {
super.onOpen(webSocket, response)
val json = "" // your payload to send on connect
serverSocket = webSocket
serverSocket!!.send(json)
}
override fun onMessage(webSocket: WebSocket, text: String) {
super.onMessage(webSocket, text)
val data = Json.decodeFromString<YourModel>(text)
// here you can use your data from server
callback.makeSomething(data)
}
override fun onFailure(webSocket: WebSocket, t: Throwable, response: Response?) {
super.onFailure(webSocket, t, response)
callback.onFailure(t)
}
}
fun establishConnection() {
socketClient.newWebSocket(requestBuilder().build(), listener)
}
fun disconnect() {
val json = "" // your payload on disconnect
serverSocket?.send(json)
}
private fun requestBuilder(): Request.Builder = Request.Builder().url(url)
}

How do I correctly make consecutive calls to a child process in Node.js?

I have a Node.js application which is currently a web-based API. For one of my API functions, I make a call to a short Python script that I've written to achieve some extra functionality.
After reading up on communicating between Node and Python using the child_process module, I gave it a try and achieved my desired results. I call my Node function that takes in an email address, sends it to Python through std.in, my Python script performs the necessary external API call using the provided e-mail, and writes the output of the external API call to std.out and sends it back to my Node function.
Everything works properly until I fire off several requests consecutively. Despite Python correctly logging the changed e-mail address and also making the request to the external API with the updated e-mail address, after the first request I make to my API (returning the correct data), I keep receiving the same old data again and again.
My initial guess was that Python's input stream wasn't being flushed, but after testing the Python script I saw that I was correctly updating the e-mail address being received from Node and receiving the proper query results.
I think there's some underlying workings of the child_process module that I may not be understanding... since I'm fairly certain that the corresponding data is being correctly passed back and forth.
Below is the Node function:
exports.callPythonScript = (email)=>
{
let getPythonData = new Promise(function(success,fail){
const spawn = require('child_process').spawn;
const pythonProcess = spawn('python',['./util/emailage_query.py']);
pythonProcess.stdout.on('data', (data) =>{
let dataString = singleToDoubleQuote(data.toString());
let emailageResponse = JSON.parse(dataString);
success(emailageResponse);
})
pythonProcess.stdout.on('end', function(){
console.log("python script done");
})
pythonProcess.stderr.on('data', (data) => {
fail(data);
})
pythonProcess.stdin.write(email);
pythonProcess.stdin.end();
})
return getPythonData;
}
And here is the Python script:
import sys
from emailage.client import EmailageClient
def read_in():
lines = sys.stdin.readlines()
return lines[0]
def main():
client = EmailageClient('key','auth')
email = read_in()
json_response = client.query(email,user_email='authemail#mail.com')
print(json_response)
sys.stdout.flush()
if __name__ == '__main__':
main()
Again, upon making a single call to callPythonScript everything is returned perfectly. It is only upon making multiple calls that I'm stuck returning the same output over and over.
I'm hitting a wall here and any and all help would be appreciated. Thanks all!
I've used a Mutex lock for this kind of example. I can't seem to find the question the code comes from though, as I found it on SO when I had the same kind of issue:
class Lock {
constructor() {
this._locked = false;
this._waiting = [];
}
lock() {
const unlock = () => {
let nextResolve;
if (this._waiting.length > 0) {
nextResolve = this._waiting.pop(0);
nextResolve(unlock);
} else {
this._locked = false;
}
};
if (this._locked) {
return new Promise((resolve) => {
this._waiting.push(resolve);
});
} else {
this._locked = true;
return new Promise((resolve) => {
resolve(unlock);
});
}
}
}
module.exports = Lock;
Where I then call would implement it like this, with your code:
class Email {
constructor(Lock) {
this._lock = new Lock();
}
async callPythonScript(email) {
const unlock = await this._lock.lock();
let getPythonData = new Promise(function(success,fail){
const spawn = require('child_process').spawn;
const pythonProcess = spawn('python',['./util/emailage_query.py']);
pythonProcess.stdout.on('data', (data) =>{
let dataString = singleToDoubleQuote(data.toString());
let emailageResponse = JSON.parse(dataString);
success(emailageResponse);
})
pythonProcess.stdout.on('end', function(){
console.log("python script done");
})
pythonProcess.stderr.on('data', (data) => {
fail(data);
})
pythonProcess.stdin.write(email);
pythonProcess.stdin.end();
})
await unlock();
return getPythonData;
}
}
I haven't tested this code, and i've implemented where i'm dealing with arrays and each array value calling python... but this should at least give you a good start.

Real time notifications with Django and Socket.io

currently i'm implementing real time notifications for my Django project.
I'm following instructions from this tutorial. Problem is, i'm using Socket.io 1.4.5 and tutorial is written for pre-1.0 versions. So i had to adapt some code following 'Migrating from 0.9' guideline on Socket.io site. What i got is:
var http = require('http');
var server = http.createServer().listen(8002);
var io = require('socket.io')(server);
var cookie_reader = require('cookie');
var querystring = require('querystring');
var redis = require('redis');
// Supposedly this should store cookie set by Django
io.use(function(socket,accept){
var data = socket.request;
if(data.headers.cookie){
data.cookie = cookie_reader.parse(data.headers.cookie);
return accept(null, true);
}
return accept('error', false);
});
io.sockets.on('connection', function (socket) {
// Redis client
client = redis.createClient();
// Subscribe to notification channel
client.subscribe('notifications.' + socket.handshake.cookie['sessionid']);
console.log('subscribed');
//Grab message from Redis and send to client
client.on('message', function(channel, message){
console.log('on message', message);
socket.send(message);
});
// Unsubscribe
socket.on('disconnect', function() {
client.unsubscribe('notifications.' + socket.handshake.cookie['sessionid']);
});
});
When i'm running this script:
node notifications.js
After 2 seconds of silence i get this error:
client.subscribe('notifications.' + socket.handshake.cookie['sessionid']);
^
TypeError: Cannot read property 'sessionid' of undefined
at Namespace.<anonymous> (path/to/notifications.js)
at Namespace.emit (events.js:107:17)
at Namespace.emit (/path/to/node_modules/socket.io/lib/namespace.js:206:10)
at /path/to/node_modules/socket.io/lib/namespace.js:174:14
at process._tickCallback (node.js:355:11)
Can somebody point me to what i did wrong?
Just found what my mistake was.
To access cookie, instead of socket.handshake i should be using socket.request. So my current code looks like this now:
var http = require('http');
var server = http.createServer().listen(8002);
var io = require('socket.io')(server);
var cookie_reader = require('cookie');
var querystring = require('querystring');
var redis = require('redis');
io.use(function(socket,accept){
var data = socket.request;
if(data.headers.cookie){
data.cookie = cookie_reader.parse(data.headers.cookie);
return accept(null, true);
}
return accept('error', false);
});
io.on('connection', function (socket) {
// Redis client
client = redis.createClient();
// Subscribe to notification channel
client.subscribe('notifications.' + socket.request.cookie['sessionid']);
console.log('subscribed');
//Grab message from Redis and send to client
client.on('message', function(channel, message){
console.log('on message', message);
socket.send(message);
});
// Unsubscribe
socket.on('disconnect', function() {
client.unsubscribe('notifications.' + socket.request.cookie['sessionid']);
});
});

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