How to use 3DS Max Python Package pymxs along with Kivy - python

I need to modify a python script developed for 3DS Max 2021. I am aware that python can be run from Script editor of 3DS Max. It is also possible to run with "3dsmax -U PythonHost demo.py".
But my issue is the following:
I need to run from a separate virtual environment. Kivy needs to installed there. Kivy UI should invoke a script that imports pymxs.
The problem:
The package pymxs gives error - it is not found. From documentation, I understand that there is no such package available for pip install.
I do not get this error if running the script from 3dsmax -U PythonHost command. Any idea how to do this? How do I set up environment so that it can have external packages while keeping 3dsmax happy?

Related

virtualenv - which python version

If I created a virtual environment using python3 -m virtualenv [name] does this simply use the global version of python? If say, in 10 years time when we might all be using python 4 will running my code in the virtual environment I created today try to run the code in python4?
I read somewhere on stackoverflow that you can specify a version of python like this... virtualenv --python="/usr/bin/python2.6" "/path/to/new/virtualenv/".
Will this second method make it so not matter when I try to run the code the virtual environment will have everything needed to make it run without errors?
I'm new to coding though I did play about with Visual C++ 2010 when it was current. I couldn't get any of that code to run when I tried it recently and I don't want the same to happen again!
Many thanks
virtualenv is a tool for creating isolated python environments, if you need to create a virtualenv with specific version of python, you can run the following command.
virtualenv myvenv -p3.10
This will check your system for any python3.10 installations, and if found, it will successfully create a virtual environment, else:
RuntimeError: failed to find interpreter for Builtin discover of python_spec='3.10'
which implies that you need to have the specific version installed in your system.

Error occurring while installing and importing pynput

So I am trying to install and import pynput in VSCode but its showing me an error every time I try to do it. I used VSCode's in-built terminal to install it using pip and typed the following :
pip install pynput but this error is shown : Fatal error in launcher: Unable to create process using '"c:\users\vicks\appdata\local\programs\python\python38-32\python.exe" "C:\Users\vicks\AppData\Local\Programs\Python\Python38-32\Scripts\pip.exe" install pynput': The system cannot find the file specified
After receiving the following error, I tried using CMD to install it but the same error is shown. I also tried using python pip install pynput and it shows Python was not found; run without arguments to install from the Microsoft Store, or disable this shortcut from Settings > Manage App Execution Aliases. even though I have python 3.9.7 and I have selected it as my interpreter in VSCode and I have IDLE(Python 64 bit) installed. How may I resolve the following error? Any help regarding the same is appreciated
Thanks in advance :)
There's no such thing as an in-built terminal in VS code. When you open a terminal in VS Code, it opens the default, which on Windows is usually equivalent to opening up CMD.
If you selected Python 3.9.7 as your default interpreter in VS Code, it does not mean that it will visible to your CMD / terminal. It just means that the VS Code IDE will refer to that instance of Python when launching the program from VS Code itself using the green button (or F5), and when scanning your code to point out missing packages, etc.
CMD will only automatically detect your Python if it's in your PATH environment variable. You should add the Python 3.9.7 base and Scripts path to this.
Also, it would be best if you could first uninstall conflicting versions (like your 3.8.x) of Python and remove them from PATH, assuming that this won't cause any problems for you. Perhaps keep a record all the installed packages in this old version of Python for future reference using pip freeze or pip list.
Check if c:\users\vicks\appdata\local\programs\python\python38-32\python.exe exists by typing cd c:\users\vicks\appdata\local\programs\python\python38-32

Windows Python 3.9, pip, vscode not working correctly tried every tutorial

I've gotten this to work relatively easy on my Mac I with django but for some reason Windows has been a heartache.
the problem is that in the console I can only get py to start executing python.
python and python3 do not work whatsoever
and also I can't get pip to install either because the py command won't execute it but python and python3 just open the windows store.
I've installed python to the path with the installer and I made the location of the file C:\Python\Python39
changed the hierarchy in the PATH in user variables and system variables to where python is at the top in both.
I've edited the vscode settings
I've also turned off the App execution aliases. That did nothing.
I'm at a complete loss so if any one has any advice I'd be so appreciative.
This tutorial helped me make pip working when I started programing
https://youtu.be/28eLP22SMTA

why am i getting (gsutil): "C:\Users\user\AppData\Local\Programs\Python\Python37\python.exe": command not found

After installing Google cloud sdk and connecting to desired firebase project i am receiving :
ERROR: (gsutil)
"C:\Users\user\AppData\Local\Programs\Python\Python37\python.exe":
command not found when running any gsutil command.
My current stup is:
windows 10
Google Cloud SDK 281.0.0
bq 2.0.53
core 2020.02.14
gsutil 4.47
python 3.7
My theory is, that while installed "correctly" python doesnt have access to gsutil commands
I had the same problem and I was able to solve it by setting a new environment variable for CLOUDSDK_PYTHON. On windows 10 you can do this from the command line in 2 ways:
Set an env variable for the current terminal session
set CLOUDSDK_PYTHON="C:\Users\user\AppData\Local\Programs\Python\Python37\python.exe"
Set a permanent env variable
setx CLOUDSDK_PYTHON="C:\Users\user\AppData\Local\Programs\Python\Python37\python.exe"
The file path will probably be different for everyone, so check first where is python.exe located and use your own path. I hope this helps.
Run:
set CLOUDSDK_PYTHON=C:\Users\user\AppData\Local\Programs\Python\Python37\python.exe
Note: There should be no quotes around the python path like this "C:\Users\user\AppData\Local\Programs\Python\Python37\python.exe" or it would attempt to run the command with quotes, which we know won't work.
To see a list of components that are available and currently installed, run command:
gcloud components list
To update all installed components to the latest available version(282.0) of Cloud SDK, run command:
gcloud components update
You also can reinstall it following this document, while Cloud SDK currently uses Python 2 by default, you can use an existing Python installation if necessary by unchecking the option to 'Install Bundled Python'.
As was suggested above reinstalling using bundled python worked for me. I had incorrectly assumed from google's doc i should choose between bundled or current python install not realizing both could run without conflict.
Syntax needed to be a little different for me in CMD and/or PowerShell - also I installed Python via the Microsoft Store so the command for me was:
SETX CLOUDSDK_PYTHON "C:\Program Files\WindowsApps\PythonSoftwareFoundation.Python.3.9_3.9.1520.0_x64__qbz5n2kfra8p0\python3.9.exe"
you can get the exact path by running the python app from the start menu and then reading the window title:

New python interpreter opens upon importing a package (control)

This is my first post so be gentle! I'm also in the process of learning python independently (trying to make engineering-related webapps using flask).
I have set up a project using virtualenv, and I've used the virtualenv-associated pip (what do I call this?) to install control.
Now, when trying to play around with the control package to play around with it, I am running an instance of the virtualenv's python3 interpreter (I've tried doing this by using the python3 command with the virtualenv activated, and by executing the project's proj/bin/python3 command) and I import control.
Oddly, this opens another python interpreter running on my desktop. Here's the
icon that appears on the mac doc.
Why is this second interpreter opening upon importing the control module?
Thanks for any help!

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