I am trying to invoke classmethod over classname .AttributeError problem occurs
When I use #singleton ,I can't run with classname.functionname .It's must be classname().functionname
Why does this happen?
def singleton(cls):
'''
单例
:param cls:
:return:
'''
_instance = {}
def _singleton(*args, **kargs):
if cls not in _instance:
_instance[cls] = cls(*args, **kargs)
# print(type(_instance[cls])) <class '__main__.Coco'>
return _instance[cls]
return _singleton
#singleton
class Coco():
# def __new__(cls, *args, **kwargs):
# if not hasattr(Coco, "_instance"):
# if not hasattr(Coco, "_instance"):
# Coco._instance = object.__new__(cls)
# print(type(Coco._instance))
# return Coco._instance
def __init__(self):
print('coco')
#classmethod
def get_info(cls):
print('coco is 18 ages old')
# print(Coco().get_info())
print(Coco.get_info())
Exception
Traceback (most recent call last):
File "/Users/coco/Automation/AutoTestRes/scripts/python/coco.py", line 36, in <module>
print(Coco.get_info())
AttributeError: 'function' object has no attribute 'get_info'
When you use a decorator in Python, like this:
#decorator_name
class class_name:
...
..., this is equivalent to doing this:
class class_name:
...
class_name = decorator_name(class_name)
This means that the value of the variable class_name is no longer necessarily a class, but instead it is whatever the return value of decorator_name is.
In your case, the class decorator singleton returns the function _singleton, not the actual class. So when you say:
print(Coco.get_info())
..., this is the same as saying:
print(_singleton.get_info())
...within the function.
Therefore, you get an AttributeError, because the function, which now has the name Coco, does not have that attribute.
To access the attribute of the class, you need to run the function because this will return an instance of the class, which will have the attribute.
It is no longer possible to access the class itself from the global scope.
Let's say I have this class:
class A:
def __init__(self, a):
self.a = a
#classmethod
def foo(self):
return 'hello world!'
I use #classmethod, so that I can directly call the function without calling the class:
>>> A.foo()
'hello world!'
>>>
But now I am wondering, since I still can access it with calling the class:
>>> A(1).foo()
'hello world!'
>>>
Would I be able to make it that it would raise an error if the function foo is called from a called class. And only let it to be called without calling the class, like A.foo().
So if I do:
A(1).foo()
It should give an error.
The functionality of how classmethod, staticmethod and in fact normal methods are lookedup / bound is implemented via descriptors. Similarly, one can define a descriptor that forbids lookup/binding on an instance.
A naive implementation of such a descriptor checks whether it is looked up via an instance and raises an error in this case:
class NoInstanceMethod:
"""Descriptor to forbid that other descriptors can be looked up on an instance"""
def __init__(self, descr, name=None):
self.descr = descr
self.name = name
def __set_name__(self, owner, name):
self.name = name
def __get__(self, instance, owner):
# enforce the instance cannot look up the attribute at all
if instance is not None:
raise AttributeError(f"{type(instance).__name__!r} has no attribute {self.name!r}")
# invoke any descriptor we are wrapping
return self.descr.__get__(instance, owner)
This can be applied on top of other descriptors to prevent them from being looked up on an instance. Prominently, it can be combined with classmethod or staticmethod to prevent using them on an instance:
class A:
def __init__(self, a):
self.a = a
#NoInstanceMethod
#classmethod
def foo(cls):
return 'hello world!'
A.foo() # Stdout: hello world!
A(1).foo() # AttributeError: 'A' object has no attribute 'foo'
The above NoInstanceMethod is "naive" in that it does not take care of propagating descriptor calls other than __get__ to its wrapped descriptor. For example, one could propagate __set_name__ calls to allow the wrapped descriptor to know its name.
Since descriptors are free to (not) implement any of the descriptor methods, this can be supported but needs appropriate error handling. Extend the NoInstanceMethod to support whatever descriptor methods are needed in practice.
A workaround is to override its value upon initialization of a class object to make sure it wouldn't be called from self.
def raise_(exc):
raise exc
class A:
STRICTLY_CLASS_METHODS = [
"foo",
]
def __init__(self, a):
self.a = a
for method in self.STRICTLY_CLASS_METHODS:
# Option 1: Using generator.throw() to raise exception. See https://www.python.org/dev/peps/pep-0342/#new-generator-method-throw-type-value-none-traceback-none
# setattr(self, method, lambda *args, **kwargs: (_ for _ in ()).throw(AttributeError(method)))
# Option 2: Using a function to raise exception
setattr(self, method, lambda *args, **kwargs: raise_(AttributeError(method)))
#classmethod
def foo(cls):
return 'hello world!'
def bar(self):
return 'hola mundo!', self.a
Output
>>> A.foo()
'hello world!'
>>> a = A(123)
>>> a.bar()
('hola mundo!', 123)
>>> a.foo()
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "<stdin>", line 11, in <lambda>
File "<stdin>", line 2, in raise_
AttributeError: foo
>>> a.bar()
('hola mundo!', 123)
>>> A(45).bar()
('hola mundo!', 45)
>>> A(6789).foo()
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "<stdin>", line 11, in <lambda>
File "<stdin>", line 2, in raise_
AttributeError: foo
>>> A.foo()
'hello world!'
I've written a program in which I have a fairly typical class. In this class I create multiple namedtuple objects. The namedtuple objects hold many items, which all work fine, except for lambda functions that I try to bind to it. Below is a stripped down example and the error message that I am receiving. Hope someone knows why this is going wrong. Thanks in advance!
FILE: test.py
from equations import *
from collections import namedtuple
class Test:
def __init__(self, nr):
self.obj = self.create(nr)
print self.obj.name
print self.obj.f1(2)
def create(self, nr):
obj = namedtuple("struct", "name f1 f2")
obj.name = str(nr)
(obj.f1, obj.f2) = get_func(nr)
return obj
test = Test(1)
FILE: equations.py
def get_func(nr):
return (lambda x: test1(x), lambda x: test2(x))
def test1(x):
return (x/1)
def test2(x):
return (x/2)
ERROR:
Traceback (most recent call last):
File "test.py", line 17, in <module>
test = Test(1)
File "test.py", line 8, in __init__
print self.obj.f1(2)
TypeError: unbound method <lambda>() must be called with struct instance as first argument (got int instance instead)`
The namedtuple() constructor returns a class, not an instance itself. You are adding methods to that class. As such, your lambda's must accept a self argument.
In any case, you should create instances of the named tuple class you created. If you don't want to give your lambdas a self first argument, adding them to the instance you then created would work fine:
from equations import *
from collections import namedtuple
Struct = namedtuple("struct", "name f1 f2")
class Test:
def __init__(self, nr):
self.obj = self.create(nr)
print self.obj.name
print self.obj.f1(2)
def create(self, nr):
obj = Struct(str(nr), *get_func(nr))
return obj
test = Test(1)
I have a method (__init__) in a class, and I want to use a function from the class in this method.
But when I want to run my program. I get: NameError: global name 'myfunction' is not defined
Someone, who knows what I have to do? :)
Thank you. But I have still a problem, because def myFunc(self, a): is a method and I wanted a function.
class Myclass(object):
def __init__(self, a):
self.a = self.myFunc(a)
def myFunc(self, a):
return a+1
Then you don't have a function call in the method, but you have a method call in it.
When creating a class you must specify the object when calling its methods:
>>> class A(object):
... def __init__(self, val):
... self.val = self._process(val)
... def _process(self, val):
... return val % 7
... process = _process #if you are outside methods then you don't
... #have to add "self.".
...
>>> a = A(5)
>>> a.process(3)
3
>>> a._process(6) #"a" is passed as the "self" parameter
6
As you can see in a class definition, but outside the methods you must specify the method name only, and not the "self.". Also you can't refer to a method not already defined:
>>> class B(object):
... def __init__(self):pass
... def method1(self):pass
... __call__ = method2 #method2 not defined!
...
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "<stdin>", line 4, in B
NameError: name 'method2' is not defined
I wish to create a class in Python that I can add and remove attributes and methods. How can I acomplish that?
Oh, and please don't ask why.
This example shows the differences between adding a method to a class and to an instance.
>>> class Dog():
... def __init__(self, name):
... self.name = name
...
>>> skip = Dog('Skip')
>>> spot = Dog('Spot')
>>> def talk(self):
... print 'Hi, my name is ' + self.name
...
>>> Dog.talk = talk # add method to class
>>> skip.talk()
Hi, my name is Skip
>>> spot.talk()
Hi, my name is Spot
>>> del Dog.talk # remove method from class
>>> skip.talk() # won't work anymore
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: Dog instance has no attribute 'talk'
>>> import types
>>> f = types.MethodType(talk, skip, Dog)
>>> skip.talk = f # add method to specific instance
>>> skip.talk()
Hi, my name is Skip
>>> spot.talk() # won't work, since we only modified skip
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: Dog instance has no attribute 'talk'
I wish to create a class in Python that I can add and remove attributes and methods.
import types
class SpecialClass(object):
#classmethod
def removeVariable(cls, name):
return delattr(cls, name)
#classmethod
def addMethod(cls, func):
return setattr(cls, func.__name__, types.MethodType(func, cls))
def hello(self, n):
print n
instance = SpecialClass()
SpecialClass.addMethod(hello)
>>> SpecialClass.hello(5)
5
>>> instance.hello(6)
6
>>> SpecialClass.removeVariable("hello")
>>> instance.hello(7)
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: 'SpecialClass' object has no attribute 'hello'
>>> SpecialClass.hello(8)
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
AttributeError: type object 'SpecialClass' has no attribute 'hello'
A possibly interesting alternative to using types.MethodType in:
>>> f = types.MethodType(talk, puppy, Dog)
>>> puppy.talk = f # add method to specific instance
would be to exploit the fact that functions are descriptors:
>>> puppy.talk = talk.__get__(puppy, Dog)
I wish to create a class in Python that I can add and remove attributes and methods. How can I acomplish that?
You can add and remove attributes and methods to any class, and they'll be available to all instances of the class:
>>> def method1(self):
pass
>>> def method1(self):
print "method1"
>>> def method2(self):
print "method2"
>>> class C():
pass
>>> c = C()
>>> c.method()
Traceback (most recent call last):
File "<pyshell#62>", line 1, in <module>
c.method()
AttributeError: C instance has no attribute 'method'
>>> C.method = method1
>>> c.method()
method1
>>> C.method = method2
>>> c.method()
method2
>>> del C.method
>>> c.method()
Traceback (most recent call last):
File "<pyshell#68>", line 1, in <module>
c.method()
AttributeError: C instance has no attribute 'method'
>>> C.attribute = "foo"
>>> c.attribute
'foo'
>>> c.attribute = "bar"
>>> c.attribute
'bar'
you can just assign directly to the class (either by accessing the original class name or via __class__ ):
class a : pass
ob=a()
ob.__class__.blah=lambda self,k: (3, self,k)
ob.blah(5)
ob2=a()
ob2.blah(7)
will print
(3, <__main__.a instance at 0x7f18e3c345f0>, 5)
(3, <__main__.a instance at 0x7f18e3c344d0>, 7)
Simply:
f1 = lambda:0 #method for instances
f2 = lambda _:0 #method for class
class C: pass #class
c1,c2 = C(),C() #instances
print dir(c1),dir(c2)
#add to the Instances
c1.func = f1
c1.any = 1.23
print dir(c1),dir(c2)
print c1.func(),c1.any
del c1.func,c1.any
#add to the Class
C.func = f2
C.any = 1.23
print dir(c1),dir(c2)
print c1.func(),c1.any
print c2.func(),c2.any
which results in:
['__doc__', '__module__'] ['__doc__', '__module__']
['__doc__', '__module__', 'any', 'func'] ['__doc__', '__module__']
0 1.23
['__doc__', '__module__', 'any', 'func'] ['__doc__', '__module__', 'any', 'func']
0 1.23
0 1.23
another alternative, if you need to replace the class wholesale is to modify the class attribute:
>>> class A(object):
... def foo(self):
... print 'A'
...
>>> class B(object):
... def foo(self):
... print 'Bar'
...
>>> a = A()
>>> a.foo()
A
>>> a.__class__ = B
>>> a.foo()
Bar
Does the class itself necessarily need to be modified? Or is the goal simply to replace what object.method() does at a particular point during runtime?
I ask because I sidestep the problem of actually modifying the class to monkey patch specific method calls in my framework with getattribute and a Runtime Decorator on my Base inheritance object.
Methods retrieved by a Base object in getattribute are wrapped in a Runtime_Decorator that parses the method calls keyword arguments for decorators/monkey patches to apply.
This enables you to utilize the syntax object.method(monkey_patch="mypatch"), object.method(decorator="mydecorator"), and even object.method(decorators=my_decorator_list).
This works for any individual method call (I leave out magic methods), does so without actually modifying any class/instance attributes, can utilize arbitrary, even foreign methods to patch, and will work transparently on sublcasses that inherit from Base (provided they don't override getattribute of course).
import trace
def monkey_patched(self, *args, **kwargs):
print self, "Tried to call a method, but it was monkey patched instead"
return "and now for something completely different"
class Base(object):
def __init__(self):
super(Base, self).__init__()
def testmethod(self):
print "%s test method" % self
def __getattribute__(self, attribute):
value = super(Base, self).__getattribute__(attribute)
if "__" not in attribute and callable(value):
value = Runtime_Decorator(value)
return value
class Runtime_Decorator(object):
def __init__(self, function):
self.function = function
def __call__(self, *args, **kwargs):
if kwargs.has_key("monkey_patch"):
module_name, patch_name = self._resolve_string(kwargs.pop("monkey_patch"))
module = self._get_module(module_name)
monkey_patch = getattr(module, patch_name)
return monkey_patch(self.function.im_self, *args, **kwargs)
if kwargs.has_key('decorator'):
decorator_type = str(kwargs['decorator'])
module_name, decorator_name = self._resolve_string(decorator_type)
decorator = self._get_decorator(decorator_name, module_name)
wrapped_function = decorator(self.function)
del kwargs['decorator']
return wrapped_function(*args, **kwargs)
elif kwargs.has_key('decorators'):
decorators = []
for item in kwargs['decorators']:
module_name, decorator_name = self._resolve_string(item)
decorator = self._get_decorator(decorator_name, module_name)
decorators.append(decorator)
wrapped_function = self.function
for item in reversed(decorators):
wrapped_function = item(wrapped_function)
del kwargs['decorators']
return wrapped_function(*args, **kwargs)
else:
return self.function(*args, **kwargs)
def _resolve_string(self, string):
try: # attempt to split the string into a module and attribute
module_name, decorator_name = string.split(".")
except ValueError: # there was no ".", it's just a single attribute
module_name = "__main__"
decorator_name = string
finally:
return module_name, decorator_name
def _get_module(self, module_name):
try: # attempt to load the module if it exists already
module = modules[module_name]
except KeyError: # import it if it doesn't
module = __import__(module_name)
finally:
return module
def _get_decorator(self, decorator_name, module_name):
module = self._get_module(module_name)
try: # attempt to procure the decorator class
decorator_wrap = getattr(module, decorator_name)
except AttributeError: # decorator not found in module
print("failed to locate decorators %s for function %s." %\
(kwargs["decorator"], self.function))
else:
return decorator_wrap # instantiate the class with self.function
class Tracer(object):
def __init__(self, function):
self.function = function
def __call__(self, *args, **kwargs):
tracer = trace.Trace(trace=1)
tracer.runfunc(self.function, *args, **kwargs)
b = Base()
b.testmethod(monkey_patch="monkey_patched")
b.testmethod(decorator="Tracer")
#b.testmethod(monkey_patch="external_module.my_patch")
The downside to this approach is getattribute hooks all access to attributes, so the checking of and potential wrapping of methods occurs even for attributes that are not methods + won't be utilizing the feature for the particular call in question. And using getattribute at all is inherently somewhat complicated.
The actual impact of this overhead in my experience/for my purposes has been negligible, and my machine runs a dual core Celeron. The previous implementation I used introspected methods upon object init and bound the Runtime_Decorator to methods then. Doing things that way eliminated the need to utilize getattribute and reduced the overhead mentioned previously... however, it also breaks pickle (maybe not dill) and is less dynamic then this approach.
The only use cases I have actually come across "in the wild" with this technique were with timing and tracing decorators. However, the possibilities it opens up are extremely wide ranging.
If you have a preexisting class that cannot be made to inherit from a different base (or utilize the technique it's own class definition or in it's base class'), then the whole thing simply does not apply to your issue at all unfortunately.
I don't think setting/removing non-callable attributes on a class at runtime is necessarily so challenging? unless you want classes that inherit from the modified class to automatically reflect the changes in themselves as well... That'd be a whole 'nother can o' worms by the sound of it though.