I've recently been tinkering around with the python socket module and I have come across an issue.
Here is my python server side script (im using python3.8.2)
import socket
#defin socket object
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((socket.gethostname(), 0))
s.listen(5)
while True:
clientsocket, address = s.accept()
print(f"connection from client has been established")
clientsocket.send(bytes("welcome to the server!", "utf-8"))
My server side script runs fine, however when i run the client script
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((socket.gethostname(127.0.0.1), 0))
msg = s.recv(1024)
print(msg.decode("utf-8"))
i get the following:
File "client.py", line 3
s.connect((socket.gethostname(127.0.0.1), 0))
^
SyntaxError: invalid syntax
I've tried changing the IP to my computer host name and gives the following:
raceback (most recent call last):
File "client.py", line 3, in <module>
s.connect(socket.gethostname((LAPTOP-XXXXXXX), 0))
NameError: name 'LAPTOP' is not defined
There are multiple issues:
when specifying IP addresses and hostnames, they must be formatted as strings (e.g. "127.0.0.1" and "LAPTOP-XXXXXXX"). Specifying them without quotes causes Python to attempt to interpret them as other tokens, such as variable names, reserved keyword, numbers, etc., which fails causing erros such as SyntaxError and NameError.
socket.gethostname() does not take an argument
specifying port 0 in the socket.bind() call results in a random high numbered port being assigned, so you either need to hardcode the port you use or dynamically specify the correct port in your client (e.g. by specifying it as an argument when executing the program)
in the server code, socket.gethostname() may not end up using the loopback address. One option here is using an empty string, which results in accepting connections on any IPv4 address.
Here's a working implementation:
server.py
import socket
HOST = ''
PORT = 45555
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((HOST, PORT))
host_addr = s.getsockname()
print("listening on {}:{}".format(host_addr[0], host_addr[1]))
s.listen(5)
while True:
client_socket, client_addr = s.accept()
print("connection from {}:{} established".format(client_addr[0], client_addr[1]))
client_socket.send(bytes("welcome to the server!", "utf-8"))
client.py
import socket
HOST = '127.0.0.1'
PORT = 45555
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((HOST, PORT))
msg = s.recv(1024)
print(msg.decode("utf-8"))
Output from the server:
$ python3 server.py
listening on 0.0.0.0:45555
connection from 127.0.0.1:51188 established
connection from 127.0.0.1:51244 established
Output from client:
$ python3 client.py
welcome to the server!
$ python3 client.py
welcome to the server!
Put the 127.0.0.1 as string in gethostname
In the /etc/hosts file content, You will have an IP address mapping with '127.0.1.1' to your hostname. This will cause the name resolution to get 127.0.1.1. Just comment this line. So Every one in your LAN can receive the data when they connect with your ip (192.168.1.*). Used threading to manage multiple Clients.
Here's the Server and Client Code:
Server Code:
import socket
import os
from threading import Thread
import threading
import time
import datetime
def listener(client, address):
print ("Accepted connection from: ", address)
with clients_lock:
clients.add(client)
try:
while True:
client.send(a)
time.sleep(2)
finally:
with clients_lock:
clients.remove(client)
client.close()
clients = set()
clients_lock = threading.Lock()
host = socket.getfqdn() # it gets ip of lan
port = 10016
s = socket.socket()
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
s.bind((host,port))
s.listen(3)
th = []
print ("Server is listening for connections...")
while True:
client, address = s.accept()
timestamp = datetime.datetime.now().strftime("%b %d %Y,%a, %I:%M:%S %p")
a = ("Hi Steven!!!" + timestamp).encode()
th.append(Thread(target=listener, args = (client,address)).start())
s.close()
Client Code:
import socket
import os
import time
s = socket.socket()
host = '192.168.1.43' #my server ip
port = 10016
print(host)
print(port)
s.connect((host, port))
while True:
print((s.recv(1024)).decode())
s.close()
Output:
(base) paulsteven#smackcoders:~$ python server.py
Server is listening for connections...
Accepted connection from: ('192.168.1.43', 38716)
(base) paulsteven#smackcoders:~$ python client.py
192.168.1.43
10016
Hi Steven!!!Feb 19 2020,Wed, 11:13:17 AM
Hi Steven!!!Feb 19 2020,Wed, 11:13:17 AM
Hi Steven!!!Feb 19 2020,Wed, 11:13:17 AM
Related
I'm having problems with a simple socket connection to an Heroku app.
This is my server:
import socket
import os
import time
import sys
server = socket.socket()
port = int(os.environ.get("PORT", 12344))
host = "0.0.0.0"
server.bind((host, port))
print(f"###### SERVER RUNNING ON PORT {port} ({host}) ######")
server.listen()
while True:
s, addr = server.accept()
print("Recived request from:", addr)
print(addr, " sent: ", repr(s.recv(1024)))
print("Answering to:", addr)
s.send("Hello, world! (from server)".encode())
print("Answered to:", addr)
s.close()
It builds and run perfectly on Heroku(it receives also socket connection, not from me...by at this time, I don't care much about it)
This is my client:
import socket
import sys
HOST = 'app_name.herokuapp.com/' # The server's hostname or IP address
PORT = int(sys.argv[1]) # The port used by the server
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
print("connecting to " + HOST +":"+str(PORT))
s.connect((HOST, PORT))
print(s)
s.sendall("HI!!!".encode())
data = s.recv(1024)
print('Received', repr(data))
Running the client, after a while it returns:
File "./client.py", line 14, in <module>
s.connect((HOST, PORT))
TimeoutError: [Errno 110] Connection timed out
I don't know how to connect to it...am I missing something?
The problem is linked to the fact that Heroku app allow only http(s) connections. I honesty didn't found any Heroku docs that conferm it but the Daniel Chin' answer to this question make sense to me.
However, move the server.py to AWS worked for me (EC2 with t2.micro is free for the first year!!)
I have the following client/server python code. The print line from the server where i used f-string interpolation does not show anything when the code is executed and I would like to know why?
I followed this tutorial and on their end the print line shows result.
tutorial: https://www.tutorialspoint.com/python/python_networking.htm
line: Got connection from ('127.0.0.1', 48437)
my server code:
#!/usr/bin/python
# Server.py
# Import socket module
import socket
# Create a socket object
s = socket.socket()
# Get local machine name
host = socket.gethostname()
# Reserve a port number for the socket service
port = 22226
# Bind the host address and the port number
s.bind((host, port))
# Listens for the client connections made for the socket.
# The argument shows maximum number of queued connections and it is 1 at minimum
s.listen(5)
while True:
# Establish connection with client.
c, addr = s.accept()
print(f"Got connection from {addr}")
c.send(b'Thank you for connecting')
c.close() # Close the connection
my client code:
#!/usr/bin/python
# client.py
# Import socket module
import socket
# Create a socket object
s = socket.socket()
# Get local machine name
host = socket.gethostname()
# Reserve a port number for the socket service
port = 22226
# Connect the host address and the port number
s.connect((host, port))
# Read at most 1024 bytes
print(s.recv(1024))
s.close() # Close the socket when done
I'm trying to make a basic python networking program. All I'm trying to do is send strings of text back and forth between the server and the client. I'm trying to host the server on my Raspberry Pi, and connect with a client on Windows 10. The program works great locally on my computer, but when I try to connect to my server, it gives me ConnectionRefusedError: [WinError 10061] No connection could be made because the target machine actively refused it. My server code is as follows:
import socket # Import socket module
import netifaces as ni
s = socket.socket() # Create a socket object
host = socket.gethostname() # Get local machine name
port = 12345 # Reserve a port for your service.
s.bind((host, port))
#host_ip = ni.ifaddresses('wlan0')[ni.AF_INET][0]['addr']
host_ip = "bruh?"
print("Server started! \nHostname: " + host + " \nIP: " + host_ip + " \nPort: " + str(port))
s.listen() # Now wait for client connection.
while True:
c, addr = s.accept() # Establish connection with client.
print('Got connection from', addr)
output = "Welcome to the server!".encode()
c.send(output)
c.close()
Client code:
import socket
s = socket.socket()
host = 192.168.1.21
port = 12345
s.connect((host, int(port)))
noResponse = False
serverResponse = s.recv(1024).decode()
print(serverResponse)
s.close()
Does anyone know what my problem is? Thanks.
There may be a few reasons you are getting a ConnectionRefusedError, please try the following:
Check that no firewall is blocking your connection.
Double-check the server IP, if it is wrong you may get this error.
Try to use Hercules to check the connection.
Also, I would change the code as follow:
Server:
import socket
HOST = '' # localhost
PORT = # IMPORTANT !! Do not use reserved ports
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
sock.bind((HOST, PORT))
sock.listen()
conn, addr = sock.accept()
with conn:
print('Connected by', addr)
while True:
data = conn.recv(1024)
if not data:
break
print('Data: ',data)
conn.sendall('RT')
Client:
import socket
HOST = '' # server IP address
PORT = # server port
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
sock.connect((HOST, PORT))
sock.sendall('Hello, I am the Client')
data = sock.recv(1024)
print('Received', data)
By doing this you are using a TCP connection and you can test your code with different TCP server and client emulators.
My socket sends the first message but nothing afterward.
The output in the server:
What do you want to send?
lol
The client receives:
From localhost got message:
lol
And then it doesn't want to send anything else.
I don't get the what do you want to send printed anymore.
My code:
server.py file:
#!/usr/bin/python3
import socket
# create a socket object
serversocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# get local machine name
host = socket.gethostname()
print ("got host name:", host)
port = 9996
print("connecting on port:", port)
# bind to the port
serversocket.bind((host, port))
print("binding host and port")
# queue up to 5 requests
serversocket.listen(5)
print("Waiting for connection")
while True:
clientsocket, addr = serversocket.accept()
msg = input("what do you want to send?\n")
clientsocket.send(msg.encode('ascii'))
client.py file:
#!/usr/bin/python3
import socket # create a socket object
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # get local machine
# name
host = socket.gethostname()
port = 9996 # connection to hostname on the port.
s.connect((host, port)) # Receive no more than 1024 bytes
while True:
msg = s.recv(1024)
print(msg.decode("ascii"))
The client only connects once (OK) but the server waits for an incoming connection every start of the while loop.
Since there are no more connection requests by a client, the server will freeze on the second iteration.
If you just want to handle a single client, move clientsocket, addr = serversocket.accept() before the while loop. If you want to handle multiple clients, the standard way is to have the server accept connections inside the while loop and spawn a thread for each client.
You can also use coroutines, but that may be a bit overkill if you are just starting out.
I've got a simple client and server I found on an online tutorial
#server.py
import socket # Import socket module
s = socket.socket() # Create a socket object
host = 'localhost' # Get local machine name
port = 12345 # Reserve a port for your service.
s.bind((host, port)) # Bind to the port
s.listen(5) # Now wait for client connection.
while True:
c, addr = s.accept() # Establish connection with client.
print 'Got connection from', addr
c.send('Thank you for connecting')
c.close() # Close the connection
#client # This is client.py file
import socket # Import socket module
s = socket.socket() # Create a socket object
host = 'localhost'
port = 12345 # Reserve a port for your service.
s.connect((host, port))
print s.recv(1024)
s.close # Close the socket when done
When I run my client.py all it does is print an empty string when it should print ('Thank you for connecting'). When I connect localhost 12345 from telnet it sends the message fine so I don't know why my client isn't receiving the message
Any thoughts. I'm very new to socket programming and would love to find a solution so I can move on.
While running your script as is, I got this error:
Waiting connections ...
Got connection from ('127.0.0.1', 63875)
Traceback (most recent call last):
File "serv.py", line 14, in <module>
c.send('Thank you for connecting')
TypeError: a bytes-like object is required, not 'str'
Few things here:
Ensure you're sending bytes instead of str. you could do this by replacing line 14 with:
c.send(b'Thank you for connecting')
Also, it's always useful to declare your sockets s like this:
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
Further read:
Py2: https://docs.python.org/2/library/socket.html
Py3: https://docs.python.org/3/library/socket.html
Hope it works! :)